[gbrainy] Updated German translation



commit 4076afa46b32e31d6e5630d729dc2f7a5596784e
Author: Mario Blättermann <mariobl gnome org>
Date:   Sat May 15 21:09:13 2010 +0200

    Updated German translation

 po/de.po |  317 +++++++++++++++++++++++++++++++++-----------------------------
 1 files changed, 169 insertions(+), 148 deletions(-)
---
diff --git a/po/de.po b/po/de.po
index 815018a..066410e 100644
--- a/po/de.po
+++ b/po/de.po
@@ -10,8 +10,8 @@ msgstr ""
 "Project-Id-Version: gbrainy master\n"
 "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?";
 "product=gbrainy&component=general\n"
-"POT-Creation-Date: 2010-03-26 16:26+0000\n"
-"PO-Revision-Date: 2010-03-26 18:50+0100\n"
+"POT-Creation-Date: 2010-05-15 15:40+0000\n"
+"PO-Revision-Date: 2010-05-15 18:16+0200\n"
 "Last-Translator: Wolfgang Stoeggl <c72578 yahoo de>\n"
 "Language-Team: German <gnome-de gnome org>\n"
 "MIME-Version: 1.0\n"
@@ -47,8 +47,10 @@ msgid "Agoraphobia"
 msgstr "Agoraphobie"
 
 #: ../data/verbal_analogies.xml.h:7
-msgid "An artist that has became an enduring icon is?"
-msgstr "Einen Künstler, der zu einem bleibenden Bild geworden ist, nennt man?"
+msgid "An artist whose work has become the defining style of that genre is?"
+msgstr ""
+"Einen Künstler, dessen Arbeit ma�geblich zum Stil eines Genres beigetragen "
+"hat, nennt man?"
 
 #: ../data/verbal_analogies.xml.h:8
 msgid "Anthophobia"
@@ -103,75 +105,75 @@ msgid "Fossil"
 msgstr "Fossil"
 
 #: ../data/verbal_analogies.xml.h:21
+msgid "Golf"
+msgstr "Golf"
+
+#: ../data/verbal_analogies.xml.h:22
 msgid "Hypochondria"
 msgstr "Hypochondrie"
 
-#: ../data/verbal_analogies.xml.h:22
+#: ../data/verbal_analogies.xml.h:23
 msgid "It is the only one that does not use a ball in the game."
 msgstr "Es ist das einzige Spiel ohne Ball."
 
-#: ../data/verbal_analogies.xml.h:23
+#: ../data/verbal_analogies.xml.h:24
 msgid "It is the only one that is not a woodwind instrument."
 msgstr "Es ist das einzige, das kein Holzblasinstrument ist."
 
-#: ../data/verbal_analogies.xml.h:24
+#: ../data/verbal_analogies.xml.h:25
 msgid "It is the only one that is not related to architecture."
 msgstr "Es ist das einzige, das nichts mit Architektur zu tun hat."
 
-#: ../data/verbal_analogies.xml.h:25
+#: ../data/verbal_analogies.xml.h:26
 msgid "John's father's sister's sister-in-law is also?"
 msgstr "Die Schwägerin von Johanns Vaters Schwester ist auch?"
 
-#: ../data/verbal_analogies.xml.h:26
+#: ../data/verbal_analogies.xml.h:27
 msgid "Loner"
 msgstr "Einzelgänger"
 
-#: ../data/verbal_analogies.xml.h:27
+#: ../data/verbal_analogies.xml.h:28
 msgid "Oboe"
 msgstr "Oboe"
 
-#: ../data/verbal_analogies.xml.h:28
+#: ../data/verbal_analogies.xml.h:29
 msgid "Person expelled from society"
 msgstr "Von der Gesellschaft verbannte Person"
 
-#: ../data/verbal_analogies.xml.h:29
+#: ../data/verbal_analogies.xml.h:30
 msgid "Portico"
 msgstr "Portikus"
 
-#: ../data/verbal_analogies.xml.h:30
+#: ../data/verbal_analogies.xml.h:31
 msgid "Specializes in skin diseases"
 msgstr "auf Hautkrankheiten spezialisiert ist"
 
-#: ../data/verbal_analogies.xml.h:31
+#: ../data/verbal_analogies.xml.h:32
 msgid "Sport"
 msgstr "Sport"
 
-#: ../data/verbal_analogies.xml.h:32
+#: ../data/verbal_analogies.xml.h:33
 msgid "Suffers a skin disease"
 msgstr "an einer Hautkrankheit leidet"
 
-#: ../data/verbal_analogies.xml.h:33
+#: ../data/verbal_analogies.xml.h:34
 msgid "Tennis"
 msgstr "Tennis"
 
 # Tierpräparator oder Präparator wäre zu offensichtlich.
-#: ../data/verbal_analogies.xml.h:34
+#: ../data/verbal_analogies.xml.h:35
 msgid "The word 'taxidermist' is used to define a person that?"
 msgstr ""
 "Das Wort »Taxidermist« wird verwendet, um eine Person zu beschreiben, die �"
 
-#: ../data/verbal_analogies.xml.h:35
+#: ../data/verbal_analogies.xml.h:36
 msgid "Think of the items used in the game."
 msgstr "Denken Sie daran, was in den jeweiligen Spielen verwendet wird."
 
-#: ../data/verbal_analogies.xml.h:36
+#: ../data/verbal_analogies.xml.h:37
 msgid "Violin"
 msgstr "Violine"
 
-#: ../data/verbal_analogies.xml.h:37
-msgid "Water polo"
-msgstr "Wasserball"
-
 #: ../data/verbal_analogies.xml.h:38
 msgid "Weapon"
 msgstr "Waffe"
@@ -256,8 +258,8 @@ msgstr "platzen | zerplatzen"
 
 #. Translators: key refers to a key used to open a lock
 #: ../data/verbal_analogies.xml.h:62
-msgid "button / push | key"
-msgstr "Knopf / drücken | Schlüssel"
+msgid "button / push | key (used in a lock)"
+msgstr "Knopf / drücken | Schlüssel (zum Sperren eines Schlosses)"
 
 #: ../data/verbal_analogies.xml.h:63
 msgid "cage | zoo"
@@ -317,74 +319,74 @@ msgid "elbow / knee | wrist"
 msgstr "Ellbogen / Knie | Handgelenk"
 
 #: ../data/verbal_analogies.xml.h:78
-msgid "emblem"
-msgstr "Symbol"
-
-#: ../data/verbal_analogies.xml.h:79
 msgid "erroneous"
 msgstr "fehlerhaft"
 
-#: ../data/verbal_analogies.xml.h:80
+#: ../data/verbal_analogies.xml.h:79
 msgid "error / correct | damage"
 msgstr "Fehler / korrigieren | Schaden"
 
-#: ../data/verbal_analogies.xml.h:81
+#: ../data/verbal_analogies.xml.h:80
 msgid "eyebrow / eye | mustache"
 msgstr "Augenbraue / Auge | Schnurrbart"
 
 #. Translators: the concept 'toe' (http://en.wikipedia.org/wiki/Toe) does not exist in all languages. Feel free to change it to 'fingers' and adapt the answer accordingly
-#: ../data/verbal_analogies.xml.h:83
+#: ../data/verbal_analogies.xml.h:82
 msgid "feet / two | toes"
 msgstr "Fü�e / zwei | Zehen"
 
-#: ../data/verbal_analogies.xml.h:84
+#: ../data/verbal_analogies.xml.h:83
 msgid "fish / aquarium | monkey"
 msgstr "Fisch / Aquarium | Affe"
 
-#: ../data/verbal_analogies.xml.h:85
+#: ../data/verbal_analogies.xml.h:84
 msgid "fish / submarine | bird"
 msgstr "Fisch / U-Boot | Vogel"
 
-#: ../data/verbal_analogies.xml.h:86
+#: ../data/verbal_analogies.xml.h:85
 msgid "fox / den | bird"
 msgstr "Fuchs / Bau | Vogel"
 
-#: ../data/verbal_analogies.xml.h:87
+#: ../data/verbal_analogies.xml.h:86
 msgid "glass / break | paper"
 msgstr "Glas / brechen | Papier"
 
-#: ../data/verbal_analogies.xml.h:88
+#: ../data/verbal_analogies.xml.h:87
 msgid "hands / grab | teeth"
 msgstr "Hände / greifen | Zähne"
 
-#: ../data/verbal_analogies.xml.h:89
+#: ../data/verbal_analogies.xml.h:88
 msgid "has no relation"
 msgstr "nicht verwandt"
 
-#: ../data/verbal_analogies.xml.h:90
+#: ../data/verbal_analogies.xml.h:89
 msgid "hide"
 msgstr "verbergen"
 
-#: ../data/verbal_analogies.xml.h:91
+#: ../data/verbal_analogies.xml.h:90
 msgid "his mother"
 msgstr "seine Mutter"
 
-#: ../data/verbal_analogies.xml.h:92
+#: ../data/verbal_analogies.xml.h:91
 msgid "horse / pony"
 msgstr "Pferd / Pony"
 
-#: ../data/verbal_analogies.xml.h:93
+#: ../data/verbal_analogies.xml.h:92
 msgid "hungry / eat | tired"
 msgstr "hungrig / essen | müde"
 
-#: ../data/verbal_analogies.xml.h:94
+#: ../data/verbal_analogies.xml.h:93
 msgid "hunter / rifle | photographer"
 msgstr "Jäger / Gewehr | Fotograf"
 
-#: ../data/verbal_analogies.xml.h:95
+#: ../data/verbal_analogies.xml.h:94
 msgid "ice / slippery | glue"
 msgstr "Eis / rutschig | Klebstoff"
 
+#: ../data/verbal_analogies.xml.h:95
+msgid "icon"
+msgstr "Ikone"
+
 #: ../data/verbal_analogies.xml.h:96
 msgid "ignore"
 msgstr "ignorieren"
@@ -503,7 +505,7 @@ msgid "sugar / sweet | vinegar"
 msgstr "Zucker / sü� | Essig"
 
 #: ../data/verbal_analogies.xml.h:126
-msgid "tear | rips"
+msgid "tear | rip"
 msgstr "reiÃ?en"
 
 #: ../data/verbal_analogies.xml.h:127
@@ -528,8 +530,8 @@ msgid "toy / play | tool"
 msgstr "Spielzeug / spielen | Werkzeug"
 
 #: ../data/verbal_analogies.xml.h:133
-msgid "track | railway"
-msgstr "Gleis | Geleise | Bahn"
+msgid "track | railway | rails"
+msgstr "Gleis | Geleise | Gleise | Bahn"
 
 #: ../data/verbal_analogies.xml.h:134
 msgid "turn"
@@ -601,23 +603,23 @@ msgstr "Bereiten Sie Ihr Gedächtnis vor �"
 msgid "Total"
 msgstr "Insgesamt"
 
-#: ../src/Core/Views/FinishView.cs:99 ../src/Core/Main/Game.cs:383
-#: ../src/Clients/Classical/gbrainy.cs:305
+#: ../src/Core/Views/FinishView.cs:99 ../src/Core/Main/Game.cs:392
+#: ../src/Clients/Classical/gbrainy.cs:312
 msgid "Logic"
 msgstr "Logik"
 
-#: ../src/Core/Views/FinishView.cs:106 ../src/Core/Main/Game.cs:389
-#: ../src/Clients/Classical/gbrainy.cs:310
+#: ../src/Core/Views/FinishView.cs:106 ../src/Core/Main/Game.cs:398
+#: ../src/Clients/Classical/gbrainy.cs:317
 msgid "Calculation"
 msgstr "Rechnen"
 
-#: ../src/Core/Views/FinishView.cs:113 ../src/Core/Main/Game.cs:386
-#: ../src/Clients/Classical/gbrainy.cs:316
+#: ../src/Core/Views/FinishView.cs:113 ../src/Core/Main/Game.cs:395
+#: ../src/Clients/Classical/gbrainy.cs:323
 msgid "Memory"
 msgstr "Gedächtnis"
 
-#: ../src/Core/Views/FinishView.cs:120 ../src/Core/Main/Game.cs:392
-#: ../src/Clients/Classical/gbrainy.cs:322
+#: ../src/Core/Views/FinishView.cs:120 ../src/Core/Main/Game.cs:401
+#: ../src/Clients/Classical/gbrainy.cs:329
 msgid "Verbal"
 msgstr "Verbal"
 
@@ -625,55 +627,30 @@ msgstr "Verbal"
 msgid "Score"
 msgstr "Ergebnis"
 
-#: ../src/Core/Views/FinishView.cs:144
-#, csharp-format
-msgid "Outstanding results"
-msgstr "Ã?berragende Ergebnisse"
-
 #: ../src/Core/Views/FinishView.cs:146
 #, csharp-format
-msgid "Excellent results"
-msgstr "Exzellente Ergebnisse"
-
-#: ../src/Core/Views/FinishView.cs:148
-#, csharp-format
-msgid "Good results"
-msgstr "Gute Ergebnisse"
-
-#: ../src/Core/Views/FinishView.cs:150
-#, csharp-format
-msgid "Poor results"
-msgstr "Schlechte Ergebnisse"
-
-#: ../src/Core/Views/FinishView.cs:151
-#, csharp-format
-msgid "Disappointing results"
-msgstr "Enttäuschende Ergebnisse"
-
-#: ../src/Core/Views/FinishView.cs:158
-#, csharp-format
 msgid "Games won: {0} ({1} played)"
 msgstr "Gewonnene Spiele: {0} ({1} gespielt)"
 
-#: ../src/Core/Views/FinishView.cs:160
+#: ../src/Core/Views/FinishView.cs:148
 #, csharp-format
 msgid "{0}. Games won: {1} ({2} played)"
 msgstr "{0}. Gewonnene Spiele: {1} ({2} gespielt)"
 
-#: ../src/Core/Views/FinishView.cs:164
+#: ../src/Core/Views/FinishView.cs:152
 #, csharp-format
 msgid "Time played {0} (average per game {1})"
 msgstr "Gespielte Zeit: {0} (Durchschnitt pro Spiel {1})"
 
-#: ../src/Core/Views/FinishView.cs:176
+#: ../src/Core/Views/FinishView.cs:164
 msgid "Tips for your next games"
 msgstr "Hinweise für die nächsten Spiele"
 
-#: ../src/Core/Views/FinishView.cs:204
+#: ../src/Core/Views/FinishView.cs:192
 msgid "Congratulations! New personal record"
 msgstr "Gratulation! Neuer persönlicher Rekord"
 
-#: ../src/Core/Views/FinishView.cs:214
+#: ../src/Core/Views/FinishView.cs:202
 #, csharp-format
 msgid ""
 "By scoring {0}% in logic puzzle games you have established a new personal "
@@ -682,7 +659,7 @@ msgstr ""
 "Durch Erreichen von {0}% bei den Logikrätseln haben Sie einen neuen "
 "persönlichen Rekord aufgestellt. Ihr alter Rekord war {1}%."
 
-#: ../src/Core/Views/FinishView.cs:220
+#: ../src/Core/Views/FinishView.cs:208
 #, csharp-format
 msgid ""
 "By scoring {0}% in calculation games you have established a new personal "
@@ -691,7 +668,7 @@ msgstr ""
 "Durch Erreichen von {0}% bei den Kopfrechenaufgaben haben Sie einen neuen "
 "persönlichen Rekord aufgestellt. Ihr alter Rekord war {1}%."
 
-#: ../src/Core/Views/FinishView.cs:226
+#: ../src/Core/Views/FinishView.cs:214
 #, csharp-format
 msgid ""
 "By scoring {0}% in memory games you have established a new personal record. "
@@ -700,7 +677,7 @@ msgstr ""
 "Durch Erreichen von {0}% bei den Gedächtnisübungen haben Sie einen neuen "
 "persönlichen Rekord aufgestellt. Ihr alter Rekord war {1}%."
 
-#: ../src/Core/Views/FinishView.cs:232
+#: ../src/Core/Views/FinishView.cs:220
 #, csharp-format
 msgid ""
 "By scoring {0}% in verbal analogies you have established a new personal "
@@ -791,46 +768,46 @@ msgstr "Die richtige Antwort lautet {0}."
 #. For languages represented with the Latin alphabet use
 #. the same than English
 #. First possible answer for a series (e.g.: Figure A)
-#: ../src/Core/Main/Game.cs:308
+#: ../src/Core/Main/Game.cs:317
 msgid "A"
 msgstr "A"
 
 #. Second possible answer for a series
-#: ../src/Core/Main/Game.cs:310
+#: ../src/Core/Main/Game.cs:319
 msgid "B"
 msgstr "B"
 
 #. Third possible answer for a series
-#: ../src/Core/Main/Game.cs:312
+#: ../src/Core/Main/Game.cs:321
 msgid "C"
 msgstr "C"
 
 #. Fourth possible answer for a series
-#: ../src/Core/Main/Game.cs:314
+#: ../src/Core/Main/Game.cs:323
 msgid "D"
 msgstr "D"
 
 #. Fifth possible answer for a series
-#: ../src/Core/Main/Game.cs:316
+#: ../src/Core/Main/Game.cs:325
 msgid "E"
 msgstr "E"
 
 #. Sixth possible answer for a series
-#: ../src/Core/Main/Game.cs:318
+#: ../src/Core/Main/Game.cs:327
 msgid "F"
 msgstr "F"
 
 #. Seventh possible answer for a series
-#: ../src/Core/Main/Game.cs:320
+#: ../src/Core/Main/Game.cs:329
 msgid "G"
 msgstr "G"
 
 #. Eighth possible answer for a series
-#: ../src/Core/Main/Game.cs:322
+#: ../src/Core/Main/Game.cs:331
 msgid "H"
 msgstr "H"
 
-#: ../src/Core/Main/Game.cs:330
+#: ../src/Core/Main/Game.cs:339
 #, csharp-format
 msgid "Figure {0}"
 msgstr "Bild {0}"
@@ -859,7 +836,32 @@ msgstr " â?? Zeit: {0}"
 msgid "- Game: {0}"
 msgstr "â?? Spiel: {0}"
 
-#: ../src/Core/Main/GameSession.cs:312
+#: ../src/Core/Main/GameSession.cs:264
+#, csharp-format
+msgid "Outstanding results"
+msgstr "Ã?berragende Ergebnisse"
+
+#: ../src/Core/Main/GameSession.cs:266
+#, csharp-format
+msgid "Excellent results"
+msgstr "Exzellente Ergebnisse"
+
+#: ../src/Core/Main/GameSession.cs:268
+#, csharp-format
+msgid "Good results"
+msgstr "Gute Ergebnisse"
+
+#: ../src/Core/Main/GameSession.cs:270
+#, csharp-format
+msgid "Poor results"
+msgstr "Schlechte Ergebnisse"
+
+#: ../src/Core/Main/GameSession.cs:271
+#, csharp-format
+msgid "Disappointing results"
+msgstr "Enttäuschende Ergebnisse"
+
+#: ../src/Core/Main/GameSession.cs:334
 msgid "Paused"
 msgstr "Angehalten"
 
@@ -897,7 +899,7 @@ msgstr ""
 #: ../src/Core/Main/GameTips.cs:61
 msgid ""
 "Do all the problems, even the difficult ones. Improvement comes from "
-"practising."
+"practicing."
 msgstr ""
 "Befassen Sie sich mit allen Problemen, auch den schwierigen. Ã?bung macht den "
 "Meister."
@@ -947,7 +949,7 @@ msgid "Memorize the objects below in the given time"
 msgstr ""
 "Merken Sie sich die unterhalb gezeigten Objekte in der vorgegebenen Zeit"
 
-#: ../src/Core/Main/Verbal/Analogies.cs:32
+#: ../src/Core/Main/Verbal/Analogies.cs:33
 msgid "Verbal analogies"
 msgstr "Verbale Analogien"
 
@@ -955,13 +957,13 @@ msgstr "Verbale Analogien"
 #. For example: "Possible correct answers are: sleep, rest."
 #. Translators: this the separator used when concatenating possible options for answering verbal analogies
 #. For example: "Possible correct answers are: a, b, c, d."
-#: ../src/Core/Main/Verbal/Analogies.cs:75
+#: ../src/Core/Main/Verbal/Analogies.cs:76
 #: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:65
 #: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:78
 msgid ", "
 msgstr ", "
 
-#: ../src/Core/Main/Verbal/Analogies.cs:78
+#: ../src/Core/Main/Verbal/Analogies.cs:79
 #, csharp-format
 msgid "Possible correct answers are: {0}."
 msgstr "Mögliche korrekte Antworten: {0}."
@@ -984,6 +986,7 @@ msgstr "{0} Antwort {1}."
 #: ../src/Games/Logic/PuzzleOstracism.cs:167
 #: ../src/Games/Logic/PuzzlePredicateLogic.cs:146
 #: ../src/Games/Calculation/CalculationCloserFraction.cs:165
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:145
 #, csharp-format
 msgid "{0}) {1}"
 msgstr "{0}) {1}"
@@ -1037,66 +1040,66 @@ msgstr ""
 msgid "Question and answer"
 msgstr "Frage und Antwort"
 
-#: ../src/Core/Main/Verbal/AnalogiesFactory.cs:144
+#: ../src/Core/Main/Verbal/AnalogiesFactory.cs:148
 #, csharp-format
 msgid "Read {0} verbal analogies of type {1}"
 msgstr "{0} verbale Analogien vom Typ {1} gelesen"
 
-#: ../src/Core/Main/Verbal/AnalogiesFactory.cs:149
+#: ../src/Core/Main/Verbal/AnalogiesFactory.cs:153
 #, csharp-format
 msgid "Read a total of {0} verbal analogies"
 msgstr "Insgesamt {0} verbale Analogien gelesen"
 
-#: ../src/Clients/Classical/gbrainy.cs:298
+#: ../src/Clients/Classical/gbrainy.cs:305
 msgid "Play all the games"
 msgstr "Alle Spiele spielen"
 
-#: ../src/Clients/Classical/gbrainy.cs:299
+#: ../src/Clients/Classical/gbrainy.cs:306
 msgid "All"
 msgstr "Alle"
 
-#: ../src/Clients/Classical/gbrainy.cs:304
+#: ../src/Clients/Classical/gbrainy.cs:311
 msgid "Play games that challenge your reasoning and thinking"
 msgstr "Spiele, die Ihr Schlussfolgerungs- und Denkvermögen herausfordern"
 
-#: ../src/Clients/Classical/gbrainy.cs:311
+#: ../src/Clients/Classical/gbrainy.cs:318
 msgid "Play games that challenge your mental calculation skills"
 msgstr "Spiele, die Ihre Kopfrechenfähigkeiten herausfordern"
 
-#: ../src/Clients/Classical/gbrainy.cs:317
+#: ../src/Clients/Classical/gbrainy.cs:324
 msgid "Play games that challenge your short term memory"
 msgstr "�bungen, die Ihr Kurzzeitgedächtnis fordern"
 
-#: ../src/Clients/Classical/gbrainy.cs:323
+#: ../src/Clients/Classical/gbrainy.cs:330
 msgid "Play games that challenge your verbal aptitude"
 msgstr "Spiele, die Ihr verbales Geschick herausfordern"
 
-#: ../src/Clients/Classical/gbrainy.cs:328
-#: ../src/Clients/Classical/gbrainy.cs:553
+#: ../src/Clients/Classical/gbrainy.cs:335
+#: ../src/Clients/Classical/gbrainy.cs:560
 msgid "Pause"
 msgstr "Pause"
 
-#: ../src/Clients/Classical/gbrainy.cs:329
+#: ../src/Clients/Classical/gbrainy.cs:336
 msgid "Pause or resume the game"
 msgstr "Spiel anhalten oder fortsetzen"
 
-#: ../src/Clients/Classical/gbrainy.cs:334
+#: ../src/Clients/Classical/gbrainy.cs:341
 msgid "End the game and show score"
 msgstr "Das Spiel beenden und das Ergebnis anzeigen"
 
-#: ../src/Clients/Classical/gbrainy.cs:335
+#: ../src/Clients/Classical/gbrainy.cs:342
 msgid "Finish"
 msgstr "Fertig"
 
-#: ../src/Clients/Classical/gbrainy.cs:424
+#: ../src/Clients/Classical/gbrainy.cs:431
 msgid "Congratulations."
 msgstr "Gratulation."
 
-#: ../src/Clients/Classical/gbrainy.cs:426
+#: ../src/Clients/Classical/gbrainy.cs:433
 msgid "Incorrect answer."
 msgstr "Falsche Antwort."
 
-#: ../src/Clients/Classical/gbrainy.cs:475
+#: ../src/Clients/Classical/gbrainy.cs:482
 msgid ""
 "Once you have an answer type it in the \"Answer:\" entry box and press the "
 "\"OK\" button."
@@ -1104,19 +1107,19 @@ msgstr ""
 "Schreiben Sie die gefundene Antwort in das Eingabefeld und drücken Sie "
 "danach den »OK«-Knopf."
 
-#: ../src/Clients/Classical/gbrainy.cs:557
+#: ../src/Clients/Classical/gbrainy.cs:564
 msgid "Resume"
 msgstr "Fortsetzen"
 
 #. Translators: Replace by the name of the people that translated the application
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:47
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:52
 msgid "translator-credits"
 msgstr ""
 "Hendrik Richter <hendrikr gnome org>\n"
 "Wolfgang Stöggl <c72578 yahoo de>\n"
 "Mario Blättermann <mariobl gnome org>"
 
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:52
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:57
 msgid ""
 "This program is free software; you can redistribute it and/or modify it "
 "under the terms of the GNU General Public License as  published by the Free "
@@ -1131,7 +1134,7 @@ msgstr ""
 "folgenden Lizenz.\n"
 "\n"
 
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:53
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:58
 msgid ""
 "This program is distributed in the hope that it will be useful, but WITHOUT "
 "ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or "
@@ -1146,7 +1149,7 @@ msgstr ""
 "nach.\n"
 "\n"
 
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:54
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:59
 msgid ""
 "You should have received a copy of the GNU General Public License along with "
 "this program; if not, write to the Free Software Foundation, Inc., 59 Temple "
@@ -1157,17 +1160,17 @@ msgstr ""
 "Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA "
 "02110-1301, USA."
 
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:63
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:68
 msgid "Based on ideas by Terry Stickels, MENSA books and Jordi Mas."
 msgstr ""
 "Basiert auf Ideen von Terry Stickels, aus den MENSA-Büchern und von Jordi "
 "Mas."
 
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:65
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:70
 msgid "A brain teaser game for fun and to keep your brain trained."
 msgstr "Ein Spiel, um SpaÃ? zu haben und das Gehirn zu trainieren"
 
-#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:67
+#: ../src/Clients/Classical/Dialogs/AboutDialog.cs:72
 msgid "gbrainy web site"
 msgstr "gbrainy-Website"
 
@@ -1282,18 +1285,18 @@ msgstr ""
 msgid "Time in seconds to memorize the challenge:"
 msgstr "Zeit in Sekunden, um sich die Aufgabe zu merken:"
 
-#: ../src/Games/Logic/Puzzle3DCube.cs:34 ../src/Games/Logic/PuzzleCube.cs:47
-msgid "Cube"
-msgstr "Würfel"
+#: ../src/Games/Logic/Puzzle3DCube.cs:34
+msgid "3D Cube"
+msgstr "3D-Würfel"
 
 #: ../src/Games/Logic/Puzzle3DCube.cs:38
 #, csharp-format
 msgid ""
-"How many cubes do you count in the figure below? (not counting the figure) "
-"Answer using a number."
+"How many small cubes does it take to build the large cube below? Answer "
+"using a number."
 msgstr ""
-"Wie viele Würfel können Sie im Bild unten zählen? Das Bild selbst zählt "
-"nicht dazu. Antworten Sie mit einer Zahl."
+"Wie viele kleine Würfel sind erforderlich, um den unteren gro�en Würfel zu "
+"bauen? Antworten Sie mit einer Zahl."
 
 #: ../src/Games/Logic/Puzzle3DCube.cs:42
 msgid "A cube is a regular solid object having six congruent square faces."
@@ -1516,6 +1519,10 @@ msgstr "Flächendeckungsanteil"
 msgid "What percentage of the figure is colored?"
 msgstr "Wie viel Prozent des Bildes gehören zur gefärbten Fläche?"
 
+#: ../src/Games/Logic/PuzzleCube.cs:47
+msgid "Cube"
+msgstr "Würfel"
+
 #: ../src/Games/Logic/PuzzleCube.cs:51
 #, csharp-format
 msgid ""
@@ -2223,7 +2230,7 @@ msgid "You do not buy a map"
 msgstr "Sie kaufen keine Karte"
 
 #: ../src/Games/Logic/PuzzlePredicateLogic.cs:78
-msgid "All people has a map"
+msgid "All people have a map"
 msgstr "Alle Leute haben eine Karte"
 
 #: ../src/Games/Logic/PuzzlePredicateLogic.cs:82
@@ -2351,8 +2358,8 @@ msgstr ""
 "wird?"
 
 #: ../src/Games/Logic/PuzzlePercentage.cs:115
-msgid "The objective is to obtain the same total amount"
-msgstr "Ziel ist es, die gleiche Gesamtmenge zu erreichen"
+msgid "The objective is to obtain the same total amount."
+msgstr "Ziel ist es, die gleiche Gesamtmenge zu erreichen."
 
 #: ../src/Games/Logic/PuzzleQuadrilaterals.cs:46
 msgid "Quadrilaterals"
@@ -2965,10 +2972,18 @@ msgstr ""
 "Zahlenangabe: {0}. Welche der folgenden Zahlen liegt dem Durchschnitt am "
 "nächsten? Antwort {1}, {2}, {3} oder {4}."
 
-#: ../src/Games/Calculation/CalculationAverage.cs:65
+#: ../src/Games/Calculation/CalculationAverage.cs:62
+msgid ""
+"The average of a list of numbers is the sum of all of the numbers divided by "
+"the number of items in the list."
+msgstr ""
+"Der Durchschnitt einer Liste an Zahlen ist die Summe aller Zahlen dividiert "
+"durch die Anzahl an Einträgen der Liste."
+
+#: ../src/Games/Calculation/CalculationAverage.cs:69
 #, csharp-format
-msgid "The result of the operation is {0:##0.###}"
-msgstr "Das Ergebnis der Rechnung lautet {0:##0.###}"
+msgid "The result of the operation is {0:##0.###}."
+msgstr "Das Ergebnis der Rechnung lautet {0:##0.###}."
 
 #: ../src/Games/Calculation/CalculationCloserFraction.cs:39
 msgid "Closer fraction"
@@ -3001,21 +3016,21 @@ msgstr ""
 "Wie lautet das Ergebnis der angegebenen Operation? Sie können als Antwort "
 "entweder einen Bruch oder eine Zahl angeben."
 
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:37
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:39
 msgid "Greatest divisor"
 msgstr "Grö�ter Teiler"
 
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:45
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:47
 msgid ""
 "Which of the possible divisors is the greatest that divides all numbers?"
 msgstr "Welcher der folgenden Teiler ist der grö�te, der alle Zahlen teilt?"
 
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:209
-#: ../src/Games/Calculation/CalculationPrimes.cs:211
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:238
+#: ../src/Games/Calculation/CalculationPrimes.cs:235
 msgid "Numbers"
 msgstr "Zahlen"
 
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:224
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:252
 msgid "Possible divisors"
 msgstr "Mögliche Teiler"
 
@@ -3035,18 +3050,18 @@ msgstr ""
 "Welche Rechenzeichen müssen eingesetzt werden, damit {0}, {1} und {2} die "
 "Zahl {3} ergeben? Antworten Sie mit »+-/*«."
 
-#: ../src/Games/Calculation/CalculationOperator.cs:85
+#: ../src/Games/Calculation/CalculationOperator.cs:109
 #: ../src/Games/Calculation/CalculationRatio.cs:89
 #: ../src/Games/Calculation/CalculationTwoNumbers.cs:102
 #, csharp-format
 msgid "{0} and {1}"
 msgstr "{0} und {1}"
 
-#: ../src/Games/Calculation/CalculationPrimes.cs:153
+#: ../src/Games/Calculation/CalculationPrimes.cs:155
 msgid "Primes"
 msgstr "Primzahlen"
 
-#: ../src/Games/Calculation/CalculationPrimes.cs:161
+#: ../src/Games/Calculation/CalculationPrimes.cs:163
 msgid ""
 "In the set of numbers below, which of the following numbers is a prime? A "
 "prime number is a positive integer that has exactly two different positive "
@@ -3056,7 +3071,7 @@ msgstr ""
 "eine natürliche Zahl mit genau zwei natürlichen Zahlen als Teiler, nämlich "
 "der Zahl 1 und sich selbst."
 
-#: ../src/Games/Calculation/CalculationPrimes.cs:165
+#: ../src/Games/Calculation/CalculationPrimes.cs:167
 msgid ""
 "If the sum of all digits in a given number is divisible by 3, then so is the "
 "number. For example 15 = 1 + 5 = 6, which is divisible by 3."
@@ -3368,6 +3383,12 @@ msgstr "_Deinstallieren â?¦"
 msgid "_Unselect All"
 msgstr "_Nichts auswählen"
 
+#~ msgid "Water polo"
+#~ msgstr "Wasserball"
+
+#~ msgid "emblem"
+#~ msgstr "Symbol"
+
 #~ msgid "theatre"
 #~ msgstr "Theater"
 



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