[gnome-shell] St: Take advantage of clipped redraws
- From: Owen Taylor <otaylor src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] St: Take advantage of clipped redraws
- Date: Mon, 29 Nov 2010 16:25:39 +0000 (UTC)
commit 56fb7e2c58ff53f7e2b3db3270017fc3fd7a4fe4
Author: Adel Gadllah <adel gadllah gmail com>
Date: Sat Nov 27 20:46:05 2010 +0100
St: Take advantage of clipped redraws
In order to take advantage of clipped redraws (only redraw the
parts that actually changed), we have to inform clutter about
our paint_volume by implementing the get_paint_volume virtual
method.
As this feature had been added in in clutter 1.5.x we now require
that.
https://bugzilla.gnome.org/show_bug.cgi?id=630932
configure.ac | 2 +-
src/shell-generic-container.c | 29 +++++++++++++++++++++++++++++
src/st/st-group.c | 28 ++++++++++++++++++++++++++++
src/st/st-widget.c | 27 +++++++++++++++++++++++++++
4 files changed, 85 insertions(+), 1 deletions(-)
---
diff --git a/configure.ac b/configure.ac
index 519d028..c5d5a89 100644
--- a/configure.ac
+++ b/configure.ac
@@ -57,7 +57,7 @@ fi
AM_CONDITIONAL(BUILD_RECORDER, $build_recorder)
-CLUTTER_MIN_VERSION=1.3.14
+CLUTTER_MIN_VERSION=1.5.8
GOBJECT_INTROSPECTION_MIN_VERSION=0.6.11
GJS_MIN_VERSION=0.7
MUTTER_MIN_VERSION=2.91.0
diff --git a/src/shell-generic-container.c b/src/shell-generic-container.c
index e378d72..8be3a96 100644
--- a/src/shell-generic-container.c
+++ b/src/shell-generic-container.c
@@ -245,6 +245,34 @@ shell_generic_container_finalize (GObject *object)
G_OBJECT_CLASS (shell_generic_container_parent_class)->finalize (object);
}
+/* Based on implementation from clutter-group.c */
+static gboolean
+shell_generic_container_get_paint_volume (ClutterActor *actor,
+ ClutterPaintVolume *volume)
+{
+ GList *l, *children;
+
+ children = st_container_get_children_list (ST_CONTAINER (actor));
+
+ CLUTTER_ACTOR_CLASS (shell_generic_container_parent_class)->get_paint_volume (actor, volume);
+
+ for (l = children; l != NULL; l = l->next)
+ {
+ ClutterActor *child = l->data;
+ const ClutterPaintVolume *child_volume;
+
+ /* This gets the paint volume of the child transformed into the
+ * group's coordinate space... */
+ child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
+ if (!child_volume)
+ return FALSE;
+
+ clutter_paint_volume_union (volume, child_volume);
+ }
+
+ return TRUE;
+}
+
static void
shell_generic_container_class_init (ShellGenericContainerClass *klass)
{
@@ -257,6 +285,7 @@ shell_generic_container_class_init (ShellGenericContainerClass *klass)
actor_class->get_preferred_width = shell_generic_container_get_preferred_width;
actor_class->get_preferred_height = shell_generic_container_get_preferred_height;
actor_class->allocate = shell_generic_container_allocate;
+ actor_class->get_paint_volume = shell_generic_container_get_paint_volume;
actor_class->paint = shell_generic_container_paint;
actor_class->pick = shell_generic_container_pick;
diff --git a/src/st/st-group.c b/src/st/st-group.c
index b981de0..502957b 100644
--- a/src/st/st-group.c
+++ b/src/st/st-group.c
@@ -3,6 +3,7 @@
* st-group.c: A fixed layout container based on ClutterGroup
*
* Copyright 2010 Florian Müllner
+ * Copyright 2010 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
@@ -230,7 +231,33 @@ st_group_hide_all (ClutterActor *actor)
NULL);
}
+/* Based on implementation from clutter-group.c */
+static gboolean
+st_group_get_paint_volume (ClutterActor *actor,
+ ClutterPaintVolume *volume)
+{
+ GList *l, *children;
+
+ children = st_container_get_children_list (ST_CONTAINER (actor));
+ CLUTTER_ACTOR_CLASS (st_group_parent_class)->get_paint_volume (actor, volume);
+
+ for (l = children; l != NULL; l = l->next)
+ {
+ ClutterActor *child = l->data;
+ const ClutterPaintVolume *child_volume;
+
+ /* This gets the paint volume of the child transformed into the
+ * group's coordinate space... */
+ child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
+ if (!child_volume)
+ return FALSE;
+
+ clutter_paint_volume_union (volume, child_volume);
+ }
+
+ return TRUE;
+}
static void
@@ -242,6 +269,7 @@ st_group_class_init (StGroupClass *klass)
actor_class->get_preferred_height = st_group_get_preferred_height;
actor_class->allocate = st_group_allocate;
actor_class->paint = st_group_paint;
+ actor_class->get_paint_volume = st_group_get_paint_volume;
actor_class->pick = st_group_pick;
actor_class->show_all = st_group_show_all;
actor_class->hide_all = st_group_hide_all;
diff --git a/src/st/st-widget.c b/src/st/st-widget.c
index fae5f56..23b591d 100644
--- a/src/st/st-widget.c
+++ b/src/st/st-widget.c
@@ -7,6 +7,7 @@
* Copyright 2009, 2010 Red Hat, Inc.
* Copyright 2009 Abderrahim Kitouni
* Copyright 2009, 2010 Florian Müllner
+ * Copyright 2010 Adel Gadllah
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
@@ -668,6 +669,31 @@ st_widget_hide (ClutterActor *actor)
CLUTTER_ACTOR_CLASS (st_widget_parent_class)->hide (actor);
}
+static gboolean
+st_widget_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume)
+{
+ ClutterActorBox paint_box, alloc_box;
+ StThemeNode *theme_node;
+ ClutterVertex origin;
+
+ /* Setting the paint volume does not make sense when we don't have any allocation */
+ if (!clutter_actor_has_allocation (self))
+ return FALSE;
+
+ theme_node = st_widget_get_theme_node (ST_WIDGET(self));
+ clutter_actor_get_allocation_box (self, &alloc_box);
+ st_theme_node_get_paint_box (theme_node, &alloc_box, &paint_box);
+
+ origin.x = paint_box.x1 - alloc_box.x1;
+ origin.y = paint_box.y1 - alloc_box.y1;
+ origin.z = 0.0f;
+
+ clutter_paint_volume_set_origin (volume, &origin);
+ clutter_paint_volume_set_width (volume, paint_box.x2 - paint_box.x1);
+ clutter_paint_volume_set_height (volume, paint_box.y2 - paint_box.y1);
+
+ return TRUE;
+}
static void
@@ -688,6 +714,7 @@ st_widget_class_init (StWidgetClass *klass)
actor_class->get_preferred_height = st_widget_get_preferred_height;
actor_class->allocate = st_widget_allocate;
actor_class->paint = st_widget_paint;
+ actor_class->get_paint_volume = st_widget_get_paint_volume;
actor_class->parent_set = st_widget_parent_set;
actor_class->map = st_widget_map;
actor_class->unmap = st_widget_unmap;
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