[gbrainy] Fixes LaunchPad issue #572607
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] Fixes LaunchPad issue #572607
- Date: Mon, 3 May 2010 21:24:37 +0000 (UTC)
commit d92007b0ed94fb9b61ff59c2c1b39d3a707900c1
Author: Jordi Mas <jmas softcatala org>
Date: Mon May 3 23:25:25 2010 +0200
Fixes LaunchPad issue #572607
src/Games/Logic/Puzzle3DCube.cs | 10 +++++-----
1 files changed, 5 insertions(+), 5 deletions(-)
---
diff --git a/src/Games/Logic/Puzzle3DCube.cs b/src/Games/Logic/Puzzle3DCube.cs
index 79a2025..d03d575 100644
--- a/src/Games/Logic/Puzzle3DCube.cs
+++ b/src/Games/Logic/Puzzle3DCube.cs
@@ -28,14 +28,14 @@ namespace gbrainy.Games.Logic
{
public class Puzzle3DCube : Game
{
- int rows, columns, deepth;
+ int rows, columns, depth;
public override string Name {
- get {return Catalog.GetString ("Cube");}
+ get {return Catalog.GetString ("3D Cube");}
}
public override string Question {
- get {return String.Format (Catalog.GetString ("How many cubes do you count in the figure below? (not counting the figure) Answer using a number."));}
+ get {return String.Format (Catalog.GetString ("How many single small cubes do you count in the figure below? Answer using a number."));}
}
public override string Tip {
@@ -59,8 +59,8 @@ namespace gbrainy.Games.Logic
break;
}
- rows = columns = deepth = 4 + random.Next (max_random);
- ans = rows * columns * deepth;
+ rows = columns = depth = 4 + random.Next (max_random);
+ ans = rows * columns * depth;
right_answer += ans.ToString ();
}
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