[banshee] [PlayQueue] Allow to clear while in Populate mode (bgo#613816)
- From: Bertrand Lorentz <blorentz src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [banshee] [PlayQueue] Allow to clear while in Populate mode (bgo#613816)
- Date: Sat, 27 Nov 2010 11:49:02 +0000 (UTC)
commit e16cc88004e42a2e3e3a759de08de98fa1c0fe37
Author: Samuel Gyger <samuel gyger at>
Date: Wed Nov 17 23:35:07 2010 +0200
[PlayQueue] Allow to clear while in Populate mode (bgo#613816)
Signed-off-by: Bertrand Lorentz <bertrand lorentz gmail com>
.../Banshee.PlayQueue/HeaderWidget.cs | 5 +++++
.../Banshee.PlayQueue/PlayQueueActions.cs | 3 +--
.../Banshee.PlayQueue/PlayQueueSource.cs | 10 +++++++++-
3 files changed, 15 insertions(+), 3 deletions(-)
---
diff --git a/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/HeaderWidget.cs b/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/HeaderWidget.cs
index 4eb9d87..ca8109a 100644
--- a/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/HeaderWidget.cs
+++ b/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/HeaderWidget.cs
@@ -99,6 +99,11 @@ namespace Banshee.PlayQueue
shuffler.RandomModeRemoved += (r) => mode_combo.Remove (r);
}
+ public void SetManual () {
+ ThreadAssist.AssertInMainThread ();
+ mode_combo.ActiveValue = mode_combo.Default;
+ }
+
private void OnModeComboChanged (object o, EventArgs args)
{
var random_by = mode_combo.ActiveValue;
diff --git a/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/PlayQueueActions.cs b/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/PlayQueueActions.cs
index c7e5b4e..1a8caa9 100644
--- a/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/PlayQueueActions.cs
+++ b/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/PlayQueueActions.cs
@@ -220,8 +220,7 @@ namespace Banshee.PlayQueue
UpdateAction ("RefreshPlayQueueAction", playqueue.Populate);
UpdateAction ("AddPlayQueueTracksAction", playqueue.Populate);
UpdateAction ("ShufflePlayQueue", !playqueue.Populate, playqueue.Count > 1);
- UpdateAction ("ClearPlayQueueAction", !playqueue.Populate, playqueue.Count > 0);
- UpdateAction ("ClearPlayQueueOnQuitAction", !playqueue.Populate);
+ UpdateAction ("ClearPlayQueueAction", true, playqueue.Count > 0);
UpdateAction ("AddToPlayQueueAction", db_source != null && db_source != playqueue, true);
}
}
diff --git a/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/PlayQueueSource.cs b/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/PlayQueueSource.cs
index ae5ef0c..13ed474 100644
--- a/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/PlayQueueSource.cs
+++ b/src/Extensions/Banshee.PlayQueue/Banshee.PlayQueue/PlayQueueSource.cs
@@ -497,6 +497,14 @@ namespace Banshee.PlayQueue
private void Clear (bool disposing)
{
+ if (Populate) {
+ if (disposing) {
+ PopulateModeSchema.Set ("off");
+ } else {
+ header_widget.SetManual ();
+ }
+ }
+
ServiceManager.DbConnection.Execute (@"
DELETE FROM CorePlaylistEntries
WHERE PlaylistID = ?", DbId
@@ -536,7 +544,7 @@ namespace Banshee.PlayQueue
header_widget = null;
}
- if (!Populate && ClearOnQuitSchema.Get ()) {
+ if (ClearOnQuitSchema.Get ()) {
Clear (true);
}
}
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