[longomatch/redesign3: 156/156] Update types to cascade on delete
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch/redesign3: 156/156] Update types to cascade on delete
- Date: Wed, 17 Aug 2011 22:29:18 +0000 (UTC)
commit ba35e7fe90806ca69e86d3bea9ae00fc4cb0e671
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Thu Aug 18 00:14:17 2011 +0200
Update types to cascade on delete
LongoMatch/Services/DataBase.cs | 47 +++++++++++++++++---------------------
1 files changed, 21 insertions(+), 26 deletions(-)
---
diff --git a/LongoMatch/Services/DataBase.cs b/LongoMatch/Services/DataBase.cs
index a715a8e..dab5bfd 100644
--- a/LongoMatch/Services/DataBase.cs
+++ b/LongoMatch/Services/DataBase.cs
@@ -377,35 +377,30 @@ namespace LongoMatch.DB
db.Ext().Purge();
db.Close();
}
+
+ private List<Type> GetTypes() {
+ List<Type> types = new List<Type>();
+ types.Add(typeof(Project));
+ types.Add(typeof(ProjectDescription));
+ types.Add(typeof(Categories));
+ types.Add(typeof(TeamTemplate));
+ types.Add(typeof(Play));
+ types.Add(typeof(TimeNode));
+ types.Add(typeof(TeamTag));
+ types.Add(typeof(PlayerTag));
+ types.Add(typeof(StringTag));
+ types.Add(typeof(PlayersTagStore));
+ types.Add(typeof(TeamsTagStore));
+ types.Add(typeof(StringTagStore));
+ types.Add(typeof(DrawingsList));
- private void SetDeleteCascadeOptions() {
- Db4oFactory.Configure().ObjectClass(typeof(Project)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Categories)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Category)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(TimeNode)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Play)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Time)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Team)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(HotKey)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Player)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(StringTag)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(TeamTemplate)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Drawing)).CascadeOnDelete(true);
+ return types;
}
- private void SetUpdateCascadeOptions() {
- Db4oFactory.Configure().ObjectClass(typeof(Project)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(Categories)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(Category)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(TimeNode)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(Play)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Time)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(Team)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(HotKey)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(Player)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(TeamTemplate)).CascadeOnUpdate(true);
- Db4oFactory.Configure().ObjectClass(typeof(StringTag)).CascadeOnDelete(true);
- Db4oFactory.Configure().ObjectClass(typeof(Drawing)).CascadeOnUpdate(true);
+ private void SetDeleteCascadeOptions() {
+ foreach (Type type in GetTypes()) {
+ Db4oFactory.Configure().ObjectClass(type).CascadeOnDelete(true);
+ }
}
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