[gnome-shell] Grab focus in expanded notifications on hover



commit 95d438b86d9db714392836044fce3be8ebe114c5
Author: Marina Zhurakhinskaya <marinaz redhat com>
Date:   Wed Jul 21 01:19:25 2010 -0400

    Grab focus in expanded notifications on hover
    
    In addition to already grabbing focus in the summary notifications,
    we also want to grab focus in the new notifications when the user
    hovers over them and expands them.
    
    The notifications that expand automatically will only get focus once
    the user hovers over them. The notifications that don't expand will
    never grab focus because they don't need it.
    
    Make sure that we toggle the way we grab focus when switching between
    the overview and the main mode. This is necessary because, unlike
    summary notifications that pop down when the user moves between the two
    modes, new notifications keep being shown as long as the user hovers
    over them or until they time out.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=617224

 js/ui/messageTray.js     |   54 ++++++++++++++++++++++++++++++++++++++++-----
 js/ui/telepathyClient.js |    5 +--
 2 files changed, 50 insertions(+), 9 deletions(-)
---
diff --git a/js/ui/messageTray.js b/js/ui/messageTray.js
index 95b78fa..cc97b12 100644
--- a/js/ui/messageTray.js
+++ b/js/ui/messageTray.js
@@ -76,6 +76,7 @@ Notification.prototype = {
         this.urgent = false;
 
         this._hasFocus = false;
+        this._lockTrayOnFocusGrab = false;
         // We use this._prevFocusedWindow and this._prevKeyFocusActor to return the
         // focus where it previously belonged after a focus grab, unless the user
         // has explicitly changed that.
@@ -98,6 +99,15 @@ Notification.prototype = {
                                     reactive: true });
         this.actor.connect('style-changed', Lang.bind(this, this._styleChanged));
         this.update(title, banner, true);
+
+        Main.overview.connect('showing', Lang.bind(this,
+            function() {
+                this._toggleFocusGrabMode();
+            }));
+        Main.overview.connect('hidden', Lang.bind(this,
+            function() {
+                this._toggleFocusGrabMode();
+            }));
     },
 
     // update:
@@ -371,10 +381,12 @@ Notification.prototype = {
         return true;
     },
 
-    grabFocus: function() {
+    grabFocus: function(lockTray) {
         if (this._hasFocus)
             return;
 
+        this._lockTrayOnFocusGrab = lockTray;
+
         let metaDisplay = global.screen.get_display();
 
         this._prevFocusedWindow = metaDisplay.focus_window;
@@ -402,7 +414,8 @@ Notification.prototype = {
         this._focusActorChangedId = global.stage.connect('notify::key-focus', Lang.bind(this, this._focusActorChanged));
 
         this._hasFocus = true;
-        Main.messageTray.lock();
+        if (lockTray)
+            Main.messageTray.lock();
     },
 
     _focusWindowChanged: function() {
@@ -488,7 +501,16 @@ Notification.prototype = {
             if (focusedActor && this.actor.contains(focusedActor))
                 global.stage.set_key_focus(null);
         }
+    },
 
+    // Because we grab focus differently in the overview
+    // and in the main view, we need to change how it is
+    // done when we move between the two.
+    _toggleFocusGrabMode: function() {
+        if (this._hasFocus) {
+            this.ungrabFocus();
+            this.grabFocus(this._lockTrayOnFocusGrab);
+        }
     },
 
     destroy: function() {
@@ -727,7 +749,7 @@ MessageTray.prototype = {
         this._notificationTimeoutId = 0;
         this._summaryNotificationState = State.HIDDEN;
         this._summaryNotificationTimeoutId = 0;
-        this._overviewVisible = false;
+        this._overviewVisible = Main.overview.visible;
         this._notificationRemoved = false;
 
         Main.chrome.addActor(this.actor, { affectsStruts: false,
@@ -742,12 +764,18 @@ MessageTray.prototype = {
         Main.overview.connect('showing', Lang.bind(this,
             function() {
                 this._overviewVisible = true;
-                this.unlock();
+                if (this._locked)
+                    this.unlock();
+                else
+                    this._updateState();
             }));
         Main.overview.connect('hiding', Lang.bind(this,
             function() {
                 this._overviewVisible = false;
-                this.unlock();
+                if (this._locked)
+                    this.unlock();
+                else
+                    this._updateState();
             }));
 
         this._summaryItems = {};
@@ -911,6 +939,8 @@ MessageTray.prototype = {
     },
 
     unlock: function() {
+        if (!this._locked)
+            return;
         this._locked = false;
         this._clickedSummaryItem = null;
         this._updateState();
@@ -1000,6 +1030,8 @@ MessageTray.prototype = {
                 this._hideNotification();
             else if (notificationPinned && !notificationExpanded)
                 this._expandNotification();
+            else if (notificationPinned)
+                this._ensureNotificationFocused();
         }
 
         // Summary
@@ -1141,6 +1173,7 @@ MessageTray.prototype = {
     },
 
     _hideNotification: function() {
+        this._notification.ungrabFocus();
         this._notification.popIn();
 
         if (this._reExpandNotificationId) {
@@ -1167,6 +1200,9 @@ MessageTray.prototype = {
 
     _expandNotification: function() {
         if (this._notification && this._notification.popOut()) {
+            // Don't grab focus in urgent notifications that are auto-expanded.
+            if (!this._notification.urgent)
+                this._notification.grabFocus(false);
             this._tween(this._notificationBin, '_notificationState', State.SHOWN,
                         { y: this.actor.height - this._notificationBin.height,
                           time: ANIMATION_TIME,
@@ -1178,6 +1214,12 @@ MessageTray.prototype = {
         }
     },
 
+    // We use this function to grab focus when the user moves the pointer
+    // to an urgent notification that was already auto-expanded.
+    _ensureNotificationFocused: function() {
+        this._notification.grabFocus(false);
+    },
+
     _showSummary: function(withTimeout) {
         let primary = global.get_primary_monitor();
         this._summaryBin.opacity = 0;
@@ -1226,8 +1268,8 @@ MessageTray.prototype = {
             this._notificationQueue.splice(index, 1);
 
         this._summaryNotificationBin.child = this._summaryNotification.actor;
-        this._summaryNotification.grabFocus();
         this._summaryNotification.popOut();
+        this._summaryNotification.grabFocus(true);
 
         this._summaryNotificationBin.opacity = 0;
         this._summaryNotificationBin.y = this.actor.height;
diff --git a/js/ui/telepathyClient.js b/js/ui/telepathyClient.js
index 404296b..e23f4fa 100644
--- a/js/ui/telepathyClient.js
+++ b/js/ui/telepathyClient.js
@@ -579,7 +579,6 @@ Notification.prototype = {
         MessageTray.Notification.prototype._init.call(this, id, source, source.title);
 
         this._responseEntry = new St.Entry({ style_class: 'chat-response' });
-        this._responseEntry.clutter_text.connect('key-focus-in', Lang.bind(this, this.grabFocus));
         this._responseEntry.clutter_text.connect('activate', Lang.bind(this, this._onEntryActivated));
         this.setActionArea(this._responseEntry);
 
@@ -620,10 +619,10 @@ Notification.prototype = {
         }
     },
 
-    grabFocus: function() {
+    grabFocus: function(lockTray) {
         // Need to call the base class function first so that
         // it saves where the key focus was before.
-        MessageTray.Notification.prototype.grabFocus.call(this);
+        MessageTray.Notification.prototype.grabFocus.call(this, lockTray);
         global.stage.set_key_focus(this._responseEntry.clutter_text);
     },
 



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