[gnome-shell/shell-toolkit] Handle adding children to StTable from Javascript
- From: Owen Taylor <otaylor src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-shell/shell-toolkit] Handle adding children to StTable from Javascript
- Date: Wed, 30 Sep 2009 14:23:09 +0000 (UTC)
commit 45b4d0384cdc5d941f3776944a2a6ae2c997d6f3
Author: Owen W. Taylor <otaylor fishsoup net>
Date: Wed Sep 30 00:04:42 2009 -0400
Handle adding children to StTable from Javascript
Remove the StTable specific methods to add actors:
st_table_add_actor()
st_table_add_actor_with_properties()
Since they shadow the generic ClutterContainer add_actor() method,
and patch in our add() convenience function as we do for
StBoxLayout.
https://bugzilla.gnome.org/show_bug.cgi?id=596811
js/ui/environment.js | 1 +
src/st/st-table.c | 93 --------------------------------------------------
src/st/st-table.h | 11 ------
3 files changed, 1 insertions(+), 104 deletions(-)
---
diff --git a/js/ui/environment.js b/js/ui/environment.js
index 01e2246..718b1f1 100644
--- a/js/ui/environment.js
+++ b/js/ui/environment.js
@@ -26,6 +26,7 @@ function _patchContainerClass(containerClass) {
}
_patchContainerClass(St.BoxLayout);
+_patchContainerClass(St.Table);
function init() {
Tweener.init();
diff --git a/src/st/st-table.c b/src/st/st-table.c
index 9a0a18b..b1f9622 100644
--- a/src/st/st-table.c
+++ b/src/st/st-table.c
@@ -1350,99 +1350,6 @@ st_table_get_col_spacing (StTable *table)
}
/**
- * st_table_add_actor:
- * @table: a #StTable
- * @actor: the child to insert
- * @row: the row to place the child into
- * @column: the column to place the child into
- *
- * Add an actor at the specified row and column
- *
- * Note, column and rows numbers start from zero
- */
-void
-st_table_add_actor (StTable *table,
- ClutterActor *actor,
- gint row,
- gint column)
-{
- StTableChild *meta;
- ClutterContainer *container;
-
- g_return_if_fail (ST_IS_TABLE (table));
- g_return_if_fail (CLUTTER_IS_ACTOR (actor));
- g_return_if_fail (row >= -1);
- g_return_if_fail (column >= -1);
-
- if (row < 0)
- row = table->priv->n_rows + 1;
-
- if (column < 0)
- column = table->priv->n_cols + 1;
-
- container = CLUTTER_CONTAINER (table);
- clutter_container_add_actor (container, actor);
-
- meta = (StTableChild *) clutter_container_get_child_meta (container, actor);
- meta->row = row;
- meta->col = column;
- _st_table_update_row_col (table, row, column);
-
- clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
-}
-
-/**
- * st_table_add_actor_with_properties
- * @table: a #StTable
- * @actor: the child #ClutterActor
- * @row: the row to place the child into
- * @column: the column to place the child into
- * @first_property_name: name of the first property to set
- * @...: value for the first property, followed optionally by more name/value pairs terminated with NULL.
- *
- * Add an actor into at the specified row and column, with additional child
- * properties to set.
- */
-void
-st_table_add_actor_with_properties (StTable *table,
- ClutterActor *actor,
- gint row,
- gint column,
- const gchar *first_property_name,
- ...)
-{
- va_list args;
- StTableChild *meta;
- ClutterContainer *container;
-
- g_return_if_fail (ST_IS_TABLE (table));
- g_return_if_fail (CLUTTER_IS_ACTOR (actor));
- g_return_if_fail (row >= -1);
- g_return_if_fail (column >= -1);
- g_return_if_fail (first_property_name != NULL);
-
- if (row < 0)
- row = table->priv->n_rows + 1;
-
- if (column < 0)
- column = table->priv->n_cols + 1;
-
- container = (ClutterContainer *) table;
- clutter_container_add_actor (container, actor);
-
- meta = (StTableChild *) clutter_container_get_child_meta (container, actor);
- meta->row = row;
- meta->col = column;
- _st_table_update_row_col (table, row, column);
-
- va_start (args, first_property_name);
- g_object_set_valist ((GObject*) meta, first_property_name, args);
- va_end (args);
-
- clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
-}
-
-/**
* st_table_get_row_count:
* @table: A #StTable
*
diff --git a/src/st/st-table.h b/src/st/st-table.h
index 9da27d1..f95e4d6 100644
--- a/src/st/st-table.h
+++ b/src/st/st-table.h
@@ -93,17 +93,6 @@ void st_table_set_row_spacing (StTable *table,
gint spacing);
gint st_table_get_col_spacing (StTable *table);
gint st_table_get_row_spacing (StTable *table);
-void st_table_add_actor (StTable *table,
- ClutterActor *actor,
- gint row,
- gint column);
-
-void st_table_add_actor_with_properties (StTable *table,
- ClutterActor *actor,
- gint row,
- gint column,
- const gchar *first_property_name,
- ...);
gint st_table_get_row_count (StTable *table);
gint st_table_get_column_count (StTable *table);
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