[gnome-shell] windowManager: Fix up map effect
- From: Adel Gadllah <agadllah src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] windowManager: Fix up map effect
- Date: Fri, 2 Apr 2010 18:32:00 +0000 (UTC)
commit bab5a006d814086cc7959a406073e0e0676d39e6
Author: Adel Gadllah <adel gadllah gmail com>
Date: Fri Apr 2 20:30:10 2010 +0200
windowManager: Fix up map effect
Update comment and set the opacity rather than scaling in _mapWindowDone,
also as we don't have to move the anchor point's gravity for this effect.
js/ui/windowManager.js | 8 +++-----
1 files changed, 3 insertions(+), 5 deletions(-)
---
diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
index 597e34a..2e497de 100644
--- a/js/ui/windowManager.js
+++ b/js/ui/windowManager.js
@@ -152,11 +152,10 @@ WindowManager.prototype = {
return;
}
- actor.move_anchor_point_from_gravity(Clutter.Gravity.CENTER);
actor.opacity = 0;
actor.show();
-
- /* scale window up from 0x0 to normal size */
+
+ /* Fade window in */
this._mapping.push(actor);
Tweener.addTween(actor,
{ opacity: 255,
@@ -174,8 +173,7 @@ WindowManager.prototype = {
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
- actor.set_scale(1.0, 1.0);
- actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
+ actor.opacity = 255;
shellwm.completed_map(actor);
}
},
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