[gnome-shell/overview-relayout: 21/22] overview: Update animation
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/overview-relayout: 21/22] overview: Update animation
- Date: Fri, 19 Nov 2010 02:15:41 +0000 (UTC)
commit 3160b51dad3dce7712bc0714ca8b73075def60ac
Author: Florian Müllner <fmuellner gnome org>
Date: Thu Nov 11 18:50:19 2010 +0100
overview: Update animation
Update the animation on entering/leaving the overview to only zoom
the window previews and fade other elements.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
js/ui/overview.js | 45 ++++++++++++++++++++-------------------------
1 files changed, 20 insertions(+), 25 deletions(-)
---
diff --git a/js/ui/overview.js b/js/ui/overview.js
index bf813d8..56af5bb 100644
--- a/js/ui/overview.js
+++ b/js/ui/overview.js
@@ -214,6 +214,9 @@ Overview.prototype = {
let contentY = Panel.PANEL_HEIGHT;
let contentHeight = primary.height - contentY - Main.messageTray.actor.height;
+ this._group.set_position(primary.x, primary.y);
+ this._group.set_size(primary.width, primary.height);
+
this._coverPane.set_position(0, contentY);
this._coverPane.set_size(primary.width, contentHeight);
@@ -272,12 +275,12 @@ Overview.prototype = {
// Returns the current scale of the Overview.
getScale : function() {
- return this._group.scaleX;
+ return this.workspaces.actor.scaleX;
},
// Returns the current position of the Overview.
getPosition : function() {
- return [this._group.x, this._group.y];
+ return [this.workspaces.actor.x, this.workspaces.actor.y];
},
show : function() {
@@ -305,7 +308,7 @@ Overview.prototype = {
this._dash.show();
this.workspaces = this._workspacesDisplay.workspacesView;
- this._group.add_actor(this.workspaces.actor);
+ global.overlay_group.add_actor(this.workspaces.actor);
if (!this._desktopFade.child)
this._desktopFade.child = this._getDesktopClone();
@@ -320,16 +323,16 @@ Overview.prototype = {
});
}
- // Create a zoom out effect. First scale the Overview group up and
+ // Create a zoom out effect. First scale the workspaces view up and
// position it so that the active workspace fills up the whole screen,
- // then transform the group to its normal dimensions and position.
+ // then transform it to its normal dimensions and position.
// The opposite transition is used in hide().
- this._group.scaleX = this._group.scaleY = this.getZoomedInScale();
- [this._group.x, this._group.y] = this.getZoomedInPosition();
+ this.workspaces.actor.scaleX = this.workspaces.actor.scaleY = this.getZoomedInScale();
+ [this.workspaces.actor.x, this.workspaces.actor.y] = this.getZoomedInPosition();
let primary = global.get_primary_monitor();
- Tweener.addTween(this._group,
- { x: primary.x,
- y: primary.y,
+ Tweener.addTween(this.workspaces.actor,
+ { x: primary.x - this._group.x,
+ y: primary.y - this._group.y,
scaleX: 1,
scaleY: 1,
transition: 'easeOutQuad',
@@ -338,9 +341,9 @@ Overview.prototype = {
onCompleteScope: this
});
- // Make Dash fade in so that it doesn't appear too big.
- this._dash.actor.opacity = 0;
- Tweener.addTween(this._dash.actor,
+ // Make the other elements fade in.
+ this._group.opacity = 0;
+ Tweener.addTween(this._group,
{ opacity: 255,
transition: 'easeOutQuad',
time: ANIMATION_TIME
@@ -368,12 +371,12 @@ Overview.prototype = {
this.workspaces.hide();
- // Create a zoom in effect by transforming the Overview group so that
+ // Create a zoom in effect by transforming the workspaces view so that
// the active workspace fills up the whole screen. The opposite
// transition is used in show().
let scale = this.getZoomedInScale();
let [posX, posY] = this.getZoomedInPosition();
- Tweener.addTween(this._group,
+ Tweener.addTween(this.workspaces.actor,
{ x: posX,
y: posY,
scaleX: scale,
@@ -384,8 +387,8 @@ Overview.prototype = {
onCompleteScope: this
});
- // Make Dash fade out so that it doesn't appear to big.
- Tweener.addTween(this._dash.actor,
+ // Make other elements fade out.
+ Tweener.addTween(this._group,
{ opacity: 0,
transition: 'easeOutQuad',
time: ANIMATION_TIME
@@ -441,14 +444,6 @@ Overview.prototype = {
this._background.hide();
this._group.hide();
- // Reset the overview actor's scale/position, so that other elements
- // can calculate their position correctly the next time the overview
- // is shown
- let primary = global.get_primary_monitor();
- this._group.set_scale(1, 1);
- this._group.set_position(primary.x, primary.y);
- this._group.set_size(primary.width, primary.height);
-
this.visible = false;
this.animationInProgress = false;
this._hideInProgress = false;
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