[gbrainy] Remove unnecesary String.Format calls
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] Remove unnecesary String.Format calls
- Date: Fri, 24 Sep 2010 09:00:54 +0000 (UTC)
commit 7ffe6dfe668a75fa3dd90cc0d882fbf82a40f423
Author: Jordi Mas <jmas softcatala org>
Date: Fri Sep 24 11:02:22 2010 +0200
Remove unnecesary String.Format calls
src/Games/Calculation/CalculationFractions.cs | 2 +-
src/Games/Logic/Puzzle3DCube.cs | 2 +-
src/Games/Logic/PuzzleExtraCircle.cs | 2 +-
src/Games/Logic/PuzzleMatrixNumbers.cs | 22 +++++++---------------
src/Games/Logic/PuzzleNextFigure.cs | 2 +-
src/Games/Logic/PuzzleTrains.cs | 6 +++---
src/Games/Memory/MemoryWords.cs | 2 +-
7 files changed, 15 insertions(+), 23 deletions(-)
---
diff --git a/src/Games/Calculation/CalculationFractions.cs b/src/Games/Calculation/CalculationFractions.cs
index 3fb2e51..ae5fd86 100644
--- a/src/Games/Calculation/CalculationFractions.cs
+++ b/src/Games/Calculation/CalculationFractions.cs
@@ -65,7 +65,7 @@ namespace gbrainy.Games.Calculation
}
public override string Question {
- get {return String.Format (Catalog.GetString ("What is the result of the given operation? Answer using either a fraction or a number."));}
+ get {return Catalog.GetString ("What is the result of the given operation? Answer using either a fraction or a number.");}
}
private int Factor {
diff --git a/src/Games/Logic/Puzzle3DCube.cs b/src/Games/Logic/Puzzle3DCube.cs
index 0263a31..f18d6b9 100644
--- a/src/Games/Logic/Puzzle3DCube.cs
+++ b/src/Games/Logic/Puzzle3DCube.cs
@@ -33,7 +33,7 @@ namespace gbrainy.Games.Logic
}
public override string Question {
- get {return String.Format (Catalog.GetString ("How many small cubes does it take to build the large cube below? Answer using a number."));}
+ get {return Catalog.GetString ("How many small cubes does it take to build the large cube below? Answer using a number.");}
}
public override string Tip {
diff --git a/src/Games/Logic/PuzzleExtraCircle.cs b/src/Games/Logic/PuzzleExtraCircle.cs
index 9b06a37..8edda39 100644
--- a/src/Games/Logic/PuzzleExtraCircle.cs
+++ b/src/Games/Logic/PuzzleExtraCircle.cs
@@ -57,7 +57,7 @@ namespace gbrainy.Games.Logic
public override string Rationale {
get {
- return String.Format (Catalog.GetString ("In all circles the color slices follow the same order except for this one."));
+ return Catalog.GetString ("In all circles the color slices follow the same order except for this one.");
}
}
diff --git a/src/Games/Logic/PuzzleMatrixNumbers.cs b/src/Games/Logic/PuzzleMatrixNumbers.cs
index b95869d..7435dd4 100644
--- a/src/Games/Logic/PuzzleMatrixNumbers.cs
+++ b/src/Games/Logic/PuzzleMatrixNumbers.cs
@@ -59,36 +59,28 @@ namespace gbrainy.Games.Logic
public override string Rationale {
get {
- string answer;
-
switch (operation) {
case Operation.MultiplyAndAdd:
if (orientation) {
- answer = String.Format(Catalog.GetString("The fourth row is calculated by multiplying the first two rows and adding the third."));
+ return Catalog.GetString ("The fourth row is calculated by multiplying the first two rows and adding the third.");
} else {
- answer = String.Format(Catalog.GetString("The fourth column is calculated by multiplying the first two columns and adding the third."));
+ return Catalog.GetString ("The fourth column is calculated by multiplying the first two columns and adding the third.");
}
- break;
case Operation.MutilplyAndSubs:
if (orientation) {
- answer = String.Format(Catalog.GetString("The fourth row is calculated by multiplying the first two rows and subtracting the third."));
+ return Catalog.GetString ("The fourth row is calculated by multiplying the first two rows and subtracting the third.");
} else {
- answer = String.Format(Catalog.GetString("The fourth column is calculated by multiplying the first two columns and subtracting the third."));
+ return Catalog.GetString ("The fourth column is calculated by multiplying the first two columns and subtracting the third.");
}
- break;
case Operation.AddAndSubs:
if (orientation) {
- answer = String.Format(Catalog.GetString("The fourth row is calculated by adding the first two rows and subtracting the third."));
+ return Catalog.GetString ("The fourth row is calculated by adding the first two rows and subtracting the third.");
} else {
- answer = String.Format(Catalog.GetString("The fourth column is calculated by adding the first two columns and subtracting the third."));
+ return Catalog.GetString ("The fourth column is calculated by adding the first two columns and subtracting the third.");
}
- break;
default:
- answer = string.Empty;
- break;
+ return string.Empty;
}
-
- return answer;
}
}
diff --git a/src/Games/Logic/PuzzleNextFigure.cs b/src/Games/Logic/PuzzleNextFigure.cs
index d98fc9e..731397b 100644
--- a/src/Games/Logic/PuzzleNextFigure.cs
+++ b/src/Games/Logic/PuzzleNextFigure.cs
@@ -62,7 +62,7 @@ namespace gbrainy.Games.Logic
public override string Rationale {
get {
- return String.Format (Catalog.GetString ("From first figure, the top circle advances by two positions clockwise, while the left circle goes backwards one position."));
+ return Catalog.GetString ("From first figure, the top circle advances by two positions clockwise, while the left circle goes backwards one position.");
}
}
diff --git a/src/Games/Logic/PuzzleTrains.cs b/src/Games/Logic/PuzzleTrains.cs
index 4fb3c97..695000c 100644
--- a/src/Games/Logic/PuzzleTrains.cs
+++ b/src/Games/Logic/PuzzleTrains.cs
@@ -83,7 +83,7 @@ namespace gbrainy.Games.Logic
"A train leaves the station traveling at {0} mph. {1} hours later a second train leaves the station traveling in the same direction at {2} mph. How many hours does it take the second train to overtake the first train?", (int) hours),
speed_a, hours, speed_b);
- answer = String.Format (Catalog.GetString ("You can calculate the answer multiplying the second train speed by the time and dividing it by the difference of speeds."));
+ answer = Catalog.GetString ("You can calculate the answer multiplying the second train speed by the time and dividing it by the difference of speeds.");
break;
}
@@ -104,7 +104,7 @@ namespace gbrainy.Games.Logic
Catalog.GetString ("Two trains separated by {0} miles are heading towards each other on straight parallel tracks. One travels at {1} mph and the other at {2} mph. In how many hours do they meet?"),
distance, speed_a, speed_b);
- answer = String.Format (Catalog.GetString ("You can calculate the answer dividing the distance by the sum of both speeds."));
+ answer = Catalog.GetString ("You can calculate the answer dividing the distance by the sum of both speeds.");
break;
}
case GameType.Apart:
@@ -125,7 +125,7 @@ namespace gbrainy.Games.Logic
Catalog.GetString ("Two trains on straight parallel tracks leave from the same point and time traveling in opposite directions at {0} and {1} mph respectively. In how many hours they will be {2} miles apart?"),
speed_a, speed_b, distance);
- answer = String.Format (Catalog.GetString ("You can calculate the answer dividing the distance by the sum of both speeds."));
+ answer = Catalog.GetString ("You can calculate the answer dividing the distance by the sum of both speeds.");
break;
}
default:
diff --git a/src/Games/Memory/MemoryWords.cs b/src/Games/Memory/MemoryWords.cs
index 05e6ab0..c53e417 100644
--- a/src/Games/Memory/MemoryWords.cs
+++ b/src/Games/Memory/MemoryWords.cs
@@ -39,7 +39,7 @@ namespace gbrainy.Games.Memory
public override string MemoryQuestion {
get {
- return String.Format (Catalog.GetString ("There is a missing word from the previous list. Which one is the missing word?"));}
+ return Catalog.GetString ("There is a missing word from the previous list. Which one is the missing word?");}
}
protected override void Initialize ()
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