[seed] Clutter-Shaders: Shaders are a C, not a JavaScript
- From: Tim Horton <hortont src gnome org>
- To: svn-commits-list gnome org
- Subject: [seed] Clutter-Shaders: Shaders are a C, not a JavaScript
- Date: Wed, 13 May 2009 08:30:27 -0400 (EDT)
commit bb793acb6307d0365edd94b5a004ef8a184eaa5d
Author: Tim Horton <hortont svn gnome org>
Date: Wed May 13 07:36:43 2009 -0400
Clutter-Shaders: Shaders are a C, not a JavaScript
---
examples/clutter-shader/ShaderEditor.js | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/examples/clutter-shader/ShaderEditor.js b/examples/clutter-shader/ShaderEditor.js
index ba6d44e..d573a37 100644
--- a/examples/clutter-shader/ShaderEditor.js
+++ b/examples/clutter-shader/ShaderEditor.js
@@ -8,7 +8,7 @@ GtkSource = imports.gi.GtkSource;
Gio = imports.gi.Gio;
var source_lang_mgr = new GtkSource.SourceLanguageManager();
-var js_lang = source_lang_mgr.get_language("c"); // JavaScript!?
+var js_lang = source_lang_mgr.get_language("c");
ShaderEditor = new GType({
parent: Gtk.HBox.type,
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