[gnome-shell] [AppIcon] Remove redundant window array
- From: Dan Winship <danw src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-shell] [AppIcon] Remove redundant window array
- Date: Tue, 22 Sep 2009 22:27:35 +0000 (UTC)
commit 8f660f563c916c64734a95cf4765a8c223af8703
Author: Dan Winship <danw gnome org>
Date: Fri Sep 18 12:06:07 2009 -0400
[AppIcon] Remove redundant window array
js/ui/appIcon.js | 4 +---
1 files changed, 1 insertions(+), 3 deletions(-)
---
diff --git a/js/ui/appIcon.js b/js/ui/appIcon.js
index 1cd2eca..5ae1ce9 100644
--- a/js/ui/appIcon.js
+++ b/js/ui/appIcon.js
@@ -45,8 +45,6 @@ AppIcon.prototype = {
this.actor.append(iconBox, Big.BoxPackFlags.EXPAND);
- this._windows = Shell.AppMonitor.get_default().get_windows_for_app(appInfo.get_id());
-
let nameBox = new Shell.GenericContainer();
nameBox.connect('get-preferred-width', Lang.bind(this, this._nameBoxGetPreferredWidth));
nameBox.connect('get-preferred-height', Lang.bind(this, this._nameBoxGetPreferredHeight));
@@ -61,7 +59,7 @@ AppIcon.prototype = {
nameBox.add_actor(this._name);
this._glowBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL });
let glowPath = GLib.filename_to_uri(global.imagedir + 'app-well-glow.png', '');
- for (let i = 0; i < this._windows.length && i < 3; i++) {
+ for (let i = 0; i < this.windows.length && i < 3; i++) {
let glow = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
glowPath, -1, -1);
glow.keep_aspect_ratio = false;
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