[chronojump] disconnected chronopic detected by all events
- From: Xavier de Blas <xaviblas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [chronojump] disconnected chronopic detected by all events
- Date: Wed, 2 Jun 2010 09:53:20 +0000 (UTC)
commit e6377eb55b32a6bcfcd97d186eea56059f1b4591
Author: Xavier de Blas <xaviblas master gnome org>
Date: Wed Jun 2 17:12:54 2010 +0800
disconnected chronopic detected by all events
po/POTFILES.in | 1 +
src/execute/event.cs | 12 +++++++++++-
src/execute/jump.cs | 40 +++++++++++++++++++++++++++++++---------
src/execute/multiChronopic.cs | 23 +++++++++++++++++++----
src/execute/pulse.cs | 8 +++++++-
src/execute/reactionTime.cs | 8 +++++++-
src/execute/run.cs | 22 +++++++++++++++++++++-
src/gui/chronojump.cs | 27 ++++++++++++++++++++++++++-
8 files changed, 123 insertions(+), 18 deletions(-)
---
diff --git a/po/POTFILES.in b/po/POTFILES.in
index 192a3bc..e83e41a 100644
--- a/po/POTFILES.in
+++ b/po/POTFILES.in
@@ -3,6 +3,7 @@ src/constants.cs
glade/chronojump.glade
src/chronojump.cs
src/chronojump_mini.cs
+src/execute/event.cs
src/execute/jump.cs
src/execute/multiChronopic.cs
src/execute/pulse.cs
diff --git a/src/execute/event.cs b/src/execute/event.cs
index 0d79821..d74a4e3 100644
--- a/src/execute/event.cs
+++ b/src/execute/event.cs
@@ -24,6 +24,7 @@ using System.Text; //StringBuilder
using System.Threading;
using System.IO.Ports;
+using Mono.Unix;
public class EventExecute
@@ -452,7 +453,6 @@ public class EventExecute
protected virtual void write() {
}
-
protected virtual void goodEvent() {
Util.PlaySound(Constants.SoundTypes.GOOD, volumeOn);
}
@@ -472,6 +472,16 @@ public class EventExecute
//event will be raised, and managed in chronojump.cs
fakeButtonFinished.Click();
}
+
+ protected void chronopicHasBeenDisconnected() {
+ chronopicDisconnected = true;
+ ErrorWindow errorWin;
+ errorWin = ErrorWindow.Show(
+ Catalog.GetString("Chronopic seems disconnected. Reconnect again on Chronopic Window."));
+
+ Util.PlaySound(Constants.SoundTypes.BAD, volumeOn);
+ errorWin.Button_accept.Clicked += new EventHandler(cancel_event_before_start);
+ }
public virtual bool MultiChronopicRunAUsedCP2() {
return false;
diff --git a/src/execute/jump.cs b/src/execute/jump.cs
index c5f9cb1..a9ed2d3 100644
--- a/src/execute/jump.cs
+++ b/src/execute/jump.cs
@@ -110,6 +110,9 @@ public class JumpExecute : EventExecute
public override void Manage()
{
+ //boolean to know if chronopic has been disconnected
+ chronopicDisconnected = false;
+
if (simulated)
platformState = Chronopic.Plataforma.ON;
else
@@ -126,9 +129,6 @@ public class JumpExecute : EventExecute
cancel = false;
totallyCancelled = false;
- //boolean to know if chronopic has been disconnected
- chronopicDisconnected = false;
-
//in simulated mode, make the jump start just when we arrive to waitEvent at the first time
//mark now that we have leaved platform:
if (simulated)
@@ -154,6 +154,8 @@ public class JumpExecute : EventExecute
confirmWin.Button_cancel.Clicked += new EventHandler(cancel_event_before_start);
}
else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+/*
chronopicDisconnected = true;
ErrorWindow errorWin;
errorWin = ErrorWindow.Show(
@@ -162,11 +164,15 @@ public class JumpExecute : EventExecute
Util.PlaySound(Constants.SoundTypes.BAD, volumeOn);
errorWin.Button_accept.Clicked += new EventHandler(cancel_event_before_start);
+*/
}
}
public override void ManageFall()
{
+ //boolean to know if chronopic has been disconnected
+ chronopicDisconnected = false;
+
if (simulated)
platformState = Chronopic.Plataforma.OFF;
else
@@ -186,10 +192,6 @@ public class JumpExecute : EventExecute
cancel = false;
totallyCancelled = false;
- //boolean to know if chronopic has been disconnected
- chronopicDisconnected = false;
-
-
//in simulated mode, make the jump start just when we arrive to waitEvent at the first time
//mark now that we have arrived:
if (simulated)
@@ -213,6 +215,8 @@ public class JumpExecute : EventExecute
confirmWin.Button_cancel.Clicked += new EventHandler(cancel_event_before_start);
}
else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+/*
chronopicDisconnected = true;
ErrorWindow errorWin;
errorWin = ErrorWindow.Show(
@@ -221,6 +225,7 @@ public class JumpExecute : EventExecute
Util.PlaySound(Constants.SoundTypes.BAD, volumeOn);
errorWin.Button_accept.Clicked += new EventHandler(cancel_event_before_start);
+*/
}
}
@@ -525,6 +530,9 @@ public class JumpRjExecute : JumpExecute
public override void Manage()
{
+ //boolean to know if chronopic has been disconnected
+ chronopicDisconnected = false;
+
if (simulated)
if(hasFall)
platformState = Chronopic.Plataforma.OFF;
@@ -535,8 +543,22 @@ public class JumpRjExecute : JumpExecute
if(platformState == Chronopic.Plataforma.OFF)
loggedState = States.OFF;
- else
+ else if(platformState == Chronopic.Plataforma.OFF)
loggedState = States.ON;
+ else { //UNKNOW (Chronopic disconnected, port changed, ...)
+/*
+ chronopicDisconnected = true;
+ ErrorWindow errorWin;
+ errorWin = ErrorWindow.Show(
+ Catalog.GetString("Chronopic seems disconnected. Reconnect again on Chronopic Window."));
+ Util.PlaySound(Constants.SoundTypes.BAD, volumeOn);
+
+ errorWin.Button_accept.Clicked += new EventHandler(cancel_event_before_start);
+*/
+
+ chronopicHasBeenDisconnected();
+ return;
+ }
bool success = false;
@@ -586,7 +608,7 @@ public class JumpRjExecute : JumpExecute
//prepare jump for being finished earlier if desired
finish = false;
totallyFinished = false;
-
+
//in simulated mode, make the jump start just when we arrive to waitEvent at the first time
//mark now that the opposite as before:
if (simulated) {
diff --git a/src/execute/multiChronopic.cs b/src/execute/multiChronopic.cs
index 6b975b7..77eac94 100644
--- a/src/execute/multiChronopic.cs
+++ b/src/execute/multiChronopic.cs
@@ -203,15 +203,21 @@ public class MultiChronopicExecute : EventExecute
public override void Manage()
{
+ //boolean to know if chronopic has been disconnected
+ chronopicDisconnected = false;
+
if(chronopics > 0) {
platformState = chronopicInitialValue(cp);
if (platformState==Chronopic.Plataforma.ON) {
loggedState = States.ON;
cp1StartedIn = true;
- } else {
+ } else if (platformState==Chronopic.Plataforma.OFF) {
loggedState = States.OFF;
cp1StartedIn = false;
+ } else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+ return;
}
//prepare jump for being cancelled if desired
@@ -229,9 +235,12 @@ public class MultiChronopicExecute : EventExecute
if (platformState2==Chronopic.Plataforma.ON) {
loggedState2 = States.ON;
cp2StartedIn = true;
- } else {
+ } else if (platformState==Chronopic.Plataforma.OFF) {
loggedState2 = States.OFF;
cp2StartedIn = false;
+ } else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+ return;
}
totallyCancelledMulti2 = false;
@@ -244,9 +253,12 @@ public class MultiChronopicExecute : EventExecute
if (platformState3==Chronopic.Plataforma.ON) {
loggedState3 = States.ON;
cp3StartedIn = true;
- } else {
+ } else if (platformState==Chronopic.Plataforma.OFF) {
loggedState3 = States.OFF;
cp3StartedIn = false;
+ } else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+ return;
}
totallyCancelledMulti3 = false;
@@ -258,9 +270,12 @@ public class MultiChronopicExecute : EventExecute
if (platformState4==Chronopic.Plataforma.ON) {
loggedState4 = States.ON;
cp4StartedIn = true;
- } else {
+ } else if (platformState==Chronopic.Plataforma.OFF) {
loggedState4 = States.OFF;
cp4StartedIn = false;
+ } else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+ return;
}
totallyCancelledMulti4 = false;
diff --git a/src/execute/pulse.cs b/src/execute/pulse.cs
index cbb9741..1d26833 100644
--- a/src/execute/pulse.cs
+++ b/src/execute/pulse.cs
@@ -106,6 +106,8 @@ public class PulseExecute : EventExecute
{
bool success = false;
+ //boolean to know if chronopic has been disconnected
+ chronopicDisconnected = false;
if (simulated)
platformState = Chronopic.Plataforma.OFF;
@@ -125,7 +127,7 @@ public class PulseExecute : EventExecute
//we call again this function
confirmWin.Button_accept.Clicked += new EventHandler(callAgainManage);
- } else {
+ } else if (platformState==Chronopic.Plataforma.OFF) {
appbar.Push( 1, Catalog.GetString("You are OUT, start when prepared!!") );
Util.PlaySound(Constants.SoundTypes.CAN_START, volumeOn);
@@ -133,6 +135,10 @@ public class PulseExecute : EventExecute
success = true;
}
+ else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+ return;
+ }
if(success) {
//initialize variables
diff --git a/src/execute/reactionTime.cs b/src/execute/reactionTime.cs
index 8cd2e7d..34f14e2 100644
--- a/src/execute/reactionTime.cs
+++ b/src/execute/reactionTime.cs
@@ -87,6 +87,9 @@ public class ReactionTimeExecute : EventExecute
public override void Manage()
{
+ //boolean to know if chronopic has been disconnected
+ chronopicDisconnected = false;
+
if (simulated)
platformState = Chronopic.Plataforma.ON;
else
@@ -115,7 +118,7 @@ public class ReactionTimeExecute : EventExecute
GLib.Idle.Add (new GLib.IdleHandler (PulseGTK));
thread.Start();
}
- else {
+ else if (platformState==Chronopic.Plataforma.OFF) {
ConfirmWindow confirmWin;
confirmWin = ConfirmWindow.Show(
Catalog.GetString("You are OUT, come inside and press the 'accept' button"), "", "");
@@ -128,6 +131,9 @@ public class ReactionTimeExecute : EventExecute
//if confirmWin.Button_cancel is pressed retuen
confirmWin.Button_cancel.Clicked += new EventHandler(cancel_event_before_start);
}
+ else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+ }
}
diff --git a/src/execute/run.cs b/src/execute/run.cs
index 029c444..05ac4be 100644
--- a/src/execute/run.cs
+++ b/src/execute/run.cs
@@ -98,6 +98,10 @@ public class RunExecute : EventExecute
public override void Manage()
{
Log.WriteLine("MANAGE!!!!");
+
+ //boolean to know if chronopic has been disconnected
+ chronopicDisconnected = false;
+
if (simulated)
platformState = Chronopic.Plataforma.ON;
else
@@ -114,7 +118,7 @@ Log.WriteLine("MANAGE(b)!!!!");
loggedState = States.ON;
startIn = true;
runPhase = runPhases.PLATFORM_INI;
- } else {
+ } else if (platformState==Chronopic.Plataforma.OFF) {
appbar.Push( 1,Catalog.GetString("You are OUT, RUN when prepared!!") );
Util.PlaySound(Constants.SoundTypes.CAN_START, volumeOn);
@@ -122,6 +126,21 @@ Log.WriteLine("MANAGE(b)!!!!");
startIn = false;
runPhase = runPhases.PRE_RUNNING;
}
+ else { //UNKNOW (Chronopic disconnected, port changed, ...)
+ chronopicHasBeenDisconnected();
+ return;
+/*
+ chronopicDisconnected = true;
+ ErrorWindow errorWin;
+ errorWin = ErrorWindow.Show(
+ Catalog.GetString("Chronopic seems disconnected. Reconnect again on Chronopic Window."));
+
+ Util.PlaySound(Constants.SoundTypes.BAD, volumeOn);
+
+ errorWin.Button_accept.Clicked += new EventHandler(cancel_event_before_start);
+*/
+ }
+
if (simulated) {
if(startIn) {
@@ -149,6 +168,7 @@ Log.WriteLine("MANAGE(b)!!!!");
cancel = false;
totallyCancelled = false;
+
Log.WriteLine("MANAGE(2)!!!!");
//start thread
thread = new Thread(new ThreadStart(waitEvent));
diff --git a/src/gui/chronojump.cs b/src/gui/chronojump.cs
index 00ba339..b7fe0df 100644
--- a/src/gui/chronojump.cs
+++ b/src/gui/chronojump.cs
@@ -2913,7 +2913,8 @@ Console.WriteLine("X");
//unhide buttons for delete last jump
sensitiveGuiYesEvent();
- } else if( currentEventExecute.ChronopicDisconnected ) {
+ }
+ else if( currentEventExecute.ChronopicDisconnected ) {
Log.WriteLine("DISCONNECTED gui/cj");
createChronopicWindow(true);
}
@@ -3128,6 +3129,10 @@ Console.WriteLine("X");
eventExecuteWin.LabelTimeValue = Util.GetTotalTime(currentJumpRj.TcString, currentJumpRj.TvString);
//possible deletion of last jump can make the jumps on event window be false
eventExecuteWin.LabelEventValue = currentJumpRj.Jumps;
+ }
+ else if( currentEventExecute.ChronopicDisconnected ) {
+ Log.WriteLine("DISCONNECTED gui/cj");
+ createChronopicWindow(true);
}
//delete the temp tables if exists
@@ -3330,6 +3335,10 @@ Console.WriteLine("X");
//put correct time value in eventWindow (put the time from chronopic and not onTimer soft chronometer)
eventExecuteWin.LabelTimeValue = currentRun.Time;
}
+ else if( currentEventExecute.ChronopicDisconnected ) {
+ Log.WriteLine("DISCONNECTED gui/cj");
+ createChronopicWindow(true);
+ }
//unhide buttons that allow jumping, running
sensitiveGuiEventDone();
@@ -3536,6 +3545,10 @@ Console.WriteLine("X");
//possible deletion of last run can make the runs on event window be false
eventExecuteWin.LabelEventValue = currentRunInterval.Tracks;
}
+ else if( currentEventExecute.ChronopicDisconnected ) {
+ Log.WriteLine("DISCONNECTED gui/cj");
+ createChronopicWindow(true);
+ }
//delete the temp tables if exists
Sqlite.DeleteTempEvents("tempRunInterval");
@@ -3638,6 +3651,10 @@ Console.WriteLine("X");
//unhide buttons for delete last reaction time
sensitiveGuiYesEvent();
}
+ else if( currentEventExecute.ChronopicDisconnected ) {
+ Log.WriteLine("DISCONNECTED gui/cj");
+ createChronopicWindow(true);
+ }
//unhide buttons that allow jumping
sensitiveGuiEventDone();
@@ -3799,6 +3816,10 @@ Console.WriteLine("X");
//put correct time value in eventWindow (put the time from chronopic and not onTimer soft chronometer)
eventExecuteWin.LabelTimeValue = Util.GetTotalTime(currentPulse.TimesString);
}
+ else if( currentEventExecute.ChronopicDisconnected ) {
+ Log.WriteLine("DISCONNECTED gui/cj");
+ createChronopicWindow(true);
+ }
//unhide buttons that allow jumping, running
sensitiveGuiEventDone();
@@ -3984,6 +4005,10 @@ Console.WriteLine("X");
//unhide buttons for delete last test
sensitiveGuiYesEvent();
}
+ else if( currentEventExecute.ChronopicDisconnected ) {
+ Log.WriteLine("DISCONNECTED gui/cj");
+ createChronopicWindow(true);
+ }
//unhide buttons that allow doing another test
Console.WriteLine("RR3");
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]