[gbrainy] Missing file from a refactor
- From: Jordi Mas <jmas src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gbrainy] Missing file from a refactor
- Date: Sat, 28 Nov 2009 18:18:15 +0000 (UTC)
commit ccae067b5950ea5e8a8e424b65b70670dbe29e0a
Author: Jordi Mas <jmas softcatala org>
Date: Sat Nov 28 19:17:41 2009 +0100
Missing file from a refactor
src/Core/Main/UpdateUIStateEventArgs.cs | 61 +++++++++++++++++++++++++++++++
1 files changed, 61 insertions(+), 0 deletions(-)
---
diff --git a/src/Core/Main/UpdateUIStateEventArgs.cs b/src/Core/Main/UpdateUIStateEventArgs.cs
new file mode 100644
index 0000000..85b6fe5
--- /dev/null
+++ b/src/Core/Main/UpdateUIStateEventArgs.cs
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2009 Jordi Mas i Hernà ndez <jmas softcatala org>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+using System;
+
+namespace gbrainy.Core.Main
+{
+ // Events Args used to communicate an state change in the UI
+ public class UpdateUIStateEventArgs : EventArgs
+ {
+ public enum EventUIType
+ {
+ QuestionText, // A game needs to update question text
+ Time // Game time ticks and needs to be updated (e.g. status bar)
+ }
+
+ object data;
+ EventUIType etype;
+
+ public UpdateUIStateEventArgs (EventUIType etype, object data)
+ {
+ switch (etype) {
+ case EventUIType.QuestionText: {
+ if (data.GetType () != typeof (string))
+ throw new InvalidOperationException ("Invalid object type");
+
+ break;
+ }
+ default:
+ break;
+ }
+
+ this.etype = etype;
+ this.data = data;
+ }
+
+ public object Data {
+ get { return data; }
+ }
+
+ public EventUIType EventType {
+ get { return etype; }
+ }
+ }
+}
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