[ease] Fix enum naming style.



commit 23f2dffe2620cedb5658e09e7a71944b3fe1e21c
Author: Nate Stedman <natesm gmail com>
Date:   Wed May 19 00:31:56 2010 -0400

    Fix enum naming style.

 src/libease/Enums.vala  |   22 +++++++++++-----------
 src/libease/Handle.vala |   16 ++++++++--------
 2 files changed, 19 insertions(+), 19 deletions(-)
---
diff --git a/src/libease/Enums.vala b/src/libease/Enums.vala
index 3ea8d77..8c449ea 100644
--- a/src/libease/Enums.vala
+++ b/src/libease/Enums.vala
@@ -19,20 +19,20 @@ namespace Ease
 {
 	public enum HandlePosition
 	{
-		TopLeft = 0,
-		TopRight = 1,
-		Top = 2,
-		Left = 3,
-		Right = 4,
-		BottomLeft = 5,
-		BottomRight = 6,
-		Bottom = 7
+		TOP_LEFT = 0,
+		TOP_RIGHT = 1,
+		TOP = 2,
+		LEFT = 3,
+		RIGHT = 4,
+		BOTTOM_LEFT = 5,
+		BOTTOM_RIGHT = 6,
+		BOTTOM = 7
 	}
 
 	public enum ActorContext
 	{
-		Presentation,
-		Editor,
-		Sidebar
+		PRESENTATION,
+		EDITOR,
+		SIDEBAR
 	}
 }
diff --git a/src/libease/Handle.vala b/src/libease/Handle.vala
index 67d6f47..452c4ce 100644
--- a/src/libease/Handle.vala
+++ b/src/libease/Handle.vala
@@ -62,42 +62,42 @@ namespace Ease
 		{
 			switch (position)
 			{
-				case HandlePosition.TopLeft:
+				case HandlePosition.TOP_LEFT:
 					x = selection.x;
 					y = selection.y;
 					break;
 					
-				case HandlePosition.TopRight:
+				case HandlePosition.TOP_RIGHT:
 					x = selection.x + selection.width;
 					y = selection.y;
 					break;
 					
-				case HandlePosition.Top:
+				case HandlePosition.TOP:
 					x = selection.x + selection.width / 2;
 					y = selection.y;
 					break;
 					
-				case HandlePosition.Left:
+				case HandlePosition.LEFT:
 					x = selection.x;
 					y = selection.y + selection.height / 2;
 					break;
 					
-				case HandlePosition.Right:
+				case HandlePosition.RIGHT:
 					x = selection.x + selection.width;
 					y = selection.y + selection.height / 2;
 					break;
 					
-				case HandlePosition.BottomLeft:
+				case HandlePosition.BOTTOM_LEFT:
 					x = selection.x;
 					y = selection.y + selection.height;
 					break;
 					
-				case HandlePosition.BottomRight:
+				case HandlePosition.BOTTOM_RIGHT:
 					x = selection.x + selection.width;
 					y = selection.y + selection.height;
 					break;
 					
-				case HandlePosition.Bottom:
+				case HandlePosition.BOTTOM:
 					x = selection.x + selection.width / 2;
 					y = selection.y + selection.height;
 					break;



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