[longomatch/gameunits] Add some debug sending the event
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch/gameunits] Add some debug sending the event
- Date: Mon, 5 Dec 2011 21:06:44 +0000 (UTC)
commit f251d9b387cfb85f107efada11173fc975a40afd
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Tue Nov 29 22:10:01 2011 +0100
Add some debug sending the event
LongoMatch.GUI/Gui/Component/GameUnitWidget.cs | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/GameUnitWidget.cs b/LongoMatch.GUI/Gui/Component/GameUnitWidget.cs
index 9618af0..3f1fab0 100644
--- a/LongoMatch.GUI/Gui/Component/GameUnitWidget.cs
+++ b/LongoMatch.GUI/Gui/Component/GameUnitWidget.cs
@@ -96,6 +96,7 @@ namespace LongoMatch.Gui.Component
}
void EmitGameUnitEvent (GameUnitEventType eType) {
+ Log.Debug("Emitting GameUnitEvent of type: " + eType);
if (GameUnitEvent != null)
GameUnitEvent(GameUnit, eType);
}
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