[gegl] color-rotate: Add the color-rotate op from soc-2011-ops branch



commit c7b9587f53060d1e65acce5e23f34a8bd4611bf6
Author: Robert Sasu <sasu robert gmail com>
Date:   Tue Aug 30 20:16:49 2011 +0530

    color-rotate: Add the color-rotate op from soc-2011-ops branch

 operations/workshop/color-rotate.c |  413 ++++++++++++++++++++++++++++++++++++
 1 files changed, 413 insertions(+), 0 deletions(-)
---
diff --git a/operations/workshop/color-rotate.c b/operations/workshop/color-rotate.c
new file mode 100644
index 0000000..d53f4b3
--- /dev/null
+++ b/operations/workshop/color-rotate.c
@@ -0,0 +1,413 @@
+/* This file is an image processing operation for GEGL
+ *
+ * GEGL is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 3 of the License, or (at your option) any later version.
+ *
+ * GEGL is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
+ *
+ * Copyright (C) 1995 Spencer Kimball and Peter Mattis
+ *
+ * This is a plug-in for GIMP.
+ *
+ * Colormap-Rotation plug-in. Exchanges two color ranges.
+ *
+ * Copyright (C) 1999 Sven Anders (anderss fmi uni-passau de)
+ *                    Based on code from Pavel Grinfeld (pavel ml com)
+ * Copyright (C) 2011 Robert Sasu <sasu robert gmail com>
+ */
+
+#include "config.h"
+#include <glib/gi18n-lib.h>
+
+#ifdef GEGL_CHANT_PROPERTIES
+
+gegl_chant_boolean (s_cl, _("Clockwise"), FALSE,
+                    _("Switch to clockwise"))
+gegl_chant_int (s_fr, _("From:"), 0, 360, 0,
+                _("Starting angle for the color rotation"))
+gegl_chant_int (s_to, _("To:"), 0, 360, 0,
+                _("End angle for the color rotation"))
+gegl_chant_boolean (d_cl, _("Clockwise"), FALSE,
+                    _("Switch to clockwise"))
+gegl_chant_int (d_fr, _("From:"), 0, 360, 0,
+                _("Starting angle for the color rotation"))
+gegl_chant_int (d_to, _("To:"), 0, 360, 0,
+                _("End angle for the color rotation"))
+
+gegl_chant_boolean (gray, _("Grayscale"), FALSE,
+                    _("Choose in case of grayscale images"))
+gegl_chant_double (hue, _("Hue"), 0.0, 2.0, 0.0,
+                   _("The value of hue"))
+gegl_chant_double (saturation, _("Saturation"), 0.0, 1.0, 0.0,
+                   _("The value of saturation"))
+gegl_chant_boolean (change, _("Change/Treat to this"), FALSE,
+                   _("Change/Treat to this"))
+gegl_chant_double (threshold, _("Threshold"), 0.0, 1.0, 0.0,
+                   _("The value of gray threshold"))
+
+#else
+
+#define GEGL_CHANT_TYPE_FILTER
+#define GEGL_CHANT_C_FILE       "color-rotate.c"
+
+#include "gegl-chant.h"
+#include <stdio.h>
+#include <math.h>
+
+#define TP (2*G_PI)
+#define DEG_TO_RAD(d) (((d) * G_PI) / 180.0)
+
+static void prepare (GeglOperation *operation)
+{
+  gegl_operation_set_format (operation, "input", 
+                             babl_format ("RGBA float"));
+  
+  gegl_operation_set_format (operation, "output",
+                             babl_format ("RGBA float"));
+}
+
+
+static void
+gegl_rgb_to_hsv_double (gdouble *red,
+			gdouble *green,
+			gdouble *blue)
+{
+  gdouble r, g, b;
+  gdouble h, s, v;
+  gdouble min, max;
+  gdouble delta;
+
+  r = *red;
+  g = *green;
+  b = *blue;
+
+  h = 0.0; 
+
+  if (r > g)
+    {
+      max = MAX (r, b);
+      min = MIN (g, b);
+    }
+  else
+    {
+      max = MAX (g, b);
+      min = MIN (r, b);
+    }
+
+  v = max;
+
+  if (max != 0.0)
+    s = (max - min) / max;
+  else
+    s = 0.0;
+
+  if (s == 0.0)
+    {
+      h = 0.0;
+    }
+  else
+    {
+      delta = max - min;
+
+      if (r == max)
+	h = (g - b) / delta;
+      else if (g == max)
+	h = 2 + (b - r) / delta;
+      else if (b == max)
+	h = 4 + (r - g) / delta;
+
+      h /= 6.0;
+
+      if (h < 0.0)
+	h += 1.0;
+      else if (h > 1.0)
+	h -= 1.0;
+    }
+
+  *red   = h;
+  *green = s;
+  *blue  = v;
+}
+
+static void
+gegl_hsv_to_rgb4 (gfloat  *rgb, 
+		  gdouble  hue,
+		  gdouble  saturation,
+		  gdouble  value)
+{
+  gdouble h, s, v;
+  gdouble f, p, q, t;
+
+  if (saturation == 0.0)
+    {
+      hue        = value;
+      saturation = value;
+      value      = value;
+    }
+  else
+    {
+      h = hue * 6.0;
+      s = saturation;
+      v = value;
+
+      if (h == 6.0)
+	h = 0.0;
+
+      f = h - (gint) h;
+      p = v * (1.0 - s);
+      q = v * (1.0 - s * f);
+      t = v * (1.0 - s * (1.0 - f));
+
+      switch ((int) h)
+	{
+	case 0:
+	  hue        = v;
+	  saturation = t;
+	  value      = p;
+	  break;
+
+	case 1:
+	  hue        = q;
+	  saturation = v;
+	  value      = p;
+	  break;
+
+	case 2:
+	  hue        = p;
+	  saturation = v;
+	  value      = t;
+	  break;
+
+	case 3:
+	  hue        = p;
+	  saturation = q;
+	  value      = v;
+	  break;
+
+	case 4:
+	  hue        = t;
+	  saturation = p;
+	  value      = v;
+	  break;
+
+	case 5:
+	  hue        = v;
+	  saturation = p;
+	  value      = q;
+	  break;
+	}
+    }
+
+  rgb[0] = hue;
+  rgb[1] = saturation;
+  rgb[2] = value;
+}
+
+static gfloat
+angle_mod_2PI (gfloat angle)
+{
+  if (angle < 0)
+    return angle + TP;
+  else if (angle > TP)
+    return angle - TP;
+  else
+    return angle;
+}
+
+static gfloat
+angle_inside_slice (gfloat   hue,
+                    gint     from,
+                    gint     to,
+                    gboolean cl)
+{
+   gint cw_ccw = 1;
+   if (!cl) cw_ccw = -1;
+
+   return angle_mod_2PI (cw_ccw * DEG_TO_RAD(to - hue)) /
+          angle_mod_2PI (cw_ccw * DEG_TO_RAD(from - to));
+}
+
+static gboolean
+is_gray (gfloat  s,
+         gdouble threshold)
+{
+   return (s <= threshold);
+}
+
+static gfloat
+linear (gfloat A,
+        gfloat B,
+	gfloat C,
+	gfloat D,
+	gfloat x)
+{
+  if (B > A)
+    {
+      if (A<=x && x<=B)
+        return C+(D-C)/(B-A)*(x-A);
+      else if (A<=x+TP && x+TP<=B)
+        return C+(D-C)/(B-A)*(x+TP-A);
+      else
+        return x;
+    }
+  else
+    {
+      if (B<=x && x<=A)
+        return C+(D-C)/(B-A)*(x-A);
+      else if (B<=x+TP && x+TP<=A)
+        return C+(D-C)/(B-A)*(x+TP-A);
+      else
+        return x;
+    }
+}
+
+static gfloat
+left_end (gint     from,
+          gint     to,
+          gboolean cl)
+{
+  gfloat alpha  = DEG_TO_RAD (from);
+  gfloat beta   = DEG_TO_RAD (to);
+  gint   cw_ccw = cl ? 1 : -1;
+
+  switch (cw_ccw)
+    {
+    case (-1):
+      if (alpha < beta) return alpha + TP;
+
+    default:
+      return alpha; /* 1 */
+    }
+}
+
+static gfloat
+right_end (gint     from,
+           gint     to,
+           gboolean cl)
+{
+  gfloat alpha  = DEG_TO_RAD (from);
+  gfloat beta   = DEG_TO_RAD (to);
+  gint   cw_ccw = cl ? 1 : -1;
+
+  switch (cw_ccw)
+    {
+    case 1:
+      if (beta < alpha) return beta + TP;
+
+    default:
+      return beta; /* -1 */
+    }
+}
+
+static void
+color_rotate (gfloat     *src,
+              gint        offset,
+              GeglChantO *o)
+{
+  gdouble  H,S,V;
+  gboolean skip = FALSE;
+  gfloat   color[4];
+  gint     i; 
+
+
+  H = src[offset];
+  S = src[offset + 1];
+  V = src[offset + 2];
+
+  gegl_rgb_to_hsv_double (&H, &S, &V);
+
+  if (is_gray (S, o->threshold))
+    {
+      if (o->change == FALSE)
+         {
+            if (angle_inside_slice (o->hue, o->s_fr, o->s_to, o->s_cl) <= 1)
+              {
+                H = o->hue / TP;
+                S = o->saturation;
+              }
+            else
+              {
+                skip = TRUE;
+              }
+         }
+      else
+         {
+            skip = TRUE;
+            gegl_hsv_to_rgb4 (color, o->hue / TP, o->saturation, V);
+            color[3] = src[offset + 3];
+         }
+    }
+
+   if (! skip)
+     {
+     H = linear (left_end (o->s_fr, o->s_to, o->s_cl),
+                 right_end (o->s_fr, o->s_to, o->s_cl),
+                 left_end (o->d_fr, o->d_to, o->d_cl),
+                 right_end (o->d_fr, o->d_to, o->d_cl),
+                 H * TP);
+     H = angle_mod_2PI (H) / TP;
+     gegl_hsv_to_rgb4 (color, H, S, V);
+     color[3] = src[offset + 3];
+     }
+
+  for (i = 0; i < 4; i++)
+     src[offset + i] = color[i];
+
+}
+
+
+static gboolean
+process (GeglOperation       *operation,
+         GeglBuffer          *input,
+         GeglBuffer          *output,
+         const GeglRectangle *result)
+{
+  GeglChantO              *o            = GEGL_CHANT_PROPERTIES (operation);
+  Babl                    *format       = babl_format ("RGBA float");
+
+  gfloat *src_buf;
+  gint    x;
+
+  src_buf = g_new0 (gfloat, result->width * result->height * 4);
+
+  format = babl_format ("RGBA float");
+
+  gegl_buffer_get (input, 1.0, result, format, src_buf, GEGL_AUTO_ROWSTRIDE);
+
+  for (x = 0; x < result->width * result->height; x++)
+      color_rotate (src_buf, 4 * x, o);
+
+  gegl_buffer_set (output, result, format, src_buf, GEGL_AUTO_ROWSTRIDE);
+
+  g_free (src_buf);
+
+  return  TRUE;
+}
+
+
+static void
+gegl_chant_class_init (GeglChantClass *klass)
+{
+  GeglOperationClass       *operation_class;
+  GeglOperationFilterClass *filter_class;
+
+  operation_class = GEGL_OPERATION_CLASS (klass);
+  filter_class    = GEGL_OPERATION_FILTER_CLASS (klass);
+
+  filter_class->process    = process;
+  operation_class->prepare = prepare;
+
+  operation_class->categories  = "color";
+  operation_class->name        = "gegl:color-rotate";
+  operation_class->description = _("Rotate colors on the image.");
+}
+
+#endif



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