[gbrainy] AnswerValue is localizable, we should load the localized value
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] AnswerValue is localizable, we should load the localized value
- Date: Sat, 11 Sep 2010 08:14:01 +0000 (UTC)
commit 9e42e2ff7c170c0dcac6127bca283c0d43aaeff1
Author: Jordi Mas <jmas softcatala org>
Date: Sat Sep 11 10:15:52 2010 +0200
AnswerValue is localizable, we should load the localized value
src/Core/Main/Xml/GameXml.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/src/Core/Main/Xml/GameXml.cs b/src/Core/Main/Xml/GameXml.cs
index 23b1780..c984ef8 100644
--- a/src/Core/Main/Xml/GameXml.cs
+++ b/src/Core/Main/Xml/GameXml.cs
@@ -184,9 +184,9 @@ namespace gbrainy.Core.Main.Xml
rationale = CatalogGetString (game.Rationale);
if (variants && game.Variants[current.Variant].AnswerShow != null)
- answer_value = game.Variants[current.Variant].AnswerShow;
+ answer_value = CatalogGetString (game.Variants[current.Variant].AnswerShow);
else
- answer_value = game.AnswerShow;
+ answer_value = CatalogGetString (game.AnswerShow);
if (String.IsNullOrEmpty (variables) == false)
{
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]