[ease] [transitions] Tweak "Assemble" transition
- From: Nate Stedman <natesm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [ease] [transitions] Tweak "Assemble" transition
- Date: Mon, 26 Jul 2010 23:12:47 +0000 (UTC)
commit 54fbb9f67023a47b6bb7fd1c63554ccb8ddfcd2f
Author: Nate Stedman <natesm gmail com>
Date: Mon Jul 26 19:12:24 2010 -0400
[transitions] Tweak "Assemble" transition
src/ease-document.vala | 2 +-
src/ease-slide-actor.vala | 26 ++++++++++++++------------
2 files changed, 15 insertions(+), 13 deletions(-)
---
diff --git a/src/ease-document.vala b/src/ease-document.vala
index 96cf518..37ebf04 100644
--- a/src/ease-document.vala
+++ b/src/ease-document.vala
@@ -21,7 +21,7 @@
* The Ease Document class is generated from JSON and writes back to JSON
* when saved.
*/
-public class Ease.Document : GLib.Object
+public class Ease.Document : GLib.Object, UndoSource
{
private const string MEDIA_PATH = "Media";
diff --git a/src/ease-slide-actor.vala b/src/ease-slide-actor.vala
index 27692b2..4d948d3 100644
--- a/src/ease-slide-actor.vala
+++ b/src/ease-slide-actor.vala
@@ -125,7 +125,7 @@ public class Ease.SlideActor : Clutter.Group
private const int EXPLODE_PARTICLES = 10;
/**
- *
+ * The number of tiles across the side in the assemble transition.
*/
private const int ASSEMBLE_TILES = 12;
@@ -1495,28 +1495,25 @@ public class Ease.SlideActor : Clutter.Group
switch (Random.int_range(0, 4))
{
case 0:
- particles[i].x = -(hpos + 1) * size;
+ particles[i].x = -(hpos + 1) * size - assemble_extra();
anim_x = true;
break;
case 1:
- particles[i].y = -(vpos + 1) * size;
+ particles[i].y = -(vpos + 1) * size - assemble_extra();
break;
case 2:
- particles[i].x = (ASSEMBLE_TILES - hpos + 1) * size;
+ particles[i].x = (ASSEMBLE_TILES - hpos + 1) * size +
+ assemble_extra();
anim_x = true;
break;
case 3:
- particles[i].y = (v_count - vpos + 1) * size;
+ particles[i].y = (v_count - vpos + 1) * size +
+ assemble_extra();
break;
}
- /*var time = (uint)(50 + Random.next_double() * (length - 50));
- var timer = new Clutter.Timeline(time);
- timer.completed.connect(() => {*/
- particles[i].animate(Clutter.AnimationMode.EASE_OUT_SINE,
- length, anim_x ? "x" : "y", 0);
- //});
- //timer.start();
+ particles[i].animate(Clutter.AnimationMode.EASE_IN_OUT_SINE,
+ length, anim_x ? "x" : "y", 0);
container.add_actor(particles[i]);
particles[i].show();
}
@@ -1535,6 +1532,11 @@ public class Ease.SlideActor : Clutter.Group
});
}
+ private float assemble_extra()
+ {
+ return Random.int_range(0, 1000);
+ }
+
private float explode_dist()
{
return Random.int_range(10, 200);
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