[gcompris/GCOMPRIS_8_3] Updated



commit 4795d24f21b9c72e5aa4e0339280ac484c066627
Author: Bruno Coudoin <bruno coudoin free fr>
Date:   Sat Jun 20 12:45:14 2009 +0200

    Updated

 ChangeLog |   15 +++++++++++++++
 1 files changed, 15 insertions(+), 0 deletions(-)
---
diff --git a/ChangeLog b/ChangeLog
index 997c6fb..e1dbfcf 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,18 @@
+2009-03-26  Wolfram Sang <wolfram iswi org>
+
+	- From trunk
+	* src/board/shapegame.c:
+	- Fix an off-by-one bug in the calculation of the amount of levels,
+	  which made it possible to see the end-sequence just by clicking
+	  the dice.
+	- When shuffling the items for the left bar, the last item was
+	  skipped. As the upper limit for random-functions is exclusive,
+	  we have to pass the whole list_size, not list_size - 1.
+	  Also, simplify the code.
+	- Shapegames could crash if one tried to move an object while the
+	  bonus-objectmaster (e.g. sad flower) was still shown.
+	  Fix this by ensuring that the object to move or drop is the
+	  same one that got dragged.
 
 	*** RELEASE 8.3.12 ***
 



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