[empathy: 11/18] Don't darken the preview when dragging it
- From: Emilio Pozuelo Monfort <epm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [empathy: 11/18] Don't darken the preview when dragging it
- Date: Mon, 15 Aug 2011 12:36:26 +0000 (UTC)
commit 724eac592d90da4e169adb7b675845650d9d770b
Author: Emilio Pozuelo Monfort <emilio pozuelo collabora co uk>
Date: Wed Aug 10 10:32:09 2011 +0100
Don't darken the preview when dragging it
https://bugzilla.gnome.org/show_bug.cgi?id=656268
src/empathy-call-window.c | 33 +++++++++++++++++++++++++--------
1 files changed, 25 insertions(+), 8 deletions(-)
---
diff --git a/src/empathy-call-window.c b/src/empathy-call-window.c
index 78ff5cb..5e15fba 100644
--- a/src/empathy-call-window.c
+++ b/src/empathy-call-window.c
@@ -170,6 +170,7 @@ struct _EmpathyCallWindowPriv
ClutterLayoutManager *video_layout;
/* Coordinates of the preview drag event's start. */
+ PreviewPosition preview_pos;
gfloat event_x;
gfloat event_y;
@@ -681,6 +682,8 @@ empathy_call_window_move_video_preview (EmpathyCallWindow *self,
DEBUG ("moving the video preview to %d", pos);
+ self->priv->preview_pos = pos;
+
switch (pos)
{
case PREVIEW_POS_TOP_LEFT:
@@ -737,17 +740,29 @@ empathy_call_window_darken_preview_rectangle (EmpathyCallWindow *self,
static void
empathy_call_window_darken_preview_rectangles (EmpathyCallWindow *self)
{
- empathy_call_window_darken_preview_rectangle (self,
- self->priv->preview_rectangle1);
+ ClutterActor *rectangle;
+
+ rectangle = empathy_call_window_get_preview_rectangle (self,
+ self->priv->preview_pos);
- empathy_call_window_darken_preview_rectangle (self,
- self->priv->preview_rectangle2);
+ /* We don't want to darken the rectangle where the preview
+ * currently is. */
- empathy_call_window_darken_preview_rectangle (self,
- self->priv->preview_rectangle3);
+ if (self->priv->preview_rectangle1 != rectangle)
+ empathy_call_window_darken_preview_rectangle (self,
+ self->priv->preview_rectangle1);
- empathy_call_window_darken_preview_rectangle (self,
- self->priv->preview_rectangle4);
+ if (self->priv->preview_rectangle2 != rectangle)
+ empathy_call_window_darken_preview_rectangle (self,
+ self->priv->preview_rectangle2);
+
+ if (self->priv->preview_rectangle3 != rectangle)
+ empathy_call_window_darken_preview_rectangle (self,
+ self->priv->preview_rectangle3);
+
+ if (self->priv->preview_rectangle4 != rectangle)
+ empathy_call_window_darken_preview_rectangle (self,
+ self->priv->preview_rectangle4);
}
static void
@@ -911,6 +926,8 @@ create_video_preview (EmpathyCallWindow *self)
CLUTTER_BIN_ALIGNMENT_START,
CLUTTER_BIN_ALIGNMENT_END);
+ self->priv->preview_pos = PREVIEW_POS_BOTTOM_LEFT;
+
clutter_actor_hide (priv->preview_hidden_button);
g_signal_connect (button, "clicked",
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