[monkey-bubble: 702/753] Documentation updates.
- From: Sven Herzberg <herzi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [monkey-bubble: 702/753] Documentation updates.
- Date: Wed, 14 Jul 2010 22:54:42 +0000 (UTC)
commit c1073ed851575fa97804c48ec416980230cea621
Author: Malcolm Tredinnick <malcolm src gnome org>
Date: Fri Oct 5 12:29:42 2001 +0000
Documentation updates.
libgnome/gnome-score.c | 38 +++++++++++++++++++++-----------------
1 files changed, 21 insertions(+), 17 deletions(-)
---
diff --git a/libgnome/gnome-score.c b/libgnome/gnome-score.c
index 5e109ad..0a45df3 100644
--- a/libgnome/gnome-score.c
+++ b/libgnome/gnome-score.c
@@ -274,12 +274,12 @@ drop_perms (void)
* gnome_score_init:
* @gamename: Identifies the game name.
*
- * GNOME Games should call this routine as the first statement
- * in main () if they have been installed setgid to the games() group.
+ * GNOME games should call this routine as the first statement
+ * in main() if they have been installed setgid to the "games" group. It
+ * performs the intialization required to later record information in the
+ * scores table and then drops the groups privileges.
*
- * Returns: 0 on success, returns -1 on failure.
- *
- * group privileges are dropped regardless of the status returned.
+ * Returns: %0 on success, returns %-1 on failure.
*/
gint
@@ -336,13 +336,16 @@ gnome_score_init (const gchar * gamename)
/**
* gnome_score_log:
- * @score: the score achieved by the user in this game
- * @level: level on which the score was obtained
- * @higher_to_lower_score_order: biggers is better or not
+ * @score: The score achieved by the user in this game
+ * @level: The level on which the score was obtained
+ * @higher_to_lower_score_order: Set to %TRUE if high scores are better than
+ * low scores.
*
- * Logs a score entry for the user.
+ * Logs a score entry for the user. You should call this every time a game
+ * ends. This function takes care of working out whether the user's score made
+ * it into the ten best scores and, if so, records it in the table.
*
- * Returns 0 on failure or the status from the gnome-score helper
+ * Returns: %0 on failure or the status from the gnome-score helper
* program.
*/
gint
@@ -381,16 +384,17 @@ gnome_score_log (gfloat score,
/**
* gnome_score_get_notable:
- * @gamename: the name of the game we want to fetch information from.
- * @level: the level from which we want to pull information.
- * @names: an array of strings is returned at the address pointed here
- * @scores: an array of gfloats is returned at the address pointed here
- * @scoretimes: an array of time_t is returned at the address pointed here
+ * @gamename: The name of the game we want to fetch information from.
+ * @level: The level for which we want to pull information.
+ * @names: An array of strings is returned at the address pointed here
+ * @scores: An array of gfloats is returned at the address pointed here
+ * @scoretimes: An array of time_t is returned at the address pointed here
*
* Fetches the most notable players on @gamename at level @level.
*
- * Returns the number of scores returned. @names, @scores and @scoretime
- * point to regions that were allocated with g_malloc() with the contents.
+ * Returns: the number of scores returned. The @names, @scores and @scoretime
+ * pointers point to regions that were allocated with g_malloc() with the
+ * contents.
*/
gint
gnome_score_get_notable (const gchar * gamename,
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