gimp r28162 - in trunk: . app/core plug-ins/common
- From: neo svn gnome org
- To: svn-commits-list gnome org
- Subject: gimp r28162 - in trunk: . app/core plug-ins/common
- Date: Mon, 16 Mar 2009 19:57:31 +0000 (UTC)
Author: neo
Date: Mon Mar 16 19:57:31 2009
New Revision: 28162
URL: http://svn.gnome.org/viewvc/gimp?rev=28162&view=rev
Log:
2009-03-16 Sven Neumann <sven gimp org>
* app/core/gimpbrush-transform.c
(gimp_brush_real_transform_mask):
gimp_brush_real_transform_pixmap): don't mix variable
declarations
and code. Added missing const qualifiers.
* plug-ins/common/ripple.c (ripple_horizontal): removed stray
semicolon.
Modified:
trunk/ChangeLog
trunk/app/core/gimpbrush-transform.c
trunk/plug-ins/common/ripple.c
Modified: trunk/app/core/gimpbrush-transform.c
==============================================================================
--- trunk/app/core/gimpbrush-transform.c (original)
+++ trunk/app/core/gimpbrush-transform.c Mon Mar 16 19:57:31 2009
@@ -113,14 +113,16 @@
gint src_space_cur_pos_y;
gint src_space_row_start_x;
gint src_space_row_start_y;
- guchar *src_walker;
- guchar *pixel_next;
- guchar *pixel_below;
- guchar *pixel_below_next;
+ const guchar *src_walker;
+ const guchar *pixel_next;
+ const guchar *pixel_below;
+ const guchar *pixel_below_next;
gint opposite_x, distance_from_true_x;
gint opposite_y, distance_from_true_y;
gint src_height_times_int_multiple;
gint src_width_times_int_multiple;
+ gint src_heightm1_times_int_multiple;
+ gint src_widthm1_times_int_multiple;
/*
* tl, tr etc are used because it is easier to visualize top left, top right etc
@@ -170,7 +172,8 @@
dest = temp_buf_get_data (result);
src = temp_buf_get_data (brush->mask);
- /* prevent disappearance of 1x1 pixel brush at some rotations when scaling < 1 */
+ /* prevent disappearance of 1x1 pixel brush at some rotations when
+ scaling < 1 */
/*
if (src_width == 1 && src_height == 1 && scale_x < 1 && scale_y < 1 )
{
@@ -214,8 +217,9 @@
src_height_times_int_multiple = src_height << fraction_bits; /* mult by int_multiple */
src_width_times_int_multiple = src_width << fraction_bits; /* mult by int_multiple */
- const gint src_heightm1_times_int_multiple = src_height_times_int_multiple - int_multiple;
- const gint src_widthm1_times_int_multiple = src_width_times_int_multiple - int_multiple;
+
+ src_heightm1_times_int_multiple = src_height_times_int_multiple - int_multiple;
+ src_widthm1_times_int_multiple = src_width_times_int_multiple - int_multiple;
for (y = 0; y < dest_height; y++)
{
@@ -242,8 +246,8 @@
if (src_space_cur_pos_y > (src_heightm1_times_int_multiple) &&
src_space_cur_pos_x > (src_widthm1_times_int_multiple) )
{
- pixel_next = src_walker;
- pixel_below = src_walker;
+ pixel_next = src_walker;
+ pixel_below = src_walker;
pixel_below_next = src_walker;
}
@@ -251,8 +255,8 @@
* no pixel below, reuse current pixel instead */
else if (src_space_cur_pos_y > (src_heightm1_times_int_multiple))
{
- pixel_next = src_walker + 1;
- pixel_below = src_walker;
+ pixel_next = src_walker + 1;
+ pixel_below = src_walker;
pixel_below_next = src_walker + 1;
}
@@ -260,16 +264,16 @@
* no next pixel to the right so reuse current pixel instead */
else if (src_space_cur_pos_x > (src_widthm1_times_int_multiple))
{
- pixel_next = src_walker;
- pixel_below = src_walker + src_width;
+ pixel_next = src_walker;
+ pixel_below = src_walker + src_width;
pixel_below_next = pixel_below;
}
/* neither on bottom edge nor on right edge */
else
{
- pixel_next = src_walker + 1;
- pixel_below = src_walker + src_width;
+ pixel_next = src_walker + 1;
+ pixel_below = src_walker + src_width;
pixel_below_next = pixel_below + 1;
}
@@ -278,16 +282,16 @@
opposite_x = int_multiple - distance_from_true_x;
opposite_y = int_multiple - distance_from_true_y;
- *dest= ( (src_walker[0] * opposite_x + pixel_next[0] * distance_from_true_x) * opposite_y +
+ *dest = ((src_walker[0] * opposite_x + pixel_next[0] * distance_from_true_x) * opposite_y +
(pixel_below[0] * opposite_x + pixel_below_next[0] *distance_from_true_x) * distance_from_true_y
- ) >> recovery_bits;
-
+ ) >> recovery_bits;
}
src_space_cur_pos_x+=src_walk_ux;
src_space_cur_pos_y+=src_walk_uy;
dest ++;
} /* end for x */
+
src_space_row_start_x +=src_walk_vx;
src_space_row_start_y +=src_walk_vy;
src_space_cur_pos_x = src_space_row_start_x;
@@ -300,35 +304,37 @@
/*
- * Transforms the brush pixemap with bilinear interpolation.
+ * Transforms the brush pixmap with bilinear interpolation.
*
* The algorithm used is exactly the same as for the brush mask
* (gimp_brush_real_transform_mask) except it accounts for 3 color channels
* instead of 1 greyscale channel.
*
* Rather than calculating the inverse transform for each point in the
- * transformed image, this algorithm uses the inverse transformed corner
- * points of the destination image to work out the starting position in the
- * source image and the U and V deltas in the source image space.
- * It then uses a scan-line approach, looping through rows and colummns
- * in the transformed (destination) image while walking along the corresponding
- * rows and columns (named U and V) in the source image.
+ * transformed image, this algorithm uses the inverse transformed
+ * corner points of the destination image to work out the starting
+ * position in the source image and the U and V deltas in the source
+ * image space. It then uses a scan-line approach, looping through
+ * rows and colummns in the transformed (destination) image while
+ * walking along the corresponding rows and columns (named U and V) in
+ * the source image.
*
- * The horizontal in destination space (transform result) is reverse transformed
- * into source image space to get U.
- * The vertical in destination space (transform result) is reverse transformed
- * into source image space to get V.
+ * The horizontal in destination space (transform result) is reverse
+ * transformed into source image space to get U. The vertical in
+ * destination space (transform result) is reverse transformed into
+ * source image space to get V.
*
- * The strength of this particular algorithm is that calculation work should
- * depend more upon the final transformed brush size rather than the input brush size.
+ * The strength of this particular algorithm is that calculation work
+ * should depend more upon the final transformed brush size rather
+ * than the input brush size.
*
* There are no floating point calculations in the inner loop for speed.
*/
TempBuf *
gimp_brush_real_transform_pixmap (GimpBrush *brush,
- gdouble scale_x,
- gdouble scale_y,
- gdouble angle)
+ gdouble scale_x,
+ gdouble scale_y,
+ gdouble angle)
{
TempBuf *result;
guchar *dest;
@@ -353,14 +359,16 @@
gint src_space_cur_pos_y;
gint src_space_row_start_x;
gint src_space_row_start_y;
- guchar *src_walker;
- guchar *pixel_next;
- guchar *pixel_below;
- guchar *pixel_below_next;
+ const guchar *src_walker;
+ const guchar *pixel_next;
+ const guchar *pixel_below;
+ const guchar *pixel_below_next;
gint opposite_x, distance_from_true_x;
gint opposite_y, distance_from_true_y;
gint src_height_times_int_multiple;
gint src_width_times_int_multiple;
+ gint src_heightm1_times_int_multiple;
+ gint src_widthm1_times_int_multiple;
/*
* tl, tr etc are used because it is easier to visualize top left, top right etc
@@ -446,8 +454,9 @@
src_height_times_int_multiple = src_height << fraction_bits; /* mult by int_multiple */
src_width_times_int_multiple = src_width << fraction_bits; /* mult by int_multiple */
- const gint src_heightm1_times_int_multiple = src_height_times_int_multiple - int_multiple;
- const gint src_widthm1_times_int_multiple = src_width_times_int_multiple - int_multiple;
+
+ src_heightm1_times_int_multiple = src_height_times_int_multiple - int_multiple;
+ src_widthm1_times_int_multiple = src_width_times_int_multiple - int_multiple;
for (y = 0; y < dest_height; y++)
{
Modified: trunk/plug-ins/common/ripple.c
==============================================================================
--- trunk/plug-ins/common/ripple.c (original)
+++ trunk/plug-ins/common/ripple.c Mon Mar 16 19:57:31 2009
@@ -325,7 +325,7 @@
gpointer data)
{
RippleParam_t *param = data;
- GimpPixelFetcher *pft = param->pft;;
+ GimpPixelFetcher *pft = param->pft;
const gint width = param->width;
guchar pixel[2][4];
gdouble needx;
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