[seed] Same Seed: Don't remove tiles until button_release_event, not button_press_event.
- From: Tim Horton <hortont src gnome org>
- To: svn-commits-list gnome org
- Subject: [seed] Same Seed: Don't remove tiles until button_release_event, not button_press_event.
- Date: Thu, 7 May 2009 22:10:36 -0400 (EDT)
commit 2b9c64b79ac697ee61de99620bf0010166a274a0
Author: Tim Horton <hortont svn gnome org>
Date: Thu May 7 22:09:21 2009 -0400
Same Seed: Don't remove tiles until button_release_event, not button_press_event.
---
examples/same-seed/board.js | 4 ++--
examples/same-seed/light.js | 1 -
2 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/examples/same-seed/board.js b/examples/same-seed/board.js
index 4746bcc..18d6165 100644
--- a/examples/same-seed/board.js
+++ b/examples/same-seed/board.js
@@ -257,7 +257,7 @@ Board = new GType({
var new_y = (tiles_h - y - 1) * tile_size + offset;
if(!li.get_closed() && ((new_x != li.x) ||
- (new_y != li.y)))
+ (new_y != li.y)))
{
timeline = li.animate_to(new_x, new_y, timeline);
@@ -327,7 +327,7 @@ Board = new GType({
li.set_position(x * tile_size + offset,
(tiles_h - y - 1) * tile_size + offset);
this.add_actor(li);
- li.on.signal.button_press_event.connect(this.remove_region);
+ li.on.signal.button_release_event.connect(this.remove_region);
lights[x][y] = li;
all_lights.push(lights[x][y]);
diff --git a/examples/same-seed/light.js b/examples/same-seed/light.js
index dea7ef9..bc2d38d 100644
--- a/examples/same-seed/light.js
+++ b/examples/same-seed/light.js
@@ -62,7 +62,6 @@ Light = new GType({
y: [GObject.TYPE_INT, new_y]
});
- //Seed.print(this.anim);
this.anim.timeline.start();
GLib.main_context_iteration();
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