[f-spot/mipmapped-loading] Add task priorities, with priority inheritance for continuations.
- From: Ruben Vermeersch <rubenv src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [f-spot/mipmapped-loading] Add task priorities, with priority inheritance for continuations.
- Date: Sun, 20 Jun 2010 12:18:10 +0000 (UTC)
commit f4dfcec75ebcc7745a593ec54d888256de23597d
Author: Ruben Vermeersch <ruben savanne be>
Date: Sun Jun 20 14:17:33 2010 +0200
Add task priorities, with priority inheritance for continuations.
src/Makefile.am | 1 +
src/Tasks/QueuedTask.cs | 5 +
src/Tasks/Task.cs | 48 +++++++-
src/Tasks/Tests/TaskPriorityTests.cs | 243 ++++++++++++++++++++++++++++++++++
4 files changed, 296 insertions(+), 1 deletions(-)
---
diff --git a/src/Makefile.am b/src/Makefile.am
index 3e3af73..5bea653 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -148,6 +148,7 @@ SOURCES = \
Tasks/Task.cs \
Tasks/QueuedTask.cs \
Tasks/Tests/TaskTests.cs \
+ Tasks/Tests/TaskPriorityTests.cs \
ThumbnailCache.cs \
ThumbnailGenerator.cs \
Term.cs \
diff --git a/src/Tasks/QueuedTask.cs b/src/Tasks/QueuedTask.cs
index 056f062..eb953b8 100644
--- a/src/Tasks/QueuedTask.cs
+++ b/src/Tasks/QueuedTask.cs
@@ -103,6 +103,11 @@ namespace FSpot.Tasks
QueueTaskScheduler.Instance.Unschedule (this);
}
+ protected override void InnerReschedule ()
+ {
+ // NOOP, not supported for this scheduler
+ }
+
protected override T InnerExecute () {
return handler ();
}
diff --git a/src/Tasks/Task.cs b/src/Tasks/Task.cs
index 428f022..efb2eae 100644
--- a/src/Tasks/Task.cs
+++ b/src/Tasks/Task.cs
@@ -1,4 +1,5 @@
using System;
+using System.Linq;
using System.Threading;
using System.Collections.Generic;
@@ -8,6 +9,8 @@ namespace FSpot.Tasks
void Start ();
void Cancel ();
void Execute ();
+
+ TaskPriority Priority { get; }
}
interface IChildrenHandling
@@ -19,6 +22,7 @@ namespace FSpot.Tasks
{
void Schedule ();
void Unschedule ();
+ void Reschedule ();
}
public enum TaskState
@@ -30,6 +34,13 @@ namespace FSpot.Tasks
Exception
}
+ public enum TaskPriority
+ {
+ Background,
+ Normal,
+ Interactive
+ }
+
public abstract class Task<T> : Task, ISchedulable, IChildrenHandling
{
public bool CancelWithChildren { get; set; }
@@ -54,6 +65,18 @@ namespace FSpot.Tasks
}
}
+ TaskPriority own_priority = TaskPriority.Normal;
+ TaskPriority run_at_priority = TaskPriority.Normal;
+ public TaskPriority Priority {
+ get {
+ return run_at_priority;
+ }
+ set {
+ own_priority = value;
+ RecalculateChildPriorities ();
+ }
+ }
+
private EventWaitHandle WaitEvent { get; set; }
public Task ()
@@ -62,6 +85,7 @@ namespace FSpot.Tasks
Children = new List<Task> ();
WaitEvent = new ManualResetEvent (false);
State = TaskState.Pending;
+ Priority = TaskPriority.Normal;
}
public void Start ()
@@ -91,6 +115,7 @@ namespace FSpot.Tasks
} else {
task.Parent = this;
Children.Add (task);
+ RecalculateChildPriorities ();
if (autostart) {
var to_start = Parent ?? this;
to_start.Start ();
@@ -103,11 +128,26 @@ namespace FSpot.Tasks
{
lock (Children) {
Children.Remove (task);
+ RecalculateChildPriorities ();
if (Children.Count == 0 && CancelWithChildren)
Cancel ();
}
}
+ void RecalculateChildPriorities ()
+ {
+ TaskPriority previous = run_at_priority;
+ if (Children.Count == 0) {
+ run_at_priority = own_priority;
+ } else {
+ run_at_priority = Children.Max (child => child.Priority);
+ }
+
+ if (previous != run_at_priority && State == TaskState.Scheduled) {
+ (this as ISchedulable).Reschedule ();
+ }
+ }
+
public void Cancel ()
{
State = TaskState.Cancelled;
@@ -130,7 +170,7 @@ namespace FSpot.Tasks
if (State != TaskState.Scheduled && State != TaskState.Cancelled)
throw new Exception ("Can't start task manually!");
- if (State == TaskState.Cancelled)
+ if (State == TaskState.Cancelled || State == TaskState.Completed)
return;
try {
@@ -169,8 +209,14 @@ namespace FSpot.Tasks
InnerUnschedule ();
}
+ void ISchedulable.Reschedule ()
+ {
+ InnerReschedule ();
+ }
+
protected abstract void InnerSchedule ();
protected abstract void InnerUnschedule ();
+ protected abstract void InnerReschedule ();
#endregion
diff --git a/src/Tasks/Tests/TaskPriorityTests.cs b/src/Tasks/Tests/TaskPriorityTests.cs
new file mode 100644
index 0000000..2e6adaa
--- /dev/null
+++ b/src/Tasks/Tests/TaskPriorityTests.cs
@@ -0,0 +1,243 @@
+#if ENABLE_TESTS
+using NUnit.Framework;
+using System;
+using System.Threading;
+using System.Collections.Generic;
+using Hyena;
+using Hyena.Collections;
+using FSpot;
+
+namespace FSpot.Tasks.Tests
+{
+ [TestFixture]
+ public class TaskPriorityTests
+ {
+ [SetUp]
+ public void Initialize () {
+ Hyena.Log.Debugging = true;
+ }
+
+ [Test]
+ public void TestDefaultPriority () {
+ var scheduler = new StaticScheduler ();
+ var task = new StaticTask (scheduler);
+
+ // Task is initially unscheduled
+ Assert.AreEqual (TaskPriority.Normal, task.Priority);
+ Assert.AreEqual (TaskState.Pending, task.State);
+ Assert.AreEqual (new Task [] {}, scheduler.Tasks);
+
+ // Sent to scheduler when started
+ task.Start ();
+ Assert.AreEqual (TaskPriority.Normal, task.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task.State);
+ Assert.AreEqual (new Task [] { task }, scheduler.Tasks);
+ }
+
+ [Test]
+ public void TestCancel () {
+ var scheduler = new StaticScheduler ();
+ var task = new StaticTask (scheduler);
+
+ // Task is initially unscheduled
+ Assert.AreEqual (new Task [] {}, scheduler.Tasks);
+
+ // Sent to scheduler when started
+ task.Start ();
+ Assert.AreEqual (TaskState.Scheduled, task.State);
+ Assert.AreEqual (new Task [] { task }, scheduler.Tasks);
+
+ // Removed from scheduler when cancelled
+ task.Cancel ();
+ Assert.AreEqual (TaskState.Cancelled, task.State);
+ Assert.AreEqual (new Task [] { }, scheduler.Tasks);
+ }
+
+ [Test]
+ public void TestOrdering () {
+ var scheduler = new StaticScheduler ();
+ var task1 = new StaticTask (scheduler);
+ var task2 = new StaticTask (scheduler) {
+ Priority = TaskPriority.Interactive
+ };
+
+ // Initially unscheduled
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskState.Pending, task1.State);
+ Assert.AreEqual (TaskPriority.Interactive, task2.Priority);
+ Assert.AreEqual (TaskState.Pending, task2.State);
+ Assert.AreEqual (new Task [] {}, scheduler.Tasks);
+
+ // Sent to scheduler when started
+ task1.Start ();
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task1.State);
+ Assert.AreEqual (TaskPriority.Interactive, task2.Priority);
+ Assert.AreEqual (TaskState.Pending, task2.State);
+ Assert.AreEqual (new Task [] { task1 }, scheduler.Tasks);
+
+ // High priority task gets sent to the front of the queue
+ task2.Start ();
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task1.State);
+ Assert.AreEqual (TaskPriority.Interactive, task2.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task2.State);
+ Assert.AreEqual (task2, scheduler.heap.Peek ());
+ Assert.AreEqual (new Task [] { task2, task1 }, scheduler.Tasks);
+ }
+
+ [Test]
+ public void TestFIFOOrdering () {
+ var scheduler = new StaticScheduler ();
+ var task1 = new StaticTask (scheduler);
+ var task2 = new StaticTask (scheduler);
+
+ // Initially unscheduled
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskState.Pending, task1.State);
+ Assert.AreEqual (TaskPriority.Normal, task2.Priority);
+ Assert.AreEqual (TaskState.Pending, task2.State);
+ Assert.AreEqual (new Task [] {}, scheduler.Tasks);
+
+ // Sent to scheduler when started
+ task1.Start ();
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task1.State);
+ Assert.AreEqual (TaskPriority.Normal, task2.Priority);
+ Assert.AreEqual (TaskState.Pending, task2.State);
+ Assert.AreEqual (new Task [] { task1 }, scheduler.Tasks);
+
+ // Equal priority tasks get scheduled FIFO
+ task2.Start ();
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task1.State);
+ Assert.AreEqual (TaskPriority.Normal, task2.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task2.State);
+ Assert.AreEqual (task1, scheduler.heap.Peek ());
+ Assert.AreEqual (new Task [] { task1, task2 }, scheduler.Tasks);
+ }
+
+ [Test]
+ public void TestPriorityInheritance () {
+ var scheduler = new StaticScheduler ();
+ var task1 = new StaticTask (scheduler);
+ var task2 = new StaticTask (scheduler);
+ var task3 = new StaticTask (scheduler) {
+ Priority = TaskPriority.Interactive
+ };
+
+ // Initially unscheduled
+ Assert.AreEqual (new Task [] {}, scheduler.Tasks);
+
+ // Send task1 to the scheduler
+ task1.Start ();
+ Assert.AreEqual (new Task [] { task1 }, scheduler.Tasks);
+
+ // Start a continuation. Should cause task2 to be scheduled.
+ // It should inherit the priority from task3 and go to the
+ // front of the queue.
+ Assert.AreEqual (TaskPriority.Normal, task2.Priority);
+ task2.ContinueWith (task3);
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskPriority.Interactive, task2.Priority);
+ Assert.AreEqual (new Task [] { task2, task1 }, scheduler.Tasks);
+ }
+
+ [Test]
+ public void TestPriorityRevert () {
+ var scheduler = new StaticScheduler ();
+ var task1 = new StaticTask (scheduler);
+ var task2 = new StaticTask (scheduler);
+ var task3 = new StaticTask (scheduler) {
+ Priority = TaskPriority.Interactive
+ };
+
+ // Initially unscheduled
+ Assert.AreEqual (new Task [] {}, scheduler.Tasks);
+
+ // Send task1 and task2 to the scheduler
+ task1.Start ();
+ task2.Start ();
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskPriority.Normal, task2.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task1.State);
+ Assert.AreEqual (TaskState.Scheduled, task2.State);
+ Assert.AreEqual (new Task [] { task1, task2 }, scheduler.Tasks);
+
+ // Start a continuation. Should cause task2 to be rescheduled.
+ // It should inherit the priority from task3 and go to the
+ // front of the queue.
+ task2.ContinueWith (task3);
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskPriority.Interactive, task2.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task1.State);
+ Assert.AreEqual (TaskState.Scheduled, task2.State);
+ Assert.AreEqual (new Task [] { task2, task1 }, scheduler.Tasks);
+
+ // Priority should revert after cancelling the child.
+ task3.Cancel ();
+ Assert.AreEqual (TaskPriority.Normal, task1.Priority);
+ Assert.AreEqual (TaskPriority.Normal, task2.Priority);
+ Assert.AreEqual (TaskState.Scheduled, task1.State);
+ Assert.AreEqual (TaskState.Scheduled, task2.State);
+ Assert.AreEqual (new Task [] { task1, task2 }, scheduler.Tasks);
+ }
+ }
+
+ class StaticScheduler
+ {
+ internal IntervalHeap<Task> heap = new IntervalHeap<Task> ();
+
+ public Task[] Tasks {
+ get {
+ List<Task> tasks = new List<Task> ();
+ foreach (var item in heap) {
+ tasks.Add (item);
+ }
+ return tasks.ToArray ();
+ }
+ }
+ }
+
+ class StaticTask : Task<bool>
+ {
+ public StaticScheduler Scheduler { get; set; }
+
+ internal StaticTask (StaticScheduler scheduler)
+ {
+ Scheduler = scheduler;
+ }
+
+ protected override void InnerSchedule ()
+ {
+ lock (Scheduler.heap) {
+ Scheduler.heap.Push (this, (int) Priority);
+ }
+ }
+
+ protected override void InnerUnschedule ()
+ {
+ lock (Scheduler.heap) {
+ Scheduler.heap.Remove (this);
+ }
+ }
+
+ protected override void InnerReschedule ()
+ {
+ lock (Scheduler.heap) {
+ Scheduler.heap.Remove (this);
+ Scheduler.heap.Push (this, (int) Priority);
+ }
+ }
+
+
+ protected override bool InnerExecute () {
+ throw new Exception ("Not supported for this task");
+ }
+
+ public override string ToString () {
+ return String.Format ("StaticTask (Priority: {0}, State: {1})", Priority, State);
+ }
+ }
+}
+#endif
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