[gnome-shell] [MessageTray] Provide more control over Notification layout
- From: Dan Winship <danw src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-shell] [MessageTray] Provide more control over Notification layout
- Date: Wed, 10 Feb 2010 21:06:28 +0000 (UTC)
commit d27f19a5617303e009ade3f0d1c8bf60446c8aee
Author: Dan Winship <danw gnome org>
Date: Tue Feb 9 11:25:10 2010 -0500
[MessageTray] Provide more control over Notification layout
This will be used by, eg, the chat notifications
https://bugzilla.gnome.org/show_bug.cgi?id=609453
js/ui/messageTray.js | 169 +++++++++++++++++++++++++++++++++----------
js/ui/notificationDaemon.js | 2 +-
2 files changed, 133 insertions(+), 38 deletions(-)
---
diff --git a/js/ui/messageTray.js b/js/ui/messageTray.js
index 4037a74..b85ca6e 100644
--- a/js/ui/messageTray.js
+++ b/js/ui/messageTray.js
@@ -36,25 +36,55 @@ function _cleanMarkup(text) {
// @source: the notification's Source
// @title: the title
// @banner: the banner text
-// @body: the body text, or %null
+// @overflow: whether or not to do banner overflow (see below)
//
// Creates a notification. In banner mode, it will show
// @source's icon, @title (in bold) and @banner, all on a single line
-// (with @banner ellipsized if necessary). If @body is not %null, then
-// the notification will be expandable. In expanded mode, it will show
-// just the icon and @title (in bold) on the first line, and @body on
-// multiple lines underneath.
-function Notification(source, title, banner, body) {
- this._init(source, title, banner, body);
+// (with @banner ellipsized if necessary).
+//
+// Additional notification details can be added via addBody(),
+// addAction(), and addActor(). If any of these are called, then the
+// notification will expand to show the additional actors (while
+// hiding the @banner) if the pointer is moved into it while it is
+// visible.
+//
+// If @overflow is %true, and @banner is too long to fit in the
+// single-line mode, then the notification will automatically call
+// addBody() to show the full text of @banner in expanded mode.
+function Notification(source, title, banner, overflow) {
+ this._init(source, title, banner, overflow);
}
Notification.prototype = {
- _init: function(source, title, banner, body) {
+ _init: function(source, title, banner, overflow) {
this.source = source;
+ this._overflow = overflow;
this.actor = new St.Table({ name: 'notification' });
+ this.update(title, banner, true);
+ },
+
+ // update:
+ // @title: the new title
+ // @banner: the new banner
+ // @clear: whether or not to clear out extra actors
+ //
+ // Updates the notification by regenerating its icon and updating
+ // the title/banner. If @clear is %true, it will also remove any
+ // additional actors/action buttons previously added.
+ update: function(title, banner, clear) {
+ let children = this.actor.get_children();
+ for (let i = 0; i < children.length; i++) {
+ let meta = this.actor.get_child_meta(children[i]);
+ if (clear || meta.row == 0)
+ children[i].destroy();
+ }
+ if (clear) {
+ this.actions = {};
+ this._actionBox = null;
+ }
- let icon = source.createIcon(ICON_SIZE);
+ let icon = this.source.createIcon(ICON_SIZE);
this.actor.add(icon, { row: 0,
col: 0,
x_expand: false,
@@ -80,42 +110,101 @@ Notification.prototype = {
this._titleLabel.clutter_text.set_markup('<b>' + title + '</b>');
this._bannerBox.add_actor(this._titleLabel);
+ if (this._overflow)
+ this._overflowText = banner;
+
this._bannerLabel = new St.Label();
banner = banner ? _cleanMarkup(banner.replace('\n', ' ')) : '';
this._bannerLabel.clutter_text.set_markup(banner);
this._bannerBox.add_actor(this._bannerLabel);
+ },
+
+ // addActor:
+ // @actor: actor to add to the notification
+ // @props: (optional) child properties
+ //
+ // Adds @actor to the notification's St.Table, using @props.
+ //
+ // If @props does not specify a %row, then @actor will be added
+ // to the bottom of the notification (unless there are action
+ // buttons present, in which case it will be added above them).
+ //
+ // If @props does not specify a %col, it will default to column 1.
+ // (Normally only the icon is in column 0.)
+ //
+ // If @props specifies an already-occupied cell, then the existing
+ // contents of the table will be shifted down to make room for it.
+ addActor: function(actor, props) {
+ if (!props)
+ props = {};
+
+ if (!('col' in props))
+ props.col = 1;
+
+ if ('row' in props) {
+ let children = this.actor.get_children();
+ let i, meta, collision = false;
+
+ for (i = 0; i < children.length; i++) {
+ meta = this.actor.get_child_meta(children[i]);
+ if (meta.row == props.row && meta.col == props.col) {
+ collision = true;
+ break;
+ }
+ }
- this._bodyLabel = new St.Label();
- this._bodyLabel.clutter_text.line_wrap = true;
- this._bodyLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
- if (body) {
- body = _cleanMarkup(body);
- this._bodyLabel.clutter_text.set_markup(body);
- this._canPopOut = true;
+ if (collision) {
+ for (i = 0; i < children.length; i++) {
+ meta = this.actor.get_child_meta(children[i]);
+ if (meta.row >= props.row)
+ meta.row++;
+ }
+ }
} else {
- // If there's no body, then normally we wouldn't do
- // pop-out. But if title+banner is too wide for the
- // notification, then we'd need to pop out to show the
- // full banner. So we set up bodyLabel with that now.
- this._bodyLabel.clutter_text.set_markup(banner);
- this._canPopOut = false;
+ if (this._actionBox) {
+ props.row = this.actor.row_count - 1;
+ this.actor.get_child_meta(this._actionBox).row++;
+ } else {
+ props.row = this.actor.row_count;
+ }
}
- this.actor.add(this._bodyLabel, { row: 1,
- col: 1 });
- this.actions = {};
- this._actionBox = null;
+ this.actor.add(actor, props);
+ },
+
+ // addBody:
+ // @text: the text
+ // @props: (optional) properties for addActor()
+ //
+ // Adds a multi-line label containing @text to the notification.
+ addBody: function(text, props) {
+ let body = new St.Label();
+ body.clutter_text.line_wrap = true;
+ body.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
+
+ text = text ? _cleanMarkup(text) : '';
+ body.clutter_text.set_markup(text);
+
+ this.addActor(body, props);
},
+ // addAction:
+ // @id: the action ID
+ // @label: the label for the action's button
+ //
+ // Adds a button with the given @label to the notification. All
+ // action buttons will appear in a single row at the bottom of
+ // the notification.
+ //
+ // If the button is clicked, the notification will emit the
+ // %action-invoked signal with @id as a parameter
addAction: function(id, label) {
if (!this._actionBox) {
- this._actionBox = new St.BoxLayout({ name: 'notification-actions' });
- this.actor.add(this._actionBox, { row: 2,
- col: 1,
- x_expand: false,
- x_fill: false,
- x_align: 1.0 });
- this._canPopOut = true;
+ let box = new St.BoxLayout({ name: 'notification-actions' });
+ this.addActor(box, { x_expand: false,
+ x_fill: false,
+ x_align: 1.0 });
+ this._actionBox = box;
}
let button = new St.Button({ style_class: 'notification-button',
@@ -153,9 +242,10 @@ Notification.prototype = {
titleBox.y2 = titleNatH;
this._titleLabel.allocate(titleBox, flags);
+ let overflow = false;
if (titleBox.x2 + spacing > availWidth) {
this._bannerLabel.hide();
- this._canPopOut = true;
+ overflow = true;
} else {
let bannerBox = new Clutter.ActorBox();
bannerBox.x1 = titleBox.x2 + spacing;
@@ -166,12 +256,17 @@ Notification.prototype = {
this._bannerLabel.allocate(bannerBox, flags);
if (bannerBox.x2 < bannerBox.x1 + bannerNatW)
- this._canPopOut = true;
+ overflow = true;
+ }
+
+ if (overflow && this._overflowText) {
+ this.addBody(this._overflowText, { row: 1 });
+ this._overflowText = null;
}
},
popOut: function() {
- if (!this._canPopOut)
+ if (this.actor.row_count <= 1)
return false;
Tweener.addTween(this._bannerLabel,
@@ -182,7 +277,7 @@ Notification.prototype = {
},
popIn: function() {
- if (!this._canPopOut)
+ if (this.actor.row_count <= 1)
return false;
Tweener.addTween(this._bannerLabel,
diff --git a/js/ui/notificationDaemon.js b/js/ui/notificationDaemon.js
index cd50b79..b94b4c4 100644
--- a/js/ui/notificationDaemon.js
+++ b/js/ui/notificationDaemon.js
@@ -123,7 +123,7 @@ NotificationDaemon.prototype = {
summary = GLib.markup_escape_text(summary, -1);
- let notification = new MessageTray.Notification(source, summary, body);
+ let notification = new MessageTray.Notification(source, summary, body, true);
if (actions.length) {
for (let i = 0; i < actions.length - 1; i += 2)
notification.addAction(actions[i], actions[i + 1]);
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