[banshee/grid] [Actor] add StepDelta and StepDeltaPercent properties
- From: Aaron Bockover <abock src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [banshee/grid] [Actor] add StepDelta and StepDeltaPercent properties
- Date: Sat, 23 Jan 2010 19:34:58 +0000 (UTC)
commit c1ee74826660b61f92ab44c2cebd70ffb8778dfb
Author: Aaron Bockover <abockover novell com>
Date: Sat Jan 23 14:30:35 2010 -0500
[Actor] add StepDelta and StepDeltaPercent properties
Also clean the class up a bit to use automatic properties.
.../Hyena.Gui/Hyena.Gui.Theatrics/Actor.cs | 73 ++++++++-----------
1 files changed, 31 insertions(+), 42 deletions(-)
---
diff --git a/src/Libraries/Hyena.Gui/Hyena.Gui.Theatrics/Actor.cs b/src/Libraries/Hyena.Gui/Hyena.Gui.Theatrics/Actor.cs
index bf5e8a2..e60898d 100644
--- a/src/Libraries/Hyena.Gui/Hyena.Gui.Theatrics/Actor.cs
+++ b/src/Libraries/Hyena.Gui/Hyena.Gui.Theatrics/Actor.cs
@@ -32,75 +32,64 @@ namespace Hyena.Gui.Theatrics
{
public class Actor<T>
{
- private T target;
-
private DateTime start_time;
- private uint duration;
- private double frames;
- private double percent;
- private bool can_expire = true;
+ private DateTime last_step_time;
- public Actor (T target, uint duration)
+ public Actor (T target, double duration)
{
- this.target = target;
- this.duration = duration;
+ Target = target;
+ Duration = duration;
+ CanExpire = true;
Reset ();
}
public void Reset ()
{
- Reset (duration);
+ Reset (Duration);
}
- public void Reset (uint duration)
+ public void Reset (double duration)
{
start_time = DateTime.Now;
- frames = 0.0;
- percent = 0.0;
- this.duration = duration;
+ last_step_time = DateTime.Now;
+ Frames = 0.0;
+ Percent = 0.0;
+ Duration = duration;
}
public virtual void Step ()
{
- if (!CanExpire && percent >= 1.0) {
+ if (!CanExpire && Percent >= 1.0) {
Reset ();
}
- percent = (DateTime.Now - start_time).TotalMilliseconds / duration;
- frames++;
- }
-
- public bool Expired {
- get { return CanExpire && percent >= 1.0; }
+ StepDelta = (DateTime.Now - last_step_time).TotalMilliseconds;
+ last_step_time = DateTime.Now;
+ Percent = PClamp ((last_step_time - start_time).TotalMilliseconds / Duration);
+ StepDeltaPercent = PClamp (StepDelta / Duration);
+ Frames++;
}
- public bool CanExpire {
- get { return can_expire; }
- set { can_expire = value; }
- }
-
- public T Target {
- get { return target; }
- }
-
- public double Duration {
- get { return duration; }
- }
-
- public DateTime StartTime {
- get { return start_time; }
+ private static double PClamp (double value)
+ {
+ return Math.Max (0.1, Math.Min (1.0, value));
}
- public double Frames {
- get { return frames; }
- }
+ public bool CanExpire { get; set; }
+ public T Target { get; private set; }
+ public double Duration { get; private set; }
+ public DateTime StartTime { get; private set; }
+ public double StepDelta { get; private set; }
+ public double StepDeltaPercent { get; private set; }
+ public double Percent { get; private set; }
+ public double Frames { get; private set; }
public double FramesPerSecond {
- get { return frames / ((double)duration / 1000.0); }
+ get { return Frames / ((double)Duration / 1000.0); }
}
- public double Percent {
- get { return Math.Max (0.0, Math.Min (1.0, percent)); }
+ public bool Expired {
+ get { return CanExpire && Percent >= 1.0; }
}
}
}
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