[empathy] Move sound related functions to its own module.



commit 53050e14aadcd76d454a5236454e3d44f63f0ddd
Author: Jonathan Tellier <jonathan tellier gmail com>
Date:   Fri Jun 26 14:05:43 2009 +0200

    Move sound related functions to its own module.

 libempathy-gtk/Makefile.am        |    2 +
 libempathy-gtk/empathy-sound.c    |  385 +++++++++++++++++++++++++++++++++++++
 libempathy-gtk/empathy-sound.h    |   56 ++++++
 libempathy-gtk/empathy-ui-utils.c |  139 +-------------
 libempathy-gtk/empathy-ui-utils.h |   26 ---
 po/POTFILES.in                    |    1 +
 6 files changed, 445 insertions(+), 164 deletions(-)
---
diff --git a/libempathy-gtk/Makefile.am b/libempathy-gtk/Makefile.am
index c38a96f..1093101 100644
--- a/libempathy-gtk/Makefile.am
+++ b/libempathy-gtk/Makefile.am
@@ -54,6 +54,7 @@ libempathy_gtk_handwritten_source =            	\
 	empathy-presence-chooser.c		\
 	empathy-profile-chooser.c		\
 	empathy-smiley-manager.c		\
+	empathy-sound.c				\
 	empathy-spell.c				\
 	empathy-status-preset-dialog.c		\
 	empathy-theme-boxes.c			\
@@ -113,6 +114,7 @@ libempathy_gtk_headers =			\
 	empathy-presence-chooser.h		\
 	empathy-profile-chooser.h		\
 	empathy-smiley-manager.h		\
+	empathy-sound.h				\
 	empathy-spell.h				\
 	empathy-status-preset-dialog.h		\
 	empathy-theme-boxes.h			\
diff --git a/libempathy-gtk/empathy-sound.c b/libempathy-gtk/empathy-sound.c
new file mode 100644
index 0000000..d97f72b
--- /dev/null
+++ b/libempathy-gtk/empathy-sound.c
@@ -0,0 +1,385 @@
+/*
+ * empathy-sound.c - Various sound related utility functions.
+ * Copyright (C) 2009 Collabora Ltd.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
+
+#include <config.h>
+
+#include "empathy-sound.h"
+
+#include <canberra-gtk.h>
+#include <glib/gi18n-lib.h>
+#include <gtk/gtk.h>
+
+#define DEBUG_FLAG EMPATHY_DEBUG_OTHER
+#include <libempathy/empathy-debug.h>
+#include <libempathy/empathy-utils.h>
+
+#include "empathy-conf.h"
+
+typedef struct {
+  EmpathySound sound_id;
+  const char * event_ca_id;
+  const char * event_ca_description;
+  const char * gconf_key;
+} EmpathySoundEntry;
+
+typedef struct {
+  GtkWidget *widget;
+  gint sound_id;
+  guint play_interval;
+  guint replay_timeout_id;
+} EmpathyRepeatableSound;
+
+/* NOTE: these entries MUST be in the same order than EmpathySound enum */
+static EmpathySoundEntry sound_entries[LAST_EMPATHY_SOUND] = {
+  { EMPATHY_SOUND_MESSAGE_INCOMING, "message-new-instant",
+    N_("Received an instant message"), EMPATHY_PREFS_SOUNDS_INCOMING_MESSAGE } ,
+  { EMPATHY_SOUND_MESSAGE_OUTGOING, "message-sent-instant",
+    N_("Sent an instant message"), EMPATHY_PREFS_SOUNDS_OUTGOING_MESSAGE } ,
+  { EMPATHY_SOUND_CONVERSATION_NEW, "message-new-instant",
+    N_("Incoming chat request"), EMPATHY_PREFS_SOUNDS_NEW_CONVERSATION },
+  { EMPATHY_SOUND_CONTACT_CONNECTED, "service-login",
+    N_("Contact connected"), EMPATHY_PREFS_SOUNDS_CONTACT_LOGIN },
+  { EMPATHY_SOUND_CONTACT_DISCONNECTED, "service-logout",
+    N_("Contact disconnected"), EMPATHY_PREFS_SOUNDS_CONTACT_LOGOUT },
+  { EMPATHY_SOUND_ACCOUNT_CONNECTED, "service-login",
+    N_("Connected to server"), EMPATHY_PREFS_SOUNDS_SERVICE_LOGIN },
+  { EMPATHY_SOUND_ACCOUNT_DISCONNECTED, "service-logout",
+    N_("Disconnected from server"), EMPATHY_PREFS_SOUNDS_SERVICE_LOGOUT },
+  { EMPATHY_SOUND_PHONE_INCOMING, "phone-incoming-call",
+    N_("Incoming voice call"), NULL },
+  { EMPATHY_SOUND_PHONE_OUTGOING, "phone-outgoing-calling",
+    N_("Outgoing voice call"), NULL },
+  { EMPATHY_SOUND_PHONE_HANGUP, "phone-hangup",
+    N_("Voice call ended"), NULL },
+};
+
+/* An hash table containing currently repeating sounds. The format is the
+ * following:
+ * Key: An EmpathySound
+ * Value : The EmpathyRepeatableSound associated with that EmpathySound. */
+static GHashTable *repeating_sounds;
+
+static gboolean
+empathy_sound_pref_is_enabled (EmpathySound sound_id)
+{
+  EmpathySoundEntry *entry;
+  EmpathyConf *conf;
+  gboolean res;
+
+  entry = &(sound_entries[sound_id]);
+  g_return_val_if_fail (entry->sound_id == sound_id, FALSE);
+
+  if (entry->gconf_key == NULL)
+    return TRUE;
+
+  conf = empathy_conf_get ();
+  res = FALSE;
+
+  empathy_conf_get_bool (conf, EMPATHY_PREFS_SOUNDS_ENABLED, &res);
+
+  if (!res)
+    return FALSE;
+
+  if (!empathy_check_available_state ())
+    {
+      empathy_conf_get_bool (conf, EMPATHY_PREFS_SOUNDS_DISABLED_AWAY, &res);
+
+      if (res)
+        return FALSE;
+    }
+
+  empathy_conf_get_bool (conf, entry->gconf_key, &res);
+
+  return res;
+}
+
+/**
+ * empathy_sound_stop:
+ * @sound_id: The #EmpathySound to stop playing.
+ *
+ * Stop playing a sound. If it has been stated in loop with
+ * empathy_sound_start_playing(), it will also stop replaying.
+ */
+void
+empathy_sound_stop (EmpathySound sound_id)
+{
+  EmpathySoundEntry *entry;
+
+  g_return_if_fail (sound_id < LAST_EMPATHY_SOUND);
+
+  entry = &(sound_entries[sound_id]);
+  g_return_if_fail (entry->sound_id == sound_id);
+
+  if (repeating_sounds != NULL)
+    {
+      EmpathyRepeatableSound *repeatable_sound;
+
+      repeatable_sound = g_hash_table_lookup (repeating_sounds,
+          GINT_TO_POINTER (sound_id));
+      if (repeatable_sound != NULL)
+        {
+          /* The sound must be stopped... If it is waiting for replay, remove
+           * it from hash table to cancel. Otherwise we'll cancel the sound
+           * being played. */
+          if (repeatable_sound->replay_timeout_id != 0)
+            {
+              g_hash_table_remove (repeating_sounds, GINT_TO_POINTER (sound_id));
+              return;
+            }
+        }
+    }
+
+  ca_context_cancel (ca_gtk_context_get (), entry->sound_id);
+}
+
+static gboolean
+empathy_sound_play_internal (GtkWidget *widget, EmpathySound sound_id,
+  ca_finish_callback_t callback, gpointer user_data)
+{
+  EmpathySoundEntry *entry;
+  ca_context *c;
+  ca_proplist *p = NULL;
+
+  entry = &(sound_entries[sound_id]);
+  g_return_val_if_fail (entry->sound_id == sound_id, FALSE);
+
+  c = ca_gtk_context_get ();
+  ca_context_cancel (c, entry->sound_id);
+
+  DEBUG ("Play sound \"%s\" (%s)",
+         entry->event_ca_id,
+         entry->event_ca_description);
+
+  if (ca_proplist_create (&p) < 0)
+    goto failed;
+
+  if (ca_proplist_sets (p, CA_PROP_EVENT_ID, entry->event_ca_id) < 0)
+    goto failed;
+
+  if (ca_proplist_sets (p, CA_PROP_EVENT_DESCRIPTION,
+          gettext (entry->event_ca_id)) < 0)
+    goto failed;
+
+  if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
+    goto failed;
+
+  ca_context_play_full (ca_gtk_context_get (), entry->sound_id, p, callback,
+      user_data);
+
+  ca_proplist_destroy (p);
+
+  return TRUE;
+
+failed:
+  if (p != NULL)
+    ca_proplist_destroy (p);
+
+  return FALSE;
+}
+
+/**
+ * empathy_sound_play_full:
+ * @widget: The #GtkWidget from which the sound is originating.
+ * @sound_id: The #EmpathySound to play.
+ * @callback: The #ca_finish_callback_t function that will be called when the
+ *            sound  has stopped playing.
+ * @user_data: user data to pass to the function.
+ *
+ * Plays a sound.
+ *
+ * Returns %TRUE if the sound has successfully started playing, otherwise
+ * returning %FALSE and @callback won't be called.
+ *
+ * This function returns %FALSE if the sound is already playing in loop using
+ * %empathy_sound_start_playing.
+ *
+ * This function returns %FALSE if the sound is disabled in empathy preferences.
+ *
+ * Return value: %TRUE if the sound has successfully started playing, %FALSE
+ *               otherwise.
+ */
+gboolean
+empathy_sound_play_full (GtkWidget *widget, EmpathySound sound_id,
+  ca_finish_callback_t callback, gpointer user_data)
+{
+  g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+  g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
+
+  if (!empathy_sound_pref_is_enabled (sound_id))
+    return FALSE;
+
+  /* The sound might already be playing repeatedly. If it's the case, we
+   * immediadely return since there's no need to make it play again */
+  if (repeating_sounds != NULL &&
+      g_hash_table_lookup (repeating_sounds, GINT_TO_POINTER (sound_id)) != NULL)
+    return FALSE;
+
+  return empathy_sound_play_internal (widget, sound_id, callback, user_data);
+}
+
+/**
+ * empathy_sound_play:
+ * @widget: The #GtkWidget from which the sound is originating.
+ * @sound_id: The #EmpathySound to play.
+ *
+ * Plays a sound. See %empathy_sound_play_full for details.'
+ *
+ * Return value: %TRUE if the sound has successfully started playing, %FALSE
+ *               otherwise.
+ */
+gboolean
+empathy_sound_play (GtkWidget *widget, EmpathySound sound_id)
+{
+  g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+  g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
+
+  return empathy_sound_play_full (widget, sound_id, NULL, NULL);
+}
+
+static void playing_finished_cb (ca_context *c, guint id, int error_code,
+  gpointer user_data);
+
+static gboolean
+playing_timeout_cb (gpointer data)
+{
+  EmpathyRepeatableSound *repeatable_sound = data;
+  gboolean playing;
+
+  repeatable_sound->replay_timeout_id = 0;
+
+  playing = empathy_sound_play_internal (repeatable_sound->widget,
+      repeatable_sound->sound_id, playing_finished_cb, data);
+
+  if (!playing)
+    {
+      DEBUG ("Failed to replay sound, stop repeating");
+      g_hash_table_remove (repeating_sounds,
+          GINT_TO_POINTER (repeatable_sound->sound_id));
+    }
+
+  return FALSE;
+}
+
+static void
+playing_finished_cb (ca_context *c, guint id, int error_code,
+  gpointer user_data)
+{
+  EmpathyRepeatableSound *repeatable_sound = user_data;
+
+  if (error_code != CA_SUCCESS)
+    {
+      DEBUG ("Error: %s", ca_strerror (error_code));
+      g_hash_table_remove (repeating_sounds,
+          GINT_TO_POINTER (repeatable_sound->sound_id));
+      return;
+    }
+
+  repeatable_sound->replay_timeout_id = g_timeout_add (
+      repeatable_sound->play_interval, playing_timeout_cb, user_data);
+}
+
+static void
+empathy_sound_widget_destroyed_cb (GtkWidget *widget, gpointer user_data)
+{
+  EmpathyRepeatableSound *repeatable_sound = user_data;
+
+  /* The sound must be stopped... If it is waiting for replay, remove
+   * it from hash table to cancel. Otherwise playing_finished_cb will be
+   * called with an error. */
+  if (repeatable_sound->replay_timeout_id != 0)
+    {
+      g_hash_table_remove (repeating_sounds,
+          GINT_TO_POINTER (repeatable_sound->sound_id));
+    }
+}
+
+static void
+repeating_sounds_item_delete (gpointer data)
+{
+  EmpathyRepeatableSound *repeatable_sound = data;
+
+  if (repeatable_sound->replay_timeout_id != 0)
+    g_source_remove (repeatable_sound->replay_timeout_id);
+
+  g_signal_handlers_disconnect_by_func (repeatable_sound->widget,
+      empathy_sound_widget_destroyed_cb, repeatable_sound);
+
+  g_slice_free (EmpathyRepeatableSound, repeatable_sound);
+}
+
+/**
+ * empathy_sound_start_playing:
+ * @widget: The #GtkWidget from which the sound is originating.
+ * @sound_id: The #EmpathySound to play.
+ * @timeout_before_replay: The amount of time, in milliseconds, between two
+ *                         consecutive play.
+ *
+ * Start playing a sound in loop. To stop the sound, call empathy_call_stop ()
+ * by passing it the same @sound_id. Note that if you start playing a sound
+ * multiple times, you'll have to call %empathy_sound_stop the same number of
+ * times.
+ *
+ * Return value: %TRUE if the sound has successfully started playing.
+ */
+gboolean
+empathy_sound_start_playing (GtkWidget *widget, EmpathySound sound_id,
+    guint timeout_before_replay)
+{
+  EmpathyRepeatableSound *repeatable_sound;
+  gboolean playing = FALSE;
+
+  g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+  g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
+
+  if (!empathy_sound_pref_is_enabled (sound_id))
+    return FALSE;
+
+  if (repeating_sounds == NULL)
+    {
+      repeating_sounds = g_hash_table_new_full (g_direct_hash, g_direct_equal,
+          NULL, repeating_sounds_item_delete);
+    }
+  else if (g_hash_table_lookup (repeating_sounds,
+               GINT_TO_POINTER (sound_id)) != NULL)
+    {
+      /* The sound is already playing in loop. No need to continue. */
+      return FALSE;
+    }
+
+  repeatable_sound = g_slice_new0 (EmpathyRepeatableSound);
+  repeatable_sound->widget = widget;
+  repeatable_sound->sound_id = sound_id;
+  repeatable_sound->play_interval = timeout_before_replay;
+  repeatable_sound->replay_timeout_id = 0;
+
+  g_hash_table_insert (repeating_sounds, GINT_TO_POINTER (sound_id),
+      repeatable_sound);
+
+  g_signal_connect (G_OBJECT (widget), "destroy",
+      G_CALLBACK (empathy_sound_widget_destroyed_cb),
+      repeatable_sound);
+
+  playing = empathy_sound_play_internal (widget, sound_id, playing_finished_cb,
+        repeatable_sound);
+
+  if (!playing)
+      g_hash_table_remove (repeating_sounds, GINT_TO_POINTER (sound_id));
+
+  return playing;
+}
diff --git a/libempathy-gtk/empathy-sound.h b/libempathy-gtk/empathy-sound.h
new file mode 100644
index 0000000..f65f626
--- /dev/null
+++ b/libempathy-gtk/empathy-sound.h
@@ -0,0 +1,56 @@
+/*
+ * empathy-sound.h - Various sound related utility functions.
+ * Copyright (C) 2009 Collabora Ltd.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
+
+
+#ifndef __EMPATHY_SOUND_H__
+#define __EMPATHY_SOUND_H__
+
+#include <gtk/gtk.h>
+
+#include <canberra-gtk.h>
+
+G_BEGIN_DECLS
+
+/* NOTE: Keep this sync with sound_entries in empathy-sound.c */
+typedef enum {
+	EMPATHY_SOUND_MESSAGE_INCOMING = 0,
+	EMPATHY_SOUND_MESSAGE_OUTGOING,
+	EMPATHY_SOUND_CONVERSATION_NEW,
+	EMPATHY_SOUND_CONTACT_CONNECTED,
+	EMPATHY_SOUND_CONTACT_DISCONNECTED,
+	EMPATHY_SOUND_ACCOUNT_CONNECTED,
+	EMPATHY_SOUND_ACCOUNT_DISCONNECTED,
+	EMPATHY_SOUND_PHONE_INCOMING,
+	EMPATHY_SOUND_PHONE_OUTGOING,
+	EMPATHY_SOUND_PHONE_HANGUP,
+	LAST_EMPATHY_SOUND,
+} EmpathySound;
+
+gboolean empathy_sound_play (GtkWidget *widget, EmpathySound sound_id);
+void empathy_sound_stop (EmpathySound sound_id);
+
+gboolean empathy_sound_start_playing (GtkWidget *widget, EmpathySound sound_id,
+    guint timeout_before_replay);
+
+gboolean empathy_sound_play_full (GtkWidget *widget, EmpathySound sound_id,
+    ca_finish_callback_t callback, gpointer user_data);
+
+G_END_DECLS
+
+#endif /* #ifndef __EMPATHY_SOUND_H__*/
diff --git a/libempathy-gtk/empathy-ui-utils.c b/libempathy-gtk/empathy-ui-utils.c
index 902bcb3..ffe81a3 100644
--- a/libempathy-gtk/empathy-ui-utils.c
+++ b/libempathy-gtk/empathy-ui-utils.c
@@ -37,7 +37,6 @@
 #include <glib/gi18n-lib.h>
 #include <gtk/gtk.h>
 #include <gio/gio.h>
-#include <canberra-gtk.h>
 
 #include <libmissioncontrol/mc-profile.h>
 
@@ -1540,140 +1539,4 @@ empathy_receive_file_with_file_chooser (EmpathyFTHandler *handler)
 		G_CALLBACK (file_manager_receive_file_response_cb), handler);
 
 	gtk_widget_show (widget);
-}
-
-typedef struct {
-	EmpathySound sound_id;
-	const char * event_ca_id;
-	const char * event_ca_description;
-	const char * gconf_key;
-} EmpathySoundEntry;
-
-/* NOTE: these entries MUST be in the same order than EmpathySound enum */
-static EmpathySoundEntry sound_entries[LAST_EMPATHY_SOUND] = {
-	{ EMPATHY_SOUND_MESSAGE_INCOMING, "message-new-instant",
-	  N_("Received an instant message"), EMPATHY_PREFS_SOUNDS_INCOMING_MESSAGE } ,
-	{ EMPATHY_SOUND_MESSAGE_OUTGOING, "message-sent-instant",
-	  N_("Sent an instant message"), EMPATHY_PREFS_SOUNDS_OUTGOING_MESSAGE } ,
-	{ EMPATHY_SOUND_CONVERSATION_NEW, "message-new-instant",
-	  N_("Incoming chat request"), EMPATHY_PREFS_SOUNDS_NEW_CONVERSATION },
-	{ EMPATHY_SOUND_CONTACT_CONNECTED, "service-login",
-	  N_("Contact connected"), EMPATHY_PREFS_SOUNDS_CONTACT_LOGIN },
-	{ EMPATHY_SOUND_CONTACT_DISCONNECTED, "service-logout",
-	  N_("Contact disconnected"), EMPATHY_PREFS_SOUNDS_CONTACT_LOGOUT },
-	{ EMPATHY_SOUND_ACCOUNT_CONNECTED, "service-login",
-	  N_("Connected to server"), EMPATHY_PREFS_SOUNDS_SERVICE_LOGIN },
-	{ EMPATHY_SOUND_ACCOUNT_DISCONNECTED, "service-logout",
-	  N_("Disconnected from server"), EMPATHY_PREFS_SOUNDS_SERVICE_LOGOUT },
-	{ EMPATHY_SOUND_PHONE_INCOMING, "phone-incoming-call",
-	  N_("Incoming voice call"), NULL },
-	{ EMPATHY_SOUND_PHONE_OUTGOING, "phone-outgoing-calling",
-	  N_("Outgoing voice call"), NULL },
-	{ EMPATHY_SOUND_PHONE_HANGUP, "phone-hangup",
-	  N_("Voice call ended"), NULL },
-};
-
-
-static gboolean
-empathy_sound_pref_is_enabled (const char *key)
-{
-	EmpathyConf *conf;
-	gboolean res;
-
-	conf = empathy_conf_get ();
-	res = FALSE;
-
-	empathy_conf_get_bool (conf, EMPATHY_PREFS_SOUNDS_ENABLED, &res);
-
-	if (!res) {
-		return FALSE;
-	}
-
-	if (!empathy_check_available_state ()) {
-		empathy_conf_get_bool (conf, EMPATHY_PREFS_SOUNDS_DISABLED_AWAY,
-				       &res);
-		if (res) {
-			return FALSE;
-		}
-	}
-
-	empathy_conf_get_bool (conf, key, &res);
-
-	return res;
-}
-
-void
-empathy_sound_stop (EmpathySound sound_id)
-{
-	EmpathySoundEntry *entry;
-
-	g_return_if_fail (sound_id < LAST_EMPATHY_SOUND);
-
-	entry = &(sound_entries[sound_id]);
-	g_return_if_fail (entry->sound_id == sound_id);
-
-	ca_context_cancel (ca_gtk_context_get (), entry->sound_id);
-}
-
-
-gboolean
-empathy_sound_play_full (GtkWidget *widget, EmpathySound sound_id,
-	ca_finish_callback_t callback, gpointer user_data)
-{
-	EmpathySoundEntry *entry;
-	gboolean should_play = TRUE;
-	ca_proplist *p = NULL;
-	ca_context *c;
-
-	g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
-
-	entry = &(sound_entries[sound_id]);
-	g_return_val_if_fail (entry->sound_id == sound_id, FALSE);
-
-	if (entry->gconf_key != NULL) {
-		should_play = empathy_sound_pref_is_enabled (entry->gconf_key);
-	}
-
-	if (!should_play)
-		return FALSE;
-
-	c = ca_gtk_context_get ();
-	ca_context_cancel (c, entry->sound_id);
-
-	DEBUG ("Play sound \"%s\" (%s)",
-	       entry->event_ca_id,
-	       entry->event_ca_description);
-
-	if (ca_proplist_create (&p) < 0)
-		goto failed;
-
-	if (ca_proplist_sets (p, CA_PROP_EVENT_ID, entry->event_ca_id) < 0)
-		goto failed;
-
-	if (ca_proplist_sets (p, CA_PROP_EVENT_DESCRIPTION,
-			gettext (entry->event_ca_id)) < 0)
-		goto failed;
-
-	if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
-		goto failed;
-
-	ca_context_play_full (ca_gtk_context_get (), entry->sound_id,
-		p, callback, user_data);
-
-	ca_proplist_destroy (p);
-
-	return TRUE;
-
-failed:
-	if (p != NULL)
-		ca_proplist_destroy (p);
-
-	return FALSE;
-}
-
-void
-empathy_sound_play (GtkWidget *widget, EmpathySound sound_id)
-{
-	empathy_sound_play_full (widget, sound_id, NULL, NULL);
-}
-
+}
\ No newline at end of file
diff --git a/libempathy-gtk/empathy-ui-utils.h b/libempathy-gtk/empathy-ui-utils.h
index 60d48f3..4c13846 100644
--- a/libempathy-gtk/empathy-ui-utils.h
+++ b/libempathy-gtk/empathy-ui-utils.h
@@ -34,8 +34,6 @@
 
 #include <gtk/gtk.h>
 
-#include <canberra-gtk.h>
-
 #include <libmissioncontrol/mc-account.h>
 #include <libmissioncontrol/mc-profile.h>
 
@@ -46,21 +44,6 @@
 
 G_BEGIN_DECLS
 
-/* NOTE: Keep this sync with sound_entries in empathy-ui-utils.c */
-typedef enum {
-	EMPATHY_SOUND_MESSAGE_INCOMING = 0,
-	EMPATHY_SOUND_MESSAGE_OUTGOING,
-	EMPATHY_SOUND_CONVERSATION_NEW,
-	EMPATHY_SOUND_CONTACT_CONNECTED,
-	EMPATHY_SOUND_CONTACT_DISCONNECTED,
-	EMPATHY_SOUND_ACCOUNT_CONNECTED,
-	EMPATHY_SOUND_ACCOUNT_DISCONNECTED,
-	EMPATHY_SOUND_PHONE_INCOMING,
-	EMPATHY_SOUND_PHONE_OUTGOING,
-	EMPATHY_SOUND_PHONE_HANGUP,
-	LAST_EMPATHY_SOUND,
-} EmpathySound;
-
 void            empathy_gtk_init                        (void);
 GRegex *        empathy_uri_regex_dup_singleton         (void);
 
@@ -129,15 +112,6 @@ GtkWidget * empathy_link_button_new                     (const gchar      *url,
 void        empathy_send_file_with_file_chooser         (EmpathyContact   *contact);
 void        empathy_receive_file_with_file_chooser      (EmpathyFTHandler *handler);
 
-/* Sounds */
-void        empathy_sound_play                          (GtkWidget        *widget,
-							 EmpathySound      sound_id);
-gboolean    empathy_sound_play_full                     (GtkWidget *widget,
-							 EmpathySound sound_id,
-							 ca_finish_callback_t callback,
-							 gpointer user_data);
-void        empathy_sound_stop                          (EmpathySound sound_id);
-
 G_END_DECLS
 
 #endif /*  __EMPATHY_UI_UTILS_H__ */
diff --git a/po/POTFILES.in b/po/POTFILES.in
index e80a29c..cfd9215 100644
--- a/po/POTFILES.in
+++ b/po/POTFILES.in
@@ -40,6 +40,7 @@ libempathy-gtk/empathy-log-window.c
 [type: gettext/glade]libempathy-gtk/empathy-log-window.ui
 [type: gettext/glade]libempathy-gtk/empathy-new-message-dialog.ui
 libempathy-gtk/empathy-presence-chooser.c
+libempathy-gtk/empathy-sound.c
 libempathy-gtk/empathy-status-preset-dialog.c
 [type: gettext/glade]libempathy-gtk/empathy-status-preset-dialog.ui
 libempathy-gtk/empathy-theme-boxes.c



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