[gnome-games] glchess: Remove redundant code from new insufficient material algorithm
- From: Robert Ancell <rancell src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] glchess: Remove redundant code from new insufficient material algorithm
- Date: Thu, 10 Jun 2010 23:57:46 +0000 (UTC)
commit 7d41f6bd6e5118076e951b779ab7d1ffc9a23e0d
Author: Robert Ancell <robert ancell gmail com>
Date: Fri Jun 11 09:57:37 2010 +1000
glchess: Remove redundant code from new insufficient material algorithm
glchess/src/lib/chess/board.py | 12 +++++-------
1 files changed, 5 insertions(+), 7 deletions(-)
---
diff --git a/glchess/src/lib/chess/board.py b/glchess/src/lib/chess/board.py
index 5ed5828..afc89be 100644
--- a/glchess/src/lib/chess/board.py
+++ b/glchess/src/lib/chess/board.py
@@ -429,11 +429,6 @@ class ChessBoardState:
blackBishopOnBlackSquare = True
blackBishopCount += 1
- whiteMinorCount = whiteBishopCount + whiteKnightCount
- blackMinorCount = blackBishopCount + blackKnightCount
- bishopsOnOppositeSquares = (whiteBishopOnWhiteSquare and blackBishopOnBlackSquare) or \
- (blackBishopOnWhiteSquare and whiteBishopOnBlackSquare)
-
# Bishop and knight versus king can checkmate
if whiteBishopCount > 0 and whiteKnightCount > 0:
return True
@@ -441,8 +436,11 @@ class ChessBoardState:
return True
# King and bishop versus king and bishop can checkmate as long as the bishops are on opposite colours
- if whiteBishopCount > 0 and blackBishopCount > 0 and bishopsOnOppositeSquares:
- return True
+ if whiteBishopCount > 0 and blackBishopCount > 0:
+ bishopsOnOppositeSquares = (whiteBishopOnWhiteSquare and blackBishopOnBlackSquare) or \
+ (blackBishopOnWhiteSquare and whiteBishopOnBlackSquare)
+ if bishopsOnOppositeSquares:
+ return True
return False
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