[gnome-games] aisleriot: Only redraw on selection colour change if highlighted
- From: Christian Persch <chpe src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-games] aisleriot: Only redraw on selection colour change if highlighted
- Date: Mon, 4 Jan 2010 13:09:52 +0000 (UTC)
commit 22cf0b1d2355781d8c743bdcd0248de91f263e34
Author: Christian Persch <chpe gnome org>
Date: Mon Jan 4 14:09:05 2010 +0100
aisleriot: Only redraw on selection colour change if highlighted
aisleriot/slot-renderer.c | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
---
diff --git a/aisleriot/slot-renderer.c b/aisleriot/slot-renderer.c
index 3edf5e1..ff91067 100644
--- a/aisleriot/slot-renderer.c
+++ b/aisleriot/slot-renderer.c
@@ -111,7 +111,8 @@ sync_style_selection_color (ArStyle *style,
priv->highlight_color = color;
- clutter_actor_queue_redraw (CLUTTER_ACTOR (srend));
+ if (priv->show_highlight)
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (srend));
}
static void
@@ -153,7 +154,7 @@ aisleriot_slot_renderer_class_init (AisleriotSlotRendererClass *klass)
pspec = g_param_spec_int ("highlight", NULL, NULL,
-1, G_MAXINT, G_MAXINT,
- G_PARAM_READWRITE |
+ G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
g_object_class_install_property (gobject_class, PROP_HIGHLIGHT, pspec);
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