[cogl/msvc-support] Update VS property sheets



commit 0506361980156cbe83e477859f5edbefe7934943
Author: Chun-wei Fan <fanchunwei src gnome org>
Date:   Mon Aug 1 11:46:09 2011 +0800

    Update VS property sheets
    
    Copy cogl/cogl-display.h.in directly to cogl/cogl-display.h during
    compilation.  This is done as Windows builds do not concern about
    COGL_HAS_EGL_PLATFORM_GDL_SUPPORT, at least for now.

 build/win32/vs10/cogl.props  |    7 +++++++
 build/win32/vs9/cogl.vsprops |    4 ++++
 2 files changed, 11 insertions(+), 0 deletions(-)
---
diff --git a/build/win32/vs10/cogl.props b/build/win32/vs10/cogl.props
index 9735924..a7f7a97 100644
--- a/build/win32/vs10/cogl.props
+++ b/build/win32/vs10/cogl.props
@@ -25,6 +25,13 @@ copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\cogl-defines.h
 :DONE_COGL_DEFINES_H
 
 
+if exist ..\..\..\cogl\cogl-display.h goto DONE_COGL_DISPLAY_H
+
+copy ..\..\..\cogl\cogl-display.h.in ..\..\..\cogl\cogl-display.h
+
+:DONE_COGL_DISPLAY_H
+
+
 if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H
 
 cd ..\..\..\cogl
diff --git a/build/win32/vs9/cogl.vsprops b/build/win32/vs9/cogl.vsprops
index 875b58a..17dd4af 100644
--- a/build/win32/vs9/cogl.vsprops
+++ b/build/win32/vs9/cogl.vsprops
@@ -61,6 +61,10 @@ if exist ..\..\..\cogl\cogl-defines.h goto DONE_COGL_DEFINES_H&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\cogl-defines.h&#x0D;&#x0A;
 :DONE_COGL_DEFINES_H&#x0D;&#x0A;
 
+if exist ..\..\..\cogl\cogl-display.h goto DONE_COGL_DISPLAY_H&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-display.h.in ..\..\..\cogl\cogl-display.h&#x0D;&#x0A;
+:DONE_COGL_DISPLAY_H&#x0D;&#x0A;
+
 if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H&#x0D;&#x0A;
 cd ..\..\..\cogl&#x0D;&#x0A;
 perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-pipeline.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h &gt; cogl-enum-types.h&#x0D;&#x0A;



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