[gnome-games] sudoku: Define is_fullscreen in __init__



commit 18c059164ad17fdee1edb944a4c27f195e46ee3b
Author: Zhang Sen <zh jesse gmail com>
Date:   Mon May 25 21:03:29 2009 +0800

    sudoku: Define is_fullscreen in __init__
---
 gnome-sudoku/src/lib/main.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/gnome-sudoku/src/lib/main.py b/gnome-sudoku/src/lib/main.py
index b9489a0..546239a 100644
--- a/gnome-sudoku/src/lib/main.py
+++ b/gnome-sudoku/src/lib/main.py
@@ -169,6 +169,8 @@ class UI (gconf_wrapper.GConfWrapper):
         self.won = False
         # add the accelerator group to our toplevel window
         self.worker_connections = []
+        self.is_fullscreen = False
+
         # setup sudoku maker...
         self.sudoku_maker = sudoku_maker.SudokuMaker()
         self.sudoku_tracker = saver.SudokuTracker()
@@ -535,8 +537,6 @@ class UI (gconf_wrapper.GConfWrapper):
         self.sudoku_tracker.save_game(self)
 
     def full_screen_cb (self, *args):
-        if not hasattr(self, 'is_fullscreen'):
-            self.is_fullscreen = False
         if self.is_fullscreen:
             self.w.unfullscreen()
             self.is_fullscreen = False



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