[gbrainy] Update Danish translation



commit 58c7ccd5f94590efe347952cf6d141de99c9849b
Author: Joe Hansen <joedalton2 yahoo dk>
Date:   Sat Mar 27 20:14:37 2010 +0100

    Update Danish translation

 po/da.po |  606 +++++++++++++++++++++++++++++++++-----------------------------
 1 files changed, 324 insertions(+), 282 deletions(-)
---
diff --git a/po/da.po b/po/da.po
index 5b0af8c..fbcd430 100644
--- a/po/da.po
+++ b/po/da.po
@@ -9,8 +9,8 @@ msgstr ""
 "Project-Id-Version: gbrainy master\n"
 "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?";
 "product=gbrainy&component=general\n"
-"POT-Creation-Date: 2010-02-22 06:54+0000\n"
-"PO-Revision-Date: 2010-02-22 23:07+0200\n"
+"POT-Creation-Date: 2010-03-24 19:59+0000\n"
+"PO-Revision-Date: 2010-03-27 23:07+0200\n"
 "Last-Translator: Joe Hansen <joedalton2 yahoo dk>\n"
 "Language-Team: Dansk-gruppen <dansk dansk-gruppen dk>\n"
 "MIME-Version: 1.0\n"
@@ -23,103 +23,107 @@ msgid "A car engine that is poorly designed and lacking of sophistication is?"
 msgstr "En bilmotor som er dårligt designet og mangler sofistikation er?"
 
 #: ../data/verbal_analogies.xml.h:2
+msgid "A fish in an aquarium lives in captivity."
+msgstr "En fisk i et akvarium lever i fangenskab."
+
+#: ../data/verbal_analogies.xml.h:3
 msgid "A person with excessive preoccupation for his health has?"
 msgstr "En person som har en overdreven opmærksomhed på sit helbred har?"
 
-#: ../data/verbal_analogies.xml.h:3
+#: ../data/verbal_analogies.xml.h:4
 msgid "A terrier is to a dog like a?"
 msgstr "En terrier er for en hund som en?"
 
-#: ../data/verbal_analogies.xml.h:4
+#: ../data/verbal_analogies.xml.h:5
 msgid "Acrophobia"
 msgstr "Højdeskræk"
 
-#: ../data/verbal_analogies.xml.h:5
+#: ../data/verbal_analogies.xml.h:6
 msgid "Agoraphobia"
 msgstr "Agorafobi (fobi for åbne pladser)"
 
-#: ../data/verbal_analogies.xml.h:6
+#: ../data/verbal_analogies.xml.h:7
 msgid "An artist that has became an enduring icon is?"
 msgstr "En kunstner som er blevet et blivende ikon er?"
 
-#: ../data/verbal_analogies.xml.h:7
+#: ../data/verbal_analogies.xml.h:8
 msgid "Anthophobia"
 msgstr "Frygt for blomster"
 
 #  (frygt for mennesker)
-#: ../data/verbal_analogies.xml.h:8
+#: ../data/verbal_analogies.xml.h:9
 msgid "Anthropophobia"
 msgstr "Antropofobi"
 
-#: ../data/verbal_analogies.xml.h:9
+#: ../data/verbal_analogies.xml.h:10
 msgid "Attic"
 msgstr "Loftskammer"
 
-#: ../data/verbal_analogies.xml.h:10
+#: ../data/verbal_analogies.xml.h:11
 msgid "Bagpipes"
 msgstr "Sækkepiper"
 
-#: ../data/verbal_analogies.xml.h:11
+#: ../data/verbal_analogies.xml.h:12
 msgid "Basketball"
 msgstr "Basketball"
 
-#: ../data/verbal_analogies.xml.h:12
+#: ../data/verbal_analogies.xml.h:13
 msgid "Bassoon"
 msgstr "Fagot"
 
-#: ../data/verbal_analogies.xml.h:13
+#: ../data/verbal_analogies.xml.h:14
 msgid "Column"
 msgstr "Søjle"
 
-#: ../data/verbal_analogies.xml.h:14
+#: ../data/verbal_analogies.xml.h:15
 msgid "Connoisseur"
 msgstr "Kunstkender"
 
-#: ../data/verbal_analogies.xml.h:15
+#: ../data/verbal_analogies.xml.h:16
 msgid "Conspirator"
 msgstr "Konspirator"
 
-#: ../data/verbal_analogies.xml.h:16
+#: ../data/verbal_analogies.xml.h:17
 msgid "Cycling"
 msgstr "Cykling"
 
-#: ../data/verbal_analogies.xml.h:17
+#: ../data/verbal_analogies.xml.h:18
 msgid "Fish"
 msgstr "Fisk"
 
-#: ../data/verbal_analogies.xml.h:18
+#: ../data/verbal_analogies.xml.h:19
 msgid "Flower"
 msgstr "Blomst"
 
-#: ../data/verbal_analogies.xml.h:19
+#: ../data/verbal_analogies.xml.h:20
 msgid "Fossil"
 msgstr "Fossil"
 
-#: ../data/verbal_analogies.xml.h:20
+#: ../data/verbal_analogies.xml.h:21
 msgid "Hypochondria"
 msgstr "Hypokondri"
 
-#: ../data/verbal_analogies.xml.h:21
+#: ../data/verbal_analogies.xml.h:22
 msgid "It is the only one that does not use a ball in the game."
 msgstr "Det er den eneste, som ikke bruger en bold i spillet."
 
-#: ../data/verbal_analogies.xml.h:22
+#: ../data/verbal_analogies.xml.h:23
 msgid "It is the only one that is not a woodwind instrument."
 msgstr "Det er den eneste, som ikke er et træblæseinstrument."
 
-#: ../data/verbal_analogies.xml.h:23
+#: ../data/verbal_analogies.xml.h:24
 msgid "It is the only one that is not related to architecture."
 msgstr "Det er den eneste, som ikke har forbindelse til arkitektur."
 
-#: ../data/verbal_analogies.xml.h:24
+#: ../data/verbal_analogies.xml.h:25
 msgid "John's father's sister's sister-in-law is also?"
 msgstr "Johns fars søsters svigersøster er også?"
 
-#: ../data/verbal_analogies.xml.h:25
+#: ../data/verbal_analogies.xml.h:26
 msgid "Loner"
 msgstr "Enspænder"
 
-#: ../data/verbal_analogies.xml.h:26
+#: ../data/verbal_analogies.xml.h:27
 msgid "Oboe"
 msgstr "Obo"
 
@@ -129,507 +133,504 @@ msgstr "Obo"
 # leder formelt kunne landsforvises for en periode på 10 år. Her bruges
 # det sikkert i en overført betydning i retning af en gruppe undgår én
 # person.
-#: ../data/verbal_analogies.xml.h:27
+#: ../data/verbal_analogies.xml.h:28
 msgid "Person expelled from society"
 msgstr "Person udstødt af samfundet"
 
-#: ../data/verbal_analogies.xml.h:28
+#: ../data/verbal_analogies.xml.h:29
 msgid "Portico"
 msgstr "Porticus"
 
-#: ../data/verbal_analogies.xml.h:29
+#: ../data/verbal_analogies.xml.h:30
 msgid "Specializes in skin diseases"
 msgstr "Er specialist i hudsygdomme"
 
-#: ../data/verbal_analogies.xml.h:30
+#: ../data/verbal_analogies.xml.h:31
 msgid "Sport"
 msgstr "Sport"
 
-#: ../data/verbal_analogies.xml.h:31
+#: ../data/verbal_analogies.xml.h:32
 msgid "Suffers a skin disease"
 msgstr "Har en hudsygdom"
 
-#: ../data/verbal_analogies.xml.h:32
+#: ../data/verbal_analogies.xml.h:33
 msgid "Tennis"
 msgstr "Tennis"
 
 # taxidermist -> person der udstopper dyr?
 # Det lader det til. SDE taler ud over taxidermist om en /zoologisk
 # konservator/
-#: ../data/verbal_analogies.xml.h:33
+#: ../data/verbal_analogies.xml.h:34
 msgid "The word 'taxidermist' is used to define a person that?"
 msgstr "Ordet 'konservator' bruges til at definere en person som?"
 
 # kunne også være
 # Tænk på tingene/rekvisitterne/genstanden der bruges i spillet
-#: ../data/verbal_analogies.xml.h:34
+#: ../data/verbal_analogies.xml.h:35
 msgid "Think of the items used in the game."
 msgstr "Tænk på tingene brugt i spillet."
 
-#: ../data/verbal_analogies.xml.h:35
+#: ../data/verbal_analogies.xml.h:36
 msgid "Violin"
 msgstr "Violin"
 
-#: ../data/verbal_analogies.xml.h:36
+#: ../data/verbal_analogies.xml.h:37
 msgid "Water polo"
 msgstr "Vandpolo"
 
-#: ../data/verbal_analogies.xml.h:37
+#: ../data/verbal_analogies.xml.h:38
 msgid "Weapon"
 msgstr "VÃ¥ben"
 
-#: ../data/verbal_analogies.xml.h:38
+#: ../data/verbal_analogies.xml.h:39
 msgid "What is a 'halberd'?"
 msgstr "Hvad er en 'hellebard'?"
 
-#: ../data/verbal_analogies.xml.h:39
+#: ../data/verbal_analogies.xml.h:40
 msgid "Which of the following sentences defines better an 'ostracized' person?"
 msgstr "Hvilken af de følgende sætninger forklarer en 'udstødt' person bedst?"
 
 #.
 #. Translators, please check these recommendations when translating gbrainy: http://live.gnome.org/gbrainy/Localizing
 #.
-#: ../data/verbal_analogies.xml.h:43
+#: ../data/verbal_analogies.xml.h:44
 msgid "Which of the following sports is the odd one?"
 msgstr "Hvilken af de følgende sportsgrene skiller sig ud fra de andre?"
 
-#: ../data/verbal_analogies.xml.h:44
+#: ../data/verbal_analogies.xml.h:45
 msgid "Which of the following words is the closest in meaning to 'censure'?"
 msgstr "Hvilket af de følgende ord er tættest på at betyde at 'censurere'?"
 
-#: ../data/verbal_analogies.xml.h:45
+#: ../data/verbal_analogies.xml.h:46
 msgid "Which of the following words is the odd one?"
 msgstr "Hvilken af de følgende ord skiller sig ud fra de andre?"
 
-#: ../data/verbal_analogies.xml.h:46
+#: ../data/verbal_analogies.xml.h:47
 msgid "Which of the following words means fear of people?"
 msgstr "Hvilken af de følgende ord betyder frygt for mennesker?"
 
-#: ../data/verbal_analogies.xml.h:47
+#: ../data/verbal_analogies.xml.h:48
 msgid "Works with dead animals"
 msgstr "Arbejder med døde dyr"
 
-#: ../data/verbal_analogies.xml.h:48
+#: ../data/verbal_analogies.xml.h:49
 msgid "Works with leather"
 msgstr "Arbejder med læder"
 
-#: ../data/verbal_analogies.xml.h:49
-msgid "airplane | aeroplane"
-msgstr "fly | flyvemaskine"
-
 #: ../data/verbal_analogies.xml.h:50
+msgid "airplane | aeroplane | plane"
+msgstr "fly | flyvemaskine | luftfartøj"
+
+#: ../data/verbal_analogies.xml.h:51
 msgid "ankle"
 msgstr "ankel"
 
-#: ../data/verbal_analogies.xml.h:51
+#: ../data/verbal_analogies.xml.h:52
 msgid "ant / vertebrate"
 msgstr "myre / ryghvirveldyr"
 
-#: ../data/verbal_analogies.xml.h:52
+#: ../data/verbal_analogies.xml.h:53
 msgid "art / gallery | drama"
 msgstr "kunst / galleri | drama"
 
-#: ../data/verbal_analogies.xml.h:53
+#: ../data/verbal_analogies.xml.h:54
 msgid "bite"
 msgstr "bid | spis"
 
-#: ../data/verbal_analogies.xml.h:54
+#: ../data/verbal_analogies.xml.h:55
 msgid "body | skin"
 msgstr "krop | hud"
 
-#: ../data/verbal_analogies.xml.h:55
+#. Translators: 'open' is used as a verb (open a box)
+#: ../data/verbal_analogies.xml.h:57
 msgid "box / open | banana"
 msgstr "boks / åbn | banan"
 
-#: ../data/verbal_analogies.xml.h:56
+#: ../data/verbal_analogies.xml.h:58
 msgid "bridge / over | tunnel"
 msgstr "bro / over | tunnel"
 
-#: ../data/verbal_analogies.xml.h:57
+#: ../data/verbal_analogies.xml.h:59
 msgid "broken"
 msgstr "brudt"
 
 # givet smide ud/knuse hvilket ord har så den tætteste
 # forbindelse med 'ballon'?
-#: ../data/verbal_analogies.xml.h:58
+#: ../data/verbal_analogies.xml.h:60
 msgid "burst | pop"
 msgstr "brage | pifte | sprænge"
 
-#. Translators: key refers to a key used to open lock
-#: ../data/verbal_analogies.xml.h:60
+#. Translators: key refers to a key used to open a lock
+#: ../data/verbal_analogies.xml.h:62
 msgid "button / push | key"
 msgstr "knap / tryk | nøgle"
 
-#: ../data/verbal_analogies.xml.h:61
+#: ../data/verbal_analogies.xml.h:63
+msgid "cage | zoo"
+msgstr "bur | zoo"
+
+#: ../data/verbal_analogies.xml.h:64
 msgid "camera"
 msgstr "kamera | fotoapparat | fotografiapparat"
 
-#: ../data/verbal_analogies.xml.h:62
+#: ../data/verbal_analogies.xml.h:65
 msgid "car / road | train"
 msgstr "bil / vej | tog"
 
 # er svaret på En terrier er for en hund som en
 # de andre er (hest/pony ; myre/insekt ; hund/kat
-#: ../data/verbal_analogies.xml.h:63
+#: ../data/verbal_analogies.xml.h:66
 msgid "chicken / bird"
 msgstr "kylling / fugl"
 
 # er svaret på givet skovl/grav hvilket ord har så den 
 # tætteste forbindelse med økse
-#: ../data/verbal_analogies.xml.h:64
+#: ../data/verbal_analogies.xml.h:67
 msgid "chop"
 msgstr "slag | hug | slå"
 
-#: ../data/verbal_analogies.xml.h:65
+#: ../data/verbal_analogies.xml.h:68
 msgid "coins"
 msgstr "mønter"
 
-#: ../data/verbal_analogies.xml.h:66
-msgid "composer | writer"
-msgstr "komponist | forfatter"
+#: ../data/verbal_analogies.xml.h:69
+msgid "composer | songwriter | lyricist"
+msgstr "komponist | sangskriver | tekstforfatter"
 
-#: ../data/verbal_analogies.xml.h:67
+#: ../data/verbal_analogies.xml.h:70
 msgid "condemn"
 msgstr "fordømme"
 
 # fætter/kusine
-#: ../data/verbal_analogies.xml.h:68
+#: ../data/verbal_analogies.xml.h:71
 msgid "cousin"
 msgstr "fætter/kusine"
 
 # er svaret på
 # givet ordparret tennis/sport, hvilket ord har 
 # så den tætteste forbindelse med 'ballet'?
-#: ../data/verbal_analogies.xml.h:69
+#. Translators: 'dance' is used as a noun
+#: ../data/verbal_analogies.xml.h:73
 msgid "dance"
 msgstr "dans | kunstart | kunst"
 
-#: ../data/verbal_analogies.xml.h:70
+#: ../data/verbal_analogies.xml.h:74
 msgid "dish / break | balloon"
 msgstr "smide ud / knuse | ballon"
 
-#: ../data/verbal_analogies.xml.h:71
+#: ../data/verbal_analogies.xml.h:75
 msgid "dog / cat"
 msgstr "hund / kat"
 
-#: ../data/verbal_analogies.xml.h:72
+#: ../data/verbal_analogies.xml.h:76
 msgid "dog / tame | wolf"
 msgstr "hund / tam | ulv"
 
-#: ../data/verbal_analogies.xml.h:73
+#: ../data/verbal_analogies.xml.h:77
 msgid "elbow / knee | wrist"
 msgstr "albue / knæ | vrist"
 
 # er svaret på et blivende ikon (martyr, pioner, fornyer er de
 # andre muligheder).
-#: ../data/verbal_analogies.xml.h:74
+#: ../data/verbal_analogies.xml.h:78
 msgid "emblem"
 msgstr "symbol"
 
-#: ../data/verbal_analogies.xml.h:75
+#: ../data/verbal_analogies.xml.h:79
 msgid "erroneous"
 msgstr "fejlagtig"
 
-#: ../data/verbal_analogies.xml.h:76
+#: ../data/verbal_analogies.xml.h:80
 msgid "error / correct | damage"
 msgstr "fejl / rette | skade"
 
-#: ../data/verbal_analogies.xml.h:77
+#: ../data/verbal_analogies.xml.h:81
 msgid "eyebrow / eye | mustache"
 msgstr "øjebryn / øje | moustache"
 
 #. Translators: the concept 'toe' (http://en.wikipedia.org/wiki/Toe) does not exist in all languages. Feel free to change it to 'fingers' and adapt the answer accordingly
-#: ../data/verbal_analogies.xml.h:79
+#: ../data/verbal_analogies.xml.h:83
 msgid "feet / two | toes"
 msgstr "fod / to | tæer"
 
-#: ../data/verbal_analogies.xml.h:80
+#: ../data/verbal_analogies.xml.h:84
 msgid "fish / aquarium | monkey"
 msgstr "fisk / akvarium | abe"
 
-#: ../data/verbal_analogies.xml.h:81
+#: ../data/verbal_analogies.xml.h:85
 msgid "fish / submarine | bird"
 msgstr "fisk / ubåd | fugl"
 
-#: ../data/verbal_analogies.xml.h:82
+#: ../data/verbal_analogies.xml.h:86
 msgid "fox / den | bird"
 msgstr "ulv / hule | fugl"
 
-#: ../data/verbal_analogies.xml.h:83
+#: ../data/verbal_analogies.xml.h:87
 msgid "glass / break | paper"
 msgstr "glas / knus | papir"
 
-#: ../data/verbal_analogies.xml.h:84
+#: ../data/verbal_analogies.xml.h:88
 msgid "hands / grab | teeth"
 msgstr "hænder / grib | tand"
 
-#: ../data/verbal_analogies.xml.h:85
+#: ../data/verbal_analogies.xml.h:89
 msgid "has no relation"
 msgstr "har ingen forbindelse"
 
-#: ../data/verbal_analogies.xml.h:86
+#: ../data/verbal_analogies.xml.h:90
 msgid "hide"
 msgstr "skjule"
 
-#: ../data/verbal_analogies.xml.h:87
+#: ../data/verbal_analogies.xml.h:91
 msgid "his mother"
 msgstr "hans mor"
 
-#: ../data/verbal_analogies.xml.h:88
+#: ../data/verbal_analogies.xml.h:92
 msgid "horse / pony"
 msgstr "hest / pony"
 
-#: ../data/verbal_analogies.xml.h:89
+#: ../data/verbal_analogies.xml.h:93
 msgid "hungry / eat | tired"
 msgstr "sulten / spis | træt"
 
-#: ../data/verbal_analogies.xml.h:90
+#: ../data/verbal_analogies.xml.h:94
 msgid "hunter / rifle | photographer"
 msgstr "jæger / riffel | fotograf"
 
-#: ../data/verbal_analogies.xml.h:91
+#: ../data/verbal_analogies.xml.h:95
 msgid "ice / slippery | glue"
 msgstr "is / glat | lim"
 
-#: ../data/verbal_analogies.xml.h:92
+#: ../data/verbal_analogies.xml.h:96
 msgid "ignore"
 msgstr "ignorere"
 
-# Er svaret på
-# Givet ordparret bro/over, hvilket ord har så den 
-# tætteste forbindelse med 'tunnel'
-#: ../data/verbal_analogies.xml.h:93
-msgid "in"
-msgstr "i | igennem"
+#: ../data/verbal_analogies.xml.h:97
+msgid "in | under | through"
+msgstr "i | under | igennem"
 
 # fornyer, reformator
-#: ../data/verbal_analogies.xml.h:94
+#: ../data/verbal_analogies.xml.h:98
 msgid "innovator"
 msgstr "fornyer"
 
-#: ../data/verbal_analogies.xml.h:95
+#: ../data/verbal_analogies.xml.h:99
 msgid "leopard / spots | tiger"
 msgstr "leopard / pletter | tiger"
 
-#: ../data/verbal_analogies.xml.h:96
+#: ../data/verbal_analogies.xml.h:100
 msgid "lip | mouth"
 msgstr "læbe | mund"
 
-#: ../data/verbal_analogies.xml.h:97
+#: ../data/verbal_analogies.xml.h:101
 msgid "martyr"
 msgstr "martyr"
 
-#: ../data/verbal_analogies.xml.h:98
+#: ../data/verbal_analogies.xml.h:102
 msgid "nest"
 msgstr "rede"
 
-#: ../data/verbal_analogies.xml.h:99
+#: ../data/verbal_analogies.xml.h:103
 msgid "nose"
 msgstr "næse | tud"
 
-#: ../data/verbal_analogies.xml.h:100
+#: ../data/verbal_analogies.xml.h:104
 msgid "novel / author | song"
 msgstr "roman / forfatter | sang"
 
 # ukendt, dunkel, uklar, uforståelig, mørk, utydelig, skjule, sløre
 # indgår sammen med fordømme, skjule, ignorere for at være tættest på censurere.
 # formørke, tilsløre, gøre uklar.
-#: ../data/verbal_analogies.xml.h:101
+#: ../data/verbal_analogies.xml.h:105
 msgid "obscure"
 msgstr "sløre"
 
-#: ../data/verbal_analogies.xml.h:102
+#: ../data/verbal_analogies.xml.h:106
 msgid "orange / fruit | spinach"
 msgstr "appelsin / frugt | spinat"
 
 # pædiatri er læren om børnesygdomme. numismatik er møntvidenskab.
-#: ../data/verbal_analogies.xml.h:103
+#: ../data/verbal_analogies.xml.h:107
 msgid "pediatrics / children | numismatics"
 msgstr "pædiatri / børn | numismatik"
 
 # er svaret på
 # givet ordparret boks/åbn, hvilket ord har så den
 # tætteste forbindelse med banan
-#: ../data/verbal_analogies.xml.h:104
+#: ../data/verbal_analogies.xml.h:108
 msgid "peel"
 msgstr "skrælle"
 
 # pioner, foregangsmand, banebryder, nybygger, pionersoldat
-#: ../data/verbal_analogies.xml.h:105
+#: ../data/verbal_analogies.xml.h:109
 msgid "pioneer"
 msgstr "pioner"
 
-#: ../data/verbal_analogies.xml.h:106
+#: ../data/verbal_analogies.xml.h:110
 msgid "puzzle / solve | game"
 msgstr "puslespil / løs | spil"
 
 # givet ordparret fejl/rette, hvilket ord har så den
 # tætteste forbindelse med 'skade'?
-#: ../data/verbal_analogies.xml.h:107
+#: ../data/verbal_analogies.xml.h:111
 msgid "repair | fix"
 msgstr "reparer | reparere | ret | rette"
 
-#: ../data/verbal_analogies.xml.h:108
+#: ../data/verbal_analogies.xml.h:112
 msgid "ring / finger | bracelet"
 msgstr "ring / finger | armbånd"
 
-#: ../data/verbal_analogies.xml.h:109
+#: ../data/verbal_analogies.xml.h:113
 msgid "seal / flippers | bird"
 msgstr "sæler / luffer | fugl"
 
-#: ../data/verbal_analogies.xml.h:110
+#: ../data/verbal_analogies.xml.h:114
 msgid "shovel / dig | axe"
 msgstr "skovl / grav | økse"
 
 # er svaret på en bilmotor som er dårligt designet og mangler 
 # sofistikation
-#: ../data/verbal_analogies.xml.h:111
+#: ../data/verbal_analogies.xml.h:115
 msgid "simplistic"
 msgstr "simpel"
 
 # givet ordparret pind/flyd, hvilket ord har så den
 # tætteste forbindelse med 'sten'?
-#: ../data/verbal_analogies.xml.h:112
+#: ../data/verbal_analogies.xml.h:116
 msgid "sink"
 msgstr "synk"
 
 # givet ordparret sulten/spis, hvilket ord 
 # har så den tætteste forbindelse med træt
-#: ../data/verbal_analogies.xml.h:113
+#: ../data/verbal_analogies.xml.h:117
 msgid "sleep | rest"
 msgstr "sov | hvil"
 
-#: ../data/verbal_analogies.xml.h:114
+#: ../data/verbal_analogies.xml.h:118
 msgid "slurp / tongue | snort"
 msgstr "slurk / tunge | prust"
 
-#: ../data/verbal_analogies.xml.h:115
+#: ../data/verbal_analogies.xml.h:119
 msgid "son-in-law"
 msgstr "svigersøn"
 
 # Givet ordparret sukker/sød, hvilket ord har så den
 # tætteste forbindelse med 'eddike'?
-#: ../data/verbal_analogies.xml.h:116
+#: ../data/verbal_analogies.xml.h:120
 msgid "sour"
 msgstr "sur"
 
 #. Translators: stick refers to a piece of wood
-#: ../data/verbal_analogies.xml.h:118
+#: ../data/verbal_analogies.xml.h:122
 msgid "stick / float | stone"
 msgstr "pind / flyd | sten"
 
-#: ../data/verbal_analogies.xml.h:119
+#: ../data/verbal_analogies.xml.h:123
 msgid "sticky"
 msgstr "klistret | klæbende"
 
 # Er svaret på
 # Givet ordparret leopard/pletter, hvilket ord har så den tætteste
 # forbindelse med 'tiger'?
-#: ../data/verbal_analogies.xml.h:120
+#: ../data/verbal_analogies.xml.h:124
 msgid "stripes"
 msgstr "striber"
 
-#: ../data/verbal_analogies.xml.h:121
+#: ../data/verbal_analogies.xml.h:125
 msgid "sugar / sweet | vinegar"
 msgstr "sukker / sød | eddike"
 
 # giver ordparrret glas/knus, hvilket ord har så 
 # den tætteste forbindelse med 'papir'.
-#: ../data/verbal_analogies.xml.h:122
+#: ../data/verbal_analogies.xml.h:126
 msgid "tear | rips"
 msgstr "flå | riv | rive"
 
-#: ../data/verbal_analogies.xml.h:123
+#: ../data/verbal_analogies.xml.h:127
 msgid "tears / eyes | sweat"
 msgstr "tårer / øjne | sved"
 
 #. Translators: referred to 'feet / two | toes'
-#: ../data/verbal_analogies.xml.h:125
+#: ../data/verbal_analogies.xml.h:129
 msgid "ten | 10"
 msgstr "ti | 10"
 
-#: ../data/verbal_analogies.xml.h:126
+#: ../data/verbal_analogies.xml.h:130
 msgid "tennis / sport | ballet"
 msgstr "tennis / sport | ballet"
 
-#: ../data/verbal_analogies.xml.h:127
-msgid "theatre"
-msgstr "teater"
+#: ../data/verbal_analogies.xml.h:131
+msgid "theatre | theater"
+msgstr "teater | skueplads"
 
-#: ../data/verbal_analogies.xml.h:128
+#: ../data/verbal_analogies.xml.h:132
 msgid "toy / play | tool"
 msgstr "legetøj / leg | værktøj"
 
-#: ../data/verbal_analogies.xml.h:129
+#: ../data/verbal_analogies.xml.h:133
 msgid "track | railway"
 msgstr "sport | jernbane"
 
 # givet ordparret knap/tryk, hvilket ord har så den
 # tætteste forbindelse med 'nøgle'?
 # på 
-#: ../data/verbal_analogies.xml.h:130
-msgid "turns"
+#: ../data/verbal_analogies.xml.h:134
+msgid "turn"
 msgstr "drej | åben | lås op"
 
-#: ../data/verbal_analogies.xml.h:131
+#: ../data/verbal_analogies.xml.h:135
 msgid "unorthodox"
 msgstr "uortodoks"
 
 # givet ordparret appelsin/frugt, hvilket ord har så 
 # den tætteste forbindelse med 'spinat'?
-#: ../data/verbal_analogies.xml.h:132
+#: ../data/verbal_analogies.xml.h:136
 msgid "vegetable"
 msgstr "grøntsag | grønsag"
 
-#: ../data/verbal_analogies.xml.h:133
+#: ../data/verbal_analogies.xml.h:137
 msgid "whirlpool / water | tornado"
 msgstr "strømhvirvel / vand | tornado"
 
-#: ../data/verbal_analogies.xml.h:134
+#: ../data/verbal_analogies.xml.h:138
 msgid "wild"
 msgstr "vild"
 
-#: ../data/verbal_analogies.xml.h:135
+#: ../data/verbal_analogies.xml.h:139
+msgid "win"
+msgstr "vind | vinde | sejre | triumfere"
+
+#: ../data/verbal_analogies.xml.h:140
 msgid "wind | air"
 msgstr "vind | luft"
 
 # er svaret på
 # Givet ordparret sæler/luffer, hvilket ord har så den
 # tætteste forbindelse med 'fugl'?
-#: ../data/verbal_analogies.xml.h:136
+#: ../data/verbal_analogies.xml.h:141
 msgid "wings"
 msgstr "vinger"
 
-#: ../data/verbal_analogies.xml.h:137
-msgid "wins"
-msgstr "vind | vinde | sejre | triumfere"
-
 # Er svaret på
 # Givet ordparret legetøj/leg, hvilket ord har så den tætteste
 # forbindelse med 'værktøj'?
-#: ../data/verbal_analogies.xml.h:138
+#. Translators: 'work' is used as a verb (to work)
+#: ../data/verbal_analogies.xml.h:143
 msgid "work"
 msgstr "arbejde | job"
 
 # Er svaret på Givet ordparret ring/finger, hvilket ord har så den tætteste
 # forbindelse med armbånd?
 #. Body parts
-#: ../data/verbal_analogies.xml.h:139 ../src/Games/Memory/MemoryWords.cs:53
+#: ../data/verbal_analogies.xml.h:144 ../src/Games/Memory/MemoryWords.cs:53
 msgid "wrist"
 msgstr "vrist | håndled"
 
-# er svaret på
-# givet ordparret fisk/akvarium, hvilket ord har så den 
-# tætteste forbindelse med 'abe'?
-#: ../data/verbal_analogies.xml.h:140
-msgid "zoo"
-msgstr "zoo"
-
-#: ../gbrainy.desktop.in.h:1
+#: ../data/gbrainy.desktop.in.h:1
 msgid "Game"
 msgstr "Spil"
 
-#: ../gbrainy.desktop.in.h:2
+#: ../data/gbrainy.desktop.in.h:2
 msgid ""
 "Play games that challenge your logic, verbal, calculation and memory "
 "abilities"
@@ -637,7 +638,7 @@ msgstr ""
 "Spil der udfordrer dine logiske og sproglige evner samt dine regne- og "
 "hukommelsesevner"
 
-#: ../gbrainy.desktop.in.h:3 ../src/Clients/Classical/gbrainy.ui.h:23
+#: ../data/gbrainy.desktop.in.h:3 ../src/Clients/Classical/gbrainy.ui.h:23
 msgid "gbrainy"
 msgstr "gbrainy"
 
@@ -651,78 +652,79 @@ msgstr "Gør klar til at huske de næste objekter udenad..."
 msgid "Total"
 msgstr "Total"
 
-#: ../src/Core/Views/FinishView.cs:99 ../src/Core/Main/Game.cs:385
-#: ../src/Clients/Classical/gbrainy.cs:307
+#: ../src/Core/Views/FinishView.cs:99 ../src/Core/Main/Game.cs:383
+#: ../src/Clients/Classical/gbrainy.cs:305
 msgid "Logic"
 msgstr "Logik"
 
-#: ../src/Core/Views/FinishView.cs:106 ../src/Clients/Classical/gbrainy.cs:312
+#: ../src/Core/Views/FinishView.cs:106 ../src/Core/Main/Game.cs:389
+#: ../src/Clients/Classical/gbrainy.cs:310
 msgid "Calculation"
 msgstr "Beregning"
 
-#: ../src/Core/Views/FinishView.cs:113 ../src/Core/Main/Game.cs:388
-#: ../src/Clients/Classical/gbrainy.cs:318
+#: ../src/Core/Views/FinishView.cs:113 ../src/Core/Main/Game.cs:386
+#: ../src/Clients/Classical/gbrainy.cs:316
 msgid "Memory"
 msgstr "Hukommelse"
 
-#: ../src/Core/Views/FinishView.cs:120 ../src/Core/Main/Game.cs:394
-#: ../src/Clients/Classical/gbrainy.cs:324
+#: ../src/Core/Views/FinishView.cs:120 ../src/Core/Main/Game.cs:392
+#: ../src/Clients/Classical/gbrainy.cs:322
 msgid "Verbal"
 msgstr "Sproglig"
 
-#: ../src/Core/Views/FinishView.cs:135
+#: ../src/Core/Views/FinishView.cs:136
 msgid "Score"
 msgstr "Point"
 
-#: ../src/Core/Views/FinishView.cs:143
+#: ../src/Core/Views/FinishView.cs:144
 #, csharp-format
 msgid "Outstanding results"
 msgstr "Enestående resultater"
 
-#: ../src/Core/Views/FinishView.cs:145
+#: ../src/Core/Views/FinishView.cs:146
 #, csharp-format
 msgid "Excellent results"
 msgstr "Glimrende resultater"
 
-#: ../src/Core/Views/FinishView.cs:147
+#: ../src/Core/Views/FinishView.cs:148
 #, csharp-format
 msgid "Good results"
 msgstr "Gode resultater"
 
-#: ../src/Core/Views/FinishView.cs:149
+#: ../src/Core/Views/FinishView.cs:150
 #, csharp-format
 msgid "Poor results"
 msgstr "DÃ¥rlige resultater"
 
-#: ../src/Core/Views/FinishView.cs:150
+#: ../src/Core/Views/FinishView.cs:151
 #, csharp-format
 msgid "Disappointing results"
 msgstr "Skuffende resultater"
 
-#: ../src/Core/Views/FinishView.cs:157
+#: ../src/Core/Views/FinishView.cs:158
 #, csharp-format
 msgid "Games won: {0} ({1} played)"
 msgstr "Vundne spil: {0} ({1} spillet)"
 
-#: ../src/Core/Views/FinishView.cs:159
+#: ../src/Core/Views/FinishView.cs:160
 #, csharp-format
 msgid "{0}. Games won: {1} ({2} played)"
 msgstr "{0}. Vundne spil: {1} ({2} spillet)"
 
-#: ../src/Core/Views/FinishView.cs:163
+#: ../src/Core/Views/FinishView.cs:164
 #, csharp-format
 msgid "Time played {0} (average per game {1})"
 msgstr "Spilletid {0} (gennemsnit per spil {1})"
 
-#: ../src/Core/Views/FinishView.cs:175
+#: ../src/Core/Views/FinishView.cs:176
 msgid "Tips for your next games"
 msgstr "Fif til dine næste spil"
 
-#: ../src/Core/Views/FinishView.cs:199
+#: ../src/Core/Views/FinishView.cs:204
 msgid "Congratulations! New personal record"
 msgstr "Tillykke! Ny personlig rekord"
 
-#: ../src/Core/Views/FinishView.cs:210
+#: ../src/Core/Views/FinishView.cs:214
 #, csharp-format
 msgid ""
 "By scoring {0}% in logic puzzle games you have established a new personal "
@@ -731,7 +733,7 @@ msgstr ""
 "Med dit resultat på {0}% i logiske puslespil har du slået ny personlig "
 "rekord. Din tidligere rekord var {1}%."
 
-#: ../src/Core/Views/FinishView.cs:216
+#: ../src/Core/Views/FinishView.cs:220
 #, csharp-format
 msgid ""
 "By scoring {0}% in calculation games you have established a new personal "
@@ -740,7 +742,7 @@ msgstr ""
 "Med dit resultat på {0}% i regnespil har du slået ny personlig rekord. Din "
 "tidligere rekord var {1}%."
 
-#: ../src/Core/Views/FinishView.cs:222
+#: ../src/Core/Views/FinishView.cs:226
 #, csharp-format
 msgid ""
 "By scoring {0}% in memory games you have established a new personal record. "
@@ -749,7 +751,7 @@ msgstr ""
 "Med dit resultat på {0}% i hukommelsesspil har du slået ny personlig rekord. "
 "Din tidligere rekord var {1}%."
 
-#: ../src/Core/Views/FinishView.cs:228
+#: ../src/Core/Views/FinishView.cs:232
 #, csharp-format
 msgid ""
 "By scoring {0}% in verbal analogies you have established a new personal "
@@ -792,47 +794,47 @@ msgstr ""
 "gbrainy er et sjovt spil med hjerneøvelser, der kan holde din hjerne i tip-"
 "top stand. Det indeholder:"
 
-#: ../src/Core/Views/WelcomeView.cs:149 ../src/Core/Main/GameTips.cs:67
+#: ../src/Core/Views/WelcomeView.cs:150 ../src/Core/Main/GameTips.cs:67
 msgid "Use the Settings to adjust the difficulty level of the game."
 msgstr "Brug opsætningen til at justere sværhedsgraden på spillet."
 
 # De her bruges både som ental og flertal
 # Bemærk at efter kontakt med projektet skal de oversættes som red - rød.
 # Vær opmærksom på de strenge som er plural.
-#: ../src/Core/Main/ColorPalette.cs:64
+#: ../src/Core/Main/ColorPalette.cs:48
 msgid "red"
 msgstr "rød"
 
-#: ../src/Core/Main/ColorPalette.cs:65
+#: ../src/Core/Main/ColorPalette.cs:49
 msgid "green"
 msgstr "grøn"
 
-#: ../src/Core/Main/ColorPalette.cs:66
+#: ../src/Core/Main/ColorPalette.cs:50
 msgid "blue"
 msgstr "blå"
 
 # NB den her indgik hvor den skulle være flertal under testen.
-#: ../src/Core/Main/ColorPalette.cs:67
+#: ../src/Core/Main/ColorPalette.cs:51
 msgid "yellow"
 msgstr "gul"
 
-#: ../src/Core/Main/ColorPalette.cs:68
+#: ../src/Core/Main/ColorPalette.cs:52
 msgid "magenta"
 msgstr "magentarød"
 
-#: ../src/Core/Main/ColorPalette.cs:69
+#: ../src/Core/Main/ColorPalette.cs:53
 msgid "orange"
 msgstr "orange"
 
-#: ../src/Core/Main/ColorPalette.cs:70
+#: ../src/Core/Main/ColorPalette.cs:54
 msgid "black"
 msgstr "sort"
 
-#: ../src/Core/Main/ColorPalette.cs:71
+#: ../src/Core/Main/ColorPalette.cs:55
 msgid "white"
 msgstr "hvid"
 
-#: ../src/Core/Main/Game.cs:111
+#: ../src/Core/Main/Game.cs:109
 #, csharp-format
 msgid "The correct answer is {0}."
 msgstr "Det korrekte svar er {0}."
@@ -844,55 +846,51 @@ msgstr "Det korrekte svar er {0}."
 #. For languages represented with the Latin alphabet use
 #. the same than English
 #. First possible answer for a series (e.g.: Figure A)
-#: ../src/Core/Main/Game.cs:310
+#: ../src/Core/Main/Game.cs:308
 msgid "A"
 msgstr "A"
 
 #. Second possible answer for a series
-#: ../src/Core/Main/Game.cs:312
+#: ../src/Core/Main/Game.cs:310
 msgid "B"
 msgstr "B"
 
 #. Third possible answer for a series
-#: ../src/Core/Main/Game.cs:314
+#: ../src/Core/Main/Game.cs:312
 msgid "C"
 msgstr "C"
 
 #. Fourth possible answer for a series
-#: ../src/Core/Main/Game.cs:316
+#: ../src/Core/Main/Game.cs:314
 msgid "D"
 msgstr "D"
 
 #. Fifth possible answer for a series
-#: ../src/Core/Main/Game.cs:318
+#: ../src/Core/Main/Game.cs:316
 msgid "E"
 msgstr "E"
 
 #. Sixth possible answer for a series
-#: ../src/Core/Main/Game.cs:320
+#: ../src/Core/Main/Game.cs:318
 msgid "F"
 msgstr "F"
 
 #. Seventh possible answer for a series
-#: ../src/Core/Main/Game.cs:322
+#: ../src/Core/Main/Game.cs:320
 msgid "G"
 msgstr "G"
 
 #. Eighth possible answer for a series
-#: ../src/Core/Main/Game.cs:324
+#: ../src/Core/Main/Game.cs:322
 msgid "H"
 msgstr "H"
 
-#: ../src/Core/Main/Game.cs:332
+#: ../src/Core/Main/Game.cs:330
 #, csharp-format
 msgid "Figure {0}"
 msgstr "Figur {0}"
 
-#: ../src/Core/Main/Game.cs:391
-msgid "Mental Calculation"
-msgstr "Hovedregning"
-
-#: ../src/Core/Main/GameManager.cs:135
+#: ../src/Core/Main/GameManager.cs:141
 #, csharp-format
 msgid ""
 "Games registered: {0}: {1} logic puzzles, {2} calculation trainers, {3} "
@@ -901,22 +899,22 @@ msgstr ""
 "Registrerede spil: {0}: {1} logiske puslespil, {2} beregningsøvelser, {3} "
 "hovedregning, {4} sproglige analogier"
 
-#: ../src/Core/Main/GameSession.cs:248
+#: ../src/Core/Main/GameSession.cs:247
 #, csharp-format
 msgid "Games played: {0} ({1}% score)"
 msgstr "Afviklede spil: {0} ({1} % point)"
 
-#: ../src/Core/Main/GameSession.cs:249
+#: ../src/Core/Main/GameSession.cs:248
 #, csharp-format
 msgid " - Time: {0}"
 msgstr " - Tidsforbrug: {0}"
 
-#: ../src/Core/Main/GameSession.cs:252
+#: ../src/Core/Main/GameSession.cs:251
 #, csharp-format
 msgid "- Game: {0}"
 msgstr "- Spil: {0}"
 
-#: ../src/Core/Main/GameSession.cs:313
+#: ../src/Core/Main/GameSession.cs:312
 msgid "Paused"
 msgstr "Pause"
 
@@ -1027,8 +1025,8 @@ msgstr "{0} Svar {1}."
 #. Translators: this "option) answer" for example "a) "21 x 60 = 1260". This should not be changed for most of the languages
 #: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:117
 #: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:116
-#: ../src/Games/Logic/PuzzleOstracism.cs:157
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:152
+#: ../src/Games/Logic/PuzzleOstracism.cs:167
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:146
 #: ../src/Games/Calculation/CalculationCloserFraction.cs:165
 #, csharp-format
 msgid "{0}) {1}"
@@ -1037,12 +1035,12 @@ msgstr "{0}) {1}"
 #: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:131
 #: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:110
 #: ../src/Games/Logic/PuzzleFigurePattern.cs:194
-#: ../src/Games/Logic/PuzzleLargerShape.cs:304
+#: ../src/Games/Logic/PuzzleLargerShape.cs:303
 #: ../src/Games/Logic/PuzzleMissingPiece.cs:175
 #: ../src/Games/Logic/PuzzleMissingSlice.cs:219
 #: ../src/Games/Logic/PuzzleMostInCommon.cs:317
 #: ../src/Games/Logic/PuzzleNextFigure.cs:169
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:165
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:159
 #: ../src/Games/Logic/PuzzleSquareDots.cs:207
 #: ../src/Games/Logic/PuzzleTetris.cs:175
 msgid "Possible answers are:"
@@ -1093,57 +1091,57 @@ msgstr "Læs {0} sproglige analogier af type {1}"
 msgid "Read a total of {0} verbal analogies"
 msgstr "Læs en total af {0} mundtlige analogier"
 
-#: ../src/Clients/Classical/gbrainy.cs:300
+#: ../src/Clients/Classical/gbrainy.cs:298
 msgid "Play all the games"
 msgstr "Spil med alle øvelserne"
 
-#: ../src/Clients/Classical/gbrainy.cs:301
+#: ../src/Clients/Classical/gbrainy.cs:299
 msgid "All"
 msgstr "Alle"
 
 # har lavet den her en smule om, for at undgå den med spil spil
-#: ../src/Clients/Classical/gbrainy.cs:306
+#: ../src/Clients/Classical/gbrainy.cs:304
 msgid "Play games that challenge your reasoning and thinking"
 msgstr "Spil der udfordrer din logiske sans og tænkning"
 
-#: ../src/Clients/Classical/gbrainy.cs:313
+#: ../src/Clients/Classical/gbrainy.cs:311
 msgid "Play games that challenge your mental calculation skills"
 msgstr "Spil der udfordrer dine evner indenfor hovedregning"
 
-#: ../src/Clients/Classical/gbrainy.cs:319
+#: ../src/Clients/Classical/gbrainy.cs:317
 msgid "Play games that challenge your short term memory"
 msgstr "Spil der udfordrer din korttidshukommelse"
 
-#: ../src/Clients/Classical/gbrainy.cs:325
+#: ../src/Clients/Classical/gbrainy.cs:323
 msgid "Play games that challenge your verbal aptitude"
 msgstr "Spil der udfordrer dine sproglige anlæg"
 
-#: ../src/Clients/Classical/gbrainy.cs:330
-#: ../src/Clients/Classical/gbrainy.cs:561
+#: ../src/Clients/Classical/gbrainy.cs:328
+#: ../src/Clients/Classical/gbrainy.cs:553
 msgid "Pause"
 msgstr "Pause"
 
-#: ../src/Clients/Classical/gbrainy.cs:331
+#: ../src/Clients/Classical/gbrainy.cs:329
 msgid "Pause or resume the game"
 msgstr "Pause eller genoptag spillet"
 
-#: ../src/Clients/Classical/gbrainy.cs:336
+#: ../src/Clients/Classical/gbrainy.cs:334
 msgid "End the game and show score"
 msgstr "Afslut spillet og vis point"
 
-#: ../src/Clients/Classical/gbrainy.cs:337
+#: ../src/Clients/Classical/gbrainy.cs:335
 msgid "Finish"
 msgstr "Afslut"
 
-#: ../src/Clients/Classical/gbrainy.cs:426
+#: ../src/Clients/Classical/gbrainy.cs:424
 msgid "Congratulations."
 msgstr "Tillykke."
 
-#: ../src/Clients/Classical/gbrainy.cs:428
+#: ../src/Clients/Classical/gbrainy.cs:426
 msgid "Incorrect answer."
 msgstr "Forkert svar."
 
-#: ../src/Clients/Classical/gbrainy.cs:477
+#: ../src/Clients/Classical/gbrainy.cs:475
 msgid ""
 "Once you have an answer type it in the \"Answer:\" entry box and press the "
 "\"OK\" button."
@@ -1151,7 +1149,7 @@ msgstr ""
 "Når du har et svar, så indtast det i indtastningsboksen »Svar:« og tryk på "
 "knappen »O.k.«."
 
-#: ../src/Clients/Classical/gbrainy.cs:565
+#: ../src/Clients/Classical/gbrainy.cs:557
 msgid "Resume"
 msgstr "Genoptag"
 
@@ -1215,21 +1213,21 @@ msgid "gbrainy web site"
 msgstr "gbrainys hjemmeside"
 
 #. Define columns
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:60
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:66
 msgid "Game Name"
 msgstr "Spilnavn"
 
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:66
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:72
 msgid "Type"
 msgstr "Type"
 
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:73
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:79
 msgid "Enabled"
 msgstr "Slået til"
 
 #: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:47
-msgid "The graphic below shows the player's game score evolution. "
-msgstr "Grafikken nedenfor viser spillerens udvikling opgjort i point. "
+msgid "The graph below shows the player's game score evolution. "
+msgstr "Grafen nedenfor viser spillerens udvikling opgjort i point. "
 
 #: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:48
 #, csharp-format
@@ -1300,10 +1298,11 @@ msgid "Medium"
 msgstr "Mellem"
 
 #: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:10
-msgid "Minimum number of played games to store the game:"
-msgstr "Det mindste antal spil hvor spillet skal gemmes:"
+msgid "Minimum number of played puzzles to store the game:"
+msgstr "Det mindste antal puslespil hvor spillet skal gemmes:"
 
 #: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:11
+#: ../src/Clients/Classical/gbrainy.ui.h:10
 msgid "Preferences"
 msgstr "Indstillinger"
 
@@ -1417,20 +1416,21 @@ msgstr "1 enhed"
 msgid "Clocks"
 msgstr "Ure"
 
-#: ../src/Games/Logic/PuzzleClocks.cs:45
+#. Translators: {0} is replaced by 'Figure X'
+#: ../src/Games/Logic/PuzzleClocks.cs:46
 #, csharp-format
 msgid ""
 "To what number should the large handle of the '{0}' clock point? Answer "
 "using numbers."
 msgstr "Hvilket tal skal den store viser på uret '{0}' pege på? Svar med tal."
 
-#: ../src/Games/Logic/PuzzleClocks.cs:52
+#: ../src/Games/Logic/PuzzleClocks.cs:53
 #, csharp-format
 msgid ""
 "Starting from the first clock sum {0} to the value indicated by the hands."
 msgstr "Startende fra den første ursum {0} til værdien angivet af hænderne."
 
-#: ../src/Games/Logic/PuzzleClocks.cs:58
+#: ../src/Games/Logic/PuzzleClocks.cs:59
 msgid "The clocks do not follow the time logic."
 msgstr "Urene følger ikke tidslogikken."
 
@@ -1593,8 +1593,8 @@ msgstr ""
 
 #: ../src/Games/Logic/PuzzleDice.cs:66
 msgid ""
-"There are 1 of 6 possibilities of getting a '6' on the first die and the "
-"same for the second die."
+"There is 1 of 6 possibilities of getting a '6' on the first die and the same "
+"for the second die."
 msgstr ""
 "Der er 1 af 6 muligheder for at få en sekser på den første terning og det "
 "samme gælder for den anden terning."
@@ -1846,19 +1846,19 @@ msgstr "Matricetal"
 
 #: ../src/Games/Logic/PuzzleMatrixNumbers.cs:50
 msgid ""
-"The numbers in the matrix follow a logic. Which is the number that should "
-"replace the question mark?"
+"The numbers in the matrix follow a pattern. Which number should replace the "
+"question mark?"
 msgstr ""
-"Tallet i matricen følger en logik. Hvad er tallet som bør erstatte "
+"Tallet i matricen følger et mønster. Hvad er tallet som bør erstatte "
 "spørgsmålstegnet?"
 
 #: ../src/Games/Logic/PuzzleMatrixNumbers.cs:56
-msgid "The logic is arithmetical and works vertically."
-msgstr "Logikken er matematisk og virker vertikalt."
+msgid "The pattern is arithmetical and works vertically."
+msgstr "Mønstret er matematisk og virker vertikalt."
 
 #: ../src/Games/Logic/PuzzleMatrixNumbers.cs:58
-msgid "The logic is arithmetical and works horizontally."
-msgstr "Logikken er matematisk og virker horisontalt."
+msgid "The pattern is arithmetical and works horizontally."
+msgstr "Mønstret er matematisk og virker horisontalt."
 
 #: ../src/Games/Logic/PuzzleMatrixNumbers.cs:69
 #, csharp-format
@@ -2173,7 +2173,7 @@ msgstr "Alle indbyggere i Barcelon er malere"
 
 #: ../src/Games/Logic/PuzzlePredicateLogic.cs:62
 msgid "No citizen of Barcelona is a painter"
-msgstr "Ingen indbyggere i Barcelona er maler"
+msgstr "Ingen indbygger i Barcelona er maler"
 
 #: ../src/Games/Logic/PuzzlePredicateLogic.cs:63
 #: ../src/Games/Logic/PuzzlePredicateLogic.cs:71
@@ -2206,8 +2206,8 @@ msgstr "Alle kunstnere er glade"
 #: ../src/Games/Logic/PuzzlePredicateLogic.cs:74
 #, csharp-format
 msgid ""
-"If people that travels always buy a map and you are not going to travel. "
-"Which of the following sentences is correct? Answer {0}, {1}, {2} or {3}."
+"People that travel always buy a map. You are not going to travel. Which of "
+"the following sentences is correct? Answer {0}, {1}, {2} or {3}."
 msgstr ""
 "Hvis folk som rejser altid køber et kort og du ikke skal rejse, hvilken af "
 "de følgende sætninger er så korrekt? Svar {0}, {1}, {2} eller {3}."
@@ -2249,11 +2249,6 @@ msgstr "Du fløjter hvis du ikke er glad"
 msgid "Predicate Logic"
 msgstr "Opbygget logik"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:100
-#: ../src/Games/Logic/PuzzleTriangles.cs:42
-msgid "A triangle can be embedded inside another triangle."
-msgstr "En trekant kan være indbygget i en anden trekant."
-
 #: ../src/Games/Logic/PuzzlePencil.cs:39
 msgid "Pencil"
 msgstr "Blyant"
@@ -2322,7 +2317,7 @@ msgstr "To personer ved bordet der sidder over for hinanden"
 msgid "Percentage"
 msgstr "Procent"
 
-#: ../src/Games/Logic/PuzzlePercentage.cs:76
+#: ../src/Games/Logic/PuzzlePercentage.cs:80
 #, csharp-format
 msgid ""
 "After getting {0}% discount you have paid {1} monetary units for a TV set. "
@@ -2331,7 +2326,7 @@ msgstr ""
 "Efter {0} % rabat har du betalt {1} kr. for et tv. Hvad var den oprindelige "
 "pris på tv'et?"
 
-#: ../src/Games/Logic/PuzzlePercentage.cs:88
+#: ../src/Games/Logic/PuzzlePercentage.cs:97
 #, csharp-format
 msgid ""
 "John's shop had sales of {0} monetary units. This was an increase of {1}% "
@@ -2340,7 +2335,7 @@ msgstr ""
 "Johns Butik havde et salg på {0} kr. Dette var en øgning på {1} % siden "
 "sidste måned. Hvad var sidste måneds salg?"
 
-#: ../src/Games/Logic/PuzzlePercentage.cs:103
+#: ../src/Games/Logic/PuzzlePercentage.cs:112
 #, csharp-format
 msgid ""
 "The amount of water in a bucket decreases by {0}%. By what percentage must "
@@ -2349,7 +2344,7 @@ msgstr ""
 "Vandindholdet i en spand falder med {0} %. Med hvilken procent skal "
 "vandindholdet stige for at nå spandens oprindelige indhold?"
 
-#: ../src/Games/Logic/PuzzlePercentage.cs:106
+#: ../src/Games/Logic/PuzzlePercentage.cs:115
 msgid "The objective is to obtain the same total amount"
 msgstr "Målet er at opnå den samme sum"
 
@@ -2389,10 +2384,10 @@ msgstr "Firkanter og bogstaver"
 
 #: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:41
 msgid ""
-"The letters around the squares follow a logic. Which letter should replace "
+"The letters around the squares follow a pattern. Which letter should replace "
 "the question mark in the last square?"
 msgstr ""
-"Bogstaverne omkring firkanterne følger en logik. Hvilket bogstav bør "
+"Bogstaverne omkring firkanterne følger et mønster. Hvilket bogstav bør "
 "erstatte spørgsmålstegnet i den sidste firkant?"
 
 #: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:47
@@ -2479,22 +2474,46 @@ msgstr ""
 "Det er figuren, som færdiggør alle mulige kombinationer med fire blokke uden "
 "at tage rotation med i billedet."
 
-#: ../src/Games/Logic/PuzzleTimeNow.cs:35
+#: ../src/Games/Logic/PuzzleTimeNow.cs:36
 msgid "Time now"
 msgstr "Tiden nu"
 
-#. Translators: {1} and {2} are replaced by hours
-#: ../src/Games/Logic/PuzzleTimeNow.cs:41
+#. TimeNow Puzzle. Translators: {1}, {2} {3} are replaced by hours. Use the right time format specification for your culture
+#. Explanation of the date and time format specifications can be found here:
+#. http://msdn.microsoft.com/en-us/library/system.globalization.datetimeformatinfo.aspx
+#. For 12-hour clock format use {0:%h} and for 24-hour clock format use {0:%H}. The date formats {0:h} and {0:H} are invalid.
+#.
+#: ../src/Games/Logic/PuzzleTimeNow.cs:46
+#, csharp-format
+#| msgid ""
+msgid ""
+"{0} hours ago it was as long after {1:h tt} as it was before {2:h tt} on the "
+"same day. What is the time now? Answer using the hour (e.g.: {3:h tt})"
+msgstr ""
+"{0:%H} timer siden var det lige så længe efter {1:%H tt}, som det var før {2:%H tt} på den "
+"samme dag. Hvad er klokken nu? Svar med brug af tiden (f.eks.: {3:%H tt}"
+
+#: ../src/Games/Logic/PuzzleTimeNow.cs:54
 #, csharp-format
 msgid ""
-"{0} hours ago it was as long after {1} as it was before {2} on the same day. "
-"What is the time now?"
+"You have to calculate the hour from which the distance is the same for the "
+"given times, and then add the {0} hours to convert it to present time."
 msgstr ""
-"{0} timer siden var det lige så længe efter {1}, som det var før {2} på den "
-"samme dag. Hvad er klokken nu?"
+"Du skal beregne tiden hvorfra afstanden er den samme for de angivne "
+"tidspunkter, og så tilføje {0} timer for at konvertere til aktuel tid."
+
+#. TimeNow Puzzle. Translators: {0} is used to check the hour answered by the user.
+#. Use the right time format specification for your culture
+#. Explanation of the date and time format specifications can be found here:
+#. http://msdn.microsoft.com/en-us/library/system.globalization.datetimeformatinfo.aspx
+#. For 12-hour clock format use {0:%h} and for 24-hour clock format use {0:%H}. The date formats {0:h} and {0:H} are invalid.
+#: ../src/Games/Logic/PuzzleTimeNow.cs:77
+#, csharp-format
+msgid "{0:h tt}"
+msgstr "{0:%H tt}"
 
 #. No hands
-#: ../src/Games/Logic/PuzzleTimeNow.cs:65
+#: ../src/Games/Logic/PuzzleTimeNow.cs:86
 msgid "Sample clock"
 msgstr "Eksempelur"
 
@@ -2508,6 +2527,10 @@ msgstr ""
 "Hvor mange trekanter af alle størrelser kan du tælle til i nedenstående "
 "figur?"
 
+#: ../src/Games/Logic/PuzzleTriangles.cs:42
+msgid "A triangle can be embedded inside another triangle."
+msgstr "En trekant kan være indbygget i en anden trekant."
+
 #: ../src/Games/Logic/PuzzleTriangles.cs:49
 #, csharp-format
 msgid "The triangles are made by connecting the following points: {0}"
@@ -2541,11 +2564,11 @@ msgid ""
 msgstr ""
 "Hvilken af disse figurer blev tidligere vist? Svar {0}, {1}, {2} eller {3}."
 
-#: ../src/Games/Memory/MemoryColouredText.cs:36
+#: ../src/Games/Memory/MemoryColouredText.cs:37
 msgid "Colored text"
 msgstr "Farvet tekst"
 
-#: ../src/Games/Memory/MemoryColouredText.cs:45
+#: ../src/Games/Memory/MemoryColouredText.cs:46
 #, csharp-format
 msgid "What was the color of the text that said '{0}'?"
 msgstr "Hvad var farven på teksten '{0}'?"
@@ -2672,10 +2695,12 @@ msgstr "Husk figurer og tekst"
 #: ../src/Games/Memory/MemoryFiguresAndText.cs:70
 msgid ""
 "The list below enumerates the figures shown in the previous image except for "
-"one. Which is the missing figure? Answer the name of the figure."
+"one. Which is the missing figure? Possible answers are triangle, rectangle, "
+"diamond and circle."
 msgstr ""
-"Listen nedenfor opregner figurerne vist i de forrige billeder med undtagelse "
-"af en figur. Hvilken er den manglende figur? Svar med navnet på figuren."
+"Listen nedenfor opremser figurerne vist i de forrige billeder med undtagelse "
+"af en figur. Hvilken er den manglende figur? Mulige svar er trekant, rektangel, "
+"diamant og cirkel."
 
 #: ../src/Games/Memory/MemoryFiguresNumbers.cs:40
 msgid "Figures with numbers"
@@ -3028,7 +3053,7 @@ msgstr "Forhold"
 
 #: ../src/Games/Calculation/CalculationProportions.cs:49
 #, csharp-format
-msgid "What is the {0}% of {1}/{2}? Answer {3}, {4}, {5} or {6}."
+msgid "What is {0}% of {1}/{2}? Answer {3}, {4}, {5} or {6}."
 msgstr "Hvad er {0}% af {1}/{2}? Svar {3}, {4}, {5} eller {6}."
 
 #: ../src/Games/Calculation/CalculationRatio.cs:34
@@ -3129,26 +3154,22 @@ msgstr "Kun hukommelsestræning"
 msgid "Mental Calculation Trainers Only"
 msgstr "Kun øvelser til hovedregning"
 
-#: ../src/Clients/Classical/gbrainy.ui.h:10
+#: ../src/Clients/Classical/gbrainy.ui.h:11
 msgid "Toolbar"
 msgstr "Værktøjsbjælke"
 
-#: ../src/Clients/Classical/gbrainy.ui.h:11
+#: ../src/Clients/Classical/gbrainy.ui.h:12
 msgid "Verbal Analogies Only"
 msgstr "Kun mundtlige analogier"
 
-#: ../src/Clients/Classical/gbrainy.ui.h:12
+#: ../src/Clients/Classical/gbrainy.ui.h:13
 msgid "_Contents"
 msgstr "_Indhold"
 
-#: ../src/Clients/Classical/gbrainy.ui.h:13
+#: ../src/Clients/Classical/gbrainy.ui.h:14
 msgid "_End Game"
 msgstr "_Afslut spil"
 
-#: ../src/Clients/Classical/gbrainy.ui.h:14
-msgid "_FullScreen"
-msgstr "_Fuldskærm"
-
 #: ../src/Clients/Classical/gbrainy.ui.h:15
 msgid "_Game"
 msgstr "_Spil"
@@ -3322,6 +3343,27 @@ msgstr "A_finstaller..."
 msgid "_Unselect All"
 msgstr "Fr_avælg alle"
 
+# Er svaret på
+# Givet ordparret bro/over, hvilket ord har så den 
+# tætteste forbindelse med 'tunnel'
+#~ msgid "in"
+#~ msgstr "i | igennem"
+
+#~ msgid "theatre"
+#~ msgstr "teater"
+
+# er svaret på
+# givet ordparret fisk/akvarium, hvilket ord har så den 
+# tætteste forbindelse med 'abe'?
+#~ msgid "zoo"
+#~ msgstr "zoo"
+
+#~ msgid "Mental Calculation"
+#~ msgstr "Hovedregning"
+
+#~ msgid "_FullScreen"
+#~ msgstr "_Fuldskærm"
+
 #~ msgid "ant / insect"
 #~ msgstr "myre / insekt"
 



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