[libgis] Improve Z-range in OpenGL
- From: Andy Spencer <andys src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [libgis] Improve Z-range in OpenGL
- Date: Fri, 10 Sep 2010 03:16:43 +0000 (UTC)
commit ea8ac9ebb3309b84bed137bb3ff59926c23216ce
Author: Andy Spencer <andy753421 gmail com>
Date: Mon Apr 26 04:52:47 2010 +0000
Improve Z-range in OpenGL
This keeps radars of interfering with each other quite so badly
src/gis-opengl.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/gis-opengl.c b/src/gis-opengl.c
index 694a33e..dc32fa8 100644
--- a/src/gis-opengl.c
+++ b/src/gis-opengl.c
@@ -375,7 +375,7 @@ static gboolean on_configure(GisOpenGL *opengl, GdkEventConfigure *event, gpoint
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
double ang = atan(height/FOV_DIST);
- gluPerspective(rad2deg(ang)*2, width/height, 1, 10*EARTH_R);
+ gluPerspective(rad2deg(ang)*2, width/height, 1000, 10*EARTH_R);
#ifndef ROAM_DEBUG
g_mutex_lock(opengl->sphere_lock);
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