[gnome-games/applygsoc2009: 2/76] no need to do_stop before selecting game



commit ee1c6b72702918a61dbe958cfdc6309b1818ec09
Author: Pablo Castellano <pablog src gnome org>
Date:   Thu Aug 26 04:26:56 2010 +0200

    no need to do_stop before selecting game

 gnome-sudoku/src/lib/main.py |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)
---
diff --git a/gnome-sudoku/src/lib/main.py b/gnome-sudoku/src/lib/main.py
index a49730b..bb13f13 100644
--- a/gnome-sudoku/src/lib/main.py
+++ b/gnome-sudoku/src/lib/main.py
@@ -168,7 +168,6 @@ class UI (gconf_wrapper.GConfWrapper):
         # generate puzzles while our use is working...
         self.show()
         if run_selector:
-            self.do_stop()
             if self.select_game():
                 # If this return True, the user closed...
                 self.quit = True



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