gnome-games r8897 - trunk/aisleriot/rules
- From: vpovirk svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8897 - trunk/aisleriot/rules
- Date: Wed, 25 Mar 2009 05:16:09 +0000 (UTC)
Author: vpovirk
Date: Wed Mar 25 05:16:09 2009
New Revision: 8897
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8897&view=rev
Log:
aisleriot: don't add empty moves when dealing fails in Labyrinth
Before this change, clicking on an empty stock would add an empty move
to the history.
This fixes a test failure (see bug 569936).
Modified:
trunk/aisleriot/rules/labyrinth.scm
Modified: trunk/aisleriot/rules/labyrinth.scm
==============================================================================
--- trunk/aisleriot/rules/labyrinth.scm (original)
+++ trunk/aisleriot/rules/labyrinth.scm Wed Mar 25 05:16:09 2009
@@ -102,8 +102,7 @@
(add-to-score! 1)))
(define (check-slot-and-deal slot)
- (cond ((or (empty-slot? 0)
- (= slot 21))
+ (cond ((= slot 21)
#t)
((empty-slot? (- slot 8))
(and (deal-cards-face-up 0 (list (- slot 8)))
@@ -113,6 +112,7 @@
(define (button-clicked slot-id)
(and (= slot-id 0)
+ (not (empty-slot? 0))
(set! first-row #f)
(check-slot-and-deal 13)))
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