[gnome-games] Merged level.c to board.c ...
- From: Jason Clinton <jclinton src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-games] Merged level.c to board.c ...
- Date: Wed, 14 Oct 2009 02:51:50 +0000 (UTC)
commit 71067e001aa0083caeb0ac325bcf0815a5962558
Author: Guillaume Beland <guillaume beland gmail com>
Date: Mon Jul 27 11:32:25 2009 -0400
Merged level.c to board.c ...
The code in level.c had no real good reason to be seperated from the code in
board.c, the merge reduce the complexity of the code as well as its use
gnibbles/Makefile.am | 2 -
gnibbles/board.c | 251 ++++++++++++++++++++++++++++++++++++++++++-
gnibbles/board.h | 16 +++-
gnibbles/boni.c | 36 +++---
gnibbles/gnibbles.c | 4 +-
gnibbles/level.c | 274 -----------------------------------------------
gnibbles/level.h | 45 --------
gnibbles/main.c | 13 +--
gnibbles/warpmanager.c | 12 +-
gnibbles/worm-clutter.c | 92 ++++++++--------
10 files changed, 335 insertions(+), 410 deletions(-)
---
diff --git a/gnibbles/Makefile.am b/gnibbles/Makefile.am
index c3fa30a..c181451 100644
--- a/gnibbles/Makefile.am
+++ b/gnibbles/Makefile.am
@@ -30,8 +30,6 @@ gnibbles_SOURCES = \
main.h \
board.c \
board.h \
- level.c \
- level.h \
worm-clutter.c \
worm-clutter.h \
$(NULL)
diff --git a/gnibbles/board.c b/gnibbles/board.c
index 8d2c7d9..15692b6 100644
--- a/gnibbles/board.c
+++ b/gnibbles/board.c
@@ -34,9 +34,17 @@
#include "gnibbles.h"
#include "properties.h"
#include "board.h"
+#include "worm-clutter.h"
+#include "boni.h"
-extern GnibblesProperties *properties;
+#ifdef GGZ_CLIENT
+#include "ggz-network.h"
+#endif
+extern GnibblesWorm *worms[];
+extern GnibblesProperties *properties;
+extern GnibblesWarpManager *warpmanager;
+extern GnibblesBoni *boni;
extern GdkPixbuf *wall_pixmaps[];
GnibblesBoard *
@@ -85,8 +93,8 @@ gnibbles_board_new (ClutterActor *stage)
return board;
}
-void
-gnibbles_board_load_level (GnibblesBoard *board, GnibblesLevel *level)
+static void
+gnibbles_board_load_level (GnibblesBoard *board)
{
gint i,j;
gint x_pos, y_pos;
@@ -103,7 +111,7 @@ gnibbles_board_load_level (GnibblesBoard *board, GnibblesLevel *level)
y_pos = i * properties->tilesize;
for (j = 0; j < BOARDWIDTH; j++) {
is_wall = TRUE;
- switch (level->walls[j][i]) {
+ switch (board->walls[j][i]) {
case 'a': // empty space
is_wall = FALSE;
break; // break right away
@@ -201,3 +209,238 @@ gnibbles_board_resize (GnibblesBoard *board, gint newtile)
clutter_actor_set_size (tmp ,newtile, newtile);
}
}
+
+void
+gnibbles_board_level_new (GnibblesBoard *board, gint level)
+{
+ //GnibblesLevel *board = g_new (GnibblesLevel, 1);
+ //board->level = level;
+ board->current_level = level;
+ gchar *tmp = NULL;
+ const char *dirname;
+ gchar *filename;
+ FILE *in;
+ gchar tmpboard [BOARDWIDTH +2];
+ gint i,j;
+ gint count = 0;
+
+ tmp = g_strdup_printf("level%03d.gnl", level);
+
+ dirname = games_runtime_get_directory (GAMES_RUNTIME_GAME_GAMES_DIRECTORY);
+ filename = g_build_filename (dirname, tmp, NULL);
+
+ g_free (tmp);
+
+ if ((in = fopen (filename, "r")) == NULL) {
+ char *message =
+ g_strdup_printf (_
+ ("Nibbles couldn't load level file:\n%s\n\n"
+ "Please check your Nibbles installation"), filename);
+ //gnibbles_error (window, message);
+ g_free (message);
+ }
+
+ if (boni)
+ gnibbles_boni_destroy (boni);
+
+ boni = gnibbles_boni_new ();
+
+ for (i = 0; i < properties->numworms; i++)
+ if (worms[i])
+ gnibbles_worm_destroy (worms[i]);
+
+ for (i = 0; i < BOARDHEIGHT; i++) {
+ if (!fgets (tmpboard, sizeof (tmpboard), in)) {
+ char *message =
+ g_strdup_printf (_
+ ("Level file appears to be damaged:\n%s\n\n"
+ "Please check your Nibbles installation"), filename);
+ //gnibbles_error (window, message);
+ g_free (message);
+ break;
+ }
+
+ for (j = 0; j < BOARDWIDTH; j++) {
+ board->walls[j][i] = tmpboard[j];
+ switch (board->walls[j][i]) {
+ case 'm':
+ board->walls[j][i] = EMPTYCHAR;
+ if (count < properties->numworms) {
+ worms[count] = gnibbles_worm_new (count, j, i, WORMUP);
+ count++;
+ }
+ break;
+ case 'n':
+ board->walls[j][i] = EMPTYCHAR;
+ if (count < properties->numworms) {
+ worms[count] = gnibbles_worm_new (count, j, i, WORMLEFT);
+ count++;
+ }
+ break;
+ case 'o':
+ board->walls[j][i] = EMPTYCHAR;
+ if (count < properties->numworms) {
+ worms[count] = gnibbles_worm_new (count, j, i, WORMDOWN);
+ count++;
+ }
+ break;
+ case 'p':
+ board->walls[j][i] = EMPTYCHAR;
+ if (count < properties->numworms) {
+ worms[count] = gnibbles_worm_new (count, j, i, WORMRIGHT);
+ count++;
+ }
+ break;
+ case 'Q':
+ gnibbles_warpmanager_add_warp (warpmanager, j - 1, i - 1, -1, -1);
+ break;
+ case 'R':
+ case 'S':
+ case 'T':
+ case 'U':
+ case 'V':
+ case 'W':
+ case 'X':
+ case 'Y':
+ case 'Z':
+ gnibbles_warpmanager_add_warp
+ (warpmanager, j - 1, i - 1, -(board->walls[j][i]), 0);
+ break;
+ case 'r':
+ case 's':
+ case 't':
+ case 'u':
+ case 'v':
+ case 'w':
+ case 'x':
+ case 'y':
+ case 'z':
+ gnibbles_warpmanager_add_warp
+ (warpmanager, -(board->walls[j][i] - 'a' + 'A'), 0, j, i);
+ board->walls[j][i] = EMPTYCHAR;
+ break;
+ }
+ }
+ }
+
+ g_free (filename);
+ fclose (in);
+
+ for (i = 0; i < count; i++) {
+ board->walls[worms[i]->xhead][worms[i]->yhead] = WORMCHAR;
+
+ if (worms[i]->direction == WORMRIGHT) {
+ for (j = 0; j < worms[i]->length; j++)
+ board->walls[++worms[i]->xhead][worms[i]->yhead] = WORMCHAR;
+ } else if ( worms[i]->direction == WORMLEFT) {
+ for (j = 0; j < worms[i]->length; j++)
+ board->walls[--worms[i]->xhead][worms[i]->yhead] = WORMCHAR;
+ } else if (worms[i]->direction == WORMDOWN) {
+ for (j = 0; j < worms[i]->length; j++)
+ board->walls[worms[i]->xhead][++worms[i]->yhead] = WORMCHAR;
+ } else if (worms[i]->direction == WORMUP) {
+ for (j = 0; j < worms[i]->length; j++)
+ board->walls[worms[i]->xhead][--worms[i]->yhead] = WORMCHAR;
+ }
+ }
+
+ gnibbles_board_load_level (board);
+
+}
+
+void
+gnibbles_board_level_add_bonus (GnibblesBoard *board, gint regular)
+{
+ gint x, y, good;
+
+#ifdef GGZ_CLIENT
+ if (!network_is_host ()) {
+ return;
+ }
+#endif
+
+ if (regular) {
+ good = 0;
+ } else {
+ good = rand () % 50;
+ if (good)
+ return;
+ }
+
+ do {
+ good = 1;
+ x = rand () % (BOARDWIDTH - 1);
+ y = rand () % (BOARDHEIGHT - 1);
+ if (board->walls[x][y] != EMPTYCHAR)
+ good = 0;
+ if (board->walls[x + 1][y] != EMPTYCHAR)
+ good = 0;
+ if (board->walls[x][y + 1] != EMPTYCHAR)
+ good = 0;
+ if (board->walls[x + 1][y + 1] != EMPTYCHAR)
+ good = 0;
+ } while (!good);
+
+ if (regular) {
+ if ((rand () % 7 == 0) && properties->fakes)
+ gnibbles_boni_add_bonus (boni, x, y, BONUSREGULAR, 1, 300);
+ good = 0;
+ while (!good) {
+ good = 1;
+ x = rand () % (BOARDWIDTH - 1);
+ y = rand () % (BOARDHEIGHT - 1);
+ if (board->walls[x][y] != EMPTYCHAR)
+ good = 0;
+ if (board->walls[x + 1][y] != EMPTYCHAR)
+ good = 0;
+ if (board->walls[x][y + 1] != EMPTYCHAR)
+ good = 0;
+ if (board->walls[x + 1][y + 1] != EMPTYCHAR)
+ good = 0;
+ }
+ gnibbles_boni_add_bonus (boni, x, y, BONUSREGULAR, 0, 300);
+ } else if (boni->missed <= MAXMISSED) {
+ good = rand () % 7;
+
+ if (good)
+ good = 0;
+ else
+ good = 1;
+
+ if (good && !properties->fakes)
+ return;
+
+ switch (rand () % 21) {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ gnibbles_boni_add_bonus (boni, x, y, BONUSHALF, good, 200);
+ break;
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ gnibbles_boni_add_bonus (boni, x, y, BONUSDOUBLE, good, 150);
+ break;
+ case 15:
+ gnibbles_boni_add_bonus (boni, x, y, BONUSLIFE, good, 100);
+ break;
+ case 16:
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ if (properties->numworms > 1)
+ gnibbles_boni_add_bonus (boni, x, y, BONUSREVERSE, good, 150);
+ break;
+ }
+ }
+}
diff --git a/gnibbles/board.h b/gnibbles/board.h
index 9ed8461..3b34f72 100644
--- a/gnibbles/board.h
+++ b/gnibbles/board.h
@@ -23,10 +23,17 @@
#ifndef BOARD_H_
#define BOARD_H_
+#include <config.h>
+
#include <gtk/gtk.h>
#include <clutter/clutter.h>
-#include "level.h"
+#define BOARDWIDTH 92
+#define BOARDHEIGHT 66
+
+#define EMPTYCHAR 'a'
+#define WORMCHAR 'w'
+
typedef struct {
gint width;
@@ -34,10 +41,13 @@ typedef struct {
ClutterActor *stage;
ClutterActor *surface;
ClutterActor *level;
+
+ gchar walls[BOARDWIDTH][BOARDHEIGHT];
+ gint current_level;
} GnibblesBoard;
GnibblesBoard* gnibbles_board_new (ClutterActor *stage);
-void gnibbles_board_load_level (GnibblesBoard *board, GnibblesLevel *level);
void gnibbles_board_resize (GnibblesBoard *board, gint newtile);
-
+void gnibbles_board_level_new (GnibblesBoard *board, gint level);
+void gnibbles_board_level_add_bonus (GnibblesBoard *board, gint regular);
#endif
diff --git a/gnibbles/boni.c b/gnibbles/boni.c
index b8139b0..866ee7e 100644
--- a/gnibbles/boni.c
+++ b/gnibbles/boni.c
@@ -31,9 +31,9 @@
#include "bonus.h"
#include "boni.h"
#include "ggz-network.h"
-#include "level.h"
+#include "board.h"
-extern GnibblesLevel *level;
+extern GnibblesBoard *board;
GnibblesBoni *
gnibbles_boni_new (void)
@@ -72,10 +72,10 @@ gnibbles_boni_add_bonus (GnibblesBoni * boni, gint t_x, gint t_y,
t_type, t_fake,
t_countdown);
- level->walls[t_x][t_y] = t_type = 'A';
- level->walls[t_x + 1][t_y] = t_type + 'A';
- level->walls[t_x][t_y + 1] = t_type + 'A';
- level->walls[t_x + 1][t_y + 1] = t_type + 'A';
+ board->walls[t_x][t_y] = t_type = 'A';
+ board->walls[t_x + 1][t_y] = t_type + 'A';
+ board->walls[t_x][t_y + 1] = t_type + 'A';
+ board->walls[t_x + 1][t_y + 1] = t_type + 'A';
gnibbles_bonus_draw (boni->bonuses[boni->numbonuses]);
@@ -99,10 +99,10 @@ gnibbles_boni_add_bonus_final (GnibblesBoni * boni, gint t_x, gint t_y,
t_type, t_fake,
t_countdown);
- level->walls[t_x][t_y] = t_type + 'A';
- level->walls[t_x + 1][t_y] = t_type + 'A';
- level->walls[t_x][t_y + 1] = t_type + 'A';
- level->walls[t_x + 1][t_y + 1] = t_type + 'A';
+ board->walls[t_x][t_y] = t_type + 'A';
+ board->walls[t_x + 1][t_y] = t_type + 'A';
+ board->walls[t_x][t_y + 1] = t_type + 'A';
+ board->walls[t_x + 1][t_y + 1] = t_type + 'A';
gnibbles_bonus_draw (boni->bonuses[boni->numbonuses]);
boni->numbonuses++;
@@ -149,10 +149,10 @@ gnibbles_boni_remove_bonus (GnibblesBoni * boni, gint x, gint y)
y == boni->bonuses[i]->y + 1) ||
(x == boni->bonuses[i]->x + 1 && y == boni->bonuses[i]->y + 1)) {
- level->walls[boni->bonuses[i]->x][boni->bonuses[i]->y] = EMPTYCHAR;
- level->walls[boni->bonuses[i]->x + 1][boni->bonuses[i]->y] = EMPTYCHAR;
- level->walls[boni->bonuses[i]->x][boni->bonuses[i]->y + 1] = EMPTYCHAR;
- level->walls[boni->bonuses[i]->x + 1][boni->bonuses[i]->y + 1] = EMPTYCHAR;
+ board->walls[boni->bonuses[i]->x][boni->bonuses[i]->y] = EMPTYCHAR;
+ board->walls[boni->bonuses[i]->x + 1][boni->bonuses[i]->y] = EMPTYCHAR;
+ board->walls[boni->bonuses[i]->x][boni->bonuses[i]->y + 1] = EMPTYCHAR;
+ board->walls[boni->bonuses[i]->x + 1][boni->bonuses[i]->y + 1] = EMPTYCHAR;
gnibbles_bonus_erase (boni->bonuses[i]);
boni->bonuses[i] = boni->bonuses[--boni->numbonuses];
@@ -175,10 +175,10 @@ gnibbles_boni_remove_bonus_final (GnibblesBoni * boni, gint x, gint y)
y == boni->bonuses[i]->y + 1) ||
(x == boni->bonuses[i]->x + 1 && y == boni->bonuses[i]->y + 1)) {
- level->walls[boni->bonuses[i]->x][boni->bonuses[i]->y] = EMPTYCHAR;
- level->walls[boni->bonuses[i]->x + 1][boni->bonuses[i]->y] = EMPTYCHAR;
- level->walls[boni->bonuses[i]->x][boni->bonuses[i]->y + 1] = EMPTYCHAR;
- level->walls[boni->bonuses[i]->x + 1][boni->bonuses[i]->y + 1] = EMPTYCHAR;
+ board->walls[boni->bonuses[i]->x][boni->bonuses[i]->y] = EMPTYCHAR;
+ board->walls[boni->bonuses[i]->x + 1][boni->bonuses[i]->y] = EMPTYCHAR;
+ board->walls[boni->bonuses[i]->x][boni->bonuses[i]->y + 1] = EMPTYCHAR;
+ board->walls[boni->bonuses[i]->x + 1][boni->bonuses[i]->y + 1] = EMPTYCHAR;
gnibbles_bonus_erase (boni->bonuses[i]);
boni->bonuses[i] = boni->bonuses[--boni->numbonuses];
diff --git a/gnibbles/gnibbles.c b/gnibbles/gnibbles.c
index 4b704d9..96557f3 100644
--- a/gnibbles/gnibbles.c
+++ b/gnibbles/gnibbles.c
@@ -44,7 +44,6 @@
#include "properties.h"
#include "scoreboard.h"
#include "board.h"
-#include "level.h"
#include "worm-clutter.h"
#ifdef GGZ_CLIENT
@@ -74,7 +73,6 @@ GdkPixbuf *boni_pixmaps[9] = { NULL, NULL, NULL, NULL, NULL,
extern GtkWidget *drawing_area;
-extern GnibblesLevel *level;
extern GnibblesBoard *board;
extern GnibblesProperties *properties;
@@ -248,7 +246,7 @@ gnibbles_move_worms (void)
boni->bonuses[i]->x,
boni->bonuses[i]->y);
boni->missed++;
- gnibbles_level_add_bonus (level, 1);
+ gnibbles_board_level_add_bonus (board, 1);
} else {
gnibbles_boni_remove_bonus (boni,
boni->bonuses[i]->x,
diff --git a/gnibbles/main.c b/gnibbles/main.c
index bd08204..2502aea 100644
--- a/gnibbles/main.c
+++ b/gnibbles/main.c
@@ -86,7 +86,6 @@ extern GdkPixbuf *logo_pixmap;
GnibblesProperties *properties;
GnibblesBoard *board;
-GnibblesLevel *level;
GnibblesScoreboard *scoreboard;
@@ -382,9 +381,8 @@ new_game (void)
}
hide_logo ();
- level = gnibbles_level_new (current_level);
- gnibbles_board_load_level (board, level);
- gnibbles_level_add_bonus (level, 1);
+ gnibbles_board_level_new (board, current_level);
+ gnibbles_board_level_add_bonus (board, 1);
gnibbles_init ();
paused = 0;
@@ -526,16 +524,15 @@ end_game_cb (GtkAction * action, gpointer data)
static gint
add_bonus_cb (gpointer data)
{
- gnibbles_level_add_bonus (level, 0);
+ gnibbles_board_level_add_bonus (board, 0);
return (TRUE);
}
static gint
restart_game (gpointer data)
{
- level = gnibbles_level_new (current_level);
- gnibbles_board_load_level (board, level);
- gnibbles_level_add_bonus (level, 1);
+ gnibbles_board_level_new (board, current_level);
+ gnibbles_board_level_add_bonus (board, 1);
dummy_id = g_timeout_add_seconds (1, (GSourceFunc) new_game_2_cb, NULL);
restart_id = 0;
diff --git a/gnibbles/warpmanager.c b/gnibbles/warpmanager.c
index fd51a4b..902311a 100644
--- a/gnibbles/warpmanager.c
+++ b/gnibbles/warpmanager.c
@@ -29,9 +29,9 @@
#include "warpmanager.h"
#include "boni.h"
#include "main.h"
-#include "level.h"
+#include "board.h"
-extern GnibblesLevel *level;
+extern GnibblesBoard *board;
extern GnibblesBoni *boni;
GnibblesWarpManager *
@@ -97,10 +97,10 @@ gnibbles_warpmanager_add_warp (GnibblesWarpManager * warpmanager, gint t_x,
warpmanager->numwarps++;
}
- level->walls[t_x][t_y] = WARPLETTER;
- level->walls[t_x + 1][t_y] = WARPLETTER;
- level->walls[t_x][t_y + 1] = WARPLETTER;
- level->walls[t_x + 1][t_y + 1] = WARPLETTER;
+ board->walls[t_x][t_y] = WARPLETTER;
+ board->walls[t_x + 1][t_y] = WARPLETTER;
+ board->walls[t_x][t_y + 1] = WARPLETTER;
+ board->walls[t_x + 1][t_y + 1] = WARPLETTER;
gnibbles_warp_draw (warpmanager->warps[draw]);
}
diff --git a/gnibbles/worm-clutter.c b/gnibbles/worm-clutter.c
index 303d1fb..faebb47 100644
--- a/gnibbles/worm-clutter.c
+++ b/gnibbles/worm-clutter.c
@@ -34,7 +34,6 @@
#include "main.h"
#include "gnibbles.h"
-#include "level.h"
#include "boni.h"
#include "bonus.h"
#include "warpmanager.h"
@@ -48,7 +47,6 @@
extern GnibblesProperties *properties;
extern GdkPixbuf *worm_pixmaps[];
-extern GnibblesLevel *level;
extern GnibblesBoni *boni;
extern GnibblesWarpManager *warpmanager;
extern GnibblesWorm *worms[NUMWORMS];
@@ -225,7 +223,7 @@ gnibbles_worm_grok_bonus (GnibblesWorm *worm)
return;
}
- switch (level->walls[worm->xhead][worm->yhead] - 'A') {
+ switch (board->walls[worm->xhead][worm->yhead] - 'A') {
case BONUSREGULAR:
boni->numleft--;
worm->change += (NUMBONI - boni->numleft) * GROWFACTOR;
@@ -309,7 +307,7 @@ gnibbles_worm_get_actor_length (ClutterActor *actor) {
gfloat w,h;
clutter_actor_get_size (CLUTTER_ACTOR (actor), &w, &h);
- size = w > h ? roundf(w) : roundf(h);
+ size = MAX (w,h);
size = roundf (size / properties->tilesize);
return size;
@@ -334,24 +332,24 @@ gnibbles_worm_reset (ClutterAnimation *animation, gpointer data)
switch (tail_dir) {
case WORMUP:
for (i = 0; i < tail_length; i++)
- level->walls[worm->xtail][worm->ytail--] = EMPTYCHAR;
+ board->walls[worm->xtail][worm->ytail--] = EMPTYCHAR;
break;
case WORMDOWN:
for (i = 0; i < tail_length; i++)
- level->walls[worm->xtail][worm->ytail++] = EMPTYCHAR;
+ board->walls[worm->xtail][worm->ytail++] = EMPTYCHAR;
break;
case WORMLEFT:
for (i = 0; i < tail_length; i++)
- level->walls[worm->xtail--][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xtail--][worm->ytail] = EMPTYCHAR;
break;
case WORMRIGHT:
for (i = 0; i < tail_length; i++)
- level->walls[worm->xtail++][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xtail++][worm->ytail] = EMPTYCHAR;
break;
default:
break;
}
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
gnibbles_worm_remove_actor (worm);
}
@@ -364,19 +362,19 @@ gnibbles_worm_reset (ClutterAnimation *animation, gpointer data)
if (!(worm->lives <= 0)) {
gnibbles_worm_show (worm);
- level->walls[worm->xhead][worm->yhead] = WORMCHAR;
+ board->walls[worm->xhead][worm->yhead] = WORMCHAR;
if (worm->direction == WORMRIGHT) {
for (j = 0; j < worm->length; j++)
- level->walls[++worm->xhead][worm->yhead] = WORMCHAR;
+ board->walls[++worm->xhead][worm->yhead] = WORMCHAR;
} else if ( worm->direction == WORMLEFT) {
for (j = 0; j < worm->length; j++)
- level->walls[--worm->xhead][worm->yhead] = WORMCHAR;
+ board->walls[--worm->xhead][worm->yhead] = WORMCHAR;
} else if (worm->direction == WORMDOWN) {
for (j = 0; j < worm->length; j++)
- level->walls[worm->xhead][++worm->yhead] = WORMCHAR;
+ board->walls[worm->xhead][++worm->yhead] = WORMCHAR;
} else if (worm->direction == WORMUP) {
for (j = 0; j < worm->length; j++)
- level->walls[worm->xhead][--worm->yhead] = WORMCHAR;
+ board->walls[worm->xhead][--worm->yhead] = WORMCHAR;
}
}
/*
@@ -384,10 +382,10 @@ gnibbles_worm_reset (ClutterAnimation *animation, gpointer data)
fo = fopen ("output.txt", "w" );
for (i = 0; i < BOARDWIDTH; i++) {
for (j = 0; j < BOARDHEIGHT; j++) {
- if (level->walls[i][j] == 'a')
+ if (board->walls[i][j] == 'a')
fprintf(fo, "%c", ' ');
else
- fprintf (fo , "%c", level->walls[i][j]);
+ fprintf (fo , "%c", board->walls[i][j]);
}
fprintf (fo, "\n");
}
@@ -703,16 +701,16 @@ gnibbles_worm_move_straight_worm (GnibblesWorm *worm)
clutter_actor_get_position (CLUTTER_ACTOR (head), &x, &y);
- if ((level->walls[worm->xhead][worm->yhead] != EMPTYCHAR) &&
- (level->walls[worm->xhead][worm->yhead] != WARPLETTER)) {
+ if ((board->walls[worm->xhead][worm->yhead] != EMPTYCHAR) &&
+ (board->walls[worm->xhead][worm->yhead] != WARPLETTER)) {
gnibbles_worm_grok_bonus (worm);
- if ((level->walls[worm->xhead][worm->yhead] == BONUSREGULAR + 'A') &&
+ if ((board->walls[worm->xhead][worm->yhead] == BONUSREGULAR + 'A') &&
!gnibbles_boni_fake (boni, worm->xhead, worm->yhead)) {
gnibbles_boni_remove_bonus_final (boni, worm->xhead, worm->yhead);
if (boni->numleft != 0)
- gnibbles_level_add_bonus (level, 1);
+ gnibbles_board_level_add_bonus (board, 1);
} else
gnibbles_boni_remove_bonus_final (boni, worm->xhead, worm->yhead);
}
@@ -721,8 +719,8 @@ gnibbles_worm_move_straight_worm (GnibblesWorm *worm)
case WORMRIGHT:
clutter_actor_set_x (CLUTTER_ACTOR (head),
x + properties->tilesize);
- level->walls[++worm->xhead][worm->yhead] = WORMCHAR;
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[++worm->xhead][worm->yhead] = WORMCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
if (worm->xtail == BOARDWIDTH)
worm->xtail = 0;
else
@@ -731,8 +729,8 @@ gnibbles_worm_move_straight_worm (GnibblesWorm *worm)
case WORMDOWN:
clutter_actor_set_y (CLUTTER_ACTOR (head),
y + properties->tilesize);
- level->walls[worm->xhead][++worm->yhead] = WORMCHAR;
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xhead][++worm->yhead] = WORMCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
if (worm->ytail == BOARDHEIGHT)
worm->ytail = 0;
else
@@ -741,8 +739,8 @@ gnibbles_worm_move_straight_worm (GnibblesWorm *worm)
case WORMLEFT:
clutter_actor_set_x (CLUTTER_ACTOR (head),
x - properties->tilesize);
- level->walls[--worm->xhead][worm->yhead] = WORMCHAR;
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[--worm->xhead][worm->yhead] = WORMCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
if (worm->xtail == 0)
worm->xtail = BOARDWIDTH - 1;
else
@@ -751,8 +749,8 @@ gnibbles_worm_move_straight_worm (GnibblesWorm *worm)
case WORMUP:
clutter_actor_set_y (CLUTTER_ACTOR (head),
y - properties->tilesize);
- level->walls[worm->xhead][--worm->yhead] = WORMCHAR;
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xhead][--worm->yhead] = WORMCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
if (worm->ytail == 0)
worm->ytail = BOARDHEIGHT - 1;
else
@@ -787,16 +785,16 @@ gnibbles_worm_move_head (GnibblesWorm *worm)
size = w < h ? floorf (h) : floorf (w);
size = floorf (size + properties->tilesize);
- if ((level->walls[worm->xhead][worm->yhead] != EMPTYCHAR) &&
- (level->walls[worm->xhead][worm->yhead] != WARPLETTER)) {
+ if ((board->walls[worm->xhead][worm->yhead] != EMPTYCHAR) &&
+ (board->walls[worm->xhead][worm->yhead] != WARPLETTER)) {
gnibbles_worm_grok_bonus (worm);
- if ((level->walls[worm->xhead][worm->yhead] == BONUSREGULAR + 'A') &&
+ if ((board->walls[worm->xhead][worm->yhead] == BONUSREGULAR + 'A') &&
!gnibbles_boni_fake (boni, worm->xhead, worm->yhead)) {
gnibbles_boni_remove_bonus_final (boni, worm->xhead, worm->yhead);
if (boni->numleft != 0)
- gnibbles_level_add_bonus (level, 1);
+ gnibbles_board_level_add_bonus (board, 1);
} else
gnibbles_boni_remove_bonus_final (boni, worm->xhead, worm->yhead);
}
@@ -805,23 +803,23 @@ gnibbles_worm_move_head (GnibblesWorm *worm)
switch (worm->direction) {
case WORMRIGHT:
clutter_actor_set_width (CLUTTER_ACTOR (head), size);
- level->walls[++worm->xhead][worm->yhead] = WORMCHAR;
+ board->walls[++worm->xhead][worm->yhead] = WORMCHAR;
break;
case WORMDOWN:
clutter_actor_set_height (CLUTTER_ACTOR (head), size);
- level->walls[worm->xhead][++worm->yhead] = WORMCHAR;
+ board->walls[worm->xhead][++worm->yhead] = WORMCHAR;
break;
case WORMLEFT:
clutter_actor_set_width (CLUTTER_ACTOR (head), size);
clutter_actor_set_x (CLUTTER_ACTOR (head),
x - properties->tilesize);
- level->walls[--worm->xhead][worm->yhead] = WORMCHAR;
+ board->walls[--worm->xhead][worm->yhead] = WORMCHAR;
break;
case WORMUP:
clutter_actor_set_height (CLUTTER_ACTOR (head), size);
clutter_actor_set_y (CLUTTER_ACTOR (head),
y - properties->tilesize);
- level->walls[worm->xhead][--worm->yhead] = WORMCHAR;
+ board->walls[worm->xhead][--worm->yhead] = WORMCHAR;
break;
default:
break;
@@ -848,7 +846,7 @@ gnibbles_worm_move_tail (GnibblesWorm *worm)
clutter_actor_get_size (CLUTTER_ACTOR (tail), &w, &h);
clutter_actor_get_position (CLUTTER_ACTOR (tail), &x, &y);
- size = w < h ? floorf (h) : floorf (w);
+ size = MAX (w, h);
size = floorf (size - properties->tilesize);
if (size <= 0) {
@@ -861,7 +859,7 @@ gnibbles_worm_move_tail (GnibblesWorm *worm)
clutter_actor_set_x (CLUTTER_ACTOR (tail),
x + properties->tilesize);
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
if (worm->xtail == BOARDWIDTH)
worm->xtail = 0;
else
@@ -871,7 +869,7 @@ gnibbles_worm_move_tail (GnibblesWorm *worm)
clutter_actor_set_height (CLUTTER_ACTOR (tail), size);
clutter_actor_set_y (CLUTTER_ACTOR (tail),
y + properties->tilesize);
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
if (worm->ytail == BOARDHEIGHT)
worm->ytail = 0;
else
@@ -879,7 +877,7 @@ gnibbles_worm_move_tail (GnibblesWorm *worm)
break;
case WORMLEFT:
clutter_actor_set_width (CLUTTER_ACTOR (tail), size);
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
if (worm->xtail == 0)
worm->xtail = BOARDWIDTH - 1;
else
@@ -887,7 +885,7 @@ gnibbles_worm_move_tail (GnibblesWorm *worm)
break;
case WORMUP:
clutter_actor_set_height (CLUTTER_ACTOR (tail), size);
- level->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
+ board->walls[worm->xtail][worm->ytail] = EMPTYCHAR;
if (worm->ytail == 0)
worm->ytail = BOARDHEIGHT - 1;
else
@@ -916,7 +914,7 @@ gnibbles_worm_shrink (GnibblesWorm *worm, gint shrinksize)
for (i = 0; i < nbr_actor; i++) {
tmp = CLUTTER_ACTOR (g_list_last (worm->list)->data);
clutter_actor_get_size (CLUTTER_ACTOR (tmp), &w, &h);
- actor_size = w < h ? roundf (h) : roundf (w);
+ actor_size = MAX (w, h);
actor_size /= properties->tilesize;
if (actor_size > shrinksize) {
@@ -1042,7 +1040,7 @@ gnibbles_worm_test_move_head (GnibblesWorm * worm)
gnibbles_worm_position_move_head(worm, &x, &y);
- if (level->walls[x][y] > EMPTYCHAR && level->walls[x][y] < 'z' + properties->numworms)
+ if (board->walls[x][y] > EMPTYCHAR && board->walls[x][y] < 'z' + properties->numworms)
return (FALSE);
return TRUE;
@@ -1125,8 +1123,8 @@ gnibbles_worm_ai_deadend (gint x, gint y, gint lengthleft)
if (cy < 0)
cy = BOARDHEIGHT - 1;
- if ((level->walls[cx][cy] <= EMPTYCHAR
- || level->walls[x][y] >= 'z' + properties->numworms)
+ if ((board->walls[cx][cy] <= EMPTYCHAR
+ || board->walls[x][y] >= 'z' + properties->numworms)
&& deadendboard[cx][cy] != deadend_runnumber) {
deadendboard[cx][cy] = deadend_runnumber;
@@ -1276,7 +1274,7 @@ gnibbles_worm_ai_wander (gint x, gint y, gint dir, gint ox, gint oy)
if (y < 0)
y = BOARDHEIGHT - 1;
- switch (level->walls[x][y] - 'A') {
+ switch (board->walls[x][y] - 'A') {
case BONUSREGULAR:
case BONUSDOUBLE:
case BONUSLIFE:
@@ -1287,7 +1285,7 @@ gnibbles_worm_ai_wander (gint x, gint y, gint dir, gint ox, gint oy)
return 0;
break;
default:
- if (level->walls[x][y] > EMPTYCHAR && level->walls[x][y] < 'z' + properties->numworms) {
+ if (board->walls[x][y] > EMPTYCHAR && board->walls[x][y] < 'z' + properties->numworms) {
return 0;
} else {
if (ox == x && oy == y)
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