[banshee] Listen to ValueChanged, not Changed so manual edit works



commit e8c7bf849e6d5f5e7b4feba1cd54e9592b0094c9
Author: Aaron Bockover <abockover novell com>
Date:   Fri Sep 11 17:55:25 2009 -0400

    Listen to ValueChanged, not Changed so manual edit works

 .../Banshee.Preferences.Gui/WidgetFactory.cs       |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/Core/Banshee.ThickClient/Banshee.Preferences.Gui/WidgetFactory.cs b/src/Core/Banshee.ThickClient/Banshee.Preferences.Gui/WidgetFactory.cs
index bec410d..50529ad 100644
--- a/src/Core/Banshee.ThickClient/Banshee.Preferences.Gui/WidgetFactory.cs
+++ b/src/Core/Banshee.ThickClient/Banshee.Preferences.Gui/WidgetFactory.cs
@@ -166,7 +166,7 @@ namespace Banshee.Preferences.Gui
             public PreferenceSpinButton (PreferenceBase preference, int min_value, int max_value)
             {
                 var spin_button = new SpinButton (min_value, max_value, 1);
-                spin_button.Changed += delegate {
+                spin_button.ValueChanged += delegate {
                     if (sync) {
                         this.preference.BoxedValue = (int)spin_button.Value;
                     }



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