[gegl] Rename variable to avoid shadowing outer block variable



commit 2e1260eac083cf6f52da89d6e3936c163277c85b
Author: Mukund Sivaraman <muks banu com>
Date:   Thu Jul 29 15:37:56 2010 +0530

    Rename variable to avoid shadowing outer block variable

 gegl/buffer/gegl-tile-storage.c |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)
---
diff --git a/gegl/buffer/gegl-tile-storage.c b/gegl/buffer/gegl-tile-storage.c
index 928af25..43beda3 100644
--- a/gegl/buffer/gegl-tile-storage.c
+++ b/gegl/buffer/gegl-tile-storage.c
@@ -127,10 +127,11 @@ gegl_tile_storage_new (gint tile_width,
   tile_storage->tile_size = backend->tile_size;
   tile_storage->px_size = backend->px_size;
   gegl_tile_handler_set_source (handler, (void*)backend);
+
   { /* should perhaps be a.. method on gegl_tile_handler_chain_set_source
        wrapping handler_set_source() and this*/
-    GeglTileHandlerChain *tile_handler_chain = GEGL_TILE_HANDLER_CHAIN (handler);
-    GSList         *iter   = (void *) tile_handler_chain->chain;
+    GeglTileHandlerChain *tile_handler_chain2 = GEGL_TILE_HANDLER_CHAIN (handler);
+    GSList         *iter   = (void *) tile_handler_chain2->chain;
     while (iter && iter->next)
       iter = iter->next;
     if (iter)



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]