[gnome-games/applygsoc2009: 2/76] no need to do_stop before selecting game
- From: Pablo Castellano <pablog src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/applygsoc2009: 2/76] no need to do_stop before selecting game
- Date: Mon, 6 Sep 2010 02:47:23 +0000 (UTC)
commit ee1c6b72702918a61dbe958cfdc6309b1818ec09
Author: Pablo Castellano <pablog src gnome org>
Date: Thu Aug 26 04:26:56 2010 +0200
no need to do_stop before selecting game
gnome-sudoku/src/lib/main.py | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
---
diff --git a/gnome-sudoku/src/lib/main.py b/gnome-sudoku/src/lib/main.py
index a49730b..bb13f13 100644
--- a/gnome-sudoku/src/lib/main.py
+++ b/gnome-sudoku/src/lib/main.py
@@ -168,7 +168,6 @@ class UI (gconf_wrapper.GConfWrapper):
# generate puzzles while our use is working...
self.show()
if run_selector:
- self.do_stop()
if self.select_game():
# If this return True, the user closed...
self.quit = True
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