[gbrainy] Fixes to tips for translations
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] Fixes to tips for translations
- Date: Tue, 23 Nov 2010 00:41:04 +0000 (UTC)
commit 0fb42eebc20cdd76f128626d210b7c3a24e426ce
Author: Jordi Mas <jmas softcatala org>
Date: Tue Nov 23 01:43:10 2010 +0100
Fixes to tips for translations
src/Core/Main/PdfExporter.cs | 6 ++----
1 files changed, 2 insertions(+), 4 deletions(-)
---
diff --git a/src/Core/Main/PdfExporter.cs b/src/Core/Main/PdfExporter.cs
index 195f152..1507fa8 100644
--- a/src/Core/Main/PdfExporter.cs
+++ b/src/Core/Main/PdfExporter.cs
@@ -65,7 +65,7 @@ namespace gbrainy.Core.Main
cr.Rectangle (0, 0, width, height + question_height);
cr.Clip ();
- // Translators: {0} is the game number and {1} the game question
+ // Translators: {0} is the game number and {1} the game question or answer
// The number is used as reference when looking for the game solution in the PDF
str = String.Format (Catalog.GetString ("Game {0}. {1}"), i + 1, puzzle.Question);
@@ -119,9 +119,7 @@ namespace gbrainy.Core.Main
cr.UseMarkup = true;
for (int i = 0; i < games.Length; i++)
{
- // Translators: {0} is the game number and {1} the game answer
- // The number is used as reference to find the question to which this solution refers in the PDF
- str = String.Format (Catalog.GetString ("Game {0}. {1} "), i + 1, games[i].Answer);
+ str = String.Format (Catalog.GetString ("Game {0}. {1}"), i + 1, games[i].Answer);
// Draw Solution
cr.DrawStringWithWrapping (x + margin, y + margin, str, width - margin);
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