[longomatch] Close the player before unsetting anything in the EventsManager
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Close the player before unsetting anything in the EventsManager
- Date: Thu, 25 Mar 2010 20:47:38 +0000 (UTC)
commit 3759bdbd9d18b8bb8489c516879b3f84e5056da5
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Thu Mar 4 23:29:47 2010 +0100
Close the player before unsetting anything in the EventsManager
LongoMatch/Gui/MainWindow.cs | 16 ++++++++--------
1 files changed, 8 insertions(+), 8 deletions(-)
---
diff --git a/LongoMatch/Gui/MainWindow.cs b/LongoMatch/Gui/MainWindow.cs
index f1c05e4..8363dc0 100644
--- a/LongoMatch/Gui/MainWindow.cs
+++ b/LongoMatch/Gui/MainWindow.cs
@@ -168,14 +168,7 @@ namespace LongoMatch.Gui
Title = "LongoMatch";
ClearWidgets();
- HideWidgets();
- if (openedProject != null) {
- openedProject.Clear();
- openedProject = null;
- projectType = ProjectType.None;
- eManager.OpenedProject = null;
- eManager.OpenedProjectType = ProjectType.None;
- }
+ HideWidgets();
if (projectType != ProjectType.NewFileProject){
playerbin1.Visible = true;
eManager.Capturer = null;
@@ -186,6 +179,13 @@ namespace LongoMatch.Gui
playerbin1.Close();
playerbin1.LogoMode = true;
}
+ if (openedProject != null) {
+ openedProject.Clear();
+ openedProject = null;
+ projectType = ProjectType.None;
+ eManager.OpenedProject = null;
+ eManager.OpenedProjectType = ProjectType.None;
+ }
playlistwidget2.Visible = playlistVisible;
rightvbox.Visible = playlistVisible;
noteswidget1.Visible = false;
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