[longomatch/gameunits] Don't make the scales fill, only expand



commit a58e09e68b16b4fad76d21f7ea690883d90d8d91
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Tue Nov 29 22:13:51 2011 +0100

    Don't make the scales fill, only expand

 LongoMatch.GUI/Gui/Component/TimeLineWidget.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/TimeLineWidget.cs b/LongoMatch.GUI/Gui/Component/TimeLineWidget.cs
index 123d1cc..5d0b5e5 100644
--- a/LongoMatch.GUI/Gui/Component/TimeLineWidget.cs
+++ b/LongoMatch.GUI/Gui/Component/TimeLineWidget.cs
@@ -73,7 +73,7 @@ namespace LongoMatch.Gui.Component {
 					ts.TimeNodeSelected += new PlaySelectedHandler(OnTimeNodeSelected);
 					ts.TimeNodeDeleted += new PlaysDeletedHandler(OnTimeNodeDeleted);
 					ts.NewMarkAtFrameEvent += new NewTagAtFrameHandler(OnNewMark);
-					TimelineBox.PackStart(ts,true,true,0);
+					TimelineBox.PackStart(ts,false,true,0);
 					ts.Show();
 				}
 				SetPixelRatio(3);



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