[clutter-gst] player: Finish porting the eos_cb from the old video-texture
- From: Damien Lespiau <dlespiau src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter-gst] player: Finish porting the eos_cb from the old video-texture
- Date: Fri, 26 Aug 2011 16:12:55 +0000 (UTC)
commit 5881edf7778e1831606b51846554826354e8f62a
Author: Damien Lespiau <damien lespiau intel com>
Date: Fri Aug 26 16:46:55 2011 +0100
player: Finish porting the eos_cb from the old video-texture
The eos_cb was split between VideoTexture and Player at first, but
then the implementation of Player changed witout and it was possiblet to
have the eos_cb handle everything. Except that it was not ported.
clutter-gst/clutter-gst-player.c | 9 ++++++++-
1 files changed, 8 insertions(+), 1 deletions(-)
---
diff --git a/clutter-gst/clutter-gst-player.c b/clutter-gst/clutter-gst-player.c
index 98bc7d2..e08eab6 100644
--- a/clutter-gst/clutter-gst-player.c
+++ b/clutter-gst/clutter-gst-player.c
@@ -855,8 +855,15 @@ bus_message_eos_cb (GstBus *bus,
{
ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
- gst_element_set_state (priv->pipeline, GST_STATE_READY);
priv->in_eos = TRUE;
+
+ gst_element_set_state (priv->pipeline, GST_STATE_READY);
+
+ g_signal_emit_by_name (player, "eos");
+ g_object_notify (G_OBJECT (player), "progress");
+
+ priv->is_idle = TRUE;
+ g_object_notify (G_OBJECT (player), "idle");
}
static void
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