[clutter-gst] video-texture: Separate out the playbin2 logic.
- From: Lionel Landwerlin <llandwerlin src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter-gst] video-texture: Separate out the playbin2 logic.
- Date: Mon, 22 Aug 2011 21:23:58 +0000 (UTC)
commit c321ca8403ea9149a56b7479b6d589bc0e429d7d
Author: Lionel Landwerlin <lionel g landwerlin linux intel com>
Date: Thu Aug 18 14:25:04 2011 +0100
video-texture: Separate out the playbin2 logic.
The end goal is to be able to reuse the logic around playbin2 in a
player that has nothing to do with Clutter. For this we remove all the
code dealing with playbin2 from ClutterGstVideoTexture and we put it
into a ClutterGstPlayer interface (internal atm).
clutter-gst/Makefile.am | 2 +
clutter-gst/clutter-gst-player.c | 1859 +++++++++++++++++++++++++++
clutter-gst/clutter-gst-player.h | 101 ++
clutter-gst/clutter-gst-video-texture.c | 2103 +++++--------------------------
4 files changed, 2249 insertions(+), 1816 deletions(-)
---
diff --git a/clutter-gst/Makefile.am b/clutter-gst/Makefile.am
index e73ce3e..8424d5d 100644
--- a/clutter-gst/Makefile.am
+++ b/clutter-gst/Makefile.am
@@ -32,6 +32,7 @@ source_h = \
source_priv_h = \
$(srcdir)/clutter-gst-debug.h \
$(srcdir)/clutter-gst-marshal.h \
+ $(srcdir)/clutter-gst-player.h \
$(srcdir)/clutter-gst-private.h \
$(srcdir)/clutter-gst-shaders.h \
$(NULL)
@@ -39,6 +40,7 @@ source_priv_h = \
source_c = \
$(srcdir)/clutter-gst-debug.c \
$(srcdir)/clutter-gst-marshal.c \
+ $(srcdir)/clutter-gst-player.c \
$(srcdir)/clutter-gst-video-sink.c \
$(srcdir)/clutter-gst-video-texture.c \
$(srcdir)/clutter-gst-util.c \
diff --git a/clutter-gst/clutter-gst-player.c b/clutter-gst/clutter-gst-player.c
new file mode 100644
index 0000000..1cb1fb8
--- /dev/null
+++ b/clutter-gst/clutter-gst-player.c
@@ -0,0 +1,1859 @@
+/*
+ * Clutter-GStreamer.
+ *
+ * GStreamer integration library for Clutter.
+ *
+ * clutter-gst-player.c - Wrap some convenience functions around playbin2
+ *
+ * Authored By Damien Lespiau <damien lespiau intel com>
+ * Lionel Landwerlin <lionel g landwerlin linux intel com>
+ *
+ * Copyright (C) 2011 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <string.h>
+
+#include <gst/video/video.h>
+#include <gst/tag/tag.h>
+#include <gst/interfaces/streamvolume.h>
+
+#include "clutter-gst-debug.h"
+#include "clutter-gst-enum-types.h"
+#include "clutter-gst-marshal.h"
+#include "clutter-gst-player.h"
+#include "clutter-gst-private.h"
+
+typedef ClutterGstPlayerIface ClutterGstPlayerInterface;
+
+G_DEFINE_INTERFACE_WITH_CODE (ClutterGstPlayer, clutter_gst_player, G_TYPE_OBJECT,
+ g_type_interface_add_prerequisite (g_define_type_id,
+ CLUTTER_TYPE_MEDIA))
+
+#define PLAYER_GET_PRIVATE(player) \
+ (g_object_get_qdata (G_OBJECT (player), \
+ clutter_gst_player_private_quark))
+#define PLAYER_SET_PRIVATE(player,private) \
+ (g_object_set_qdata (G_OBJECT (player), \
+ clutter_gst_player_private_quark, \
+ private))
+
+#define PLAYER_GET_CLASS_PRIVATE(player) \
+ (g_type_get_qdata (G_OBJECT_TYPE (player), \
+ clutter_gst_player_class_quark))
+
+/* idle timeouts (in ms) */
+#define TICK_TIMEOUT 500
+#define BUFFERING_TIMEOUT 250
+
+enum
+{
+ DOWNLOAD_BUFFERING,
+
+ LAST_SIGNAL
+};
+
+enum
+{
+ PROP_0,
+
+ /* ClutterMedia properties */
+ PROP_URI,
+ PROP_PLAYING,
+ PROP_PROGRESS,
+ PROP_SUBTITLE_URI,
+ PROP_SUBTITLE_FONT_NAME,
+ PROP_AUDIO_VOLUME,
+ PROP_CAN_SEEK,
+ PROP_BUFFER_FILL,
+ PROP_DURATION,
+
+ /* ClutterGstPlayer properties */
+ PROP_IDLE,
+ PROP_USER_AGENT,
+ PROP_SEEK_FLAGS,
+ PROP_AUDIO_STREAMS,
+ PROP_AUDIO_STREAM
+};
+
+struct _ClutterGstPlayerIfacePrivate
+{
+ void (*set_property) (GObject *object,
+ guint property_id,
+ const GValue *value,
+ GParamSpec *pspec);
+ void (*get_property) (GObject *object,
+ guint property_id,
+ GValue *value,
+ GParamSpec *pspec);
+ void (*dispose) (GObject *object);
+};
+
+typedef struct _ClutterGstPlayerPrivate ClutterGstPlayerPrivate;
+
+/* Elements don't expose header files */
+typedef enum {
+ GST_PLAY_FLAG_VIDEO = (1 << 0),
+ GST_PLAY_FLAG_AUDIO = (1 << 1),
+ GST_PLAY_FLAG_TEXT = (1 << 2),
+ GST_PLAY_FLAG_VIS = (1 << 3),
+ GST_PLAY_FLAG_SOFT_VOLUME = (1 << 4),
+ GST_PLAY_FLAG_NATIVE_AUDIO = (1 << 5),
+ GST_PLAY_FLAG_NATIVE_VIDEO = (1 << 6),
+ GST_PLAY_FLAG_DOWNLOAD = (1 << 7),
+ GST_PLAY_FLAG_BUFFERING = (1 << 8),
+ GST_PLAY_FLAG_DEINTERLACE = (1 << 9)
+} GstPlayFlags;
+
+struct _ClutterGstPlayerPrivate
+{
+ GObject parent;
+
+ GstElement *pipeline;
+ GstBus *bus;
+
+ gchar *uri;
+
+ guint is_idle : 1;
+ guint can_seek : 1;
+ guint in_seek : 1;
+ guint is_changing_uri : 1;
+ guint in_error : 1;
+ guint in_eos : 1;
+ guint in_download_buffering : 1;
+ /* when in progressive download, we use the buffer-fill property to signal
+ * that we have enough data to play the stream. This flag allows to send
+ * the notify that buffer-fill is 1.0 only once */
+ guint virtual_stream_buffer_signalled : 1;
+
+ gdouble stacked_progress;
+
+ gdouble target_progress;
+ GstState target_state;
+
+ guint tick_timeout_id;
+ guint buffering_timeout_id;
+
+ /* This is a cubic volume, suitable for use in a UI cf. StreamVolume doc */
+ gdouble volume;
+
+ gdouble buffer_fill;
+ gdouble duration;
+ gchar *font_name;
+ gchar *user_agent;
+
+ GstSeekFlags seek_flags; /* flags for the seek in set_progress(); */
+
+ GstElement *download_buffering_element;
+
+ GList *audio_streams;
+};
+
+static GQuark clutter_gst_player_private_quark = 0;
+static GQuark clutter_gst_player_class_quark = 0;
+
+static guint signals[LAST_SIGNAL] = { 0, };
+
+static gboolean player_buffering_timeout (gpointer data);
+
+/* Logic */
+
+#ifdef CLUTTER_GST_ENABLE_DEBUG
+gchar *
+list_to_string (GList *list)
+{
+ GString *string;
+ GList *l;
+ gint n, i;
+
+ if (!list)
+ return g_strdup ("<empty list>");
+
+ string = g_string_new (NULL);
+ n = g_list_length (list);
+ for (i = 0, l = list; i < n - 1; i++, l = g_list_next (l))
+ g_string_append_printf (string, "%s, ", (gchar *) l->data);
+
+ g_string_append_printf (string, "%s", (gchar *) l->data);
+
+ return g_string_free (string, FALSE);
+}
+#endif
+
+static const gchar *
+gst_state_to_string (GstState state)
+{
+ switch (state)
+ {
+ case GST_STATE_VOID_PENDING:
+ return "pending";
+ case GST_STATE_NULL:
+ return "null";
+ case GST_STATE_READY:
+ return "ready";
+ case GST_STATE_PAUSED:
+ return "paused";
+ case GST_STATE_PLAYING:
+ return "playing";
+ }
+
+ return "Unknown state";
+}
+
+static void
+free_string_list (GList **listp)
+{
+ GList *l;
+
+ l = *listp;
+ while (l)
+ {
+ g_free (l->data);
+ l = g_list_delete_link (l, l);
+ }
+
+ *listp = NULL;
+}
+
+static gboolean
+tick_timeout (gpointer data)
+{
+ GObject *player = data;
+
+ g_object_notify (player, "progress");
+
+ return TRUE;
+}
+
+static void
+player_set_user_agent (ClutterGstPlayer *player,
+ const gchar *user_agent)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ GstElement *source;
+ GParamSpec *pspec;
+
+ if (user_agent == NULL)
+ return;
+
+ g_object_get (priv->pipeline, "source", &source, NULL);
+ if (source == NULL)
+ return;
+
+ pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (source),
+ "user-agent");
+ if (pspec == NULL)
+ return;
+
+ CLUTTER_GST_NOTE (MEDIA, "setting user agent: %s", user_agent);
+
+ g_object_set (source, "user-agent", user_agent, NULL);
+}
+
+static void
+autoload_subtitle (ClutterGstPlayer *player,
+ const gchar *uri)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ gchar *path, *dot, *subtitle_path;
+ GFile *video;
+ guint i;
+
+ static const char subtitles_extensions[][4] =
+ {
+ "sub", "SUB",
+ "srt", "SRT",
+ "smi", "SMI",
+ "ssa", "SSA",
+ "ass", "ASS",
+ "asc", "ASC"
+ };
+
+ /* do not try to look for subtitle files if the video file is not mounted
+ * locally */
+ if (!g_str_has_prefix (uri, "file://"))
+ return;
+
+ /* Retrieve the absolute path of the video file */
+ video = g_file_new_for_uri (uri);
+ path = g_file_get_path (video);
+ g_object_unref (video);
+ if (path == NULL)
+ return;
+
+ /* Put a '\0' after the dot of the extension */
+ dot = strrchr (path, '.');
+ if (dot == NULL) {
+ g_free (path);
+ return;
+ }
+ *++dot = '\0';
+
+ /* we can't use path as the temporary buffer for the paths of the potential
+ * subtitle files as we may not have enough room there */
+ subtitle_path = g_malloc (strlen (path) + 1 + 4);
+ strcpy (subtitle_path, path);
+
+ /* reuse dot to point to the first byte of the extension of subtitle_path */
+ dot = subtitle_path + (dot - path);
+
+ for (i = 0; i < G_N_ELEMENTS (subtitles_extensions); i++)
+ {
+ GFile *candidate;
+
+ memcpy (dot, subtitles_extensions[i], 4);
+ candidate = g_file_new_for_path (subtitle_path);
+ if (g_file_query_exists (candidate, NULL))
+ {
+ gchar *suburi;
+
+ suburi = g_file_get_uri (candidate);
+
+ CLUTTER_GST_NOTE (MEDIA, "found subtitle: %s", suburi);
+
+ g_object_set (priv->pipeline, "suburi", suburi, NULL);
+ g_free (suburi);
+
+ g_object_unref (candidate);
+ break;
+ }
+
+ g_object_unref (candidate);
+ }
+
+ g_free (path);
+ g_free (subtitle_path);
+}
+
+static void
+set_subtitle_uri (ClutterGstPlayer *player,
+ const gchar *uri)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ if (!priv->pipeline)
+ return;
+
+ CLUTTER_GST_NOTE (MEDIA, "setting subtitle URI: %s", uri);
+
+ g_object_set (priv->pipeline, "suburi", uri, NULL);
+}
+
+static void
+player_configure_buffering_timeout (ClutterGstPlayer *player,
+ guint ms)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ if (priv->buffering_timeout_id)
+ {
+ g_source_remove (priv->buffering_timeout_id);
+ priv->buffering_timeout_id = 0;
+ }
+
+ if (ms)
+ {
+ priv->buffering_timeout_id =
+ g_timeout_add (ms, player_buffering_timeout, player);
+ }
+}
+
+static void
+player_clear_download_buffering (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ if (priv->download_buffering_element)
+ {
+ g_object_unref (priv->download_buffering_element);
+ priv->download_buffering_element = NULL;
+ }
+ player_configure_buffering_timeout (player, 0);
+ priv->in_download_buffering = FALSE;
+ priv->virtual_stream_buffer_signalled = 0;
+}
+
+static void
+set_uri (ClutterGstPlayer *player,
+ const gchar *uri)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ GObject *self = G_OBJECT (player);
+ GstState state, pending;
+
+ CLUTTER_GST_NOTE (MEDIA, "setting uri %s", uri);
+
+ if (!priv->pipeline)
+ return;
+
+ g_free (priv->uri);
+
+ priv->in_eos = FALSE;
+ priv->in_error = FALSE;
+
+ if (uri)
+ {
+ priv->uri = g_strdup (uri);
+
+ /* Ensure the tick timeout is installed.
+ *
+ * We also have it installed in PAUSED state, because
+ * seeks etc may have a delayed effect on the position.
+ */
+ if (priv->tick_timeout_id == 0)
+ {
+ priv->tick_timeout_id =
+ g_timeout_add (TICK_TIMEOUT, tick_timeout, self);
+ }
+
+ /* try to load subtitles based on the uri of the file */
+ set_subtitle_uri (player, NULL);
+ autoload_subtitle (player, uri);
+
+ /* reset the states of download buffering */
+ player_clear_download_buffering (player);
+ }
+ else
+ {
+ priv->uri = NULL;
+
+ set_subtitle_uri (player, NULL);
+
+ if (priv->tick_timeout_id)
+ {
+ g_source_remove (priv->tick_timeout_id);
+ priv->tick_timeout_id = 0;
+ }
+
+ if (priv->buffering_timeout_id)
+ {
+ g_source_remove (priv->buffering_timeout_id);
+ priv->buffering_timeout_id = 0;
+ }
+
+ if (priv->download_buffering_element)
+ {
+ g_object_unref (priv->download_buffering_element);
+ priv->download_buffering_element = NULL;
+ }
+
+ }
+
+ priv->can_seek = FALSE;
+ priv->duration = 0.0;
+ priv->stacked_progress = 0.0;
+ priv->target_progress = 0.0;
+
+ CLUTTER_GST_NOTE (MEDIA, "setting URI: %s", uri);
+
+ if (uri)
+ {
+ gst_element_get_state (priv->pipeline, &state, &pending, 0);
+ if (pending)
+ state = pending;
+
+ gst_element_set_state (priv->pipeline, GST_STATE_NULL);
+
+ g_object_set (priv->pipeline, "uri", uri, NULL);
+
+ gst_element_set_state (priv->pipeline, state);
+
+ priv->is_changing_uri = TRUE;
+ }
+ else
+ {
+ priv->is_idle = TRUE;
+ gst_element_set_state (priv->pipeline, GST_STATE_NULL);
+ g_object_notify (G_OBJECT (player), "idle");
+ }
+
+ /*
+ * Emit notifications for all these to make sure UI is not showing
+ * any properties of the old URI.
+ */
+ g_object_notify (self, "uri");
+ g_object_notify (self, "can-seek");
+ g_object_notify (self, "duration");
+ g_object_notify (self, "progress");
+
+ free_string_list (&priv->audio_streams);
+ CLUTTER_GST_NOTE (AUDIO_STREAM, "audio-streams changed");
+ g_object_notify (self, "audio-streams");
+}
+
+static void
+set_playing (ClutterGstPlayer *player,
+ gboolean playing)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ if (!priv->pipeline)
+ return;
+
+ CLUTTER_GST_NOTE (MEDIA, "set playing: %d", playing);
+
+ priv->in_error = FALSE;
+ priv->in_eos = FALSE;
+
+ priv->target_state = playing ? GST_STATE_PLAYING : GST_STATE_PAUSED;
+
+ if (priv->uri)
+ {
+ priv->in_seek = FALSE;
+
+ gst_element_set_state (priv->pipeline, priv->target_state);
+ }
+ else
+ {
+ if (playing)
+ g_warning ("Unable to start playing: no URI is set");
+ }
+
+ g_object_notify (G_OBJECT (player), "playing");
+ g_object_notify (G_OBJECT (player), "progress");
+}
+
+static gboolean
+get_playing (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ GstState state, pending;
+ gboolean playing;
+
+ if (!priv->pipeline)
+ return FALSE;
+
+ gst_element_get_state (priv->pipeline, &state, &pending, 0);
+
+ if (pending)
+ playing = (pending == GST_STATE_PLAYING);
+ else
+ playing = (state == GST_STATE_PLAYING);
+
+ CLUTTER_GST_NOTE (MEDIA, "get playing: %d", playing);
+
+ return playing;
+}
+
+static void
+set_progress (ClutterGstPlayer *player,
+ gdouble progress)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ GstQuery *duration_q;
+ gint64 position;
+
+ if (!priv->pipeline)
+ return;
+
+ CLUTTER_GST_NOTE (MEDIA, "set progress: %.02f", progress);
+
+ priv->in_eos = FALSE;
+ priv->target_progress = progress;
+
+ if (priv->in_download_buffering)
+ {
+ /* we clear the virtual_stream_buffer_signalled flag as it's likely we
+ * need to buffer again */
+ priv->virtual_stream_buffer_signalled = 0;
+ }
+
+ if (priv->in_seek || priv->is_idle || priv->is_changing_uri)
+ {
+ /* We can't seek right now, let's save the position where we
+ want to seek and do that later. */
+ CLUTTER_GST_NOTE (MEDIA,
+ "already seeking/idleing. stacking progress point.");
+ priv->stacked_progress = progress;
+ return;
+ }
+
+ duration_q = gst_query_new_duration (GST_FORMAT_TIME);
+
+ if (gst_element_query (priv->pipeline, duration_q))
+ {
+ gint64 duration = 0;
+
+ gst_query_parse_duration (duration_q, NULL, &duration);
+
+ position = progress * duration;
+ }
+ else
+ position = 0;
+
+ gst_query_unref (duration_q);
+
+ gst_element_seek (priv->pipeline,
+ 1.0,
+ GST_FORMAT_TIME,
+ GST_SEEK_FLAG_FLUSH | priv->seek_flags,
+ GST_SEEK_TYPE_SET,
+ position,
+ GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE);
+
+ priv->in_seek = TRUE;
+ priv->stacked_progress = 0.0;
+
+ CLUTTER_GST_NOTE (MEDIA, "set progress (seeked): %.02f", progress);
+}
+
+static gdouble
+get_progress (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ GstQuery *position_q, *duration_q;
+ gdouble progress;
+
+ if (!priv->pipeline)
+ return 0.0;
+
+ /* when hitting an error or after an EOS, playbin2 has some weird values when
+ * querying the duration and progress. We default to 0.0 on error and 1.0 on
+ * EOS */
+ if (priv->in_error)
+ {
+ CLUTTER_GST_NOTE (MEDIA, "get progress (error): 0.0");
+ return 0.0;
+ }
+
+ if (priv->in_eos)
+ {
+ CLUTTER_GST_NOTE (MEDIA, "get progress (eos): 1.0");
+ return 1.0;
+ }
+
+ /* When seeking, the progress returned by playbin2 is 0.0. We want that to be
+ * the last known position instead as returning 0.0 will have some ugly
+ * effects, say on a progress bar getting updated from the progress tick. */
+ if (priv->in_seek || priv->is_changing_uri)
+ {
+ CLUTTER_GST_NOTE (MEDIA, "get progress (target): %.02f",
+ priv->target_progress);
+ return priv->target_progress;
+ }
+
+ position_q = gst_query_new_position (GST_FORMAT_TIME);
+ duration_q = gst_query_new_duration (GST_FORMAT_TIME);
+
+ if (gst_element_query (priv->pipeline, position_q) &&
+ gst_element_query (priv->pipeline, duration_q))
+ {
+ gint64 position, duration;
+
+ position = duration = 0;
+
+ gst_query_parse_position (position_q, NULL, &position);
+ gst_query_parse_duration (duration_q, NULL, &duration);
+
+ progress = CLAMP ((gdouble) position / (gdouble) duration, 0.0, 1.0);
+ }
+ else
+ progress = 0.0;
+
+ gst_query_unref (position_q);
+ gst_query_unref (duration_q);
+
+ CLUTTER_GST_NOTE (MEDIA, "get progress (pipeline): %.02f", progress);
+
+ return progress;
+}
+
+static void
+set_subtitle_font_name (ClutterGstPlayer *player,
+ const gchar *font_name)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ if (!priv->pipeline)
+ return;
+
+ CLUTTER_GST_NOTE (MEDIA, "setting subtitle font to %s", font_name);
+
+ g_free (priv->font_name);
+ priv->font_name = g_strdup (font_name);
+ g_object_set (priv->pipeline, "subtitle-font-desc", font_name, NULL);
+}
+
+static void
+set_audio_volume (ClutterGstPlayer *player,
+ gdouble volume)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ if (!priv->pipeline)
+ return;
+
+ CLUTTER_GST_NOTE (MEDIA, "set volume: %.02f", volume);
+
+ volume = CLAMP (volume, 0.0, 1.0);
+ gst_stream_volume_set_volume (GST_STREAM_VOLUME (priv->pipeline),
+ GST_STREAM_VOLUME_FORMAT_CUBIC,
+ volume);
+ g_object_notify (G_OBJECT (player), "audio-volume");
+}
+
+static gdouble
+get_audio_volume (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ if (!priv->pipeline)
+ return 0.0;
+
+ CLUTTER_GST_NOTE (MEDIA, "get volume: %.02f", priv->volume);
+
+ return priv->volume;
+}
+
+static gboolean
+player_buffering_timeout (gpointer data)
+{
+ ClutterGstPlayer *player = (ClutterGstPlayer *) data;
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ gdouble start_d, stop_d, seconds_buffered;
+ gint64 start, stop, left;
+ GstState current_state;
+ GstElement *element;
+ GstQuery *query;
+ gboolean res;
+
+ element = priv->download_buffering_element;
+ if (element == NULL)
+ element = priv->pipeline;
+
+ /* queue2 only knows about _PERCENT and _BYTES */
+ query = gst_query_new_buffering (GST_FORMAT_PERCENT);
+ res = gst_element_query (element, query);
+
+ if (res == FALSE)
+ {
+ priv->buffering_timeout_id = 0;
+ player_clear_download_buffering (player);
+ return FALSE;
+ }
+
+ /* signal the current range */
+ gst_query_parse_buffering_stats (query, NULL, NULL, NULL, &left);
+ gst_query_parse_buffering_range (query, NULL, &start, &stop, NULL);
+
+ CLUTTER_GST_NOTE (BUFFERING,
+ "start %" G_GINT64_FORMAT ", stop %" G_GINT64_FORMAT
+ ", buffering left %" G_GINT64_FORMAT, start, stop, left);
+
+ start_d = (gdouble) start / GST_FORMAT_PERCENT_MAX;
+ stop_d = (gdouble) stop / GST_FORMAT_PERCENT_MAX;
+
+ g_signal_emit (player, signals[DOWNLOAD_BUFFERING], 0, start_d, stop_d);
+
+ /* handle the "virtual stream buffer" and the associated pipeline state.
+ * We pause the pipeline until 2s of content is buffered. With the current
+ * implementation of queue2, start is always 0, so even when we seek in
+ * the stream the start position of the download-buffering signal is
+ * always 0.0. FIXME: look at gst_query_parse_nth_buffering_range () */
+ seconds_buffered = priv->duration * (stop_d - start_d);
+ priv->buffer_fill = seconds_buffered / 2.0;
+ priv->buffer_fill = CLAMP (priv->buffer_fill, 0.0, 1.0);
+
+ if (priv->buffer_fill != 1.0 || !priv->virtual_stream_buffer_signalled)
+ {
+ CLUTTER_GST_NOTE (BUFFERING, "buffer holds %0.2fs of data, buffer-fill "
+ "is %.02f", seconds_buffered, priv->buffer_fill);
+
+ g_object_notify (G_OBJECT (player), "buffer-fill");
+
+ if (priv->buffer_fill == 1.0)
+ priv->virtual_stream_buffer_signalled = 1;
+ }
+
+ gst_element_get_state (priv->pipeline, ¤t_state, NULL, 0);
+ if (priv->buffer_fill < 1.0)
+ {
+ if (current_state != GST_STATE_PAUSED)
+ {
+ CLUTTER_GST_NOTE (BUFFERING, "pausing the pipeline");
+ gst_element_set_state (priv->pipeline, GST_STATE_PAUSED);
+ }
+ }
+ else
+ {
+ if (current_state != priv->target_state)
+ {
+ CLUTTER_GST_NOTE (BUFFERING, "restoring the pipeline");
+ gst_element_set_state (priv->pipeline, priv->target_state);
+ }
+ }
+
+ /* the file has finished downloading */
+ if (left == G_GINT64_CONSTANT (0))
+ {
+ priv->buffering_timeout_id = 0;
+
+ player_clear_download_buffering (player);
+ gst_query_unref (query);
+ return FALSE;
+ }
+
+ gst_query_unref (query);
+ return TRUE;
+}
+
+static void
+bus_message_error_cb (GstBus *bus,
+ GstMessage *message,
+ ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ gst_element_set_state (priv->pipeline, GST_STATE_NULL);
+}
+
+static void
+bus_message_eos_cb (GstBus *bus,
+ GstMessage *message,
+ ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ gst_element_set_state (priv->pipeline, GST_STATE_READY);
+ priv->in_eos = TRUE;
+}
+
+static void
+bus_message_buffering_cb (GstBus *bus,
+ GstMessage *message,
+ ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ GstBufferingMode mode;
+ GstState current_state;
+ gint buffer_percent;
+
+ gst_message_parse_buffering_stats (message, &mode, NULL, NULL, NULL);
+
+ if (mode != GST_BUFFERING_DOWNLOAD)
+ priv->in_download_buffering = FALSE;
+
+ switch (mode)
+ {
+ case GST_BUFFERING_STREAM:
+ gst_message_parse_buffering (message, &buffer_percent);
+ priv->buffer_fill = CLAMP ((gdouble) buffer_percent / 100.0, 0.0, 1.0);
+
+ CLUTTER_GST_NOTE (BUFFERING, "buffer-fill: %.02f", priv->buffer_fill);
+
+ /* The playbin2 documentation says that we need to pause the pipeline
+ * when there's not enough data yet. We try to limit the calls to
+ * gst_element_set_state() */
+ gst_element_get_state (priv->pipeline, ¤t_state, NULL, 0);
+
+ if (priv->buffer_fill < 1.0)
+ {
+ if (current_state != GST_STATE_PAUSED)
+ {
+ CLUTTER_GST_NOTE (BUFFERING, "pausing the pipeline");
+ gst_element_set_state (priv->pipeline, GST_STATE_PAUSED);
+ }
+ }
+ else
+ {
+ if (current_state != priv->target_state)
+ {
+ CLUTTER_GST_NOTE (BUFFERING, "restoring the pipeline");
+ gst_element_set_state (priv->pipeline, priv->target_state);
+ }
+ }
+
+ g_object_notify (G_OBJECT (player), "buffer-fill");
+ break;
+
+ case GST_BUFFERING_DOWNLOAD:
+ /* we rate limit the messages from GStreamer for a usage in a UI (we
+ * don't want *that* many updates). This is done by installing an idle
+ * handler querying the buffer range and sending a signal from there */
+
+ if (priv->in_download_buffering)
+ break;
+
+ /* install the querying idle handler the first time we receive a download
+ * buffering message */
+ player_configure_buffering_timeout (player, BUFFERING_TIMEOUT);
+
+ /* pause the stream. the idle timeout will set the target state when
+ * having received enough data. We'll use buffer_fill as a "virtual
+ * stream buffer" to signal the application we're buffering until we
+ * can play back from the downloaded stream. */
+ gst_element_set_state (priv->pipeline, GST_STATE_PAUSED);
+ priv->buffer_fill = 0.0;
+ g_object_notify (G_OBJECT (player), "buffer-fill");
+
+ priv->download_buffering_element = g_object_ref (message->src);
+ priv->in_download_buffering = TRUE;
+ priv->virtual_stream_buffer_signalled = 0;
+ break;
+
+ case GST_BUFFERING_TIMESHIFT:
+ case GST_BUFFERING_LIVE:
+ default:
+ g_warning ("Buffering mode %d not handled", mode);
+ break;
+ }
+}
+
+static void
+on_source_changed (GstElement *pipeline,
+ GParamSpec *pspec,
+ ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ player_set_user_agent (player, priv->user_agent);
+}
+
+static void
+query_duration (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ gboolean success;
+ GstFormat format = GST_FORMAT_TIME;
+ gint64 duration;
+ gdouble new_duration, difference;
+
+ success = gst_element_query_duration (priv->pipeline,
+ &format,
+ &duration);
+ if (G_UNLIKELY (success != TRUE))
+ return;
+
+ new_duration = (gdouble) duration / GST_SECOND;
+
+ /* while we store the new duration if it sligthly changes, the duration
+ * signal is sent only if the new duration is at least one second different
+ * from the old one (as the duration signal is mainly used to update the
+ * time displayed in a UI */
+ difference = ABS (priv->duration - new_duration);
+ if (difference > 1e-3)
+ {
+ CLUTTER_GST_NOTE (MEDIA, "duration: %.02f", new_duration);
+ priv->duration = new_duration;
+
+ if (difference > 1.0)
+ g_object_notify (G_OBJECT (player), "duration");
+ }
+}
+
+static void
+bus_message_duration_cb (GstBus *bus,
+ GstMessage *message,
+ ClutterGstPlayer *player)
+{
+ gint64 duration;
+
+ /* GstElements send a duration message on the bus with GST_CLOCK_TIME_NONE
+ * as duration to signal a new duration */
+ gst_message_parse_duration (message, NULL, &duration);
+ if (G_UNLIKELY (duration != GST_CLOCK_TIME_NONE))
+ return;
+
+ query_duration (player);
+}
+
+static void
+bus_message_state_change_cb (GstBus *bus,
+ GstMessage *message,
+ ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ GstState old_state, new_state;
+ gpointer src;
+
+ src = GST_MESSAGE_SRC (message);
+ if (src != priv->pipeline)
+ return;
+
+ gst_message_parse_state_changed (message, &old_state, &new_state, NULL);
+
+ CLUTTER_GST_NOTE (MEDIA, "state change: %s -> %s",
+ gst_state_to_string (old_state),
+ gst_state_to_string (new_state));
+
+ if (old_state == new_state)
+ return;
+
+ if (old_state == GST_STATE_READY &&
+ new_state == GST_STATE_PAUSED)
+ {
+ GstQuery *query;
+
+ /* Determine whether we can seek */
+ query = gst_query_new_seeking (GST_FORMAT_TIME);
+
+ if (gst_element_query (priv->pipeline, query))
+ {
+ gboolean can_seek = FALSE;
+
+ gst_query_parse_seeking (query, NULL, &can_seek,
+ NULL,
+ NULL);
+
+ priv->can_seek = (can_seek == TRUE) ? TRUE : FALSE;
+ }
+ else
+ {
+ /* could not query for ability to seek by querying the
+ * pipeline; let's crudely try by using the URI
+ */
+ if (priv->uri && g_str_has_prefix (priv->uri, "http://"))
+ priv->can_seek = FALSE;
+ else
+ priv->can_seek = TRUE;
+ }
+
+ gst_query_unref (query);
+
+ CLUTTER_GST_NOTE (MEDIA, "can-seek: %d", priv->can_seek);
+
+ g_object_notify (G_OBJECT (player), "can-seek");
+
+ query_duration (player);
+ }
+
+ /* is_idle controls the drawing with the idle material */
+ if (new_state == GST_STATE_NULL)
+ {
+ priv->is_idle = TRUE;
+ g_object_notify (G_OBJECT (player), "idle");
+ }
+ else if (new_state == GST_STATE_PLAYING)
+ {
+ priv->is_idle = FALSE;
+ priv->is_changing_uri = FALSE;
+ g_object_notify (G_OBJECT (player), "idle");
+ }
+
+ if (!priv->is_idle)
+ {
+ if (priv->stacked_progress)
+ {
+ set_progress (player, priv->stacked_progress);
+ }
+ }
+}
+
+static void
+bus_message_async_done_cb (GstBus *bus,
+ GstMessage *message,
+ ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+
+ if (priv->in_seek)
+ {
+ g_object_notify (G_OBJECT (player), "progress");
+
+ priv->in_seek = FALSE;
+
+ if (priv->stacked_progress)
+ {
+ set_progress (player, priv->stacked_progress);
+ }
+ }
+}
+
+static gboolean
+on_volume_changed_main_context (gpointer data)
+{
+ ClutterGstPlayer *player = CLUTTER_GST_PLAYER (data);
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ gdouble volume;
+
+ volume =
+ gst_stream_volume_get_volume (GST_STREAM_VOLUME (priv->pipeline),
+ GST_STREAM_VOLUME_FORMAT_CUBIC);
+ priv->volume = volume;
+
+ g_object_notify (G_OBJECT (player), "audio-volume");
+
+ return FALSE;
+}
+
+/* playbin2 proxies the volume property change notification directly from
+ * the element having the "volume" property. This means this callback is
+ * called from the thread that runs the element, potentially different from
+ * the main thread */
+static void
+on_volume_changed (GstElement *pipeline,
+ GParamSpec *pspec,
+ ClutterGstPlayer *player)
+{
+ g_idle_add (on_volume_changed_main_context, player);
+}
+
+static GList *
+get_tags (GstElement *pipeline,
+ const gchar *property_name,
+ const gchar *action_signal)
+{
+ GList *ret = NULL;
+ gint num = 1, i, n;
+
+ g_object_get (G_OBJECT (pipeline), property_name, &n, NULL);
+ if (n == 0)
+ return NULL;
+
+ for (i = 0; i < n; i++)
+ {
+ GstTagList *tags = NULL;
+ gchar *description = NULL;
+
+ g_signal_emit_by_name (G_OBJECT (pipeline), action_signal, i, &tags);
+
+ if (tags)
+ {
+
+ gst_tag_list_get_string (tags, GST_TAG_LANGUAGE_CODE, &description);
+
+ if (description)
+ {
+ const gchar *language = gst_tag_get_language_name (description);
+
+ if (language)
+ {
+ g_free (description);
+ description = g_strdup (language);
+ }
+ }
+
+ if (!description)
+ gst_tag_list_get_string (tags, GST_TAG_CODEC, &description);
+
+ gst_tag_list_free (tags);
+ }
+
+ if (!description)
+ description = g_strdup_printf ("Audio Track #%d", num++);
+
+ ret = g_list_prepend (ret, description);
+
+ }
+
+ return g_list_reverse (ret);
+}
+
+static gboolean
+are_lists_equal (GList *list1,
+ GList *list2)
+{
+ GList *l1, *l2;
+
+ l1 = list1;
+ l2 = list2;
+
+ while (l1)
+ {
+ const gchar *str1, *str2;
+
+ if (l2 == NULL)
+ return FALSE;
+
+ str1 = l1->data;
+ str2 = l2->data;
+
+ if (g_strcmp0 (str1, str2) != 0)
+ return FALSE;
+
+ l1 = g_list_next (l1);
+ l2 = g_list_next (l2);
+ }
+
+ return l2 == NULL;
+}
+
+static gboolean
+on_audio_changed_main_context (gpointer data)
+{
+ ClutterGstPlayer *player = CLUTTER_GST_PLAYER (data);
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ GList *audio_streams;
+
+ audio_streams = get_tags (priv->pipeline, "n-audio", "get-audio-tags");
+
+ if (!are_lists_equal (priv->audio_streams, audio_streams))
+ {
+ free_string_list (&priv->audio_streams);
+ priv->audio_streams = audio_streams;
+
+ CLUTTER_GST_NOTE (AUDIO_STREAM, "audio-streams changed");
+
+ g_object_notify (G_OBJECT (player), "audio-streams");
+ }
+ else
+ {
+ free_string_list (&audio_streams);
+ }
+
+ return FALSE;
+}
+
+/* same explanation as for notify::volume's usage of g_idle_add() */
+static void
+on_audio_changed (GstElement *pipeline,
+ ClutterGstPlayer *player)
+{
+ g_idle_add (on_audio_changed_main_context, player);
+}
+
+static void
+on_audio_tags_changed (GstElement *pipeline,
+ gint stream,
+ ClutterGstPlayer *player)
+{
+ g_idle_add (on_audio_changed_main_context, player);
+}
+
+static gboolean
+on_current_audio_changed_main_context (gpointer data)
+{
+ ClutterGstPlayer *player = CLUTTER_GST_PLAYER (data);
+
+ CLUTTER_GST_NOTE (AUDIO_STREAM, "audio stream changed");
+ g_object_notify (G_OBJECT (player), "audio-stream");
+
+ return FALSE;
+}
+
+static void
+on_current_audio_changed (GstElement *pipeline,
+ GParamSpec *pspec,
+ ClutterGstPlayer *player)
+{
+ g_idle_add (on_current_audio_changed_main_context, player);
+}
+
+/* GObject's magic/madness */
+
+static void
+clutter_gst_player_deinit (ClutterGstPlayer *player)
+{
+ /* TODO */
+}
+
+static void
+clutter_gst_player_dispose (GObject *object)
+{
+ ClutterGstPlayer *player = CLUTTER_GST_PLAYER (object);
+ ClutterGstPlayerIfacePrivate *iface_priv = PLAYER_GET_CLASS_PRIVATE (object);
+
+ clutter_gst_player_deinit (player);
+
+ iface_priv->dispose (object);
+}
+
+static void
+clutter_gst_player_set_property (GObject *object,
+ guint property_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterGstPlayer *player = CLUTTER_GST_PLAYER (object);
+ ClutterGstPlayerIfacePrivate *iface_priv;
+
+ switch (property_id)
+ {
+ case PROP_URI:
+ set_uri (player, g_value_get_string (value));
+ break;
+
+ case PROP_PLAYING:
+ set_playing (player, g_value_get_boolean (value));
+ break;
+
+ case PROP_PROGRESS:
+ set_progress (player, g_value_get_double (value));
+ break;
+
+ case PROP_SUBTITLE_URI:
+ set_subtitle_uri (player, g_value_get_string (value));
+ break;
+
+ case PROP_SUBTITLE_FONT_NAME:
+ set_subtitle_font_name (player, g_value_get_string (value));
+ break;
+
+ case PROP_AUDIO_VOLUME:
+ set_audio_volume (player, g_value_get_double (value));
+ break;
+
+ case PROP_USER_AGENT:
+ clutter_gst_player_set_user_agent (player,
+ g_value_get_string (value));
+ break;
+
+ case PROP_SEEK_FLAGS:
+ clutter_gst_player_set_seek_flags (player,
+ g_value_get_flags (value));
+ break;
+
+ case PROP_AUDIO_STREAM:
+ clutter_gst_player_set_audio_stream (player,
+ g_value_get_int (value));
+ break;
+
+ default:
+ iface_priv = PLAYER_GET_CLASS_PRIVATE (object);
+ iface_priv->set_property (object, property_id, value, pspec);
+ }
+}
+
+
+static void
+clutter_gst_player_get_property (GObject *object,
+ guint property_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterGstPlayer *player = CLUTTER_GST_PLAYER (object);
+ ClutterGstPlayerPrivate *priv = PLAYER_GET_PRIVATE (player);
+ ClutterGstPlayerIfacePrivate *iface_priv;
+ gchar *str;
+
+ switch (property_id)
+ {
+ case PROP_URI:
+ g_value_set_string (value, priv->uri);
+ break;
+
+ case PROP_PLAYING:
+ g_value_set_boolean (value, get_playing (player));
+ break;
+
+ case PROP_PROGRESS:
+ g_value_set_double (value, get_progress (player));
+ break;
+
+ case PROP_SUBTITLE_URI:
+ g_object_get (priv->pipeline, "suburi", &str, NULL);
+ g_value_take_string (value, str);
+ break;
+
+ case PROP_SUBTITLE_FONT_NAME:
+ g_value_set_string (value, priv->font_name);
+ break;
+
+ case PROP_AUDIO_VOLUME:
+ g_value_set_double (value, get_audio_volume (player));
+ break;
+
+ case PROP_CAN_SEEK:
+ g_value_set_boolean (value, priv->can_seek);
+ break;
+
+ case PROP_BUFFER_FILL:
+ g_value_set_double (value, priv->buffer_fill);
+ break;
+
+ case PROP_DURATION:
+ g_value_set_double (value, priv->duration);
+ break;
+
+ case PROP_IDLE:
+ g_value_set_boolean (value, priv->is_idle);
+ break;
+
+ case PROP_USER_AGENT:
+ {
+ gchar *user_agent;
+
+ user_agent = clutter_gst_player_get_user_agent (player);
+ g_value_take_string (value, user_agent);
+ }
+ break;
+
+ case PROP_SEEK_FLAGS:
+ {
+ ClutterGstSeekFlags seek_flags;
+
+ seek_flags = clutter_gst_player_get_seek_flags (player);
+ g_value_set_flags (value, seek_flags);
+ }
+ break;
+
+ case PROP_AUDIO_STREAMS:
+ g_value_set_pointer (value, priv->audio_streams);
+ break;
+
+ case PROP_AUDIO_STREAM:
+ {
+ gint index_;
+
+ index_ = clutter_gst_player_get_audio_stream (player);
+ g_value_set_int (value, index_);
+ }
+ break;
+
+ default:
+ iface_priv = PLAYER_GET_CLASS_PRIVATE (object);
+ iface_priv->get_property (object, property_id, value, pspec);
+ }
+}
+
+void
+clutter_gst_player_class_init (GObjectClass *object_class)
+{
+ ClutterGstPlayerIfacePrivate *priv;
+
+ priv = g_new0 (ClutterGstPlayerIfacePrivate, 1);
+ g_type_set_qdata (G_OBJECT_CLASS_TYPE (object_class),
+ clutter_gst_player_class_quark,
+ priv);
+
+ /* Save object's methods we want to override */
+ priv->set_property = object_class->set_property;
+ priv->get_property = object_class->get_property;
+ priv->dispose = object_class->dispose;
+
+ /* Replace by our methods */
+ object_class->dispose = clutter_gst_player_dispose;
+ object_class->set_property = clutter_gst_player_set_property;
+ object_class->get_property = clutter_gst_player_get_property;
+
+ /* Override ClutterMedia's properties */
+ g_object_class_override_property (object_class,
+ PROP_URI, "uri");
+ g_object_class_override_property (object_class,
+ PROP_PLAYING, "playing");
+ g_object_class_override_property (object_class,
+ PROP_PROGRESS, "progress");
+ g_object_class_override_property (object_class,
+ PROP_SUBTITLE_URI, "subtitle-uri");
+ g_object_class_override_property (object_class,
+ PROP_SUBTITLE_FONT_NAME,
+ "subtitle-font-name");
+ g_object_class_override_property (object_class,
+ PROP_AUDIO_VOLUME, "audio-volume");
+ g_object_class_override_property (object_class,
+ PROP_CAN_SEEK, "can-seek");
+ g_object_class_override_property (object_class,
+ PROP_DURATION, "duration");
+ g_object_class_override_property (object_class,
+ PROP_BUFFER_FILL, "buffer-fill");
+
+ /* Override ClutterGstPlayer's properties */
+ g_object_class_override_property (object_class,
+ PROP_IDLE, "idle");
+ g_object_class_override_property (object_class,
+ PROP_USER_AGENT, "user-agent");
+ g_object_class_override_property (object_class,
+ PROP_SEEK_FLAGS, "seek-flags");
+ g_object_class_override_property (object_class,
+ PROP_AUDIO_STREAMS, "audio-streams");
+ g_object_class_override_property (object_class,
+ PROP_AUDIO_STREAM, "audio-stream");
+}
+
+static GstElement *
+get_pipeline (void)
+{
+ GstElement *pipeline, *audio_sink;
+
+ pipeline = gst_element_factory_make ("playbin2", "pipeline");
+ if (!pipeline)
+ {
+ g_critical ("Unable to create playbin2 element");
+ return NULL;
+ }
+
+ audio_sink = gst_element_factory_make ("gconfaudiosink", "audio-sink");
+ if (!audio_sink)
+ {
+ audio_sink = gst_element_factory_make ("autoaudiosink", "audio-sink");
+ if (!audio_sink)
+ {
+ audio_sink = gst_element_factory_make ("alsasink", "audio-sink");
+ g_warning ("Could not create a GST audio_sink. "
+ "Audio unavailable.");
+
+ /* do we even need to bother? */
+ if (!audio_sink)
+ audio_sink = gst_element_factory_make ("fakesink", "audio-sink");
+ }
+ }
+
+ g_object_set (G_OBJECT (pipeline),
+ "audio-sink", audio_sink,
+ "subtitle-font-desc", "Sans 16",
+ NULL);
+
+ return pipeline;
+}
+
+gboolean
+clutter_gst_player_init (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_GST_IS_PLAYER (player), FALSE);
+
+ priv = PLAYER_GET_PRIVATE (player);
+ if (priv)
+ return TRUE;
+
+ priv = g_slice_new0 (ClutterGstPlayerPrivate);
+ PLAYER_SET_PRIVATE (player, priv);
+
+ priv->in_seek = FALSE;
+ priv->is_changing_uri = FALSE;
+ priv->in_download_buffering = FALSE;
+
+ priv->pipeline = get_pipeline ();
+ if (!priv->pipeline)
+ {
+ g_critical ("Unable to create pipeline");
+ return FALSE;
+ }
+
+ g_signal_connect (priv->pipeline, "notify::source",
+ G_CALLBACK (on_source_changed), player);
+
+ /* We default to not playing until someone calls set_playing(TRUE) */
+ priv->target_state = GST_STATE_PAUSED;
+
+ /* Default to a fast seek, ie. same effect than set_seek_flags (NONE); */
+ priv->seek_flags = GST_SEEK_FLAG_KEY_UNIT;
+
+ priv->bus = gst_pipeline_get_bus (GST_PIPELINE (priv->pipeline));
+
+ gst_bus_add_signal_watch (priv->bus);
+
+ g_signal_connect_object (priv->bus, "message::error",
+ G_CALLBACK (bus_message_error_cb),
+ player, 0);
+ g_signal_connect_object (priv->bus, "message::eos",
+ G_CALLBACK (bus_message_eos_cb),
+ player, 0);
+ g_signal_connect_object (priv->bus, "message::buffering",
+ G_CALLBACK (bus_message_buffering_cb),
+ player, 0);
+ g_signal_connect_object (priv->bus, "message::duration",
+ G_CALLBACK (bus_message_duration_cb),
+ player, 0);
+ g_signal_connect_object (priv->bus, "message::state-changed",
+ G_CALLBACK (bus_message_state_change_cb),
+ player, 0);
+ g_signal_connect_object (priv->bus, "message::async-done",
+ G_CALLBACK (bus_message_async_done_cb),
+ player, 0);
+
+ g_signal_connect (priv->pipeline, "notify::volume",
+ G_CALLBACK (on_volume_changed),
+ player);
+
+ g_signal_connect (priv->pipeline, "audio-changed",
+ G_CALLBACK (on_audio_changed),
+ player);
+ g_signal_connect (priv->pipeline, "audio-tags-changed",
+ G_CALLBACK (on_audio_tags_changed),
+ player);
+ g_signal_connect (priv->pipeline, "notify::current-audio",
+ G_CALLBACK (on_current_audio_changed),
+ player);
+
+ gst_object_unref (GST_OBJECT (priv->bus));
+
+ return TRUE;
+}
+
+static void
+clutter_gst_player_default_init (ClutterGstPlayerIface *iface)
+{
+ GParamSpec *pspec;
+
+ pspec = g_param_spec_string ("idle",
+ "Idle",
+ "Idle state of the player's pipeline",
+ NULL,
+ CLUTTER_GST_PARAM_READABLE);
+ g_object_interface_install_property (iface, pspec);
+
+ pspec = g_param_spec_string ("user-agent",
+ "User Agent",
+ "User Agent used with network protocols",
+ NULL,
+ CLUTTER_GST_PARAM_READWRITE);
+ g_object_interface_install_property (iface, pspec);
+
+ pspec = g_param_spec_flags ("seek-flags",
+ "Seek Flags",
+ "Flags to use when seeking",
+ CLUTTER_GST_TYPE_SEEK_FLAGS,
+ CLUTTER_GST_SEEK_FLAG_NONE,
+ CLUTTER_GST_PARAM_READWRITE);
+ g_object_interface_install_property (iface, pspec);
+
+ pspec = g_param_spec_pointer ("audio-streams",
+ "Audio Streams",
+ "List of the audio streams of the media",
+ CLUTTER_GST_PARAM_READABLE);
+ g_object_interface_install_property (iface, pspec);
+
+ pspec = g_param_spec_int ("audio-stream",
+ "Audio Stream",
+ "Index of the current audio stream",
+ -1, G_MAXINT, -1,
+ CLUTTER_GST_PARAM_READWRITE);
+ g_object_interface_install_property (iface, pspec);
+
+ /* Signals */
+ signals[DOWNLOAD_BUFFERING] =
+ g_signal_new ("download-buffering",
+ CLUTTER_GST_TYPE_PLAYER,
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterGstPlayerIface,
+ download_buffering),
+ NULL, NULL,
+ _clutter_gst_marshal_VOID__DOUBLE_DOUBLE,
+ G_TYPE_NONE, 2, G_TYPE_DOUBLE, G_TYPE_DOUBLE);
+
+ /* Setup a quark for per instance private data */
+ if (!clutter_gst_player_private_quark)
+ {
+ clutter_gst_player_private_quark =
+ g_quark_from_static_string ("clutter-gst-player-private-quark");
+ clutter_gst_player_class_quark =
+ g_quark_from_static_string ("clutter-gst-player-class-quark");
+ }
+}
+
+GstElement *
+clutter_gst_player_get_pipeline (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_GST_IS_PLAYER (player), NULL);
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ return priv->pipeline;
+}
+
+gchar *
+clutter_gst_player_get_user_agent (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv;
+ GstElement *source;
+ GParamSpec *pspec;
+ gchar *user_agent;
+
+ g_return_val_if_fail (CLUTTER_GST_IS_PLAYER (player), NULL);
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ /* If the user has set a custom user agent, we just return it even if it is
+ * not used by the current source element of the pipeline */
+ if (priv->user_agent)
+ return g_strdup (priv->user_agent);
+
+ /* If not, we try to retrieve the user agent used by the current source */
+ g_object_get (priv->pipeline, "source", &source, NULL);
+ if (source == NULL)
+ return NULL;
+
+ pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (source),
+ "user-agent");
+ if (pspec == NULL)
+ return NULL;
+
+ g_object_get (source, "user-agent", &user_agent, NULL);
+
+ return user_agent;
+}
+
+void
+clutter_gst_player_set_user_agent (ClutterGstPlayer *player,
+ const gchar *user_agent)
+{
+ ClutterGstPlayerPrivate *priv;
+
+ g_return_if_fail (CLUTTER_GST_IS_PLAYER (player));
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ g_free (priv->user_agent);
+ if (user_agent)
+ priv->user_agent = g_strdup (user_agent);
+ else
+ priv->user_agent = NULL;
+
+ player_set_user_agent (player, user_agent);
+}
+
+ClutterGstSeekFlags
+clutter_gst_player_get_seek_flags (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_GST_IS_PLAYER (player),
+ CLUTTER_GST_SEEK_FLAG_NONE);
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ if (priv->seek_flags == GST_SEEK_FLAG_ACCURATE)
+ return CLUTTER_GST_SEEK_FLAG_ACCURATE;
+ else
+ return CLUTTER_GST_SEEK_FLAG_NONE;
+}
+
+void
+clutter_gst_player_set_seek_flags (ClutterGstPlayer *player,
+ ClutterGstSeekFlags flags)
+{
+ ClutterGstPlayerPrivate *priv;
+
+ g_return_if_fail (CLUTTER_GST_IS_PLAYER (player));
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ if (flags == CLUTTER_GST_SEEK_FLAG_NONE)
+ priv->seek_flags = GST_SEEK_FLAG_KEY_UNIT;
+ else if (flags & CLUTTER_GST_SEEK_FLAG_ACCURATE)
+ priv->seek_flags = GST_SEEK_FLAG_ACCURATE;
+}
+
+ClutterGstBufferingMode
+clutter_gst_player_get_buffering_mode (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv;
+ GstPlayFlags flags;
+
+ g_return_val_if_fail (CLUTTER_GST_IS_PLAYER (player),
+ CLUTTER_GST_BUFFERING_MODE_STREAM);
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ g_object_get (G_OBJECT (priv->pipeline), "flags", &flags, NULL);
+
+ if (flags & GST_PLAY_FLAG_DOWNLOAD)
+ return CLUTTER_GST_BUFFERING_MODE_DOWNLOAD;
+
+ return CLUTTER_GST_BUFFERING_MODE_STREAM;
+}
+
+void
+clutter_gst_player_set_buffering_mode (ClutterGstPlayer *player,
+ ClutterGstBufferingMode mode)
+{
+ ClutterGstPlayerPrivate *priv;
+ GstPlayFlags flags;
+
+ g_return_if_fail (CLUTTER_GST_IS_PLAYER (player));
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ g_object_get (G_OBJECT (priv->pipeline), "flags", &flags, NULL);
+
+ switch (mode)
+ {
+ case CLUTTER_GST_BUFFERING_MODE_STREAM:
+ flags &= ~GST_PLAY_FLAG_DOWNLOAD;
+ break;
+
+ case CLUTTER_GST_BUFFERING_MODE_DOWNLOAD:
+ flags |= GST_PLAY_FLAG_DOWNLOAD;
+ break;
+
+ default:
+ g_warning ("Unexpected buffering mode %d", mode);
+ break;
+ }
+
+ g_object_set (G_OBJECT (priv->pipeline), "flags", flags, NULL);
+}
+
+GList *
+clutter_gst_player_get_audio_streams (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_GST_IS_PLAYER (player), NULL);
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ if (CLUTTER_GST_DEBUG_ENABLED (AUDIO_STREAM))
+ {
+ gchar *streams;
+
+ streams = list_to_string (priv->audio_streams);
+ CLUTTER_GST_NOTE (AUDIO_STREAM, "audio streams: %s", streams);
+ g_free (streams);
+ }
+
+ return priv->audio_streams;
+}
+
+gint
+clutter_gst_player_get_audio_stream (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv;
+ gint index_ = -1;
+
+ g_return_val_if_fail (CLUTTER_GST_IS_PLAYER (player), -1);
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ g_object_get (G_OBJECT (priv->pipeline),
+ "current-audio", &index_,
+ NULL);
+
+ CLUTTER_GST_NOTE (AUDIO_STREAM, "audio stream is #%d", index_);
+
+ return index_;
+}
+
+void
+clutter_gst_player_set_audio_stream (ClutterGstPlayer *player,
+ gint index_)
+{
+ ClutterGstPlayerPrivate *priv;
+
+ g_return_if_fail (CLUTTER_GST_IS_PLAYER (player));
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ g_return_if_fail (index_ >= 0 &&
+ index_ < g_list_length (priv->audio_streams));
+
+ CLUTTER_GST_NOTE (AUDIO_STREAM, "set audio audio stream to #%d", index_);
+
+ g_object_set (G_OBJECT (priv->pipeline),
+ "current-audio", index_,
+ NULL);
+}
+
+gboolean
+clutter_gst_player_get_idle (ClutterGstPlayer *player)
+{
+ ClutterGstPlayerPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_GST_IS_PLAYER (player), TRUE);
+
+ priv = PLAYER_GET_PRIVATE (player);
+
+ return priv->is_idle;
+}
diff --git a/clutter-gst/clutter-gst-player.h b/clutter-gst/clutter-gst-player.h
new file mode 100644
index 0000000..120e59c
--- /dev/null
+++ b/clutter-gst/clutter-gst-player.h
@@ -0,0 +1,101 @@
+/*
+ * Clutter-GStreamer.
+ *
+ * GStreamer integration library for Clutter.
+ *
+ * clutter-gst-player.h - Wrap some convenience functions around playbin2
+ *
+ * Authored By Damien Lespiau <damien lespiau intel com>
+ * Lionel Landwerlin <lionel g landwerlin linux intel com>
+ *
+ * Copyright (C) 2011 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#ifndef __CLUTTER_GST_PLAYER_H__
+#define __CLUTTER_GST_PLAYER_H__
+
+#include <glib-object.h>
+
+#include <clutter/clutter.h>
+
+#include <clutter-gst/clutter-gst-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_GST_TYPE_PLAYER clutter_gst_player_get_type()
+
+#define CLUTTER_GST_PLAYER(obj) \
+ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \
+ CLUTTER_GST_TYPE_PLAYER, \
+ ClutterGstPlayer))
+#define CLUTTER_GST_IS_PLAYER(obj) \
+ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
+ CLUTTER_GST_TYPE_PLAYER))
+#define CLUTTER_GST_PLAYER_GET_INTERFACE(obj) \
+ (G_TYPE_INSTANCE_GET_INTERFACE ((obj), \
+ CLUTTER_GST_TYPE_PLAYER, \
+ ClutterGstPlayerIface))
+
+typedef struct _ClutterGstPlayer ClutterGstPlayer;
+typedef struct _ClutterGstPlayerIface ClutterGstPlayerIface;
+typedef struct _ClutterGstPlayerIfacePrivate ClutterGstPlayerIfacePrivate;
+
+
+struct _ClutterGstPlayerIface
+{
+ /*< private >*/
+ GTypeInterface base_iface;
+
+ ClutterGstPlayerIfacePrivate *priv;
+
+ /*< public >*/
+ void (* download_buffering) (ClutterGstPlayer *player,
+ gdouble start,
+ gdouble stop);
+};
+
+GType clutter_gst_player_get_type (void) G_GNUC_CONST;
+
+void clutter_gst_player_class_init (GObjectClass *object_class);
+
+gboolean clutter_gst_player_init (ClutterGstPlayer *player);
+
+GstElement * clutter_gst_player_get_pipeline (ClutterGstPlayer *player);
+
+gchar * clutter_gst_player_get_user_agent (ClutterGstPlayer *player);
+void clutter_gst_player_set_user_agent (ClutterGstPlayer *player,
+ const gchar *user_agent);
+
+ClutterGstSeekFlags clutter_gst_player_get_seek_flags (ClutterGstPlayer *player);
+void clutter_gst_player_set_seek_flags (ClutterGstPlayer *player,
+ ClutterGstSeekFlags flags);
+
+ClutterGstBufferingMode clutter_gst_player_get_buffering_mode (ClutterGstPlayer *player);
+void clutter_gst_player_set_buffering_mode (ClutterGstPlayer *player,
+ ClutterGstBufferingMode mode);
+
+GList * clutter_gst_player_get_audio_streams (ClutterGstPlayer *player);
+gint clutter_gst_player_get_audio_stream (ClutterGstPlayer *player);
+void clutter_gst_player_set_audio_stream (ClutterGstPlayer *player,
+ gint index_);
+
+gboolean clutter_gst_player_get_idle (ClutterGstPlayer *player);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_GST_PLAYER_H__ */
diff --git a/clutter-gst/clutter-gst-video-texture.c b/clutter-gst/clutter-gst-video-texture.c
index 6f56cf7..03c6424 100644
--- a/clutter-gst/clutter-gst-video-texture.c
+++ b/clutter-gst/clutter-gst-video-texture.c
@@ -6,8 +6,9 @@
* clutter-gst-video-texture.c - ClutterTexture using GStreamer to display a
* video stream.
*
- * Authored By Matthew Allum <mallum openedhand com>
- * Damien Lespiau <damien lespiau intel com>
+ * Authored By Matthew Allum <mallum openedhand com>
+ * Damien Lespiau <damien lespiau intel com>
+ * Lionel Landwerlin <lionel g landwerlin linux intel com>
*
* Copyright (C) 2006 OpenedHand
* Copyright (C) 2010, 2011 Intel Corporation
@@ -43,68 +44,19 @@
#include <glib.h>
#include <gio/gio.h>
-#include <gst/gst.h>
#include <gst/video/video.h>
-#include <gst/tag/tag.h>
-#include <gst/interfaces/streamvolume.h>
#include "clutter-gst-debug.h"
#include "clutter-gst-enum-types.h"
#include "clutter-gst-marshal.h"
+#include "clutter-gst-player.h"
#include "clutter-gst-private.h"
#include "clutter-gst-video-sink.h"
#include "clutter-gst-video-texture.h"
-/* Elements don't expose header files */
-typedef enum {
- GST_PLAY_FLAG_VIDEO = (1 << 0),
- GST_PLAY_FLAG_AUDIO = (1 << 1),
- GST_PLAY_FLAG_TEXT = (1 << 2),
- GST_PLAY_FLAG_VIS = (1 << 3),
- GST_PLAY_FLAG_SOFT_VOLUME = (1 << 4),
- GST_PLAY_FLAG_NATIVE_AUDIO = (1 << 5),
- GST_PLAY_FLAG_NATIVE_VIDEO = (1 << 6),
- GST_PLAY_FLAG_DOWNLOAD = (1 << 7),
- GST_PLAY_FLAG_BUFFERING = (1 << 8),
- GST_PLAY_FLAG_DEINTERLACE = (1 << 9)
-} GstPlayFlags;
-
-enum
-{
- DOWNLOAD_BUFFERING,
-
- LAST_SIGNAL
-};
-
-static guint signals[LAST_SIGNAL] = { 0, };
-
struct _ClutterGstVideoTexturePrivate
{
- GstElement *pipeline;
- GstBus *bus;
-
- gchar *uri;
-
- guint can_seek : 1;
- guint in_seek : 1;
guint is_idle : 1;
- guint is_changing_uri : 1;
- guint in_error : 1;
- guint in_eos : 1;
- guint in_download_buffering : 1;
-
- /* when in progressive download, we use the buffer-fill property to signal
- * that we have enough data to play the stream. This flag allows to send
- * the notify that buffer-fill is 1.0 only once */
- guint virtual_stream_buffer_signalled : 1;
-
- gdouble stacked_progress;
-
- gdouble target_progress;
- GstState target_state;
-
- guint tick_timeout_id;
- guint buffering_timeout_id;
/* width / height (in pixels) of the frame data before applying the pixel
* aspect ratio */
@@ -118,223 +70,26 @@ struct _ClutterGstVideoTexturePrivate
guint texture_width;
guint texture_height;
- /* This is a cubic volume, suitable for use in a UI cf. StreamVolume doc */
- gdouble volume;
-
- gdouble buffer_fill;
- gdouble duration;
- gchar *font_name;
- gchar *user_agent;
-
CoglHandle idle_material;
CoglColor idle_color_unpre;
-
- GstSeekFlags seek_flags; /* flags for the seek in set_progress(); */
-
- GstElement *download_buffering_element;
-
- GList *audio_streams;
};
enum {
PROP_0,
- /* ClutterMedia properties */
- PROP_URI,
- PROP_PLAYING,
- PROP_PROGRESS,
- PROP_SUBTITLE_URI,
- PROP_SUBTITLE_FONT_NAME,
- PROP_AUDIO_VOLUME,
- PROP_CAN_SEEK,
- PROP_BUFFER_FILL,
- PROP_DURATION,
-
- PROP_IDLE_MATERIAL,
- PROP_USER_AGENT,
- PROP_SEEK_FLAGS,
- PROP_AUDIO_STREAMS,
- PROP_AUDIO_STREAM
+ PROP_IDLE_MATERIAL
};
-/* idle timeouts (in ms) */
-#define TICK_TIMEOUT 500
-#define BUFFERING_TIMEOUT 250
-
-static void clutter_media_init (ClutterMediaIface *iface);
+static void clutter_gst_video_texture_media_init (ClutterMediaIface *iface);
+static void clutter_gst_video_texture_player_init (ClutterGstPlayerIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterGstVideoTexture,
clutter_gst_video_texture,
CLUTTER_TYPE_TEXTURE,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_MEDIA,
- clutter_media_init));
-
-static const gchar *
-gst_state_to_string (GstState state)
-{
- switch (state)
- {
- case GST_STATE_VOID_PENDING:
- return "pending";
- case GST_STATE_NULL:
- return "null";
- case GST_STATE_READY:
- return "ready";
- case GST_STATE_PAUSED:
- return "paused";
- case GST_STATE_PLAYING:
- return "playing";
- }
-
- return "Unknown state";
-}
-
-static void set_subtitle_uri (ClutterGstVideoTexture *video_texture,
- const gchar *uri);
-static void configure_buffering_timeout (ClutterGstVideoTexture *video_texture,
- guint ms);
-
-static void
-free_string_list (GList **listp)
-{
- GList *l;
-
- l = *listp;
- while (l)
- {
- g_free (l->data);
- l = g_list_delete_link (l, l);
- }
-
- *listp = NULL;
-}
-
-static void
-clear_download_buffering (ClutterGstVideoTexture *video_texture)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- if (priv->download_buffering_element)
- {
- g_object_unref (priv->download_buffering_element);
- priv->download_buffering_element = NULL;
- }
- configure_buffering_timeout (video_texture, 0);
- priv->in_download_buffering = FALSE;
- priv->virtual_stream_buffer_signalled = 0;
-}
-
-static gboolean
-buffering_timeout (gpointer data)
-{
- ClutterGstVideoTexture *video_texture = CLUTTER_GST_VIDEO_TEXTURE (data);
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- gdouble start_d, stop_d, seconds_buffered;
- gint64 start, stop, left;
- GstState current_state;
- GstElement *element;
- GstQuery *query;
- gboolean res;
-
- element = priv->download_buffering_element;
- if (element == NULL)
- element = priv->pipeline;
-
- /* queue2 only knows about _PERCENT and _BYTES */
- query = gst_query_new_buffering (GST_FORMAT_PERCENT);
- res = gst_element_query (element, query);
-
- if (res == FALSE)
- {
- priv->buffering_timeout_id = 0;
- clear_download_buffering (video_texture);
- return FALSE;
- }
-
- /* signal the current range */
- gst_query_parse_buffering_stats (query, NULL, NULL, NULL, &left);
- gst_query_parse_buffering_range (query, NULL, &start, &stop, NULL);
-
- CLUTTER_GST_NOTE (BUFFERING,
- "start %" G_GINT64_FORMAT ", stop %" G_GINT64_FORMAT
- ", buffering left %" G_GINT64_FORMAT, start, stop, left);
-
- start_d = (gdouble) start / GST_FORMAT_PERCENT_MAX;
- stop_d = (gdouble) stop / GST_FORMAT_PERCENT_MAX;
-
- g_signal_emit (video_texture,
- signals[DOWNLOAD_BUFFERING], 0, start_d, stop_d);
-
- /* handle the "virtual stream buffer" and the associated pipeline state.
- * We pause the pipeline until 2s of content is buffered. With the current
- * implementation of queue2, start is always 0, so even when we seek in
- * the stream the start position of the download-buffering signal is
- * always 0.0. FIXME: look at gst_query_parse_nth_buffering_range () */
- seconds_buffered = priv->duration * (stop_d - start_d);
- priv->buffer_fill = seconds_buffered / 2.0;
- priv->buffer_fill = CLAMP (priv->buffer_fill, 0.0, 1.0);
-
- if (priv->buffer_fill != 1.0 || !priv->virtual_stream_buffer_signalled)
- {
- CLUTTER_GST_NOTE (BUFFERING, "buffer holds %0.2fs of data, buffer-fill "
- "is %.02f", seconds_buffered, priv->buffer_fill);
-
- g_object_notify (G_OBJECT (video_texture), "buffer-fill");
-
- if (priv->buffer_fill == 1.0)
- priv->virtual_stream_buffer_signalled = 1;
- }
-
- gst_element_get_state (priv->pipeline, ¤t_state, NULL, 0);
- if (priv->buffer_fill < 1.0)
- {
- if (current_state != GST_STATE_PAUSED)
- {
- CLUTTER_GST_NOTE (BUFFERING, "pausing the pipeline");
- gst_element_set_state (priv->pipeline, GST_STATE_PAUSED);
- }
- }
- else
- {
- if (current_state != priv->target_state)
- {
- CLUTTER_GST_NOTE (BUFFERING, "restoring the pipeline");
- gst_element_set_state (priv->pipeline, priv->target_state);
- }
- }
-
- /* the file has finished downloading */
- if (left == G_GINT64_CONSTANT (0))
- {
- priv->buffering_timeout_id = 0;
-
- clear_download_buffering (video_texture);
- gst_query_unref (query);
- return FALSE;
- }
-
- gst_query_unref (query);
- return TRUE;
-}
-
-static void
-configure_buffering_timeout (ClutterGstVideoTexture *video_texture,
- guint ms)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- if (priv->buffering_timeout_id)
- {
- g_source_remove (priv->buffering_timeout_id);
- priv->buffering_timeout_id = 0;
- }
-
- if (ms)
- {
- priv->buffering_timeout_id =
- g_timeout_add (ms, buffering_timeout, video_texture);
- }
-}
+ clutter_gst_video_texture_media_init)
+ G_IMPLEMENT_INTERFACE (CLUTTER_GST_TYPE_PLAYER,
+ clutter_gst_video_texture_player_init));
/* Clutter 1.4 has this symbol, we don't want to depend on 1.4 just for that
* just yet */
@@ -400,1496 +155,384 @@ create_black_idle_material (ClutterGstVideoTexture *video_texture)
}
static void
-set_user_agent (ClutterGstVideoTexture *video_texture,
- const gchar *user_agent)
+clutter_gst_video_texture_media_init (ClutterMediaIface *iface)
{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GstElement *source;
- GParamSpec *pspec;
-
- if (user_agent == NULL)
- return;
-
- g_object_get (priv->pipeline, "source", &source, NULL);
- if (source == NULL)
- return;
-
- pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (source),
- "user-agent");
- if (pspec == NULL)
- return;
-
- CLUTTER_GST_NOTE (MEDIA, "setting user agent: %s", user_agent);
-
- g_object_set (source, "user-agent", user_agent, NULL);
}
-/*
- * ClutterMedia implementation
- */
-
-static gboolean
-tick_timeout (gpointer data)
+static void
+clutter_gst_video_texture_player_init (ClutterGstPlayerIface *iface)
{
- GObject *video_texture = data;
-
- g_object_notify (video_texture, "progress");
-
- return TRUE;
}
static void
-autoload_subtitle (ClutterGstVideoTexture *video_texture,
- const gchar *uri)
+clutter_gst_video_texture_size_change (ClutterTexture *texture,
+ gint width,
+ gint height)
{
+ ClutterGstVideoTexture *video_texture = CLUTTER_GST_VIDEO_TEXTURE (texture);
ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- gchar *path, *dot, *subtitle_path;
- GFile *video;
- guint i;
-
- static const char subtitles_extensions[][4] =
- {
- "sub", "SUB",
- "srt", "SRT",
- "smi", "SMI",
- "ssa", "SSA",
- "ass", "ASS",
- "asc", "ASC"
- };
-
- /* do not try to look for subtitle files if the video file is not mounted
- * locally */
- if (!g_str_has_prefix (uri, "file://"))
- return;
-
- /* Retrieve the absolute path of the video file */
- video = g_file_new_for_uri (uri);
- path = g_file_get_path (video);
- g_object_unref (video);
- if (path == NULL)
- return;
-
- /* Put a '\0' after the dot of the extension */
- dot = strrchr (path, '.');
- if (dot == NULL) {
- g_free (path);
- return;
- }
- *++dot = '\0';
-
- /* we can't use path as the temporary buffer for the paths of the potential
- * subtitle files as we may not have enough room there */
- subtitle_path = g_malloc (strlen (path) + 1 + 4);
- strcpy (subtitle_path, path);
-
- /* reuse dot to point to the first byte of the extension of subtitle_path */
- dot = subtitle_path + (dot - path);
-
- for (i = 0; i < G_N_ELEMENTS (subtitles_extensions); i++)
- {
- GFile *candidate;
-
- memcpy (dot, subtitles_extensions[i], 4);
- candidate = g_file_new_for_path (subtitle_path);
- if (g_file_query_exists (candidate, NULL))
- {
- gchar *suburi;
-
- suburi = g_file_get_uri (candidate);
+ gboolean changed;
- CLUTTER_GST_NOTE (MEDIA, "found subtitle: %s", suburi);
+ /* we are being told the actual (as in number of pixels in the buffers)
+ * frame size. Store the values to be used in preferred_width/height() */
+ changed = (priv->buffer_width != width) || (priv->buffer_height != height);
+ priv->buffer_width = width;
+ priv->buffer_height = height;
- g_object_set (priv->pipeline, "suburi", suburi, NULL);
- g_free (suburi);
+ if (changed)
+ {
+ /* reset the computed texture dimensions if the underlying frames have
+ * changed size */
+ CLUTTER_GST_NOTE (ASPECT_RATIO, "frame size has been updated to %dx%d",
+ width, height);
- g_object_unref (candidate);
- break;
- }
+ priv->texture_width = priv->texture_height = 0;
- g_object_unref (candidate);
+ /* queue a relayout to ask containers/layout manager to ask for
+ * the preferred size again */
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (texture));
}
-
- g_free (path);
- g_free (subtitle_path);
}
-static void
-query_duration (ClutterGstVideoTexture *video_texture)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- gboolean success;
- GstFormat format = GST_FORMAT_TIME;
- gint64 duration;
- gdouble new_duration, difference;
-
- success = gst_element_query_duration (priv->pipeline, &format, &duration);
- if (G_UNLIKELY (success != TRUE))
- return;
-
- new_duration = (gdouble) duration / GST_SECOND;
-
- /* while we store the new duration if it sligthly changes, the duration
- * signal is sent only if the new duration is at least one second different
- * from the old one (as the duration signal is mainly used to update the
- * time displayed in a UI */
- difference = ABS (priv->duration - new_duration);
- if (difference > 1e-3)
- {
- CLUTTER_GST_NOTE (MEDIA, "duration: %.02f", new_duration);
- priv->duration = new_duration;
-
- if (difference > 1.0)
- g_object_notify (G_OBJECT (video_texture), "duration");
- }
-}
+/*
+ * Clutter actor implementation
+ */
static void
-set_uri (ClutterGstVideoTexture *video_texture,
- const gchar *uri)
+clutter_gst_video_texture_get_natural_size (ClutterGstVideoTexture *texture,
+ gfloat *width,
+ gfloat *height)
{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GObject *self = G_OBJECT (video_texture);
- GstState state, pending;
-
- CLUTTER_GST_NOTE (MEDIA, "setting uri %s", uri);
-
- if (!priv->pipeline)
- return;
-
- g_free (priv->uri);
+ ClutterGstVideoTexturePrivate *priv = texture->priv;
+ guint dar_n, dar_d;
+ gboolean ret;
- priv->in_eos = FALSE;
- priv->in_error = FALSE;
+ /* we cache texture_width and texture_height */
- if (uri)
+ if (G_UNLIKELY (priv->buffer_width == 0 || priv->buffer_height == 0))
{
- priv->uri = g_strdup (uri);
-
- /* Ensure the tick timeout is installed.
- *
- * We also have it installed in PAUSED state, because
- * seeks etc may have a delayed effect on the position.
- */
- if (priv->tick_timeout_id == 0)
- {
- priv->tick_timeout_id =
- g_timeout_add (TICK_TIMEOUT, tick_timeout, self);
- }
-
- /* try to load subtitles based on the uri of the file */
- set_subtitle_uri (video_texture, NULL);
- autoload_subtitle (video_texture, uri);
-
- /* reset the states of download buffering */
- clear_download_buffering (video_texture);
+ /* we don't know the size of the frames yet default to 0,0 */
+ priv->texture_width = 0;
+ priv->texture_height = 0;
}
- else
+ else if (G_UNLIKELY (priv->texture_width == 0 || priv->texture_height == 0))
{
- priv->uri = NULL;
-
- set_subtitle_uri (video_texture, NULL);
+ CLUTTER_GST_NOTE (ASPECT_RATIO, "frame is %dx%d with par %d/%d",
+ priv->buffer_width, priv->buffer_height,
+ priv->par_n, priv->par_d);
- if (priv->tick_timeout_id)
- {
- g_source_remove (priv->tick_timeout_id);
- priv->tick_timeout_id = 0;
- }
+ ret = gst_video_calculate_display_ratio (&dar_n, &dar_d,
+ priv->buffer_width,
+ priv->buffer_height,
+ priv->par_n, priv->par_d,
+ 1, 1);
+ if (ret == FALSE)
+ dar_n = dar_d = 1;
- if (priv->buffering_timeout_id)
+ if (priv->buffer_height % dar_d == 0)
{
- g_source_remove (priv->buffering_timeout_id);
- priv->buffering_timeout_id = 0;
+ priv->texture_width = gst_util_uint64_scale (priv->buffer_height,
+ dar_n, dar_d);
+ priv->texture_height = priv->buffer_height;
}
+ else if (priv->buffer_width % dar_n == 0)
+ {
+ priv->texture_width = priv->buffer_width;
+ priv->texture_height = gst_util_uint64_scale (priv->buffer_width,
+ dar_d, dar_n);
- if (priv->download_buffering_element)
+ }
+ else
{
- g_object_unref (priv->download_buffering_element);
- priv->download_buffering_element = NULL;
+ priv->texture_width = gst_util_uint64_scale (priv->buffer_height,
+ dar_n, dar_d);
+ priv->texture_height = priv->buffer_height;
}
+ CLUTTER_GST_NOTE (ASPECT_RATIO,
+ "final size is %dx%d (calculated par is %d/%d)",
+ priv->texture_width, priv->texture_height,
+ dar_n, dar_d);
}
- priv->can_seek = FALSE;
- priv->duration = 0.0;
- priv->stacked_progress = 0.0;
- priv->target_progress = 0.0;
-
- CLUTTER_GST_NOTE (MEDIA, "setting URI: %s", uri);
-
- if (uri)
- {
- gst_element_get_state (priv->pipeline, &state, &pending, 0);
- if (pending)
- state = pending;
-
- gst_element_set_state (priv->pipeline, GST_STATE_NULL);
-
- g_object_set (priv->pipeline, "uri", uri, NULL);
-
- gst_element_set_state (priv->pipeline, state);
-
- priv->is_changing_uri = TRUE;
- }
- else
- {
- priv->is_idle = TRUE;
- gst_element_set_state (priv->pipeline, GST_STATE_NULL);
- clutter_actor_queue_redraw (CLUTTER_ACTOR (video_texture));
- }
+ if (width)
+ *width = (gfloat)priv->texture_width;
- /*
- * Emit notifications for all these to make sure UI is not showing
- * any properties of the old URI.
- */
- g_object_notify (self, "uri");
- g_object_notify (self, "can-seek");
- g_object_notify (self, "duration");
- g_object_notify (self, "progress");
-
- free_string_list (&priv->audio_streams);
- CLUTTER_GST_NOTE (AUDIO_STREAM, "audio-streams changed");
- g_object_notify (self, "audio-streams");
+ if (height)
+ *height = (gfloat)priv->texture_height;
}
static void
-set_playing (ClutterGstVideoTexture *video_texture,
- gboolean playing)
+clutter_gst_video_texture_get_preferred_width (ClutterActor *self,
+ gfloat for_height,
+ gfloat *min_width_p,
+ gfloat *natural_width_p)
{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- if (!priv->pipeline)
- return;
+ ClutterGstVideoTexture *texture = CLUTTER_GST_VIDEO_TEXTURE (self);
+ ClutterGstVideoTexturePrivate *priv = texture->priv;
+ gboolean sync_size, keep_aspect_ratio;
+ gfloat natural_width, natural_height;
- CLUTTER_GST_NOTE (MEDIA, "set playing: %d", playing);
+ /* Min request is always 0 since we can scale down or clip */
+ if (min_width_p)
+ *min_width_p = 0;
- priv->in_error = FALSE;
- priv->in_eos = FALSE;
+ sync_size = clutter_texture_get_sync_size (CLUTTER_TEXTURE (self));
+ keep_aspect_ratio =
+ clutter_texture_get_keep_aspect_ratio (CLUTTER_TEXTURE (self));
- priv->target_state = playing ? GST_STATE_PLAYING : GST_STATE_PAUSED;
+ clutter_gst_video_texture_get_natural_size (texture,
+ &natural_width,
+ &natural_height);
- if (priv->uri)
+ if (sync_size)
{
- priv->in_seek = FALSE;
+ if (natural_width_p)
+ {
+ if (!keep_aspect_ratio ||
+ for_height < 0 ||
+ priv->buffer_height <= 0)
+ {
+ *natural_width_p = natural_width;
+ }
+ else
+ {
+ /* Set the natural width so as to preserve the aspect ratio */
+ gfloat ratio = natural_width / natural_height;
- gst_element_set_state (priv->pipeline, priv->target_state);
+ *natural_width_p = ratio * for_height;
+ }
+ }
}
else
{
- if (playing)
- g_warning ("Unable to start playing: no URI is set");
+ if (natural_width_p)
+ *natural_width_p = 0;
}
-
- g_object_notify (G_OBJECT (video_texture), "playing");
- g_object_notify (G_OBJECT (video_texture), "progress");
}
-static gboolean
-get_playing (ClutterGstVideoTexture *video_texture)
+static void
+clutter_gst_video_texture_get_preferred_height (ClutterActor *self,
+ gfloat for_width,
+ gfloat *min_height_p,
+ gfloat *natural_height_p)
{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GstState state, pending;
- gboolean playing;
+ ClutterGstVideoTexture *texture = CLUTTER_GST_VIDEO_TEXTURE (self);
+ ClutterGstVideoTexturePrivate *priv = texture->priv;
+ gboolean sync_size, keep_aspect_ratio;
+ gfloat natural_width, natural_height;
- if (!priv->pipeline)
- return FALSE;
-
- gst_element_get_state (priv->pipeline, &state, &pending, 0);
-
- if (pending)
- playing = (pending == GST_STATE_PLAYING);
- else
- playing = (state == GST_STATE_PLAYING);
-
- CLUTTER_GST_NOTE (MEDIA, "get playing: %d", playing);
-
- return playing;
-}
-
-static void
-set_progress (ClutterGstVideoTexture *video_texture,
- gdouble progress)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GstQuery *duration_q;
- gint64 position;
-
- if (!priv->pipeline)
- return;
-
- CLUTTER_GST_NOTE (MEDIA, "set progress: %.02f", progress);
-
- priv->in_eos = FALSE;
- priv->target_progress = progress;
-
- if (priv->in_download_buffering)
- {
- /* we clear the virtual_stream_buffer_signalled flag as it's likely we
- * need to buffer again */
- priv->virtual_stream_buffer_signalled = 0;
- }
-
- if (priv->in_seek || priv->is_idle || priv->is_changing_uri)
- {
- /* We can't seek right now, let's save the position where we
- want to seek and do that later. */
- CLUTTER_GST_NOTE (MEDIA,
- "already seeking/idleing. stacking progress point.");
- priv->stacked_progress = progress;
- return;
- }
-
- duration_q = gst_query_new_duration (GST_FORMAT_TIME);
-
- if (gst_element_query (priv->pipeline, duration_q))
- {
- gint64 duration = 0;
-
- gst_query_parse_duration (duration_q, NULL, &duration);
-
- position = progress * duration;
- }
- else
- position = 0;
-
- gst_query_unref (duration_q);
-
- gst_element_seek (priv->pipeline,
- 1.0,
- GST_FORMAT_TIME,
- GST_SEEK_FLAG_FLUSH | priv->seek_flags,
- GST_SEEK_TYPE_SET,
- position,
- GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE);
-
- priv->in_seek = TRUE;
- priv->stacked_progress = 0.0;
-
- CLUTTER_GST_NOTE (MEDIA, "set progress (seeked): %.02f", progress);
-}
-
-static gdouble
-get_progress (ClutterGstVideoTexture *video_texture)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GstQuery *position_q, *duration_q;
- gdouble progress;
-
- if (!priv->pipeline)
- return 0.0;
-
- /* when hitting an error or after an EOS, playbin2 has some weird values when
- * querying the duration and progress. We default to 0.0 on error and 1.0 on
- * EOS */
- if (priv->in_error)
- {
- CLUTTER_GST_NOTE (MEDIA, "get progress (error): 0.0");
- return 0.0;
- }
-
- if (priv->in_eos)
- {
- CLUTTER_GST_NOTE (MEDIA, "get progress (eos): 1.0");
- return 1.0;
- }
-
- /* When seeking, the progress returned by playbin2 is 0.0. We want that to be
- * the last known position instead as returning 0.0 will have some ugly
- * effects, say on a progress bar getting updated from the progress tick. */
- if (priv->in_seek || priv->is_changing_uri)
- {
- CLUTTER_GST_NOTE (MEDIA, "get progress (target): %.02f",
- priv->target_progress);
- return priv->target_progress;
- }
-
- position_q = gst_query_new_position (GST_FORMAT_TIME);
- duration_q = gst_query_new_duration (GST_FORMAT_TIME);
-
- if (gst_element_query (priv->pipeline, position_q) &&
- gst_element_query (priv->pipeline, duration_q))
- {
- gint64 position, duration;
-
- position = duration = 0;
-
- gst_query_parse_position (position_q, NULL, &position);
- gst_query_parse_duration (duration_q, NULL, &duration);
-
- progress = CLAMP ((gdouble) position / (gdouble) duration, 0.0, 1.0);
- }
- else
- progress = 0.0;
-
- gst_query_unref (position_q);
- gst_query_unref (duration_q);
-
- CLUTTER_GST_NOTE (MEDIA, "get progress (pipeline): %.02f", progress);
-
- return progress;
-}
-
-static void
-set_subtitle_uri (ClutterGstVideoTexture *video_texture,
- const gchar *uri)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- if (!priv->pipeline)
- return;
-
- CLUTTER_GST_NOTE (MEDIA, "setting subtitle URI: %s", uri);
-
- g_object_set (priv->pipeline, "suburi", uri, NULL);
-}
-
-static void
-set_subtitle_font_name (ClutterGstVideoTexture *video_texture,
- const gchar *font_name)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- if (!priv->pipeline)
- return;
-
- CLUTTER_GST_NOTE (MEDIA, "setting subtitle font to %s", font_name);
-
- g_free (priv->font_name);
- priv->font_name = g_strdup (font_name);
- g_object_set (priv->pipeline, "subtitle-font-desc", font_name, NULL);
-}
-
-static void
-set_audio_volume (ClutterGstVideoTexture *video_texture,
- gdouble volume)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- if (!priv->pipeline)
- return;
-
- CLUTTER_GST_NOTE (MEDIA, "set volume: %.02f", volume);
-
- volume = CLAMP (volume, 0.0, 1.0);
- gst_stream_volume_set_volume (GST_STREAM_VOLUME (priv->pipeline),
- GST_STREAM_VOLUME_FORMAT_CUBIC,
- volume);
- g_object_notify (G_OBJECT (video_texture), "audio-volume");
-}
-
-static gdouble
-get_audio_volume (ClutterGstVideoTexture *video_texture)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- if (!priv->pipeline)
- return 0.0;
-
- CLUTTER_GST_NOTE (MEDIA, "get volume: %.02f", priv->volume);
-
- return priv->volume;
-}
-
-static void
-clutter_media_init (ClutterMediaIface *iface)
-{
-}
-
-/*
- * ClutterTexture implementation
- */
-
-static void
-clutter_gst_video_texture_size_change (ClutterTexture *texture,
- gint width,
- gint height)
-{
- ClutterGstVideoTexture *video_texture = CLUTTER_GST_VIDEO_TEXTURE (texture);
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- gboolean changed;
-
- /* we are being told the actual (as in number of pixels in the buffers)
- * frame size. Store the values to be used in preferred_width/height() */
- changed = (priv->buffer_width != width) || (priv->buffer_height != height);
- priv->buffer_width = width;
- priv->buffer_height = height;
-
- if (changed)
- {
- /* reset the computed texture dimensions if the underlying frames have
- * changed size */
- CLUTTER_GST_NOTE (ASPECT_RATIO, "frame size has been updated to %dx%d",
- width, height);
-
- priv->texture_width = priv->texture_height = 0;
-
- /* queue a relayout to ask containers/layout manager to ask for
- * the preferred size again */
- clutter_actor_queue_relayout (CLUTTER_ACTOR (texture));
- }
-}
-
-/*
- * Clutter actor implementation
- */
-
-static void
-clutter_gst_video_texture_get_natural_size (ClutterGstVideoTexture *texture,
- gfloat *width,
- gfloat *height)
-{
- ClutterGstVideoTexturePrivate *priv = texture->priv;
- guint dar_n, dar_d;
- gboolean ret;
-
- /* we cache texture_width and texture_height */
-
- if (G_UNLIKELY (priv->buffer_width == 0 || priv->buffer_height == 0))
- {
- /* we don't know the size of the frames yet default to 0,0 */
- priv->texture_width = 0;
- priv->texture_height = 0;
- }
- else if (G_UNLIKELY (priv->texture_width == 0 || priv->texture_height == 0))
- {
- CLUTTER_GST_NOTE (ASPECT_RATIO, "frame is %dx%d with par %d/%d",
- priv->buffer_width, priv->buffer_height,
- priv->par_n, priv->par_d);
-
- ret = gst_video_calculate_display_ratio (&dar_n, &dar_d,
- priv->buffer_width,
- priv->buffer_height,
- priv->par_n, priv->par_d,
- 1, 1);
- if (ret == FALSE)
- dar_n = dar_d = 1;
-
- if (priv->buffer_height % dar_d == 0)
- {
- priv->texture_width = gst_util_uint64_scale (priv->buffer_height,
- dar_n, dar_d);
- priv->texture_height = priv->buffer_height;
- }
- else if (priv->buffer_width % dar_n == 0)
- {
- priv->texture_width = priv->buffer_width;
- priv->texture_height = gst_util_uint64_scale (priv->buffer_width,
- dar_d, dar_n);
-
- }
- else
- {
- priv->texture_width = gst_util_uint64_scale (priv->buffer_height,
- dar_n, dar_d);
- priv->texture_height = priv->buffer_height;
- }
-
- CLUTTER_GST_NOTE (ASPECT_RATIO,
- "final size is %dx%d (calculated par is %d/%d)",
- priv->texture_width, priv->texture_height,
- dar_n, dar_d);
- }
-
- if (width)
- *width = (gfloat)priv->texture_width;
-
- if (height)
- *height = (gfloat)priv->texture_height;
-}
-
-static void
-clutter_gst_video_texture_get_preferred_width (ClutterActor *self,
- gfloat for_height,
- gfloat *min_width_p,
- gfloat *natural_width_p)
-{
- ClutterGstVideoTexture *texture = CLUTTER_GST_VIDEO_TEXTURE (self);
- ClutterGstVideoTexturePrivate *priv = texture->priv;
- gboolean sync_size, keep_aspect_ratio;
- gfloat natural_width, natural_height;
-
- /* Min request is always 0 since we can scale down or clip */
- if (min_width_p)
- *min_width_p = 0;
+ /* Min request is always 0 since we can scale down or clip */
+ if (min_height_p)
+ *min_height_p = 0;
sync_size = clutter_texture_get_sync_size (CLUTTER_TEXTURE (self));
- keep_aspect_ratio =
- clutter_texture_get_keep_aspect_ratio (CLUTTER_TEXTURE (self));
-
- clutter_gst_video_texture_get_natural_size (texture,
- &natural_width,
- &natural_height);
-
- if (sync_size)
- {
- if (natural_width_p)
- {
- if (!keep_aspect_ratio ||
- for_height < 0 ||
- priv->buffer_height <= 0)
- {
- *natural_width_p = natural_width;
- }
- else
- {
- /* Set the natural width so as to preserve the aspect ratio */
- gfloat ratio = natural_width / natural_height;
-
- *natural_width_p = ratio * for_height;
- }
- }
- }
- else
- {
- if (natural_width_p)
- *natural_width_p = 0;
- }
-}
-
-static void
-clutter_gst_video_texture_get_preferred_height (ClutterActor *self,
- gfloat for_width,
- gfloat *min_height_p,
- gfloat *natural_height_p)
-{
- ClutterGstVideoTexture *texture = CLUTTER_GST_VIDEO_TEXTURE (self);
- ClutterGstVideoTexturePrivate *priv = texture->priv;
- gboolean sync_size, keep_aspect_ratio;
- gfloat natural_width, natural_height;
-
- /* Min request is always 0 since we can scale down or clip */
- if (min_height_p)
- *min_height_p = 0;
-
- sync_size = clutter_texture_get_sync_size (CLUTTER_TEXTURE (self));
- keep_aspect_ratio =
- clutter_texture_get_keep_aspect_ratio (CLUTTER_TEXTURE (self));
-
- clutter_gst_video_texture_get_natural_size (texture,
- &natural_width,
- &natural_height);
-
- if (sync_size)
- {
- if (natural_height_p)
- {
- if (!keep_aspect_ratio ||
- for_width < 0 ||
- priv->buffer_width <= 0)
- {
- *natural_height_p = natural_height;
- }
- else
- {
- /* Set the natural height so as to preserve the aspect ratio */
- gfloat ratio = natural_height / natural_width;
-
- *natural_height_p = ratio * for_width;
- }
- }
- }
- else
- {
- if (natural_height_p)
- *natural_height_p = 0;
- }
-}
-
-/*
- * ClutterTexture unconditionnaly sets the material color to:
- * (opacity,opacity,opacity,opacity)
- * so we can't set a black material to the texture. Let's override paint()
- * for now.
- */
-static void
-clutter_gst_video_texture_paint (ClutterActor *actor)
-{
- ClutterGstVideoTexture *video_texture = (ClutterGstVideoTexture *) actor;
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- ClutterActorClass *actor_class;
-
- if (G_UNLIKELY (priv->is_idle))
- {
- CoglColor *color;
- gfloat alpha;
-
- /* blend the alpha of the idle material with the actor's opacity */
- color = cogl_color_copy (&priv->idle_color_unpre);
- alpha = clutter_actor_get_paint_opacity (actor) *
- cogl_color_get_alpha_byte (color) / 0xff;
- _cogl_color_set_alpha_byte (color, alpha);
- cogl_color_premultiply (color);
- cogl_material_set_color (priv->idle_material, color);
-
- cogl_set_source (priv->idle_material);
-
- /* draw */
- gen_texcoords_and_draw_cogl_rectangle (actor);
- }
- else
- {
- /* when not idle, just chain up to ClutterTexture::paint() */
- actor_class =
- CLUTTER_ACTOR_CLASS (clutter_gst_video_texture_parent_class);
- actor_class->paint (actor);
- }
-
-}
-
-/*
- * GObject implementation
- */
-
-static void
-clutter_gst_video_texture_dispose (GObject *object)
-{
- ClutterGstVideoTexture *self;
- ClutterGstVideoTexturePrivate *priv;
-
- self = CLUTTER_GST_VIDEO_TEXTURE(object);
- priv = self->priv;
-
- /* start by doing the usual clean up when not wanting to play an URI */
- set_uri (self, NULL);
-
- if (priv->bus)
- {
- gst_bus_remove_signal_watch (priv->bus);
- priv->bus = NULL;
- }
-
- if (priv->pipeline)
- {
- gst_object_unref (GST_OBJECT (priv->pipeline));
- priv->pipeline = NULL;
- }
-
- G_OBJECT_CLASS (clutter_gst_video_texture_parent_class)->dispose (object);
-}
-
-static void
-clutter_gst_video_texture_finalize (GObject *object)
-{
- ClutterGstVideoTexture *self;
- ClutterGstVideoTexturePrivate *priv;
-
- self = CLUTTER_GST_VIDEO_TEXTURE (object);
- priv = self->priv;
-
- g_free (priv->uri);
- g_free (priv->font_name);
- if (priv->idle_material != COGL_INVALID_HANDLE)
- cogl_handle_unref (priv->idle_material);
-
- free_string_list (&priv->audio_streams);
-
- G_OBJECT_CLASS (clutter_gst_video_texture_parent_class)->finalize (object);
-}
-
-static void
-clutter_gst_video_texture_set_property (GObject *object,
- guint property_id,
- const GValue *value,
- GParamSpec *pspec)
-{
- ClutterGstVideoTexture *video_texture = CLUTTER_GST_VIDEO_TEXTURE (object);
-
- switch (property_id)
- {
- case PROP_URI:
- set_uri (video_texture, g_value_get_string (value));
- break;
-
- case PROP_PLAYING:
- set_playing (video_texture, g_value_get_boolean (value));
- break;
-
- case PROP_PROGRESS:
- set_progress (video_texture, g_value_get_double (value));
- break;
-
- case PROP_SUBTITLE_URI:
- set_subtitle_uri (video_texture, g_value_get_string (value));
- break;
-
- case PROP_SUBTITLE_FONT_NAME:
- set_subtitle_font_name (video_texture, g_value_get_string (value));
- break;
-
- case PROP_AUDIO_VOLUME:
- set_audio_volume (video_texture, g_value_get_double (value));
- break;
-
- case PROP_IDLE_MATERIAL:
- clutter_gst_video_texture_set_idle_material (video_texture,
- g_value_get_boxed (value));
- break;
-
- case PROP_USER_AGENT:
- clutter_gst_video_texture_set_user_agent (video_texture,
- g_value_get_string (value));
- break;
-
- case PROP_SEEK_FLAGS:
- clutter_gst_video_texture_set_seek_flags (video_texture,
- g_value_get_flags (value));
- break;
-
- case PROP_AUDIO_STREAM:
- clutter_gst_video_texture_set_audio_stream (video_texture,
- g_value_get_int (value));
- break;
-
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
- }
-}
-
-static void
-clutter_gst_video_texture_get_property (GObject *object,
- guint property_id,
- GValue *value,
- GParamSpec *pspec)
-{
- ClutterGstVideoTexture *video_texture;
- ClutterGstVideoTexturePrivate *priv;
- char *str;
-
- video_texture = CLUTTER_GST_VIDEO_TEXTURE (object);
- priv = video_texture->priv;
-
- switch (property_id)
- {
- case PROP_URI:
- g_value_set_string (value, priv->uri);
- break;
-
- case PROP_PLAYING:
- g_value_set_boolean (value, get_playing (video_texture));
- break;
-
- case PROP_PROGRESS:
- g_value_set_double (value, get_progress (video_texture));
- break;
-
- case PROP_SUBTITLE_URI:
- g_object_get (priv->pipeline, "suburi", &str, NULL);
- g_value_take_string (value, str);
- break;
-
- case PROP_SUBTITLE_FONT_NAME:
- g_value_set_string (value, priv->font_name);
- break;
-
- case PROP_AUDIO_VOLUME:
- g_value_set_double (value, get_audio_volume (video_texture));
- break;
-
- case PROP_CAN_SEEK:
- g_value_set_boolean (value, priv->can_seek);
- break;
-
- case PROP_BUFFER_FILL:
- g_value_set_double (value, priv->buffer_fill);
- break;
-
- case PROP_DURATION:
- g_value_set_double (value, priv->duration);
- break;
-
- case PROP_IDLE_MATERIAL:
- g_value_set_boxed (value, priv->idle_material);
- break;
-
- case PROP_USER_AGENT:
- {
- gchar *user_agent;
-
- user_agent = clutter_gst_video_texture_get_user_agent (video_texture);
- g_value_take_string (value, user_agent);
- }
- break;
-
- case PROP_SEEK_FLAGS:
- {
- ClutterGstSeekFlags seek_flags;
-
- seek_flags = clutter_gst_video_texture_get_seek_flags (video_texture);
- g_value_set_flags (value, seek_flags);
- }
- break;
-
- case PROP_AUDIO_STREAMS:
- g_value_set_pointer (value, priv->audio_streams);
- break;
-
- case PROP_AUDIO_STREAM:
- {
- gint index_;
-
- index_ = clutter_gst_video_texture_get_audio_stream (video_texture);
- g_value_set_int (value, index_);
- }
- break;
-
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
- }
-}
-
-static void
-clutter_gst_video_texture_class_init (ClutterGstVideoTextureClass *klass)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (klass);
- ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
- ClutterTextureClass *texture_class = CLUTTER_TEXTURE_CLASS (klass);
- GParamSpec *pspec;
-
- g_type_class_add_private (klass, sizeof (ClutterGstVideoTexturePrivate));
-
- object_class->dispose = clutter_gst_video_texture_dispose;
- object_class->finalize = clutter_gst_video_texture_finalize;
- object_class->set_property = clutter_gst_video_texture_set_property;
- object_class->get_property = clutter_gst_video_texture_get_property;
-
- actor_class->paint = clutter_gst_video_texture_paint;
- actor_class->get_preferred_width =
- clutter_gst_video_texture_get_preferred_width;
- actor_class->get_preferred_height =
- clutter_gst_video_texture_get_preferred_height;
-
- texture_class->size_change = clutter_gst_video_texture_size_change;
-
- g_object_class_override_property (object_class,
- PROP_URI, "uri");
- g_object_class_override_property (object_class,
- PROP_PLAYING, "playing");
- g_object_class_override_property (object_class,
- PROP_PROGRESS, "progress");
- g_object_class_override_property (object_class,
- PROP_SUBTITLE_URI, "subtitle-uri");
- g_object_class_override_property (object_class,
- PROP_SUBTITLE_FONT_NAME,
- "subtitle-font-name");
- g_object_class_override_property (object_class,
- PROP_AUDIO_VOLUME, "audio-volume");
- g_object_class_override_property (object_class,
- PROP_CAN_SEEK, "can-seek");
- g_object_class_override_property (object_class,
- PROP_DURATION, "duration");
- g_object_class_override_property (object_class,
- PROP_BUFFER_FILL, "buffer-fill");
-
- pspec = g_param_spec_boxed ("idle-material",
- "Idle material",
- "Material to use for drawing when not playing",
- COGL_TYPE_HANDLE,
- CLUTTER_GST_PARAM_READWRITE);
- g_object_class_install_property (object_class, PROP_IDLE_MATERIAL, pspec);
-
- pspec = g_param_spec_string ("user-agent",
- "User Agent",
- "User Agent used with network protocols",
- NULL,
- CLUTTER_GST_PARAM_READWRITE);
- g_object_class_install_property (object_class, PROP_USER_AGENT, pspec);
-
- pspec = g_param_spec_flags ("seek-flags",
- "Seek Flags",
- "Flags to use when seeking",
- CLUTTER_GST_TYPE_SEEK_FLAGS,
- CLUTTER_GST_SEEK_FLAG_NONE,
- CLUTTER_GST_PARAM_READWRITE);
- g_object_class_install_property (object_class, PROP_SEEK_FLAGS, pspec);
-
- pspec = g_param_spec_pointer ("audio-streams",
- "Audio Streams",
- "List of the audio streams of the media",
- CLUTTER_GST_PARAM_READABLE);
- g_object_class_install_property (object_class, PROP_AUDIO_STREAMS, pspec);
-
- pspec = g_param_spec_int ("audio-stream",
- "Audio Stream",
- "Index of the current audio stream",
- -1, G_MAXINT, -1,
- CLUTTER_GST_PARAM_READWRITE);
- g_object_class_install_property (object_class, PROP_AUDIO_STREAM, pspec);
-
- /**
- * ClutterGstVideoTexture::download-buffering:
- * @start: Start of the buffer (between 0.0 and 1.0)
- * @stop: End of the buffer (between 0.0 and 1.0)
- *
- * When streaming, GStreamer can cache the data in a buffer on the disk,
- * something called progressive download or download buffering. This signal
- * is fired when this streaming mode.
- */
- signals[DOWNLOAD_BUFFERING] =
- g_signal_new ("download-buffering",
- G_TYPE_FROM_CLASS (object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (ClutterGstVideoTextureClass,
- download_buffering),
- NULL, NULL,
- _clutter_gst_marshal_VOID__DOUBLE_DOUBLE,
- G_TYPE_NONE, 2, G_TYPE_DOUBLE, G_TYPE_DOUBLE);
-}
-
-static void
-bus_message_error_cb (GstBus *bus,
- GstMessage *message,
- ClutterGstVideoTexture *video_texture)
-{
- GError *error = NULL;
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- gst_element_set_state(priv->pipeline, GST_STATE_NULL);
-
- gst_message_parse_error (message, &error, NULL);
-
- /* restore the idle material so we don't just display the last frame */
- priv->is_idle = TRUE;
- clutter_actor_queue_redraw (CLUTTER_ACTOR (video_texture));
-
- g_signal_emit_by_name (video_texture, "error", error);
-
- g_error_free (error);
-}
-
-static void
-bus_message_eos_cb (GstBus *bus,
- GstMessage *message,
- ClutterGstVideoTexture *video_texture)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
-
- CLUTTER_GST_NOTE (MEDIA, "EOS");
-
- priv->in_eos = TRUE;
-
- gst_element_set_state(priv->pipeline, GST_STATE_READY);
-
- /* restore the idle material so we don't just display the last frame */
- priv->is_idle = TRUE;
- clutter_actor_queue_redraw (CLUTTER_ACTOR (video_texture));
-
- g_signal_emit_by_name (video_texture, "eos");
- g_object_notify (G_OBJECT (video_texture), "progress");
-}
-
-static void
-bus_message_buffering_cb (GstBus *bus,
- GstMessage *message,
- ClutterGstVideoTexture *video_texture)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GstBufferingMode mode;
- GstState current_state;
- gint buffer_percent;
-
- gst_message_parse_buffering_stats (message, &mode, NULL, NULL, NULL);
-
- if (mode != GST_BUFFERING_DOWNLOAD)
- priv->in_download_buffering = FALSE;
-
- switch (mode)
- {
- case GST_BUFFERING_STREAM:
- gst_message_parse_buffering (message, &buffer_percent);
- priv->buffer_fill = CLAMP ((gdouble) buffer_percent / 100.0, 0.0, 1.0);
-
- CLUTTER_GST_NOTE (BUFFERING, "buffer-fill: %.02f", priv->buffer_fill);
-
- /* The playbin2 documentation says that we need to pause the pipeline
- * when there's not enough data yet. We try to limit the calls to
- * gst_element_set_state() */
- gst_element_get_state (priv->pipeline, ¤t_state, NULL, 0);
-
- if (priv->buffer_fill < 1.0)
- {
- if (current_state != GST_STATE_PAUSED)
- {
- CLUTTER_GST_NOTE (BUFFERING, "pausing the pipeline");
- gst_element_set_state (priv->pipeline, GST_STATE_PAUSED);
- }
- }
- else
- {
- if (current_state != priv->target_state)
- {
- CLUTTER_GST_NOTE (BUFFERING, "restoring the pipeline");
- gst_element_set_state (priv->pipeline, priv->target_state);
- }
- }
-
- g_object_notify (G_OBJECT (video_texture), "buffer-fill");
- break;
-
- case GST_BUFFERING_DOWNLOAD:
- /* we rate limit the messages from GStreamer for a usage in a UI (we
- * don't want *that* many updates). This is done by installing an idle
- * handler querying the buffer range and sending a signal from there */
-
- if (priv->in_download_buffering)
- break;
-
- /* install the querying idle handler the first time we receive a download
- * buffering message */
- configure_buffering_timeout (video_texture, BUFFERING_TIMEOUT);
-
- /* pause the stream. the idle timeout will set the target state when
- * having received enough data. We'll use buffer_fill as a "virtual
- * stream buffer" to signal the application we're buffering until we
- * can play back from the downloaded stream. */
- gst_element_set_state (priv->pipeline, GST_STATE_PAUSED);
- priv->buffer_fill = 0.0;
- g_object_notify (G_OBJECT (video_texture), "buffer-fill");
-
- priv->download_buffering_element = g_object_ref (message->src);
- priv->in_download_buffering = TRUE;
- priv->virtual_stream_buffer_signalled = 0;
- break;
-
- case GST_BUFFERING_TIMESHIFT:
- case GST_BUFFERING_LIVE:
- default:
- g_warning ("Buffering mode %d not handled", mode);
- break;
- }
-}
-
-static void
-bus_message_duration_cb (GstBus *bus,
- GstMessage *message,
- ClutterGstVideoTexture *video_texture)
-{
- gint64 duration;
-
- /* GstElements send a duration message on the bus with GST_CLOCK_TIME_NONE
- * as duration to signal a new duration */
- gst_message_parse_duration (message, NULL, &duration);
- if (G_UNLIKELY (duration != GST_CLOCK_TIME_NONE))
- return;
-
- query_duration (video_texture);
-}
-
-static void
-bus_message_state_change_cb (GstBus *bus,
- GstMessage *message,
- ClutterGstVideoTexture *video_texture)
-{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GstState old_state, new_state;
- gpointer src;
-
- src = GST_MESSAGE_SRC (message);
- if (src != priv->pipeline)
- return;
-
- gst_message_parse_state_changed (message, &old_state, &new_state, NULL);
-
- CLUTTER_GST_NOTE (MEDIA, "state change: %s -> %s",
- gst_state_to_string (old_state),
- gst_state_to_string (new_state));
-
- if (old_state == new_state)
- return;
-
- if (old_state == GST_STATE_READY &&
- new_state == GST_STATE_PAUSED)
- {
- GstQuery *query;
-
- /* Determine whether we can seek */
- query = gst_query_new_seeking (GST_FORMAT_TIME);
-
- if (gst_element_query (priv->pipeline, query))
- {
- gboolean can_seek = FALSE;
-
- gst_query_parse_seeking (query, NULL, &can_seek,
- NULL,
- NULL);
-
- priv->can_seek = (can_seek == TRUE) ? TRUE : FALSE;
- }
- else
- {
- /* could not query for ability to seek by querying the
- * pipeline; let's crudely try by using the URI
- */
- if (priv->uri && g_str_has_prefix (priv->uri, "http://"))
- priv->can_seek = FALSE;
- else
- priv->can_seek = TRUE;
- }
-
- gst_query_unref (query);
-
- CLUTTER_GST_NOTE (MEDIA, "can-seek: %d", priv->can_seek);
-
- g_object_notify (G_OBJECT (video_texture), "can-seek");
-
- query_duration (video_texture);
- }
+ keep_aspect_ratio =
+ clutter_texture_get_keep_aspect_ratio (CLUTTER_TEXTURE (self));
- /* is_idle controls the drawing with the idle material */
- if (new_state == GST_STATE_NULL)
- priv->is_idle = TRUE;
- else if (new_state == GST_STATE_PLAYING)
- {
- priv->is_idle = FALSE;
- priv->is_changing_uri = FALSE;
- }
+ clutter_gst_video_texture_get_natural_size (texture,
+ &natural_width,
+ &natural_height);
- if (!priv->is_idle)
+ if (sync_size)
{
- if (priv->stacked_progress)
+ if (natural_height_p)
{
- set_progress (video_texture, priv->stacked_progress);
+ if (!keep_aspect_ratio ||
+ for_width < 0 ||
+ priv->buffer_width <= 0)
+ {
+ *natural_height_p = natural_height;
+ }
+ else
+ {
+ /* Set the natural height so as to preserve the aspect ratio */
+ gfloat ratio = natural_height / natural_width;
+
+ *natural_height_p = ratio * for_width;
+ }
}
}
+ else
+ {
+ if (natural_height_p)
+ *natural_height_p = 0;
+ }
}
+/*
+ * ClutterTexture unconditionnaly sets the material color to:
+ * (opacity,opacity,opacity,opacity)
+ * so we can't set a black material to the texture. Let's override paint()
+ * for now.
+ */
static void
-bus_message_async_done_cb (GstBus *bus,
- GstMessage *message,
- ClutterGstVideoTexture *video_texture)
+clutter_gst_video_texture_paint (ClutterActor *actor)
{
+ ClutterGstVideoTexture *video_texture = (ClutterGstVideoTexture *) actor;
ClutterGstVideoTexturePrivate *priv = video_texture->priv;
+ ClutterActorClass *actor_class;
- if (priv->in_seek)
+ if (G_UNLIKELY (priv->is_idle))
{
- g_object_notify (G_OBJECT (video_texture), "progress");
+ CoglColor *color;
+ gfloat alpha;
- priv->in_seek = FALSE;
+ /* blend the alpha of the idle material with the actor's opacity */
+ color = cogl_color_copy (&priv->idle_color_unpre);
+ alpha = clutter_actor_get_paint_opacity (actor) *
+ cogl_color_get_alpha_byte (color) / 0xff;
+ _cogl_color_set_alpha_byte (color, alpha);
+ cogl_color_premultiply (color);
+ cogl_material_set_color (priv->idle_material, color);
- if (priv->stacked_progress)
- {
- set_progress (video_texture, priv->stacked_progress);
- }
+ cogl_set_source (priv->idle_material);
+
+ /* draw */
+ gen_texcoords_and_draw_cogl_rectangle (actor);
+ }
+ else
+ {
+ /* when not idle, just chain up to ClutterTexture::paint() */
+ actor_class =
+ CLUTTER_ACTOR_CLASS (clutter_gst_video_texture_parent_class);
+ actor_class->paint (actor);
}
+
}
+/*
+ * GObject implementation
+ */
+
static void
-on_source_changed (GstElement *pipeline,
- GParamSpec *pspec,
- ClutterGstVideoTexture *video_texture)
+clutter_gst_video_texture_dispose (GObject *object)
{
- set_user_agent (video_texture, video_texture->priv->user_agent);
+ G_OBJECT_CLASS (clutter_gst_video_texture_parent_class)->dispose (object);
}
-static gboolean
-on_volume_changed_main_context (gpointer data)
+static void
+clutter_gst_video_texture_finalize (GObject *object)
{
- ClutterGstVideoTexture *video_texture = CLUTTER_GST_VIDEO_TEXTURE (data);
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- gdouble volume;
+ ClutterGstVideoTexture *self;
+ ClutterGstVideoTexturePrivate *priv;
- volume = gst_stream_volume_get_volume (GST_STREAM_VOLUME (priv->pipeline),
- GST_STREAM_VOLUME_FORMAT_CUBIC);
- priv->volume = volume;
+ self = CLUTTER_GST_VIDEO_TEXTURE (object);
+ priv = self->priv;
- g_object_notify (G_OBJECT (video_texture), "audio-volume");
+ if (priv->idle_material != COGL_INVALID_HANDLE)
+ cogl_handle_unref (priv->idle_material);
- return FALSE;
+ G_OBJECT_CLASS (clutter_gst_video_texture_parent_class)->finalize (object);
}
-/* playbin2 proxies the volume property change notification directly from
- * the element having the "volume" property. This means this callback is
- * called from the thread that runs the element, potentially different from
- * the main thread */
static void
-on_volume_changed (GstElement *pipeline,
- GParamSpec *pspec,
- ClutterGstVideoTexture *video_texture)
-{
- g_idle_add (on_volume_changed_main_context, video_texture);
-}
-
-static GList *
-get_tags (GstElement *pipeline,
- const gchar *property_name,
- const gchar *action_signal)
+clutter_gst_video_texture_set_property (GObject *object,
+ guint property_id,
+ const GValue *value,
+ GParamSpec *pspec)
{
- GList *ret = NULL;
- gint num = 1, i, n;
-
- g_object_get (G_OBJECT (pipeline), property_name, &n, NULL);
- if (n == 0)
- return NULL;
+ ClutterGstVideoTexture *video_texture = CLUTTER_GST_VIDEO_TEXTURE (object);
- for (i = 0; i < n; i++)
+ switch (property_id)
{
- GstTagList *tags = NULL;
- gchar *description = NULL;
-
- g_signal_emit_by_name (G_OBJECT (pipeline), action_signal, i, &tags);
-
- if (tags)
- {
-
- gst_tag_list_get_string (tags, GST_TAG_LANGUAGE_CODE, &description);
-
- if (description)
- {
- const gchar *language = gst_tag_get_language_name (description);
-
- if (language)
- {
- g_free (description);
- description = g_strdup (language);
- }
- }
-
- if (!description)
- gst_tag_list_get_string (tags, GST_TAG_CODEC, &description);
-
- gst_tag_list_free (tags);
- }
-
- if (!description)
- description = g_strdup_printf ("Audio Track #%d", num++);
-
- ret = g_list_prepend (ret, description);
+ case PROP_IDLE_MATERIAL:
+ clutter_gst_video_texture_set_idle_material (video_texture,
+ g_value_get_boxed (value));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
-
- return g_list_reverse (ret);
}
-static gboolean
-are_lists_equal (GList *list1,
- GList *list2)
+static void
+clutter_gst_video_texture_get_property (GObject *object,
+ guint property_id,
+ GValue *value,
+ GParamSpec *pspec)
{
- GList *l1, *l2;
+ ClutterGstVideoTexture *video_texture;
+ ClutterGstVideoTexturePrivate *priv;
- l1 = list1;
- l2 = list2;
+ video_texture = CLUTTER_GST_VIDEO_TEXTURE (object);
+ priv = video_texture->priv;
- while (l1)
+ switch (property_id)
{
- const gchar *str1, *str2;
-
- if (l2 == NULL)
- return FALSE;
-
- str1 = l1->data;
- str2 = l2->data;
-
- if (g_strcmp0 (str1, str2) != 0)
- return FALSE;
+ case PROP_IDLE_MATERIAL:
+ g_value_set_boxed (value, priv->idle_material);
+ break;
- l1 = g_list_next (l1);
- l2 = g_list_next (l2);
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
-
- return l2 == NULL;
}
-static gboolean
-on_audio_changed_main_context (gpointer data)
+static void
+clutter_gst_video_texture_class_init (ClutterGstVideoTextureClass *klass)
{
- ClutterGstVideoTexture *video_texture = CLUTTER_GST_VIDEO_TEXTURE (data);
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GList *audio_streams;
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+ ClutterTextureClass *texture_class = CLUTTER_TEXTURE_CLASS (klass);
+ GParamSpec *pspec;
- audio_streams = get_tags (priv->pipeline, "n-audio", "get-audio-tags");
+ g_type_class_add_private (klass, sizeof (ClutterGstVideoTexturePrivate));
- if (!are_lists_equal (priv->audio_streams, audio_streams))
- {
- free_string_list (&priv->audio_streams);
- priv->audio_streams = audio_streams;
+ object_class->dispose = clutter_gst_video_texture_dispose;
+ object_class->finalize = clutter_gst_video_texture_finalize;
+ object_class->set_property = clutter_gst_video_texture_set_property;
+ object_class->get_property = clutter_gst_video_texture_get_property;
- CLUTTER_GST_NOTE (AUDIO_STREAM, "audio-streams changed");
+ actor_class->paint = clutter_gst_video_texture_paint;
+ actor_class->get_preferred_width =
+ clutter_gst_video_texture_get_preferred_width;
+ actor_class->get_preferred_height =
+ clutter_gst_video_texture_get_preferred_height;
- g_object_notify (G_OBJECT (video_texture), "audio-streams");
- }
- else
- {
- free_string_list (&audio_streams);
- }
+ texture_class->size_change = clutter_gst_video_texture_size_change;
- return FALSE;
-}
+ pspec = g_param_spec_boxed ("idle-material",
+ "Idle material",
+ "Material to use for drawing when not playing",
+ COGL_TYPE_HANDLE,
+ CLUTTER_GST_PARAM_READWRITE);
+ g_object_class_install_property (object_class, PROP_IDLE_MATERIAL, pspec);
-/* same explanation as for notify::volume's usage of g_idle_add() */
-static void
-on_audio_changed (GstElement *pipeline,
- ClutterGstVideoTexture *video_texture)
-{
- g_idle_add (on_audio_changed_main_context, video_texture);
+ clutter_gst_player_class_init (object_class);
}
static void
-on_audio_tags_changed (GstElement *pipeline,
- gint stream,
- ClutterGstVideoTexture *video_texture)
+idle_cb (ClutterGstVideoTexture *video_texture,
+ GParamSpec *pspec,
+ gpointer data)
{
- g_idle_add (on_audio_changed_main_context, video_texture);
-}
-
-static gboolean
-on_current_audio_changed_main_context (gpointer data)
-{
- ClutterGstVideoTexture *video_texture = CLUTTER_GST_VIDEO_TEXTURE (data);
-
- CLUTTER_GST_NOTE (AUDIO_STREAM, "audio stream changed");
- g_object_notify (G_OBJECT (video_texture), "audio-stream");
+ ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- return FALSE;
-}
+ priv->is_idle =
+ clutter_gst_player_get_idle (CLUTTER_GST_PLAYER (video_texture));
-static void
-on_current_audio_changed (GstElement *pipeline,
- GParamSpec *pspec,
- ClutterGstVideoTexture *video_texture)
-{
- g_idle_add (on_current_audio_changed_main_context, video_texture);
+ /* restore the idle material so we don't just display the last frame */
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (video_texture));
}
static gboolean
-lay_pipeline (ClutterGstVideoTexture *video_texture)
+setup_pipeline (ClutterGstVideoTexture *video_texture)
{
- ClutterGstVideoTexturePrivate *priv = video_texture->priv;
- GstElement *audio_sink = NULL;
- GstElement *video_sink = NULL;
+ GstElement *pipeline, *video_sink;
- priv->pipeline = gst_element_factory_make ("playbin2", "pipeline");
- if (!priv->pipeline)
+ pipeline =
+ clutter_gst_player_get_pipeline (CLUTTER_GST_PLAYER (video_texture));
+ if (!pipeline)
{
- g_critical ("Unable to create playbin2 element");
+ g_critical ("Unable to get playbin2 element");
return FALSE;
}
- g_signal_connect (priv->pipeline, "notify::source",
- G_CALLBACK (on_source_changed), video_texture);
-
- /* ugh - let's go through the audio sinks
- *
- * FIXME - there must be a way to ask gstreamer to do this for us
- */
- audio_sink = gst_element_factory_make ("gconfaudiosink", "audio-sink");
- if (!audio_sink)
- {
- audio_sink = gst_element_factory_make ("autoaudiosink", "audio-sink");
- if (!audio_sink)
- {
- audio_sink = gst_element_factory_make ("alsasink", "audio-sink");
- g_warning ("Could not create a GST audio_sink. "
- "Audio unavailable.");
-
- /* do we even need to bother? */
- if (!audio_sink)
- audio_sink = gst_element_factory_make ("fakesink", "audio-sink");
- }
- }
-
video_sink = clutter_gst_video_sink_new (CLUTTER_TEXTURE (video_texture));
g_object_set (G_OBJECT (video_sink), "qos", TRUE, "sync", TRUE, NULL);
- g_object_set (G_OBJECT (priv->pipeline),
+ g_object_set (G_OBJECT (pipeline),
"video-sink", video_sink,
- "audio-sink", audio_sink,
"subtitle-font-desc", "Sans 16",
NULL);
@@ -1906,61 +549,27 @@ clutter_gst_video_texture_init (ClutterGstVideoTexture *video_texture)
CLUTTER_GST_TYPE_VIDEO_TEXTURE,
ClutterGstVideoTexturePrivate);
- if (!lay_pipeline (video_texture))
+ priv->is_idle = TRUE;
+
+ if (!clutter_gst_player_init (CLUTTER_GST_PLAYER (video_texture)))
{
g_warning ("Failed to initiate suitable playback pipeline.");
return;
}
- create_black_idle_material (video_texture);
+ if (!setup_pipeline (video_texture))
+ {
+ g_warning ("Failed to initiate suitable sinks for pipeline.");
+ return;
+ }
- priv->is_idle = TRUE;
- priv->in_seek = FALSE;
- priv->is_changing_uri = FALSE;
- priv->in_download_buffering = FALSE;
+ create_black_idle_material (video_texture);
priv->par_n = priv->par_d = 1;
- /* We default to not playing until someone calls set_playing(TRUE) */
- priv->target_state = GST_STATE_PAUSED;
-
- /* Default to a fast seek, ie. same effect than set_seek_flags (NONE); */
- priv->seek_flags = GST_SEEK_FLAG_KEY_UNIT;
-
- priv->bus = gst_pipeline_get_bus (GST_PIPELINE (priv->pipeline));
-
- gst_bus_add_signal_watch (priv->bus);
-
- g_signal_connect_object (priv->bus, "message::error",
- G_CALLBACK (bus_message_error_cb),
- video_texture, 0);
- g_signal_connect_object (priv->bus, "message::eos",
- G_CALLBACK (bus_message_eos_cb),
- video_texture, 0);
- g_signal_connect_object (priv->bus, "message::buffering",
- G_CALLBACK (bus_message_buffering_cb),
- video_texture, 0);
- g_signal_connect_object (priv->bus, "message::duration",
- G_CALLBACK (bus_message_duration_cb),
- video_texture, 0);
- g_signal_connect_object (priv->bus, "message::state-changed",
- G_CALLBACK (bus_message_state_change_cb),
- video_texture, 0);
- g_signal_connect_object (priv->bus, "message::async-done",
- G_CALLBACK (bus_message_async_done_cb),
- video_texture, 0);
-
- g_signal_connect (priv->pipeline, "notify::volume",
- G_CALLBACK (on_volume_changed), video_texture);
-
- g_signal_connect (priv->pipeline, "audio-changed",
- G_CALLBACK (on_audio_changed), video_texture);
- g_signal_connect (priv->pipeline, "audio-tags-changed",
- G_CALLBACK (on_audio_tags_changed), video_texture);
- g_signal_connect (priv->pipeline, "notify::current-audio",
- G_CALLBACK (on_current_audio_changed), video_texture);
-
- gst_object_unref (GST_OBJECT (priv->bus));
+ g_signal_connect (video_texture, "notify::idle",
+ G_CALLBACK (idle_cb),
+ NULL);
}
/*
@@ -2013,9 +622,7 @@ clutter_gst_video_texture_new (void)
GstElement *
clutter_gst_video_texture_get_pipeline (ClutterGstVideoTexture *texture)
{
- g_return_val_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture), NULL);
-
- return texture->priv->pipeline;
+ return clutter_gst_player_get_pipeline (CLUTTER_GST_PLAYER (texture));
}
/**
@@ -2091,33 +698,7 @@ clutter_gst_video_texture_set_idle_material (ClutterGstVideoTexture *texture,
gchar *
clutter_gst_video_texture_get_user_agent (ClutterGstVideoTexture *texture)
{
- ClutterGstVideoTexturePrivate *priv;
- GstElement *source;
- GParamSpec *pspec;
- gchar *user_agent;
-
- g_return_val_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture), NULL);
-
- priv = texture->priv;
-
- /* If the user has set a custom user agent, we just return it even if it is
- * not used by the current source element of the pipeline */
- if (priv->user_agent)
- return g_strdup (priv->user_agent);
-
- /* If not, we try to retrieve the user agent used by the current source */
- g_object_get (priv->pipeline, "source", &source, NULL);
- if (source == NULL)
- return NULL;
-
- pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (source),
- "user-agent");
- if (pspec == NULL)
- return NULL;
-
- g_object_get (source, "user-agent", &user_agent, NULL);
-
- return user_agent;
+ return clutter_gst_player_get_user_agent (CLUTTER_GST_PLAYER (texture));
}
/**
@@ -2137,18 +718,8 @@ void
clutter_gst_video_texture_set_user_agent (ClutterGstVideoTexture *texture,
const gchar * user_agent)
{
- ClutterGstVideoTexturePrivate *priv;
-
- g_return_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture));
-
- priv = texture->priv;
- g_free (priv->user_agent);
- if (user_agent)
- priv->user_agent = g_strdup (user_agent);
- else
- priv->user_agent = NULL;
-
- set_user_agent (texture, user_agent);
+ clutter_gst_player_set_user_agent (CLUTTER_GST_PLAYER (texture),
+ user_agent);
}
/**
@@ -2164,13 +735,7 @@ clutter_gst_video_texture_set_user_agent (ClutterGstVideoTexture *texture,
ClutterGstSeekFlags
clutter_gst_video_texture_get_seek_flags (ClutterGstVideoTexture *texture)
{
- g_return_val_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture),
- CLUTTER_GST_SEEK_FLAG_NONE);
-
- if (texture->priv->seek_flags == GST_SEEK_FLAG_ACCURATE)
- return CLUTTER_GST_SEEK_FLAG_ACCURATE;
- else
- return CLUTTER_GST_SEEK_FLAG_NONE;
+ return clutter_gst_player_get_seek_flags (CLUTTER_GST_PLAYER (texture));
}
/**
@@ -2187,15 +752,7 @@ void
clutter_gst_video_texture_set_seek_flags (ClutterGstVideoTexture *texture,
ClutterGstSeekFlags flags)
{
- ClutterGstVideoTexturePrivate *priv;
-
- g_return_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture));
- priv = texture->priv;
-
- if (flags == CLUTTER_GST_SEEK_FLAG_NONE)
- priv->seek_flags = GST_SEEK_FLAG_KEY_UNIT;
- else if (flags & CLUTTER_GST_SEEK_FLAG_ACCURATE)
- priv->seek_flags = GST_SEEK_FLAG_ACCURATE;
+ clutter_gst_player_set_seek_flags (CLUTTER_GST_PLAYER (texture), flags);
}
/**
@@ -2209,18 +766,7 @@ clutter_gst_video_texture_set_seek_flags (ClutterGstVideoTexture *texture,
ClutterGstBufferingMode
clutter_gst_video_texture_get_buffering_mode (ClutterGstVideoTexture *texture)
{
- ClutterGstVideoTexturePrivate *priv;
- GstPlayFlags flags;
-
- g_return_val_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture),
- CLUTTER_GST_BUFFERING_MODE_STREAM);
- priv = texture->priv;
-
- g_object_get (G_OBJECT (priv->pipeline), "flags", &flags, NULL);
- if (flags & GST_PLAY_FLAG_DOWNLOAD)
- return CLUTTER_GST_BUFFERING_MODE_DOWNLOAD;
-
- return CLUTTER_GST_BUFFERING_MODE_STREAM;
+ return clutter_gst_player_get_buffering_mode (CLUTTER_GST_PLAYER (texture));
}
/**
@@ -2234,52 +780,8 @@ void
clutter_gst_video_texture_set_buffering_mode (ClutterGstVideoTexture *texture,
ClutterGstBufferingMode mode)
{
- ClutterGstVideoTexturePrivate *priv;
- GstPlayFlags flags;
-
- g_return_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture));
- priv = texture->priv;
-
- g_object_get (G_OBJECT (priv->pipeline), "flags", &flags, NULL);
-
- switch (mode)
- {
- case CLUTTER_GST_BUFFERING_MODE_STREAM:
- flags &= ~GST_PLAY_FLAG_DOWNLOAD;
- break;
- case CLUTTER_GST_BUFFERING_MODE_DOWNLOAD:
- flags |= GST_PLAY_FLAG_DOWNLOAD;
- break;
- default:
- g_warning ("Unexpected buffering mode %d", mode);
- break;
- }
-
- g_object_set (G_OBJECT (priv->pipeline), "flags", flags, NULL);
-}
-
-#ifdef CLUTTER_GST_ENABLE_DEBUG
-gchar *
-list_to_string (GList *list)
-{
- GString *string;
- GList *l;
- gint n, i;
-
- if (!list)
- return g_strdup ("<empty list>");
-
- string = g_string_new (NULL);
- n = g_list_length (list);
- for (i = 0, l = list; i < n - 1; i++, l = g_list_next (l))
- g_string_append_printf (string, "%s, ", (gchar *) l->data);
-
- g_string_append_printf (string, "%s", (gchar *) l->data);
-
-
- return g_string_free (string, FALSE);
+ clutter_gst_player_set_buffering_mode (CLUTTER_GST_PLAYER (texture), mode);
}
-#endif
/**
* clutter_gst_video_texture_get_audio_streams:
@@ -2294,20 +796,7 @@ list_to_string (GList *list)
GList *
clutter_gst_video_texture_get_audio_streams (ClutterGstVideoTexture *texture)
{
- ClutterGstVideoTexturePrivate *priv = texture->priv;
-
- g_return_val_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture), NULL);
-
- if (CLUTTER_GST_DEBUG_ENABLED (AUDIO_STREAM))
- {
- gchar *streams;
-
- streams = list_to_string (priv->audio_streams);
- CLUTTER_GST_NOTE (AUDIO_STREAM, "audio streams: %s", streams);
- g_free (streams);
- }
-
- return priv->audio_streams;
+ return clutter_gst_player_get_audio_streams (CLUTTER_GST_PLAYER (texture));
}
/**
@@ -2326,17 +815,7 @@ clutter_gst_video_texture_get_audio_streams (ClutterGstVideoTexture *texture)
gint
clutter_gst_video_texture_get_audio_stream (ClutterGstVideoTexture *texture)
{
- gint index_ = -1;
-
- g_return_val_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture), -1);
-
- g_object_get (G_OBJECT (texture->priv->pipeline),
- "current-audio", &index_,
- NULL);
-
- CLUTTER_GST_NOTE (AUDIO_STREAM, "audio stream is #%d", index_);
-
- return index_;
+ return clutter_gst_player_get_audio_stream (CLUTTER_GST_PLAYER (texture));
}
/**
@@ -2353,13 +832,5 @@ void
clutter_gst_video_texture_set_audio_stream (ClutterGstVideoTexture *texture,
gint index_)
{
- ClutterGstVideoTexturePrivate *priv = texture->priv;
-
- g_return_if_fail (CLUTTER_GST_IS_VIDEO_TEXTURE (texture));
- g_return_if_fail (index_ >= 0 &&
- index_ < g_list_length (priv->audio_streams));
-
- CLUTTER_GST_NOTE (AUDIO_STREAM, "set audio audio stream to #%d", index_);
-
- g_object_set (G_OBJECT (priv->pipeline), "current-audio", index_, NULL);
+ clutter_gst_player_set_audio_stream (CLUTTER_GST_PLAYER (texture), index_);
}
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