[vala] vapis: strip documentation comments
- From: Evan Nemerson <evann src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [vala] vapis: strip documentation comments
- Date: Mon, 5 Dec 2011 01:43:17 +0000 (UTC)
commit c171ab74fc9c16087fc2aa76f6fc9123ccfee4ac
Author: Florian Brosch <flo brosch gmail com>
Date: Fri Dec 2 01:40:20 2011 +0100
vapis: strip documentation comments
vapi/gnutls.vapi | 13 ----
vapi/libgvc.vapi | 24 --------
vapi/libnl-2.0.vapi | 60 ++++++++++----------
vapi/sdl-net.vapi | 152 ---------------------------------------------------
4 files changed, 30 insertions(+), 219 deletions(-)
---
diff --git a/vapi/gnutls.vapi b/vapi/gnutls.vapi
index a0bcf88..97a6977 100644
--- a/vapi/gnutls.vapi
+++ b/vapi/gnutls.vapi
@@ -1274,19 +1274,6 @@ namespace GnuTLS
[CCode (cheader_filename = "gnutls/openpgp.h")]
namespace OpenPGP
{
- /**
- * gnutls_openpgp_recv_key_func - Callback prototype to get OpenPGP keys
- * @session: a TLS session
- * @keyfpr: key fingerprint
- * @keyfpr_length: length of key fingerprint
- * @key: output key.
- *
- * A callback of this type is used to retrieve OpenPGP keys. Only
- * useful on the server, and will only be used if the peer send a key
- * fingerprint instead of a full key. See also
- * gnutls_openpgp_set_recv_key_function().
- *
- */
[CCode (has_target = false)]
public delegate int RecvKeyFunc (Session session, uint8[] keyfpr, out Datum key);
diff --git a/vapi/libgvc.vapi b/vapi/libgvc.vapi
index b5aabc5..c32a56a 100644
--- a/vapi/libgvc.vapi
+++ b/vapi/libgvc.vapi
@@ -24,24 +24,9 @@
[CCode (cprefix = "", lower_case_cprefix = "", cheader_filename = "graphviz/gvc.h")]
namespace Gvc {
- /**
- * Low-level initialization function for the graphviz library, used only if
- * you need to explicitly control the sizes of graph, node and edge objects.
- *
- * Note: It's not necessary to call initlib() if you already called aginit()
- * because aginit() makes a call to aginitlib() internally.
- */
[CCode (cname = "aginitlib", cheader_filename="gvc.h")]
public void initlib ( size_t graphinfo, size_t nodeinfo, size_t edgeinfo);
- /**
- * You must call aginit() before using the graphviz API. However, note that
- * both gvContext() and gvParseArgs() will call aginit() internally if necessary.
- * It's safe to call aginit() multiple times.
- *
- * For more information of Graphviz initialization, see documention at:
- * http://graphviz.org/pdf/libguide.pdf
- */
[CCode (cname = "aginit")]
public void init ();
@@ -140,7 +125,6 @@ namespace Gvc {
[CCode (cname = "agedge")]
public Edge create_edge (Node from, Node to);
- /** Note: name set to "null" creates an anonymous subgraph. */
[CCode (cname = "agsubg")]
public unowned Graph create_subgraph ([CCode (type = "char*")] string? name);
@@ -159,7 +143,6 @@ namespace Gvc {
[CCode (cname = "agparent")]
public Graph get_parent_graph ();
- /** Note: agclose() is also allowed for subgraphs and has the same effect as agdelsubg(). */
[CCode (cname = "agdelsubg")]
public int delete_subgraph (Graph subgraph);
@@ -189,13 +172,6 @@ namespace Gvc {
}
- /**
- * Graphviz has this concept of "referenced counted strings" to save memory.
- * In addition, there is a special type of string in Graphviz called an "HTML string".
- * More information about graphviz "HTML strings" can be found at:
- * http://www.graphviz.org/doc/info/shapes.html#html
- * And also near the end of page 9 in: http://graphviz.org/pdf/libguide.pdf
- */
[CCode (cname = "char", copy_function = "agdupstr_html", free_function = "agstrfree")]
public class HtmlString : string {
[CCode (cname = "agstrdup_html")]
diff --git a/vapi/libnl-2.0.vapi b/vapi/libnl-2.0.vapi
index 4d65849..0caf870 100644
--- a/vapi/libnl-2.0.vapi
+++ b/vapi/libnl-2.0.vapi
@@ -101,15 +101,15 @@ namespace Netlink {
[CCode (cprefix = "NLA_", cname = "int", cheader_filename = "netlink/attr.h")]
public enum AttributeType {
- UNSPEC, /**< Unspecified type, binary data chunk */
- U8, /**< 8 bit integer */
- U16, /**< 16 bit integer */
- U32, /**< 32 bit integer */
- U64, /**< 64 bit integer */
- STRING, /**< NUL terminated character string */
- FLAG, /**< Flag */
- MSECS, /**< Micro seconds (64bit) */
- NESTED, /**< Nested attributes */
+ UNSPEC,
+ U8,
+ U16,
+ U32,
+ U64,
+ STRING,
+ FLAG,
+ MSECS,
+ NESTED,
TYPE_MAX
}
@@ -153,31 +153,31 @@ namespace Netlink {
[CCode (cname = "enum nl_cb_action", cprefix = "NL_", cheader_filename = "netlink/netlink.h")]
public enum CallbackAction {
- OK, // Proceed with whatever comes next.
- SKIP, // Skip this message.
- STOP, // Stop parsing altogether and discard remaining messages.
+ OK,
+ SKIP,
+ STOP,
}
[CCode (cname = "enum nl_cb_kind", cprefix = "NL_CB_", cheader_filename = "netlink/netlink.h")]
public enum CallbackKind {
- DEFAULT, // Default handlers (quiet).
- VERBOSE, // Verbose default handlers (error messages printed).
- DEBUG, // Debug handlers for debugging.
- CUSTOM, // Customized handler specified by the user.
+ DEFAULT,
+ VERBOSE,
+ DEBUG,
+ CUSTOM,
}
[CCode (cname = "enum nl_cb_type", cprefix = "NL_CB_", cheader_filename = "netlink/netlink.h")]
public enum CallbackType {
- VALID, // Message is valid.
- FINISH, // Last message in a series of multi part messages received.
- OVERRUN, // Report received that data was lost.
- SKIPPED, // Message wants to be skipped.
- ACK, // Message is an acknowledge.
- MSG_IN, // Called for every message received.
- MSG_OUT, // Called for every message sent out except for nl_sendto().
- INVALID, // Message is malformed and invalid.
- SEQ_CHECK, // Called instead of internal sequence number checking.
- SEND_ACK, // Sending of an acknowledge message has been requested.
+ VALID,
+ FINISH,
+ OVERRUN,
+ SKIPPED,
+ ACK,
+ MSG_IN,
+ MSG_OUT,
+ INVALID,
+ SEQ_CHECK,
+ SEND_ACK,
}
[Compact]
@@ -305,10 +305,10 @@ namespace Netlink {
[CCode (cprefix = "NL_DUMP_", cname = "int", cheader_filename = "netlink/types.h")]
public enum DumpType {
- LINE, /**< Dump object briefly on one line */
- DETAILS, /**< Dump all attributes but no statistics */
- STATS, /**< Dump all attributes including statistics */
- ENV, /**< Dump all attribtues as env variables */
+ LINE,
+ DETAILS,
+ STATS,
+ ENV,
}
[CCode (cname = "struct nl_dump_params", free_function = "", cheader_filename = "netlink/types.h")]
diff --git a/vapi/sdl-net.vapi b/vapi/sdl-net.vapi
index 51bfe70..b4a6d72 100644
--- a/vapi/sdl-net.vapi
+++ b/vapi/sdl-net.vapi
@@ -3,31 +3,21 @@ namespace SDLNet {
[CCode (cname="SDLNet_Linked_Version")]
public static SDL.Version linked();
- /**
- * Initialize the network API
- * SDL must be initialized before calls to functions in this library,
- * because this library uses utility functions from the SDL library.
- */
[CCode (cname="SDLNet_Init")]
public static int init();
- /** Cleanup the network API */
[CCode (cname="SDLNet_Quit")]
public static void quit();
- /** Write a 16bit value to a network packet buffer */
[CCode (cname="SDLNet_Write16")]
public static void write16(uint16 value, void *area);
- /** Write a 32bit value to a network packet buffer */
[CCode (cname="SDLNet_Write32")]
public static void write32(uint value, void *area);
- /** Read a 16bit value from a network packet buffer */
[CCode (cname="SDLNet_Read16")]
public static uint16 read16(void *area);
- /** Read a 32bit value from a network packet buffer */
[CCode (cname="SDLNet_Read32")]
public static uint read32(void *area);
@@ -45,23 +35,9 @@ namespace SDLNet {
[CCode (cname="INADDR_NONE")]
public const uint NONE;
- /**
- * Resolve a host name and port to an IP address in network form.
- * @return If the function succeeds, it will return 0.
- * If the host couldn't be resolved, the host portion of the returned
- * address will be INADDR_NONE, and the function will return -1.
- * If 'host' is NULL, the resolved host will be set to INADDR_ANY.
- */
[CCode (cname="SDLNet_ResolveHost")]
public static int from_host(out IPAddress address, string? host, uint16 port);
- /**
- * Resolve an ip address to a host name in canonical form.
- * Note that this function is not thread-safe.
- * @return If the ip couldn't be resolved, this function returns null,
- * otherwise a pointer to a static buffer containing the hostname
- * is returned.
- */
[CCode (cname="SDLNet_ResolveIP")]
public unowned string? lookup();
}// IPAddress
@@ -76,11 +52,9 @@ namespace SDLNet {
public int status;
public IPAddress address;
- /** Allocate a single UDP packet 'size' bytes long. */
[CCode (cname="SDLNet_AllocPacket")]
public UDPPacket(int size);
- /** Resize a single UDP packet 'newsize' bytes long. */
[CCode (cname="SDLNet_ResizePacket")]
public int resize(int newsize);
}// UDPPacket
@@ -94,51 +68,18 @@ namespace SDLNet {
[CCode (cname="struct _TCPsocket", free_function="SDLNet_TCP_Close")]
[Compact]
public class TCPSocket: Socket {
- /**
- * Open a TCP network socket
- * If ip.host is INADDR_NONE or INADDR_ANY, this creates a local server
- * socket on the given port, otherwise a TCP connection to the remote
- * host and port is attempted.
- * @param ip The address passed in should already be
- * swapped to network byte order (addresses returned from
- * SDLNet_ResolveHost() are already in the correct form).
- * @return The newly created socket is returned, or null if there was an error.
- */
[CCode (cname="SDLNet_TCP_Open")]
public TCPSocket(IPAddress ip);
- /**
- * Accept an incoming connection on the given server socket.
- * @return The newly created socket is returned, or null if there was an error.
- */
[CCode (cname="SDLNet_TCP_Accept")]
public TCPSocket? accept();
- /**
- * Get the IP address of the remote system associated with the socket.
- * @return If the socket is a server socket, this function returns null.
- */
[CCode (cname="SDLNet_TCP_GetPeerAddress")]
public IPAddress? get_address();
- /**
- * Send data over the non-server socket 'sock'
- * @param data The data to send
- * @return This function returns the actual amount of data sent. If the return value
- * is less than the amount of data sent, then either the remote connection was
- * closed, or an unknown socket error occurred.
- */
[CCode (cname="SDLNet_TCP_Send")]
public int send(uchar[] data);
- /**
- * Receive up to (the length of data) bytes of data over the non-server socket 'sock',
- * and store them in the buffer pointed to by 'data'.
- * @param data The buffer to store received data
- * @return This function returns the actual amount of data received. If the return
- * value is less than or equal to zero, then either the remote connection was
- * closed, or an unknown socket error occurred.
- */
[CCode (cname="SDLNet_TCP_Recv")]
public int receive(uchar[] data);
}// TCPSocket
@@ -146,104 +87,27 @@ namespace SDLNet {
[CCode (cname="struct _UDPsocket", free_function="SDLNet_UDP_Close")]
[Compact]
public class UDPSocket: Socket {
- /**
- * Open a UDP network socket
- * @param port If 'port' is non-zero, the UDP socket is bound to a local port.
- * The 'port' should be given in native byte order, but is used
- * internally in network (big endian) byte order, in addresses, etc.
- * This allows other systems to send to this socket via a known port.
- */
[CCode (cname="SDLNet_UDP_Open")]
public UDPSocket(uint16 port);
- /**
- * Bind the address 'address' to the requested channel on the UDP socket.
- * @param channel If the channel is -1, then the first unbound channel that has not yet
- * been bound to the maximum number of addresses will be bound with
- * the given address as it's primary address.
- * If the channel is already bound, this new address will be added to the
- * list of valid source addresses for packets arriving on the channel.
- * If the channel is not already bound, then the address becomes the primary
- * address, to which all outbound packets on the channel are sent.
- * @param address If the channel is -1, then the first unbound channel that has not yet
- * been bound to the maximum number of addresses will be bound with
- * the given address as it's primary address.
- * If the channel is already bound, this new address will be added to the
- * list of valid source addresses for packets arriving on the channel.
- * If the channel is not already bound, then the address becomes the primary
- * address, to which all outbound packets on the channel are sent.
- * @return This function returns the channel which was bound, or -1 on error.
- */
[CCode (cname="SDLNet_UDP_Bind")]
public int bind(int channel, IPAddress address);
- /** Unbind all addresses from the given channel */
[CCode (cname="SDLNet_UDP_Unbind")]
public void unbind(int channel);
- /**
- * Get the primary IP address of the remote system associated with the
- * socket and channel.
- * @return If the channel is -1, then the primary IP port
- * of the UDP socket is returned -- this is only meaningful for sockets
- * opened with a specific port.
- * If the channel is not bound and not -1, this function returns null
- */
[CCode (cname="SDLNet_UDP_GetPeerAddress")]
public IPAddress? get_address(int channel);
- /**
- * Send a single packet to the specified channel.
- * NOTE:
- * The maximum size of the packet is limited by the MTU (Maximum Transfer Unit)
- * of the transport medium. It can be as low as 250 bytes for some PPP links,
- * and as high as 1500 bytes for ethernet.
- * @param channel If the channel specified in the packet is -1, the packet will be sent to
- * the address in the 'src' member of the packet.
- * @param packet The packet will be updated with the status of the packet after it has
- * been sent.
- * @return This function returns 1 if the packet was sent, or 0 on error.
- */
[CCode (cname="SDLNet_UDP_Send")]
public int send(int channel, UDPPacket packet);
- /**
- * Receive a single packet from the UDP socket.
- * @param packet The returned packet contains the source address and the channel it arrived
- * on. If it did not arrive on a bound channel, the the channel will be set
- * to -1.
- * The channels are checked in highest to lowest order, so if an address is
- * bound to multiple channels, the highest channel with the source address
- * bound will be returned.
- * @return This function returns the number of packets read from the network, or -1
- * on error. This function does not block, so can return 0 packets pending.
- */
[CCode (cname="SDLNet_UDP_Recv")]
public int receive(UDPPacket packet);
- /**
- * Send a vector of packets to the the channels specified within the packet.
- * If the channel specified in the packet is -1, the packet will be sent to
- * the address in the 'src' member of the packet.
- * Each packet will be updated with the status of the packet after it has
- * been sent, -1 if the packet send failed.
- * @param packets The packets to send
- * @return This function returns the number of packets sent.
- */
[CCode (cname="SDLNet_UDP_SendV")]
public int send_many(UDPPacket[] packets);
- /**
- * Receive a vector of pending packets from the UDP socket.
- * @param packets The returned packets contain the source address and the channel they arrived
- * on. If they did not arrive on a bound channel, the the channel will be set
- * to -1.
- * The channels are checked in highest to lowest order, so if an address is
- * bound to multiple channels, the highest channel with the source address
- * bound will be returned.
- * @return This function returns the number of packets read from the network, or -1
- * on error. This function does not block, so can return 0 packets pending.
- */
[CCode (cname="SDLNet_UDP_RecvV")]
public int receive_many([CCode (array_length = false)] UDPPacket[] packets);
}// UDPSocket
@@ -251,31 +115,15 @@ namespace SDLNet {
[CCode (cname="struct _SDLNet_SocketSet", free_function="SDLNet_FreeSocketSet")]
[Compact]
public class SocketSet {
- /**
- * Allocate a socket set
- * @param maxsockets This creates a socket set for up to 'maxsockets' sockets
- */
[CCode (cname="SDLNet_AllocSocketSet")]
public SocketSet(int maxsockets);
- /** Add a socket to a set of sockets to be checked for available data */
[CCode (cname="SDLNet_AddSocket")]
public int add(Socket socket);
- /** Remove a socket from a set of sockets to be checked for available data */
[CCode (cname="SDLNet_DelSocket")]
public int remove(Socket socket);
- /**
- * This function checks to see if data is available for reading on the
- * given set of sockets.
- * @param timeout If 'timeout' is 0, it performs a quick poll,
- * otherwise the function returns when either data is available for
- * reading, or the timeout in milliseconds has elapsed, which ever occurs
- * first.
- * @return This function returns the number of sockets ready for reading,
- * or -1 if there was an error with the select() system call.
- */
[CCode (cname="SDLNet_CheckSockets")]
public int has_data(uint timeout);
}// SocketSet
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