[empathy] CallWindow: make empathy_call_window_play_camera() public
- From: Emilio Pozuelo Monfort <epm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [empathy] CallWindow: make empathy_call_window_play_camera() public
- Date: Fri, 19 Aug 2011 10:13:49 +0000 (UTC)
commit 508b2cd4c64f2a1786a5e969bec208cb867ceb5e
Author: Emilio Pozuelo Monfort <emilio pozuelo collabora co uk>
Date: Thu Aug 18 18:13:56 2011 +0100
CallWindow: make empathy_call_window_play_camera() public
https://bugzilla.gnome.org/show_bug.cgi?id=656579
src/empathy-call-window.c | 8 ++++----
src/empathy-call-window.h | 3 +++
2 files changed, 7 insertions(+), 4 deletions(-)
---
diff --git a/src/empathy-call-window.c b/src/empathy-call-window.c
index f5551f5..c17bb64 100644
--- a/src/empathy-call-window.c
+++ b/src/empathy-call-window.c
@@ -1103,8 +1103,8 @@ create_video_preview (EmpathyCallWindow *self)
clutter_actor_set_reactive (preview, TRUE);
}
-static void
-play_camera (EmpathyCallWindow *window,
+void
+empathy_call_window_play_camera (EmpathyCallWindow *window,
gboolean play)
{
EmpathyCallWindowPriv *priv = GET_PRIV (window);
@@ -1140,7 +1140,7 @@ display_video_preview (EmpathyCallWindow *self,
/* Display the video preview */
DEBUG ("Show video preview");
- play_camera (self, TRUE);
+ empathy_call_window_play_camera (self, TRUE);
clutter_actor_show (priv->video_preview);
clutter_actor_raise_top (priv->floating_toolbar);
}
@@ -1152,7 +1152,7 @@ display_video_preview (EmpathyCallWindow *self,
if (priv->video_preview != NULL)
{
clutter_actor_hide (priv->video_preview);
- play_camera (self, FALSE);
+ empathy_call_window_play_camera (self, FALSE);
}
}
}
diff --git a/src/empathy-call-window.h b/src/empathy-call-window.h
index 912a791..eebb55f 100644
--- a/src/empathy-call-window.h
+++ b/src/empathy-call-window.h
@@ -69,6 +69,9 @@ GtkUIManager *empathy_call_window_get_ui_manager (EmpathyCallWindow *window);
EmpathyGstAudioSrc *empathy_call_window_get_audio_src (EmpathyCallWindow *window);
EmpathyGstVideoSrc *empathy_call_window_get_video_src (EmpathyCallWindow *window);
+void empathy_call_window_play_camera (EmpathyCallWindow *self,
+ gboolean play);
+
G_END_DECLS
#endif /* #ifndef __EMPATHY_CALL_WINDOW_H__*/
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