[cheese] allow multiple items moved to trash at once
- From: Daniel G. Siegel <dgsiegel src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cheese] allow multiple items moved to trash at once
- Date: Sun, 5 Dec 2010 17:27:00 +0000 (UTC)
commit b48344d10112d595ff45aa265984cc5be0e2fa2c
Author: daniel g. siegel <dgsiegel gnome org>
Date: Sun Dec 5 18:16:18 2010 +0100
allow multiple items moved to trash at once
src/cheese-window.vala | 42 +++++++++++---------
src/vapi/cheese-common.vapi | 34 ++++++++--------
src/vapi/cheese-thumbview.vapi | 7 ++-
src/vapi/clutter-tablelayout.vapi | 80 ++++++++++++++++++------------------
4 files changed, 84 insertions(+), 79 deletions(-)
---
diff --git a/src/cheese-window.vala b/src/cheese-window.vala
index ae65e01..a970ffd 100644
--- a/src/cheese-window.vala
+++ b/src/cheese-window.vala
@@ -215,29 +215,33 @@ public class Cheese.MainWindow : Gtk.Window
[CCode (instance_pos = -1)]
public void on_file_move_to_trash (Gtk.Action action)
{
- string filename;
+ File file;
- filename = thumb_view.get_selected_image ();
- if (filename == null)
- return; /* Nothing selected. */
+ GLib.List<GLib.File> files = thumb_view.get_selected_images_list ();
- File file_to_trash = File.new_for_path (filename);
- try
+ for (int i = 0; i < files.length (); i++)
{
- file_to_trash.trash (null);
- }
- catch (Error err)
- {
- MessageDialog error_dialog = new MessageDialog (this,
- Gtk.DialogFlags.MODAL |
- Gtk.DialogFlags.DESTROY_WITH_PARENT,
- Gtk.MessageType.ERROR,
- Gtk.ButtonsType.OK,
- "Could not move %s to trash",
- filename);
+ file = files<GLib.File>.nth (i).data;
+ if (file == null)
+ return;
- error_dialog.run ();
- error_dialog.destroy ();
+ try
+ {
+ file.trash (null);
+ }
+ catch (Error err)
+ {
+ MessageDialog error_dialog = new MessageDialog (this,
+ Gtk.DialogFlags.MODAL |
+ Gtk.DialogFlags.DESTROY_WITH_PARENT,
+ Gtk.MessageType.ERROR,
+ Gtk.ButtonsType.OK,
+ "Could not move %s to trash",
+ file.get_path());
+
+ error_dialog.run ();
+ error_dialog.destroy ();
+ }
}
}
diff --git a/src/vapi/cheese-common.vapi b/src/vapi/cheese-common.vapi
index eee8cdc..c17260b 100644
--- a/src/vapi/cheese-common.vapi
+++ b/src/vapi/cheese-common.vapi
@@ -3,22 +3,22 @@
[CCode (cprefix = "Cheese", lower_case_cprefix = "cheese_")]
namespace Cheese
{
- [CCode (cheader_filename = "cheese-effect.h")]
- public class Effect : GLib.Object
- {
- [CCode (has_construct_function = false)]
- public Effect ();
- [NoAccessorMethod]
- public string name {owned get; set;}
- [NoAccessorMethod]
- public string pipeline_desc {owned get; set;}
- [NoAccessorMethod]
- public Gst.Element control_valve {get; set;}
+ [CCode (cheader_filename = "cheese-effect.h")]
+ public class Effect : GLib.Object
+ {
+ [CCode (has_construct_function = false)]
+ public Effect ();
+ [NoAccessorMethod]
+ public string name {owned get; set;}
+ [NoAccessorMethod]
+ public string pipeline_desc {owned get; set;}
+ [NoAccessorMethod]
+ public Gst.Element control_valve {get; set;}
- public void enable_preview();
- public void disable_preview();
- public bool is_preview_connected();
- }
+ public void enable_preview();
+ public void disable_preview();
+ public bool is_preview_connected();
+ }
[CCode (cheader_filename = "cheese-camera.h")]
public class Camera : GLib.Object
@@ -37,8 +37,8 @@ namespace Cheese
public void set_device_by_dev_file (string file);
public void set_device_by_dev_udi (string udi);
public void set_effect (Cheese.Effect effect);
- public void toggle_effects_pipeline (bool active);
- public void connect_effect_texture (Cheese.Effect effect, Clutter.Texture texture);
+ public void toggle_effects_pipeline (bool active);
+ public void connect_effect_texture (Cheese.Effect effect, Clutter.Texture texture);
public void set_video_format (Cheese.VideoFormat format);
public void setup (string udi) throws GLib.Error;
public void start_video_recording (string filename);
diff --git a/src/vapi/cheese-thumbview.vapi b/src/vapi/cheese-thumbview.vapi
index 29309c8..50d2bd5 100644
--- a/src/vapi/cheese-thumbview.vapi
+++ b/src/vapi/cheese-thumbview.vapi
@@ -5,8 +5,9 @@ namespace Cheese
public class ThumbView : Gtk.IconView
{
public ThumbView ();
- public string get_selected_image ();
- public int get_n_selected ();
- public void remove_item (GLib.File file);
+ public string get_selected_image ();
+ public List<GLib.File> get_selected_images_list ();
+ public int get_n_selected ();
+ public void remove_item (GLib.File file);
}
}
diff --git a/src/vapi/clutter-tablelayout.vapi b/src/vapi/clutter-tablelayout.vapi
index 70e4079..c9147d0 100644
--- a/src/vapi/clutter-tablelayout.vapi
+++ b/src/vapi/clutter-tablelayout.vapi
@@ -3,43 +3,43 @@ using Clutter;
[CCode (cprefix = "Clutter", lower_case_cprefix = "clutter_", gir_namespace = "Clutter", gir_version = "1.0")]
namespace Clutter {
-
- [CCode (cprefix = "CLUTTER_TABLE_ALIGNMENT_", cheader_filename = "clutter/clutter.h")]
- public enum TableAlignment {
- START,
- CENTER,
- END
- }
-
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class TableLayout : Clutter.LayoutManager {
- [CCode (type = "ClutterLayoutManager*", has_construct_function = false)]
- public TableLayout ();
- public void get_alignment (Clutter.Actor actor, Clutter.TableAlignment x_align, Clutter.TableAlignment y_align);
- public int get_column_count ();
- public uint get_column_spacing ();
- public uint get_easing_duration ();
- public ulong get_easing_mode ();
- public void get_expand (Clutter.Actor actor, bool x_expand, bool y_expand);
- public void get_fill (Clutter.Actor actor, bool x_fill, bool y_fill);
- public int get_row_count ();
- public uint get_row_spacing ();
- public void get_span (Clutter.Actor actor, int column_span, int row_span);
- public bool get_use_animations ();
- public void pack (Clutter.Actor actor, int column, int row);
- public void set_alignment (Clutter.Actor actor, Clutter.TableAlignment x_align, Clutter.TableAlignment y_align);
- public void set_column_spacing (uint spacing);
- public void set_easing_duration (uint msecs);
- public void set_easing_mode (ulong mode);
- public void set_expand (Clutter.Actor actor, bool x_expand, bool y_expand);
- public void set_fill (Clutter.Actor actor, bool x_fill, bool y_fill);
- public void set_row_spacing (uint spacing);
- public void set_span (Clutter.Actor actor, int column_span, int row_span);
- public void set_use_animations (bool animate);
- public uint column_spacing { get; set; }
- public uint easing_duration { get; set; }
- public ulong easing_mode { get; set; }
- public uint row_spacing { get; set; }
- public bool use_animations { get; set; }
- }
-}
\ No newline at end of file
+
+ [CCode (cprefix = "CLUTTER_TABLE_ALIGNMENT_", cheader_filename = "clutter/clutter.h")]
+ public enum TableAlignment {
+ START,
+ CENTER,
+ END
+ }
+
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ public class TableLayout : Clutter.LayoutManager {
+ [CCode (type = "ClutterLayoutManager*", has_construct_function = false)]
+ public TableLayout ();
+ public void get_alignment (Clutter.Actor actor, Clutter.TableAlignment x_align, Clutter.TableAlignment y_align);
+ public int get_column_count ();
+ public uint get_column_spacing ();
+ public uint get_easing_duration ();
+ public ulong get_easing_mode ();
+ public void get_expand (Clutter.Actor actor, bool x_expand, bool y_expand);
+ public void get_fill (Clutter.Actor actor, bool x_fill, bool y_fill);
+ public int get_row_count ();
+ public uint get_row_spacing ();
+ public void get_span (Clutter.Actor actor, int column_span, int row_span);
+ public bool get_use_animations ();
+ public void pack (Clutter.Actor actor, int column, int row);
+ public void set_alignment (Clutter.Actor actor, Clutter.TableAlignment x_align, Clutter.TableAlignment y_align);
+ public void set_column_spacing (uint spacing);
+ public void set_easing_duration (uint msecs);
+ public void set_easing_mode (ulong mode);
+ public void set_expand (Clutter.Actor actor, bool x_expand, bool y_expand);
+ public void set_fill (Clutter.Actor actor, bool x_fill, bool y_fill);
+ public void set_row_spacing (uint spacing);
+ public void set_span (Clutter.Actor actor, int column_span, int row_span);
+ public void set_use_animations (bool animate);
+ public uint column_spacing { get; set; }
+ public uint easing_duration { get; set; }
+ public ulong easing_mode { get; set; }
+ public uint row_spacing { get; set; }
+ public bool use_animations { get; set; }
+ }
+}
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