[longomatch/redesign: 14/23] Refactor the handlers to use the new API
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch/redesign: 14/23] Refactor the handlers to use the new API
- Date: Tue, 23 Nov 2010 00:14:54 +0000 (UTC)
commit e5feaad28634aeb8890ac99fb01a69a30d442e7e
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Sun Nov 21 17:00:00 2010 +0100
Refactor the handlers to use the new API
LongoMatch/Handlers/Handlers.cs | 26 +++++++++++++-------------
1 files changed, 13 insertions(+), 13 deletions(-)
---
diff --git a/LongoMatch/Handlers/Handlers.cs b/LongoMatch/Handlers/Handlers.cs
index 0f94697..e2b444e 100644
--- a/LongoMatch/Handlers/Handlers.cs
+++ b/LongoMatch/Handlers/Handlers.cs
@@ -30,33 +30,33 @@ namespace LongoMatch.Handlers
/*Tagging Events*/
//A Play was selected
- public delegate void TimeNodeSelectedHandler(MediaTimeNode tNode);
+ public delegate void TimeNodeSelectedHandler(Play play);
//A new play needs to be create for a specific category at the current play time
- public delegate void NewMarkEventHandler(int i);
+ public delegate void NewMarkEventHandler(Category category);
//The start time of a new play has been signaled
public delegate void NewMarkStartHandler();
//The stop of a nes play has been signaled
- public delegate void NewMarkStopHandler(int i);
+ public delegate void NewMarkStopHandler(Category category);
//Several plays needs to be created for a several categories
public delegate void NewMarksEventHandler(List<int> sections);
//A need play needs to be created at precise frame
- public delegate void NewMarkAtFrameEventHandler(int i,int frame);
+ public delegate void NewMarkAtFrameEventHandler(Category category,int frame);
//A play was edited
public delegate void TimeNodeChangedHandler(TimeNode tNode, object val);
//A play was deleted
- public delegate void TimeNodeDeletedHandler(MediaTimeNode tNode,int section);
+ public delegate void TimeNodeDeletedHandler(Play play);
//Players needs to be tagged
- public delegate void PlayersTaggedHandler(MediaTimeNode tNode, Team team);
+ public delegate void PlayersTaggedHandler(Play play, Team team);
//Tag a play
- public delegate void TagPlayHandler(MediaTimeNode tNode);
+ public delegate void TagPlayHandler(Play play);
/*Playlist Events*/
//Add the a play to the opened playlist
- public delegate void PlayListNodeAddedHandler(MediaTimeNode tNode);
+ public delegate void PlayListNodeAddedHandler(Play play);
//A play list element is selected
- public delegate void PlayListNodeSelectedHandler(PlayListTimeNode plNode, bool hasNext);
+ public delegate void PlayListNodeSelectedHandler(PlayListPlay play, bool hasNext);
//Save current playrate to a play list element
- public delegate void ApplyCurrentRateHandler(PlayListTimeNode plNode);
+ public delegate void ApplyCurrentRateHandler(PlayListPlay play);
//Drawing events
//Draw tool changed
@@ -78,13 +78,13 @@ namespace LongoMatch.Handlers
//A date was selected
public delegate void DateSelectedHandler(DateTime selectedDate);
//Create snapshots for a play
- public delegate void SnapshotSeriesHandler(MediaTimeNode tNode);
+ public delegate void SnapshotSeriesHandler(Play tNode);
//A new version of the software exists
public delegate void NewVersionHandler(Version version, string URL);
- public delegate void SectionHandler(SectionsTimeNode tNode);
- public delegate void SectionsHandler(List<SectionsTimeNode> tNodesList);
+ public delegate void CategoryHandler(Category category);
+ public delegate void CategoriesHandler(List<Category> categoriesList);
public delegate void ProjectsSelectedHandler(List<ProjectDescription> projects);
}
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