[gbrainy/gbrainy_15x] New class to store extended history
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy/gbrainy_15x] New class to store extended history
- Date: Sat, 8 May 2010 09:53:55 +0000 (UTC)
commit e8043a7a0c05ce1aecaf7ba7f1f84a4b27dbc9ec
Author: Jordi Mas <jmas softcatala org>
Date: Sat May 8 11:54:55 2010 +0200
New class to store extended history
src/Core/Main/GameSessionHistoryExtended.cs | 64 +++++++++++++++++++++++++++
1 files changed, 64 insertions(+), 0 deletions(-)
---
diff --git a/src/Core/Main/GameSessionHistoryExtended.cs b/src/Core/Main/GameSessionHistoryExtended.cs
new file mode 100644
index 0000000..cec9727
--- /dev/null
+++ b/src/Core/Main/GameSessionHistoryExtended.cs
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2008-2010 Jordi Mas i Hernà ndez <jmas softcatala org>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+using System;
+using Mono.Unix;
+using System.Timers;
+using System.ComponentModel;
+using System.Xml.Serialization;
+
+using gbrainy.Core.Views;
+using gbrainy.Core.Libraries;
+
+namespace gbrainy.Core.Main
+{
+ public class GameSessionHistoryExtended : GameSessionHistory
+ {
+ public int LogicPlayed { get; set; }
+ public int LogicWon { get; set; }
+ public int LogicRawScore { get; set; }
+
+ public int MathPlayed { get; set; }
+ public int MathWon { get; set; }
+ public int MathRawScore { get; set; }
+
+ public int MemoryPlayed { get; set; }
+ public int MemoryWon { get; set; }
+ public int MemoryRawScore { get; set; }
+
+ public int VerbalPlayed { get; set; }
+ public int VerbalWon { get; set; }
+ public int VerbalRawScore { get; set; }
+
+ public override void Clear ()
+ {
+ base.Clear ();
+ LogicPlayed = LogicWon = LogicRawScore = 0;
+ MathPlayed = MathWon = MathRawScore = 0;
+ MemoryPlayed = MemoryWon = MemoryRawScore = 0;
+ VerbalPlayed = VerbalWon = VerbalRawScore = 0;
+ }
+
+ public void UpdateScore (Game.Types type, Game.Difficulty difficulty, int game_score)
+ {
+ GameSessionHistoryExtended history = this;
+ Score.UpdateSessionHistorycore (ref history, type, difficulty, game_score);
+ }
+ }
+}
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