[seed] ClutterPad: Update template to include GObject, so animations work
- From: Tim Horton <hortont src gnome org>
- To: svn-commits-list gnome org
- Subject: [seed] ClutterPad: Update template to include GObject, so animations work
- Date: Wed, 13 May 2009 08:48:46 -0400 (EDT)
commit 653779521ce91faab979da1141f933739448b2ac
Author: Tim Horton <hortont svn gnome org>
Date: Wed May 13 08:46:57 2009 -0400
ClutterPad: Update template to include GObject, so animations work
---
examples/clutter-pad.js | 13 +++++++------
1 files changed, 7 insertions(+), 6 deletions(-)
diff --git a/examples/clutter-pad.js b/examples/clutter-pad.js
index ea324e2..92338c9 100755
--- a/examples/clutter-pad.js
+++ b/examples/clutter-pad.js
@@ -21,6 +21,11 @@ var stage_manager = Clutter.StageManager.get_default();
function evaluate(button)
{
+ var children = stage.get_children();
+
+ for(var id in children)
+ stage.remove_actor(children[id]);
+
try
{
error_buf.text = '';
@@ -62,14 +67,10 @@ function new_file()
{
current_filename = "";
- source_buf.text = "Clutter = imports.gi.Clutter;\nstage = Clutter.Stage.get_default();\n";
+ source_buf.text = "GObject = imports.gi.GObject;\nClutter = imports.gi.Clutter;\nstage = Clutter.Stage.get_default();\n";
// TODO: cleanse the stage (or make a new one!) each time around...
-
- var children = stage.get_children();
-
- for(var id in children)
- stage.remove_actor(children[id]);
+ // really should be done in evaluate, though
//if(gtkstage)
//pane.remove(gtkstage);
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